* Fixed refractoring issue in reflection/generate_code.sh. Also, mv deletes the original file, so I don't need to clean it up manually in that case.
* Thread safe reads of Double and Floats from ByteBuffer
* Cargo clippy lints
* more lints
* more lints
* Restored a doc comment
* Comment on float eps-eq and adjusted casting
* Rust Flexbuffers
* more serde tests, removed some unsafe
* Redid serde to be map-like and Reader is Display
* Moved iter from Reader to VectorReader
* Serious quickcheck + bugs
* wvo api
* Made types smaller for a reasonable speedup
* redid reading in a way that's a bit faster.
Profiling shows the rust slowdown as building +10%, reading +20%
* src/bin are developer binaries in rust
* Root and Map width are not packed
* key null check is debug only + doc changes
* BuilderOptions
* Documentation
* Documentation
* Moved tests to rust_usage_test
* Moved rust flexbuffers samples to Flatbuffers/samples
* Fixed RustTest
* Fixed for Rust 1.37.0
* Upgraded to rust 1_40_0
* fixed a little-endian-only feature in a test
* 1.40.0
* fixed some benchmarks for bigendian
* Updated .bat file
* misspelling
* Gold Flexbuffer test.
* Serialize,Deserialize, std::error::Error for Errors.
* Undo rustfmt in integration_test.rs
* from_slice instead of from_vec
* Added comments to unsafe blocks
* expanded on comment
* bump
Co-authored-by: CasperN <cneo@google.com>
* Moves the code to use _vtablestorage
Rebuilt the test to confirm to the new API
Adds documentation + generates code for grpc
Reverts indentation
v0.4.0
Updated swift/readme.md
Updates VtableStorage to ensure space instead of reallocating each time
Fixes str count not being correct
* Fixes issue with boolean constant not being set + removes unused function
* added basic code
* backup work
* got class property to work
* backup progress
* implementented fmt for creating code
* added docs for genFieldUtils
* back up work
* added base helper js func
* added union js code
* added unpackTo and base for pack
* added pack code
* added null check for packing struct list
* passes compile test
* fixed some spacing of generated functions
* added annotations for constructors
* added obj api unpack test
* tested pack to work
* merge branch
* separated js and ts test
* fixed union signature to include string
* fixed generator to support string union
* hardcoded fb builder name
* refactored struct vector creation
* work around createLong
* handle default value in constructor
* update typescript docs
* added notes about import flag
* fixed formatting stuffs
* undo TypescriptTest change
* refactored fmt
* updated generated code
* remove ignoring union_vector for js
* revert changes for .project
* revert changes for package.json
* don't generate js in ts test
* fixed android project file
* removed unused js function
* removed package-lock.json
* adjust createObjList to new signature
* changed regex to callback style
* fixed package.json
* used existing func for generating annotation
* changed ternary to !!
* added return type for lambda
* removed callback style for obj api generator
* fixed js file indentation
* removed unused header
* added tests for string only union
* handle string only union and refactor union conv func
* updated generated ts files
* renamed union conv func
* made js test create files like other languages
* removed union string only handling
* don't allow null in createObjectOffsetList
* updated generated ts code
* changed the line that triggers Windows build errors
* hopefully fix CI error
* [C#] Fix nested structs and arrays in Object API
The adds support for nested structs and fixed size arrays in the C#
Object API codegen which previously generated invalid code that wouldn't
compile.
- Nested structs would originally generate syntax errors due to adding an
additional `.` to separate fields.
- Fixed size arrays of nested structs would originally generate code for
the first field in the top most struct, and would lead to a compiler
error due to referencing undefined variables.
* [C#] fix nested structs and arrays of structs.
* fix nested structs + arrays
* add table support
* Cleanup code
Co-authored-by: mugisoba <mugisoba+github@icloud.com>
The original implementation of map access is very naive:
- Encode String to UTF8 byte[]
- Creates a new KeyVector
- Performs a binary search to find the key
- return value
So every access to the Map there was useless allocations of Keys and KeyVector
and complete encoding of the search key, which for most comparisons would be wasteful.
This changes completely removes the use of KeyVector and compute the key
positions on the spot. Besides that, it compares keys codepoint-by-codepoint,
avoiding unnecessary allocations and reducing encoding for most cases.
Some benchmarks result in a 2.75x speedup.
