Fix memory leak on cpp object api (#5761)

Previously UnPack would allocate data with new and assign it to a
raw pointer. This behavior makes it possible for the pointer to be
leaked in case of OOM. This commit defaults to use the user specified
pointer (which needs to implement a move constructor, a .get() and a
 .release() operators), thus preventing these leaks.
This commit is contained in:
xtrm0
2020-02-12 20:12:45 +00:00
committed by GitHub
parent 17557f9131
commit 54f8b787cb
11 changed files with 87 additions and 81 deletions

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@@ -568,9 +568,9 @@ inline flatbuffers::Offset<Weapon> CreateWeaponDirect(
flatbuffers::Offset<Weapon> CreateWeapon(flatbuffers::FlatBufferBuilder &_fbb, const WeaponT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new MonsterT();
UnPackTo(_o, _resolver);
return _o;
flatbuffers::unique_ptr<MyGame::Sample::MonsterT> _o = flatbuffers::unique_ptr<MyGame::Sample::MonsterT>(new MonsterT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
@@ -621,9 +621,9 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
}
inline WeaponT *Weapon::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new WeaponT();
UnPackTo(_o, _resolver);
return _o;
flatbuffers::unique_ptr<MyGame::Sample::WeaponT> _o = flatbuffers::unique_ptr<MyGame::Sample::WeaponT>(new WeaponT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void Weapon::UnPackTo(WeaponT *_o, const flatbuffers::resolver_function_t *_resolver) const {

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@@ -117,7 +117,7 @@ std::string FlatCompiler::GetUsageString(const char *program_name) const {
" T::c_str(), T::length() and T::empty() must be supported.\n"
" The custom type also needs to be constructible from std::string\n"
" (see the --cpp-str-flex-ctor option to change this behavior).\n"
" --cpp-str-flex-ctor Don't construct custom string types by passing std::string\n"
" --cpp-str-flex-ctor Don't construct custom string types by passing std::string\n"
" from Flatbuffers, but (char* + length).\n"
" --cpp-std CPP_STD Generate a C++ code using features of selected C++ standard.\n"
" Supported CPP_STD values:\n"
@@ -353,8 +353,7 @@ int FlatCompiler::Compile(int argc, const char **argv) {
} else if (arg == "--flexbuffers") {
opts.use_flexbuffers = true;
} else if (arg == "--cpp-std") {
if (++argi >= argc)
Error("missing C++ standard specification" + arg, true);
if (++argi >= argc) Error("missing C++ standard specification" + arg, true);
opts.cpp_std = argv[argi];
} else {
for (size_t i = 0; i < params_.num_generators; ++i) {

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@@ -2705,14 +2705,21 @@ class CppGenerator : public BaseGenerator {
code_.SetValue("STRUCT_NAME", Name(struct_def));
code_.SetValue("NATIVE_NAME",
NativeName(Name(struct_def), &struct_def, opts_));
auto native_name =
NativeName(WrapInNameSpace(struct_def), &struct_def, parser_.opts);
code_.SetValue("POINTER_TYPE",
GenTypeNativePtr(native_name, nullptr, false));
if (opts_.generate_object_based_api) {
// Generate the X::UnPack() method.
code_ +=
"inline " + TableUnPackSignature(struct_def, false, opts_) + " {";
code_ += " auto _o = new {{NATIVE_NAME}}();";
code_ += " UnPackTo(_o, _resolver);";
code_ += " return _o;";
code_ +=
" {{POINTER_TYPE}} _o = {{POINTER_TYPE}}(new {{NATIVE_NAME}}());";
code_ += " UnPackTo(_o.get(), _resolver);";
code_ += " return _o.release();";
code_ += "}";
code_ += "";

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@@ -283,9 +283,9 @@ inline flatbuffers::Offset<ArrayTable> CreateArrayTable(
flatbuffers::Offset<ArrayTable> CreateArrayTable(flatbuffers::FlatBufferBuilder &_fbb, const ArrayTableT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
inline ArrayTableT *ArrayTable::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new ArrayTableT();
UnPackTo(_o, _resolver);
return _o;
flatbuffers::unique_ptr<MyGame::Example::ArrayTableT> _o = flatbuffers::unique_ptr<MyGame::Example::ArrayTableT>(new ArrayTableT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void ArrayTable::UnPackTo(ArrayTableT *_o, const flatbuffers::resolver_function_t *_resolver) const {

