mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-01 19:58:15 +00:00
Added create function for swift (#5707)
Fixed the create functions and updated the test cases in swift Removes unneeded code Updated documentation
This commit is contained in:
committed by
Wouter van Oortmerssen
parent
04d80f255d
commit
a4b2884e4e
@@ -1699,16 +1699,15 @@ can serialize the monster itself:
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</div>
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<div class="language-swift">
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~~~{.swift}
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let start = Monster.startMonster(builder)
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Monster.add(pos: pos, builder)
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Monster.add(hp: 300, builder)
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Monster.add(name: name, builder)
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Monster.add(inventory: inventoryOffset, builder)
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Monster.add(color: .red, builder)
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Monster.add(weapons: weaponsOffset, builder)
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Monster.add(equippedType: .weapon, builder)
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Monster.add(equipped: axe, builder)
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var orc = Monster.endMonster(builder, start: start)
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let orc = Monster.createMonster(builder,
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offsetOfPos: pos,
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hp: 300,
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offsetOfName: name,
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vectorOfInventory: inventoryOffset,
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color: .red,
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vectorOfWeapons: weaponsOffset,
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equippedType: .weapon,
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offsetOfEquipped: axe)
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~~~
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</div>
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@@ -1776,6 +1775,21 @@ a bit more flexibility.
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~~~
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</div>
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<div class="language-swift">
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~~~{.swift}
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let start = Monster.startMonster(builder)
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Monster.add(pos: pos, builder)
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Monster.add(hp: 300, builder)
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Monster.add(name: name, builder)
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Monster.addVectorOf(inventory: inventoryOffset, builder)
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Monster.add(color: .red, builder)
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Monster.addVectorOf(weapons: weaponsOffset, builder)
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Monster.add(equippedType: .weapon, builder)
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Monster.add(equipped: axe, builder)
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var orc = Monster.endMonster(builder, start: start)
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~~~
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</div>
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Before finishing the serialization, let's take a quick look at FlatBuffer
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`union Equipped`. There are two parts to each FlatBuffer `union`. The first, is
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a hidden field `_type`, that is generated to hold the type of `table` referred
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@@ -1,10 +1,10 @@
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// THIS IS JUST TO SHOW THE CODE, PLEASE DO IMPORT FLATBUFFERS WITH SPM..
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import Flatbuffers
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typealias Monster = MyGame1.Sample.Monster
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typealias Weapon = MyGame1.Sample.Weapon
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typealias Color = MyGame1.Sample.Color
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typealias Vec3 = MyGame1.Sample.Vec3
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typealias Monster = MyGame.Sample.Monster
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typealias Weapon = MyGame.Sample.Weapon
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typealias Color = MyGame.Sample.Color
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typealias Vec3 = MyGame.Sample.Vec3
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func main() {
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let expectedDMG: [Int16] = [3, 5]
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@@ -30,16 +30,16 @@ func main() {
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let weaponsOffset = builder.createVector(ofOffsets: [sword, axe])
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let pos = builder.create(struct: MyGame.Sample.createVec3(x: 1, y: 2, z: 3), type: Vec3.self)