Number of elements on the stack shouldn't affect the calculation
of ElemWidth(). Variable 'start' needs to be subtracted from the
loop variable 'i' to make indexing zero-based.
There is an additional unit test to pack nested vectors. Size of
the packed buffer *without* this fix is 798 and only 664 bytes
*with* the fix.
For example:
include/flatbuffers/reflection.h:365:8: error: definition of implicit copy
constructor for 'pointer_inside_vector<flatbuffers::Table, unsigned char>'
is deprecated because it has a user-declared copy assignment operator
[-Werror,-Wdeprecated-copy]
void operator=(const pointer_inside_vector &piv);
^
It's unclear why the old code wanted to declare a public `operator=`
without defining it; that just seems like a misunderstanding of the C++03 idiom
for deleting a member function. And anyway, we don't *want* to delete the
assignment operator; these are polymorphic types that do not follow value
semantics and nobody should ever be trying to copy them. So the simplest fix
is just to go back to the Rule of Zero: remove the declaration of `operator=`
and let the compiler do what it wanted to do originally anyway.
"The best code is no code."
Also, update the generated .h files.
Fixes#5649.
* flatc should generate a 'Create…' method for tables with struct fields when also generating the object based api (C#)
https://stackoverflow.com/questions/60724317/flatc-should-generate-a-create-method-for-tables-with-struct-fields-when-al
* missing namespace fixed: C:\projects\flatbuffers\tests\namespace_test\NamespaceA\TableInFirstNS.cs(30,7): error CS0246: The type or namespace name 'StructInNestedNST' could not be found (are you missing a using directive or an assembly reference?) [C:\projects\flatbuffers\tests\FlatBuffers.Test\FlatBuffers.Test.csproj]
Co-authored-by: stefan301 <Stefan.Felkel@de.Zuken.com>
* Parser reject "nan(n)" string as it does with nan(n)
* Adjust scalar fuzzer to ignore '$schema' substrings
- Scalar fuzzer ignores '$schema' substrings at the input
- Added 'scalar_debug' target to simplify research of fuzzed cases
* Improve formatting of './tests/fuzzer/CMakeLists.txt'
* Add gen-name-strings for Rust
* Clang format
* Add tests and generate with gen-name-strings
* Clang-format
* Stop doing gen-name-strings with C++ code
* Bring generate_code.bat up with generate_code.sh
* Fixed refractoring issue in reflection/generate_code.sh. Also, mv deletes the original file, so I don't need to clean it up manually in that case.
* Added --filename-suffix and --filename-ext to flatc
* Fixed typo and added example generation of suffix and extension for C++
* Removed extra ;
* Removed clang-format block from a region that didn't need it. Fixed an auto format of another clang-format block
* Added docs, fixed pointer alignment, removed suffix test file
* Adds the basic structure for required to add grpc support
Added the message implementation
Updated the code to confirm to the protocol flatbuffersobject
Adds an example for Swift flatbuffers GRPC
Started implementing the swift GRPC code Gen
Generator generates protocols now
Fixing ci issues
Migrated the logic to use grpc_generator::File instead of string
Refactored swift project
Implemented GRPC in swift
Finished implementing GRPC in swift
Fixes issues
Adds contiguousBytes initializer to swift
Adds documentation + fixes buffer nameing in tables + structs
Adds documentation + fixes buffer nameing in tables + structs
Updated tests
* Updated version
To read and build flexbuffers on Java, one needs to wrap the data
using ByteBuffer. But for the common case of having ByteBuffers
backed by arrays, accessing from a ByteBuffer might be inefficient.
So this change introduces two interfaces: ReadBuf and ReadWriteBuf.
It allows one to read and writes data directly on an array. It also allow
other buffer implementations to be used with flexbuffers.
Another change is that FlexBuffersBuilder backed by array allows
the buffer to grow with the increase of the message size. Something
that could not be done with ByteBuffer.
Previously UnPack would allocate data with new and assign it to a
raw pointer. This behavior makes it possible for the pointer to be
leaked in case of OOM. This commit defaults to use the user specified
pointer (which needs to implement a move constructor, a .get() and a
.release() operators), thus preventing these leaks.
* [C++] Use strong enum type for vectors when scoped-enums is on.
These changes only apply when scoped-enums is on, and thus only
the C++17 tests show diffs.
This may break users who use 1) use scoped-enums and 2) use
vectors of enums. However, it seems that this change should
have been made originally when scoped-enums were added.