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let start = Monster.startMonster(builder)
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Monster.add(pos: pos, builder)
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Monster.add(hp: 300, builder)
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Monster.add(name: name, builder)
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Monster.add(inventory: inventoryOffset, builder)
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Monster.add(color: .red, builder)
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Monster.add(weapons: weaponsOffset, builder)
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Monster.add(equippedType: .weapon, builder)
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Monster.add(equipped: axe, builder)
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var orc = Monster.endMonster(builder, start: start)
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let orc = Monster.createMonster(builder,
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offsetOfPos: pos,
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hp: 300,
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offsetOfName: name,
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vectorOfInventory: inventoryOffset,
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color: .red,
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vectorOfWeapons: weaponsOffset,
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equippedType: .weapon,
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offsetOfEquipped: axe)
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builder.finish(offset: orc)
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var buf = builder.sizedByteArray
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@@ -48,7 +48,7 @@ func main() {
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assert(monster.mana == 150)
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assert(monster.hp == 300)
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assert(monster.name == "Orc")
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assert(monster.color == MyGame1.Sample.Color.red)
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assert(monster.color == MyGame.Sample.Color.red)
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assert(monster.pos != nil)
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for i in 0..<monster.inventoryCount {
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assert(i == monster.inventory(at: i))
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@@ -213,14 +213,16 @@ class SwiftGenerator : public BaseGenerator {
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void GenTableWriter(const StructDef &struct_def) {
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flatbuffers::FieldDef *key_field = nullptr;
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std::vector<std::string> require_fields;
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std::string create_func_body;
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std::string create_func_header;
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auto should_generate_create = struct_def.fields.vec.size() != 0;
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code_.SetValue("NUMBEROFFIELDS", NumToString(struct_def.fields.vec.size()));
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code_ +=
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"\tpublic static func start{{STRUCTNAME}}(_ fbb: FlatBufferBuilder) -> "
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"UOffset { fbb.startTable(with: {{NUMBEROFFIELDS}}) }";
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std::vector<std::string> require_fields;
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for (auto it = struct_def.fields.vec.begin();
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it != struct_def.fields.vec.end(); ++it) {
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auto &field = **it;
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@@ -230,7 +232,8 @@ class SwiftGenerator : public BaseGenerator {
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require_fields.push_back(NumToString(field.value.offset));
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GenTableWriterFields(
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field, static_cast<int>(it - struct_def.fields.vec.begin()));
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field, &create_func_body, &create_func_header,
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static_cast<int>(it - struct_def.fields.vec.begin()));
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}
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code_ +=
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"\tpublic static func end{{STRUCTNAME}}(_ fbb: FlatBufferBuilder, "
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@@ -246,6 +249,19 @@ class SwiftGenerator : public BaseGenerator {
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}
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code_ += "; return end }";
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code_ +=
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"\tpublic static func create{{STRUCTNAME}}(_ fbb: FlatBufferBuilder\\";
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if (should_generate_create)
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code_ += ",\n" +
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create_func_header.substr(0, create_func_header.size() - 2) +
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"\\";
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code_ += ") -> Offset<UOffset> {";
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code_ += "\t\tlet start = {{STRUCTNAME}}.start{{STRUCTNAME}}(fbb)";
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if (should_generate_create)
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code_ += create_func_body.substr(0, create_func_body.size() - 1);
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code_ += "\t\treturn {{STRUCTNAME}}.end{{STRUCTNAME}}(fbb, start: start)";
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code_ += "\t}";
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std::string spacing = "\t\t";
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if (key_field != nullptr && !struct_def.fixed && struct_def.has_key) {
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@@ -268,8 +284,11 @@ class SwiftGenerator : public BaseGenerator {
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}
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}
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void GenTableWriterFields(const FieldDef &field, const int position) {
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void GenTableWriterFields(const FieldDef &field, std::string *create_body,
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std::string *create_header, const int position) {
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std::string builder_string = ", _ fbb: FlatBufferBuilder) { fbb.add(";
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auto &create_func_body = *create_body;
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auto &create_func_header = *create_header;
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auto name = Name(field);
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auto type = GenType(field.value.type);
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code_.SetValue("VALUENAME", name);
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@@ -279,30 +298,48 @@ class SwiftGenerator : public BaseGenerator {
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std::string check_if_vector =
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(field.value.type.base_type == BASE_TYPE_VECTOR ||
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field.value.type.base_type == BASE_TYPE_ARRAY)
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? "VectorOf"
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: "";
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code_ +=
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"\tpublic static func add" + check_if_vector + "({{VALUENAME}}: \\";
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? "VectorOf("
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: "(";
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std::string body = "add" + check_if_vector + name + ": ";
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code_ += "\tpublic static func " + body + "\\";
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create_func_body += "\t\t{{STRUCTNAME}}." + body + name + ", fbb)\n";
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if (IsScalar(field.value.type.base_type) &&
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!IsBool(field.value.type.base_type)) {
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auto default_value = IsEnum(field.value.type) ? GenEnumDefaultValue(field)
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: field.value.constant;
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auto is_enum = IsEnum(field.value.type) ? ".rawValue" : "";
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code_ += "{{VALUETYPE}}" + builder_string + "element: {{VALUENAME}}" +
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is_enum + ", def: {{CONSTANT}}, at: {{OFFSET}}) }";
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create_func_header +=
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"\t\t" + name + ": " + type + " = " + default_value + ",\n";
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return;
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}
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if (IsBool(field.value.type.base_type)) {
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std::string default_value =
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"0" == field.value.constant ? "false" : "true";
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code_.SetValue("VALUETYPE", "Bool");
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code_.SetValue("CONSTANT",
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"0" == field.value.constant ? "false" : "true");
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code_.SetValue("CONSTANT", default_value);
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code_ += "{{VALUETYPE}}" + builder_string +
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"condition: {{VALUENAME}}, def: {{CONSTANT}}, at: {{OFFSET}}) }";
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create_func_header +=
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"\t\t" + name + ": " + type + " = " + default_value + ",\n";
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return;
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}
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auto offset_type = field.value.type.base_type == BASE_TYPE_STRING
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? "Offset<String>"
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: "Offset<UOffset>";
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auto camel_case_name =