Fixes#5285
* [C++] Put strong enum change also behind C++17 flag.
It actually only needs C++11 technically, but this is being done
to avoid breaking any existing users.
Tests were rerun, but produced no additional diffs, as expected.
* [C++] Forgot one location in which C++17 guard needs to go.
This commit produces no additional diffs in generated code.
* Use g_only_fixed_enums instead of scoped_enums.
* [C#] support Object API
* fix sign-compare
* fix indent
* add new line before for loop.
* using auto whenever possible
* reduce the amout of blank lines.
* wip: support vectors of union
* done: support unions of vectors
* set C# version to 4.0
* remove null propagation operator
* remove auto property initializer
* remove expression-bodied method
* remove pattern matching
* add Example2 to NetTest.sh
* separate JavaUsage.md and CsharpUsage.md from JavaCsharpUsage.md
* add C# Object based API notes.
* support vs2010.
* remove range based for loop.
* remove System.Linq
* fix indent
* CreateSharedString to CreateString
* check shared attribute
* snake case
* Added the code to embed the binary schema to the source.
This is pulled forward from a old PR #5162 that will be closed.
* Update idl_gen_cpp.cpp
Added a small comment to trigger a new build. The build was failing in a strange location and doesn't look like it has anything to do with the code.
* Moved the EscapeAndWrapBuffer to util.cpp and did some formating.
* One more camelCases removed and renamed some variables.
* wrapped_line_xxx should have been passed as a const reference in the first place.
* Moved the bfbs embed sample to it's own file.
* Missed moving the namespace back.
* Moved the embedded bfbs to test.cpp instead of using a sample.
* Missed adding the generation of embedded bfbs to the build.
* See if this makes the build happier.
* Fixed a in-compatable cpp output of the generated header.
* Did some changes to reflect the code review comments.
1. Update the EscapeAndWrapBuffer to BufferToHexText and fixed a variable name.
2. Moved the include of the embedded binary schema to all the other includes.
* Moved some code to inline the instead of using a local variable.
* Moved the BufferToHexText back to be a inline function in util.h
* [Java][FlexBuffers] Deprecate typed vector strings due to design flaw
It will still be possible to read buffers with this type, but the
elements will be treated as FBT_KEY and will be read as null-terminated
string.
Trying to build a vector of strings as typed will throw an exception.
More information on https://github.com/google/flatbuffers/issues/5627
Also, fix another bug on strings, where long strings were not properly
aligned.
* [Java][FlexBuffers] Make FBT_VECTOR_STRING_DEPRECATED considered typed.
The logic for FlexBuffers.isVectorType() was changed
to not consider FBT_VECTOR_STRING_DEPRECATED a typed
vector, but that can lead to missinterpretation for
existing serialized data. So we are reverting.
* [Swift] Fix padding function overflow when bufSize is 0
[Swift] Generate linuxmain
* [Swift] Using the overflow addition operator to resolve integer overflow
* [typescript/javascript] Size-prefixed root accessor needs to account for the size prefix.
* [typescript] Add parentheses after "new" expression.
* Update generated test files
* Bugfix for Rust generation of union fields named with language keywords
Looking at ParseField, it appears that in the case of unions, an extra field with a `UnionTypeFieldSuffix` is added to the type definition, however, if the name of this field is a keyword in the target language, it isn't escaped.
For example, if generating code for rust for a union field named `type`, flatc will generate a (non-keyword escaped) field named `type_type` for this hidden union field, and one (keyword escaped) called `type_` for the actual union contents.
When the union accessors are generated, they refer to this `type_type` field, but they will escape it mistakenly, generating code like this:
```
#[inline]
#[allow(non_snake_case)]
pub fn type__as_int(&self) -> Option<Int<'a>> {
if self.type__type() == Type::Int {
self.type_().map(|u| Int::init_from_table(u))
} else {
None
}
}
```
Which will fail to build because the field is called `self.type_type()`, not `self.type__type()`.
* [Rust] Add crate-relative use statements for FBS includes.
At present if a flatbuffer description includes a reference to a type in
another file, the generated Rust code needs to be hand-modified to add
the appropriate `use` statements.
This assumes that the dependencies are built into the same crate, which
I think is a reasonable assumption?
* Revert "[Rust] Add crate-relative use statements for FBS includes."
This reverts commit d554d79fec.
* Add updated generated test files.
* Fixing Rust test harness to handle new includes.