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(field.value.type.base_type == BASE_TYPE_VECTOR ||
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field.value.type.base_type == BASE_TYPE_ARRAY
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? "vectorOf"
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: "offsetOf") +
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MakeCamel(name, true);
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create_func_header += "\t\t" + camel_case_name + " " + name + ": " +
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offset_type + " = Offset(),\n";
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auto reader_type =
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IsStruct(field.value.type) && field.value.type.struct_def->fixed
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? "structOffset: {{OFFSET}}) }"
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@@ -444,7 +481,7 @@ class SwiftGenerator : public BaseGenerator {
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if (IsEnum(vectortype)) {
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code_.SetValue("BASEVALUE", GenTypeBasic(vectortype, false));
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code_ += "return o == 0 ? " + GenEnumDefaultValue(field) +
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code_ += "return o == 0 ? {{VALUETYPE}}" + GenEnumDefaultValue(field) +
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" : {{VALUETYPE}}(rawValue: {{ACCESS}}.directRead(of: "
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"{{BASEVALUE}}.self, offset: {{ACCESS}}.vector(at: o) + "
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"index * {{SIZE}})) }";
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@@ -634,7 +671,7 @@ class SwiftGenerator : public BaseGenerator {
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name = ev.name;
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}
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std::transform(name.begin(), name.end(), name.begin(), LowerCase);
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return "{{VALUETYPE}}." + name;
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return "." + name;
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}
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std::string GenEnumConstructor(const std::string &at) {
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@@ -88,11 +88,7 @@ final class FlatBuffersUnionTests: XCTestCase {
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]
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let types = fb.createVector(characterType)
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let characterVector = fb.createVector(ofOffsets: characters)
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let movieStart = Movie.startMovie(fb)
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Movie.addVectorOf(charactersType: types, fb)
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Movie.addVectorOf(characters: characterVector, fb)
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let end = Movie.endMovie(fb, start: movieStart)
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let end = Movie.createMovie(fb, vectorOfCharactersType: types, vectorOfCharacters: characterVector)
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Movie.finish(fb, end: end)
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let movie = Movie.getRootAsMovie(bb: fb.buffer)
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@@ -66,7 +66,7 @@ public struct Vec3: Readable {
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public func mutate(z: Float32) -> Bool { return _accessor.mutate(z, index: 8) }
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public var test1: Double { return _accessor.readBuffer(of: Double.self, at: 16) }
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public func mutate(test1: Double) -> Bool { return _accessor.mutate(test1, index: 16) }
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public var test2: MyGame.Example.Color { return MyGame.Example.Color(rawValue: _accessor.readBuffer(of: UInt8.self, at: 24)) ?? MyGame.Example.Color.red }
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public var test2: MyGame.Example.Color { return MyGame.Example.Color(rawValue: _accessor.readBuffer(of: UInt8.self, at: 24)) ?? .red }
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public var test3: MyGame.Example.Test { return MyGame.Example.Test(_accessor.bb, o: _accessor.postion + 26) }
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}
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@@ -126,6 +126,10 @@ public struct InParentNamespace: FlatBufferObject {
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public static func startInParentNamespace(_ fbb: FlatBufferBuilder) -> UOffset { fbb.startTable(with: 0) }
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public static func endInParentNamespace(_ fbb: FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
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public static func createInParentNamespace(_ fbb: FlatBufferBuilder) -> Offset<UOffset> {
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let start = InParentNamespace.startInParentNamespace(fbb)
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return InParentNamespace.endInParentNamespace(fbb, start: start)
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}
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}
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public enum Example2 {
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@@ -140,6 +144,10 @@ public struct Monster: FlatBufferObject {
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public static func startMonster(_ fbb: FlatBufferBuilder) -> UOffset { fbb.startTable(with: 0) }
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public static func endMonster(_ fbb: FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
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public static func createMonster(_ fbb: FlatBufferBuilder) -> Offset<UOffset> {
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let start = Monster.startMonster(fbb)
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return Monster.endMonster(fbb, start: start)
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}
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}
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}
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@@ -158,11 +166,17 @@ public struct TestSimpleTableWithEnum: FlatBufferObject {
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private init(_ t: Table) { _accessor = t }
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public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
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public var color: MyGame.Example.Color { let o = _accessor.offset(4); return o == 0 ? MyGame.Example.Color.green : MyGame.Example.Color(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? MyGame.Example.Color.green }
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public var color: MyGame.Example.Color { let o = _accessor.offset(4); return o == 0 ? .green : MyGame.Example.Color(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .green }
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public func mutate(color: MyGame.Example.Color) -> Bool {let o = _accessor.offset(4); return _accessor.mutate(color.rawValue, index: o) }
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public static func startTestSimpleTableWithEnum(_ fbb: FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
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public static func add(color: MyGame.Example.Color, _ fbb: FlatBufferBuilder) { fbb.add(element: color.rawValue, def: 2, at: 0) }
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public static func endTestSimpleTableWithEnum(_ fbb: FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
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public static func createTestSimpleTableWithEnum(_ fbb: FlatBufferBuilder,
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color: MyGame.Example.Color = .green) -> Offset<UOffset> {
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let start = TestSimpleTableWithEnum.startTestSimpleTableWithEnum(fbb)
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TestSimpleTableWithEnum.add(color: color, fbb)
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return TestSimpleTableWithEnum.endTestSimpleTableWithEnum(fbb, start: start)
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}
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}
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public struct Stat: FlatBufferObject {
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@@ -184,6 +198,16 @@ public struct Stat: FlatBufferObject {
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public static func add(val: Int64, _ fbb: FlatBufferBuilder) { fbb.add(element: val, def: 0, at: 1) }
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public static func add(count: UInt16, _ fbb: FlatBufferBuilder) { fbb.add(element: count, def: 0, at: 2) }
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public static func endStat(_ fbb: FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
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public static func createStat(_ fbb: FlatBufferBuilder,
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offsetOfId id: Offset<String> = Offset(),
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val: Int64 = 0,
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count: UInt16 = 0) -> Offset<UOffset> {
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let start = Stat.startStat(fbb)
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Stat.add(id: id, fbb)
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Stat.add(val: val, fbb)
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Stat.add(count: count, fbb)
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return Stat.endStat(fbb, start: start)
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}
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}
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public struct Referrable: FlatBufferObject {
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@@ -199,6 +223,12 @@ public struct Referrable: FlatBufferObject {
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public static func startReferrable(_ fbb: FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
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public static func add(id: UInt64, _ fbb: FlatBufferBuilder) { fbb.add(element: id, def: 0, at: 0) }
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public static func endReferrable(_ fbb: FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
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public static func createReferrable(_ fbb: FlatBufferBuilder,
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id: UInt64 = 0) -> Offset<UOffset> {
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let start = Referrable.startReferrable(fbb)
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Referrable.add(id: id, fbb)