Test binaries need to add references to generated code that's
transitively included.
This also has the knock-on in that this code (which is referenced by
include directives directly in the flatbuffer schema files) also needs
to be generated, hence the changes to generate_code.sh.
* Test harnesses expect test data to be checked in.
Put include_test2 files into the same directory as the include_test2
schema definition.
Update all code generation scripts (forgot the batch file from last
time).
Path updates in Rust test.
* Include updated generated code
* Address comments raised in PR
* Fix failing Rust tests.
* Previous merge clobbered this branch change.
* Add updated imports to benchmarks.
* Clarifying comment per PR request
* Update documentation comments per feedback
* Remove non-Rust generated files for include tests, per feedback from @rw/@aardappel
* Broken code generation batch file
* Fix typo
* Add TODO for tidying up use declaration traversal sometime in the future
* Update test files.
* go: replace objAPI-generated Pack func with method
See discussion at https://github.com/google/flatbuffers/issues/5668
* go: replace generated union type UnPack func with method
Similar to discussion https://github.com/google/flatbuffers/issues/5668
But signature:
```
func AnyUnPack(t Any, table flatbuffers.Table) *AnyT
```
Becomes,
```
func (rcv Any) UnPack(table flatbuffers.Table) *AnyT
```
* Add test-case for testing of the future Color in json (output_enum_identifiers = true)
* Refactoring of idl_gen_text.cpp. Fix for printing of bit-enum with active output_enum_identifiers=1.
* Move GenerateText implementation into class
* Remove unnecessary code from flatbuffers.h
* Implemented the swift version of Flatbuffers
Implemented serailzing, reading, and mutating data from object monster
Fixes mis-aligned pointer issue
Fixes issue when shared strings are removed from table
Adds swift enum, structs code gen
Fixed namespace issues + started implementing the table gen
Added Mutate function to the code generator
Generated linux test cases
Fixed an issue with bools, and structs readers in table writer
Swift docker image added
Updated the test cases, and removed a method parameters in swift
Fixed createVector api when called with scalars
Fixed issues with scalar arrays, and fixed the code gen namespaces, added sample_binary.swift
Cleaned up project
Added enum vectors, and their readers
Refactored code
Added swift into the support document
Added documentation in docs, and fixed a small issue with Data() not being returned correctly
Fixes Lowercase issue, and prevents generating lookups for deprecated keys
* Made all the required funcs to have const + removed unneeded code + fix lowercase func
* Removed transform from lowercased and moved it to function
* Fixes an issue with iOS allocation from read
* Refactored cpp code to be more readable
* casts position into int for position
* Fix enums issue, moves scalar writer code to use memcpy
* Removed c_str from struct function
* Fixed script to generate new objects when ran on travis ci: fix
* Handles deallocating space allocated for structs
* Updated the test cases to adhere to the fileprivate lookup, no mutation for unions, and updated the names of the vector functions
This change allows for the generation of fbs files (from proto) that
don't contain name collisions with the protobuf generated C++ code,
allowing both the proto and fbs message types to be linked into the same binary.
* Include flattests_cpp17 in unit tests when C++17 build is enabled.
* [C++17] Generate generic table factory function.
1. For each table, generate a convenient free-standing factory
function that allows creating the table in a generic way by
specifying only the type. This is the first change in a series
of changes to make Flatbuffers generated C++ code more friendly
to code bases that make use of C++ template metaprogramming
techniques to manage the serialization process. Example:
Before :(
// The name of the Flatbuffers type (and namespace) must
// be hard-coded when writing the factory function.
auto monster = MyGame::Example::CreateMonster(fbb, ...);
After :)
using type_to_create = MyGame::Example::Monster;
// No namespace needed on CreateByTagType.
auto monster = CreateByTagType((type_to_create*)nullptr,
fbb, ...);
This feature requires building with C++14 or greater, and thus
it is guarded behind --cpp-std >= c++17 in the flatbuffers C++
generator.
2. Fix a CMake bug to include C++17 unit tests in test suite.
* [C++17] Replace standalone variadic factory function with type_traits.
Add a `type_traits` to each table class. This `type_traits` can be
populated with various compile-time info about the table. Initially,
we have the Create* function and type, but is extensible in the future.
* Remove empty line and fix stale comments.
* Rename type_traits to Traits and move fwd declaration.
* Fix parameter evaluation order issue and use lambda for scope.