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return Referrable.endReferrable(fbb, start: start)
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}
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public static func sortVectorOfReferrable(offsets:[Offset<UOffset>], _ fbb: FlatBufferBuilder) -> Offset<UOffset> {
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var off = offsets
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off.sort { Table.compare(Table.offset(Int32($1.o), vOffset: 4, fbb: fbb.buffer), Table.offset(Int32($0.o), vOffset: 4, fbb: fbb.buffer), fbb: fbb.buffer) < 0 }
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@@ -244,9 +274,9 @@ public struct Monster: FlatBufferObject {
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public func inventory(at index: Int32) -> UInt8 { let o = _accessor.offset(14); return o == 0 ? 0 : _accessor.directRead(of: UInt8.self, offset: _accessor.vector(at: o) + index * 1) }
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public var inventory: [UInt8] { return _accessor.getVector(at: 14) ?? [] }
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public func mutate(inventory: UInt8, at index: Int32) -> Bool { let o = _accessor.offset(14); return _accessor.directMutate(inventory, index: _accessor.vector(at: o) + index * 1) }
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public var color: MyGame.Example.Color { let o = _accessor.offset(16); return o == 0 ? MyGame.Example.Color.blue : MyGame.Example.Color(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? MyGame.Example.Color.blue }
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public var color: MyGame.Example.Color { let o = _accessor.offset(16); return o == 0 ? .blue : MyGame.Example.Color(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .blue }
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public func mutate(color: MyGame.Example.Color) -> Bool {let o = _accessor.offset(16); return _accessor.mutate(color.rawValue, index: o) }
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public var testType: MyGame.Example.Any_ { let o = _accessor.offset(18); return o == 0 ? MyGame.Example.Any_.none : MyGame.Example.Any_(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? MyGame.Example.Any_.none }
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public var testType: MyGame.Example.Any_ { let o = _accessor.offset(18); return o == 0 ? .none : MyGame.Example.Any_(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .none }
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public func test<T: FlatBufferObject>(type: T.Type) -> T? { let o = _accessor.offset(20); return o == 0 ? nil : _accessor.union(o) }
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public var test4Count: Int32 { let o = _accessor.offset(22); return o == 0 ? 0 : _accessor.vector(count: o) }
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public func test4(at index: Int32) -> MyGame.Example.Test? { let o = _accessor.offset(22); return o == 0 ? nil : MyGame.Example.Test(_accessor.bb, o: _accessor.vector(at: o) + index * 4) }
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@@ -332,13 +362,13 @@ public struct Monster: FlatBufferObject {
|
||||
public func vectorOfNonOwningReferences(at index: Int32) -> UInt64 { let o = _accessor.offset(88); return o == 0 ? 0 : _accessor.directRead(of: UInt64.self, offset: _accessor.vector(at: o) + index * 8) }
|
||||
public var vectorOfNonOwningReferences: [UInt64] { return _accessor.getVector(at: 88) ?? [] }
|
||||
public func mutate(vectorOfNonOwningReferences: UInt64, at index: Int32) -> Bool { let o = _accessor.offset(88); return _accessor.directMutate(vectorOfNonOwningReferences, index: _accessor.vector(at: o) + index * 8) }
|
||||
public var anyUniqueType: MyGame.Example.AnyUniqueAliases { let o = _accessor.offset(90); return o == 0 ? MyGame.Example.AnyUniqueAliases.none : MyGame.Example.AnyUniqueAliases(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? MyGame.Example.AnyUniqueAliases.none }
|
||||
public var anyUniqueType: MyGame.Example.AnyUniqueAliases { let o = _accessor.offset(90); return o == 0 ? .none : MyGame.Example.AnyUniqueAliases(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .none }
|
||||
public func anyUnique<T: FlatBufferObject>(type: T.Type) -> T? { let o = _accessor.offset(92); return o == 0 ? nil : _accessor.union(o) }
|
||||
public var anyAmbiguousType: MyGame.Example.AnyAmbiguousAliases { let o = _accessor.offset(94); return o == 0 ? MyGame.Example.AnyAmbiguousAliases.none : MyGame.Example.AnyAmbiguousAliases(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? MyGame.Example.AnyAmbiguousAliases.none }
|
||||
public var anyAmbiguousType: MyGame.Example.AnyAmbiguousAliases { let o = _accessor.offset(94); return o == 0 ? .none : MyGame.Example.AnyAmbiguousAliases(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .none }
|
||||
public func anyAmbiguous<T: FlatBufferObject>(type: T.Type) -> T? { let o = _accessor.offset(96); return o == 0 ? nil : _accessor.union(o) }
|
||||
public var vectorOfEnumsCount: Int32 { let o = _accessor.offset(98); return o == 0 ? 0 : _accessor.vector(count: o) }
|
||||
public func vectorOfEnums(at index: Int32) -> MyGame.Example.Color? { let o = _accessor.offset(98); return o == 0 ? MyGame.Example.Color.red : MyGame.Example.Color(rawValue: _accessor.directRead(of: UInt8.self, offset: _accessor.vector(at: o) + index * 1)) }
|
||||
public var signedEnum: MyGame.Example.Race { let o = _accessor.offset(100); return o == 0 ? MyGame.Example.Race.none : MyGame.Example.Race(rawValue: _accessor.readBuffer(of: Int8.self, at: o)) ?? MyGame.Example.Race.none }
|
||||
public var signedEnum: MyGame.Example.Race { let o = _accessor.offset(100); return o == 0 ? .none : MyGame.Example.Race(rawValue: _accessor.readBuffer(of: Int8.self, at: o)) ?? .none }
|
||||
public func mutate(signedEnum: MyGame.Example.Race) -> Bool {let o = _accessor.offset(100); return _accessor.mutate(signedEnum.rawValue, index: o) }
|
||||
public static func startMonster(_ fbb: FlatBufferBuilder) -> UOffset { fbb.startTable(with: 49) }
|
||||
public static func add(pos: Offset<UOffset>, _ fbb: FlatBufferBuilder) { fbb.add(structOffset: 0) }
|
||||
@@ -390,6 +420,106 @@ public struct Monster: FlatBufferObject {
|
||||
public static func addVectorOf(vectorOfEnums: Offset<UOffset>, _ fbb: FlatBufferBuilder) { fbb.add(offset: vectorOfEnums, at: 47) }
|
||||
public static func add(signedEnum: MyGame.Example.Race, _ fbb: FlatBufferBuilder) { fbb.add(element: signedEnum.rawValue, def: -1, at: 48) }
|
||||
public static func endMonster(_ fbb: FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); fbb.require(table: end, fields: [10]); return end }
|
||||
public static func createMonster(_ fbb: FlatBufferBuilder,
|
||||
offsetOfPos pos: Offset<UOffset> = Offset(),
|
||||
mana: Int16 = 150,
|
||||
hp: Int16 = 100,
|
||||
offsetOfName name: Offset<String> = Offset(),
|
||||
vectorOfInventory inventory: Offset<UOffset> = Offset(),
|
||||
color: MyGame.Example.Color = .blue,
|
||||
testType: MyGame.Example.Any_ = .none,
|
||||
offsetOfTest test: Offset<UOffset> = Offset(),
|
||||
vectorOfTest4 test4: Offset<UOffset> = Offset(),
|
||||
vectorOfTestarrayofstring testarrayofstring: Offset<UOffset> = Offset(),
|
||||
vectorOfTestarrayoftables testarrayoftables: Offset<UOffset> = Offset(),
|
||||
offsetOfEnemy enemy: Offset<UOffset> = Offset(),
|
||||
vectorOfTestnestedflatbuffer testnestedflatbuffer: Offset<UOffset> = Offset(),
|
||||
offsetOfTestempty testempty: Offset<UOffset> = Offset(),
|
||||
testbool: Bool = false,
|
||||
testhashs32Fnv1: Int32 = 0,
|
||||
testhashu32Fnv1: UInt32 = 0,
|
||||
testhashs64Fnv1: Int64 = 0,
|
||||
testhashu64Fnv1: UInt64 = 0,
|
||||
testhashs32Fnv1a: Int32 = 0,
|
||||
testhashu32Fnv1a: UInt32 = 0,
|
||||
testhashs64Fnv1a: Int64 = 0,
|
||||
testhashu64Fnv1a: UInt64 = 0,
|
||||
vectorOfTestarrayofbools testarrayofbools: Offset<UOffset> = Offset(),
|
||||
testf: Float32 = 3.14159,
|
||||
testf2: Float32 = 3.0,
|
||||
testf3: Float32 = 0.0,
|
||||
vectorOfTestarrayofstring2 testarrayofstring2: Offset<UOffset> = Offset(),
|
||||
vectorOfTestarrayofsortedstruct testarrayofsortedstruct: Offset<UOffset> = Offset(),
|
||||
vectorOfFlex flex: Offset<UOffset> = Offset(),
|
||||
vectorOfTest5 test5: Offset<UOffset> = Offset(),
|
||||
vectorOfVectorOfLongs vectorOfLongs: Offset<UOffset> = Offset(),
|
||||
vectorOfVectorOfDoubles vectorOfDoubles: Offset<UOffset> = Offset(),
|
||||
offsetOfParentNamespaceTest parentNamespaceTest: Offset<UOffset> = Offset(),
|
||||
vectorOfVectorOfReferrables vectorOfReferrables: Offset<UOffset> = Offset(),
|
||||
singleWeakReference: UInt64 = 0,
|
||||
vectorOfVectorOfWeakReferences vectorOfWeakReferences: Offset<UOffset> = Offset(),
|
||||
vectorOfVectorOfStrongReferrables vectorOfStrongReferrables: Offset<UOffset> = Offset(),
|
||||
coOwningReference: UInt64 = 0,
|
||||
vectorOfVectorOfCoOwningReferences vectorOfCoOwningReferences: Offset<UOffset> = Offset(),
|
||||
nonOwningReference: UInt64 = 0,
|
||||
vectorOfVectorOfNonOwningReferences vectorOfNonOwningReferences: Offset<UOffset> = Offset(),
|
||||
anyUniqueType: MyGame.Example.AnyUniqueAliases = .none,
|
||||
offsetOfAnyUnique anyUnique: Offset<UOffset> = Offset(),
|
||||
anyAmbiguousType: MyGame.Example.AnyAmbiguousAliases = .none,
|
||||
offsetOfAnyAmbiguous anyAmbiguous: Offset<UOffset> = Offset(),
|
||||
vectorOfVectorOfEnums vectorOfEnums: Offset<UOffset> = Offset(),
|
||||
signedEnum: MyGame.Example.Race = .none) -> Offset<UOffset> {
|
||||
let start = Monster.startMonster(fbb)
|
||||
Monster.add(pos: pos, fbb)
|
||||
Monster.add(mana: mana, fbb)
|
||||
Monster.add(hp: hp, fbb)
|
||||
Monster.add(name: name, fbb)
|
||||
Monster.addVectorOf(inventory: inventory, fbb)
|
||||
Monster.add(color: color, fbb)
|
||||
Monster.add(testType: testType, fbb)
|
||||
Monster.add(test: test, fbb)
|
||||
Monster.addVectorOf(test4: test4, fbb)
|
||||
Monster.addVectorOf(testarrayofstring: testarrayofstring, fbb)
|
||||
Monster.addVectorOf(testarrayoftables: testarrayoftables, fbb)
|
||||
Monster.add(enemy: enemy, fbb)
|
||||
Monster.addVectorOf(testnestedflatbuffer: testnestedflatbuffer, fbb)
|
||||
Monster.add(testempty: testempty, fbb)
|
||||
Monster.add(testbool: testbool, fbb)
|
||||
Monster.add(testhashs32Fnv1: testhashs32Fnv1, fbb)
|
||||
Monster.add(testhashu32Fnv1: testhashu32Fnv1, fbb)
|
||||
Monster.add(testhashs64Fnv1: testhashs64Fnv1, fbb)
|
||||
Monster.add(testhashu64Fnv1: testhashu64Fnv1, fbb)
|
||||
Monster.add(testhashs32Fnv1a: testhashs32Fnv1a, fbb)
|
||||
Monster.add(testhashu32Fnv1a: testhashu32Fnv1a, fbb)
|
||||
Monster.add(testhashs64Fnv1a: testhashs64Fnv1a, fbb)
|
||||
Monster.add(testhashu64Fnv1a: testhashu64Fnv1a, fbb)
|
||||
Monster.addVectorOf(testarrayofbools: testarrayofbools, fbb)
|
||||
Monster.add(testf: testf, fbb)
|
||||
Monster.add(testf2: testf2, fbb)
|
||||
Monster.add(testf3: testf3, fbb)
|
||||
Monster.addVectorOf(testarrayofstring2: testarrayofstring2, fbb)
|
||||
Monster.addVectorOf(testarrayofsortedstruct: testarrayofsortedstruct, fbb)
|
||||
Monster.addVectorOf(flex: flex, fbb)
|
||||
Monster.addVectorOf(test5: test5, fbb)
|
||||
Monster.addVectorOf(vectorOfLongs: vectorOfLongs, fbb)
|
||||
Monster.addVectorOf(vectorOfDoubles: vectorOfDoubles, fbb)
|
||||
Monster.add(parentNamespaceTest: parentNamespaceTest, fbb)
|
||||
Monster.addVectorOf(vectorOfReferrables: vectorOfReferrables, fbb)
|
||||
Monster.add(singleWeakReference: singleWeakReference, fbb)
|
||||
Monster.addVectorOf(vectorOfWeakReferences: vectorOfWeakReferences, fbb)
|
||||
Monster.addVectorOf(vectorOfStrongReferrables: vectorOfStrongReferrables, fbb)
|
||||
Monster.add(coOwningReference: coOwningReference, fbb)
|
||||
Monster.addVectorOf(vectorOfCoOwningReferences: vectorOfCoOwningReferences, fbb)
|
||||
Monster.add(nonOwningReference: nonOwningReference, fbb)
|
||||
Monster.addVectorOf(vectorOfNonOwningReferences: vectorOfNonOwningReferences, fbb)
|
||||
Monster.add(anyUniqueType: anyUniqueType, fbb)
|
||||
Monster.add(anyUnique: anyUnique, fbb)
|
||||
Monster.add(anyAmbiguousType: anyAmbiguousType, fbb)
|
||||
Monster.add(anyAmbiguous: anyAmbiguous, fbb)
|
||||
Monster.addVectorOf(vectorOfEnums: vectorOfEnums, fbb)
|
||||
Monster.add(signedEnum: signedEnum, fbb)
|
||||
return Monster.endMonster(fbb, start: start)
|
||||
}
|
||||
public static func sortVectorOfMonster(offsets:[Offset<UOffset>], _ fbb: FlatBufferBuilder) -> Offset<UOffset> {
|
||||
var off = offsets
|
||||
off.sort { Table.compare(Table.offset(Int32($1.o), vOffset: 10, fbb: fbb.buffer), Table.offset(Int32($0.o), vOffset: 10, fbb: fbb.buffer), fbb: fbb.buffer) < 0 }
|
||||
@@ -467,6 +597,34 @@ public struct TypeAliases: FlatBufferObject {
|
||||
public static func addVectorOf(v8: Offset<UOffset>, _ fbb: FlatBufferBuilder) { fbb.add(offset: v8, at: 10) }
|
||||
public static func addVectorOf(vf64: Offset<UOffset>, _ fbb: FlatBufferBuilder) { fbb.add(offset: vf64, at: 11) }
|
||||
public static func endTypeAliases(_ fbb: FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
|
||||
public static func createTypeAliases(_ fbb: FlatBufferBuilder,
|
||||
i8: Int8 = 0,
|
||||
u8: UInt8 = 0,
|
||||
i16: Int16 = 0,
|
||||
u16: UInt16 = 0,
|
||||
i32: Int32 = 0,
|
||||
u32: UInt32 = 0,
|
||||
i64: Int64 = 0,
|
||||
u64: UInt64 = 0,
|
||||
f32: Float32 = 0.0,
|
||||
f64: Double = 0.0,
|
||||
vectorOfV8 v8: Offset<UOffset> = Offset(),
|
||||
vectorOfVf64 vf64: Offset<UOffset> = Offset()) -> Offset<UOffset> {
|
||||
let start = TypeAliases.startTypeAliases(fbb)
|
||||
TypeAliases.add(i8: i8, fbb)
|
||||
TypeAliases.add(u8: u8, fbb)
|
||||
TypeAliases.add(i16: i16, fbb)
|
||||
TypeAliases.add(u16: u16, fbb)
|
||||
TypeAliases.add(i32: i32, fbb)
|
||||
TypeAliases.add(u32: u32, fbb)
|
||||
TypeAliases.add(i64: i64, fbb)
|
||||
TypeAliases.add(u64: u64, fbb)
|
||||
TypeAliases.add(f32: f32, fbb)
|
||||
TypeAliases.add(f64: f64, fbb)
|
||||
TypeAliases.addVectorOf(v8: v8, fbb)
|
||||
TypeAliases.addVectorOf(vf64: vf64, fbb)
|
||||
return TypeAliases.endTypeAliases(fbb, start: start)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -56,6 +56,12 @@ public struct Attacker: FlatBufferObject {
|
||||
public static func startAttacker(_ fbb: FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
|
||||
public static func add(swordAttackDamage: Int32, _ fbb: FlatBufferBuilder) { fbb.add(element: swordAttackDamage, def: 0, at: 0) }
|
||||
public static func endAttacker(_ fbb: FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
|
||||
public static func createAttacker(_ fbb: FlatBufferBuilder,
|
||||
swordAttackDamage: Int32 = 0) -> Offset<UOffset> {
|
||||
let start = Attacker.startAttacker(fbb)
|
||||
Attacker.add(swordAttackDamage: swordAttackDamage, fbb)
|
||||
return Attacker.endAttacker(fbb, start: start)
|
||||
}
|
||||
}
|
||||
|
||||
public struct Movie: FlatBufferObject {
|
||||
@@ -66,7 +72,7 @@ public struct Movie: FlatBufferObject {
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
|
||||
|
||||
public var mainCharacterType: Character { let o = _accessor.offset(4); return o == 0 ? Character.none : Character(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? Character.none }
|
||||
public var mainCharacterType: Character { let o = _accessor.offset(4); return o == 0 ? .none : Character(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .none }
|
||||
public func mainCharacter<T: FlatBufferObject>(type: T.Type) -> T? { let o = _accessor.offset(6); return o == 0 ? nil : _accessor.union(o) }
|
||||
public var charactersTypeCount: Int32 { let o = _accessor.offset(8); return o == 0 ? 0 : _accessor.vector(count: o) }
|
||||
public func charactersType(at index: Int32) -> Character? { let o = _accessor.offset(8); return o == 0 ? Character.none : Character(rawValue: _accessor.directRead(of: UInt8.self, offset: _accessor.vector(at: o) + index * 1)) }
|
||||
@@ -78,5 +84,17 @@ public struct Movie: FlatBufferObject {
|
||||
public static func addVectorOf(charactersType: Offset<UOffset>, _ fbb: FlatBufferBuilder) { fbb.add(offset: charactersType, at: 2) }
|
||||
public static func addVectorOf(characters: Offset<UOffset>, _ fbb: FlatBufferBuilder) { fbb.add(offset: characters, at: 3) }
|
||||
public static func endMovie(_ fbb: FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
|
||||
public static func createMovie(_ fbb: FlatBufferBuilder,
|
||||
mainCharacterType: Character = .none,
|
||||
offsetOfMainCharacter mainCharacter: Offset<UOffset> = Offset(),
|
||||
vectorOfCharactersType charactersType: Offset<UOffset> = Offset(),
|
||||
vectorOfCharacters characters: Offset<UOffset> = Offset()) -> Offset<UOffset> {
|
||||
let start = Movie.startMovie(fbb)
|
||||
Movie.add(mainCharacterType: mainCharacterType, fbb)
|
||||
Movie.add(mainCharacter: mainCharacter, fbb)
|
||||
Movie.addVectorOf(charactersType: charactersType, fbb)
|
||||
Movie.addVectorOf(characters: characters, fbb)
|
||||
return Movie.endMovie(fbb, start: start)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user