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@@ -2193,9 +2193,9 @@ flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilde
} // namespace Example
inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new InParentNamespaceT();
UnPackTo(_o, _resolver);
return _o;
std::unique_ptr<MyGame::InParentNamespaceT> _o = std::unique_ptr<MyGame::InParentNamespaceT>(new InParentNamespaceT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const {
@@ -2218,9 +2218,9 @@ inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffer
namespace Example2 {
inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new MonsterT();
UnPackTo(_o, _resolver);
return _o;
std::unique_ptr<MyGame::Example2::MonsterT> _o = std::unique_ptr<MyGame::Example2::MonsterT>(new MonsterT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
@@ -2245,9 +2245,9 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
namespace Example {
inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new TestSimpleTableWithEnumT();
UnPackTo(_o, _resolver);
return _o;
std::unique_ptr<MyGame::Example::TestSimpleTableWithEnumT> _o = std::unique_ptr<MyGame::Example::TestSimpleTableWithEnumT>(new TestSimpleTableWithEnumT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver) const {
@@ -2271,9 +2271,9 @@ inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnu
}
inline StatT *Stat::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new StatT();
UnPackTo(_o, _resolver);
return _o;
std::unique_ptr<MyGame::Example::StatT> _o = std::unique_ptr<MyGame::Example::StatT>(new StatT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void Stat::UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver) const {
@@ -2303,9 +2303,9 @@ inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb
}
inline ReferrableT *Referrable::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new ReferrableT();
UnPackTo(_o, _resolver);
return _o;
std::unique_ptr<MyGame::Example::ReferrableT> _o = std::unique_ptr<MyGame::Example::ReferrableT>(new ReferrableT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void Referrable::UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver) const {
@@ -2329,9 +2329,9 @@ inline flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferB
}
inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new MonsterT();
UnPackTo(_o, _resolver);
return _o;
std::unique_ptr<MyGame::Example::MonsterT> _o = std::unique_ptr<MyGame::Example::MonsterT>(new MonsterT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
@@ -2503,9 +2503,9 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
}
inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new TypeAliasesT();
UnPackTo(_o, _resolver);
return _o;
std::unique_ptr<MyGame::Example::TypeAliasesT> _o = std::unique_ptr<MyGame::Example::TypeAliasesT>(new TypeAliasesT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver) const {

View File

@@ -262,9 +262,9 @@ inline flatbuffers::Offset<MonsterExtra> CreateMonsterExtraDirect(
flatbuffers::Offset<MonsterExtra> CreateMonsterExtra(flatbuffers::FlatBufferBuilder &_fbb, const MonsterExtraT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
inline MonsterExtraT *MonsterExtra::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new MonsterExtraT();
UnPackTo(_o, _resolver);
return _o;
flatbuffers::unique_ptr<MyGame::MonsterExtraT> _o = flatbuffers::unique_ptr<MyGame::MonsterExtraT>(new MonsterExtraT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void MonsterExtra::UnPackTo(MonsterExtraT *_o, const flatbuffers::resolver_function_t *_resolver) const {

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@@ -2428,9 +2428,9 @@ flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilde
} // namespace Example
inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new InParentNamespaceT();
UnPackTo(_o, _resolver);
return _o;
flatbuffers::unique_ptr<MyGame::InParentNamespaceT> _o = flatbuffers::unique_ptr<MyGame::InParentNamespaceT>(new InParentNamespaceT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const {
@@ -2453,9 +2453,9 @@ inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffer
namespace Example2 {
inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new MonsterT();
UnPackTo(_o, _resolver);
return _o;
flatbuffers::unique_ptr<MyGame::Example2::MonsterT> _o = flatbuffers::unique_ptr<MyGame::Example2::MonsterT>(new MonsterT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
@@ -2480,9 +2480,9 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
namespace Example {
inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new TestSimpleTableWithEnumT();
UnPackTo(_o, _resolver);
return _o;
flatbuffers::unique_ptr<MyGame::Example::TestSimpleTableWithEnumT> _o = flatbuffers::unique_ptr<MyGame::Example::TestSimpleTableWithEnumT>(new TestSimpleTableWithEnumT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver) const {
@@ -2506,9 +2506,9 @@ inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnu
}
inline StatT *Stat::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new StatT();
UnPackTo(_o, _resolver);
return _o;
flatbuffers::unique_ptr<MyGame::Example::StatT> _o = flatbuffers::unique_ptr<MyGame::Example::StatT>(new StatT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void Stat::UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver) const {
@@ -2538,9 +2538,9 @@ inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb
}
inline ReferrableT *Referrable::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new ReferrableT();
UnPackTo(_o, _resolver);
return _o;
flatbuffers::unique_ptr<MyGame::Example::ReferrableT> _o = flatbuffers::unique_ptr<MyGame::Example::ReferrableT>(new ReferrableT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void Referrable::UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver) const {
@@ -2564,9 +2564,9 @@ inline flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferB
}
inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new MonsterT();
UnPackTo(_o, _resolver);
return _o;
flatbuffers::unique_ptr<MyGame::Example::MonsterT> _o = flatbuffers::unique_ptr<MyGame::Example::MonsterT>(new MonsterT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
@@ -2738,9 +2738,9 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
}
inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new TypeAliasesT();
UnPackTo(_o, _resolver);
return _o;
flatbuffers::unique_ptr<MyGame::Example::TypeAliasesT> _o = flatbuffers::unique_ptr<MyGame::Example::TypeAliasesT>(new TypeAliasesT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver) const {

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@@ -172,9 +172,9 @@ inline flatbuffers::Offset<TableInNestedNS> CreateTableInNestedNS(
flatbuffers::Offset<TableInNestedNS> CreateTableInNestedNS(flatbuffers::FlatBufferBuilder &_fbb, const TableInNestedNST *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
inline TableInNestedNST *TableInNestedNS::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new TableInNestedNST();
UnPackTo(_o, _resolver);
return _o;
flatbuffers::unique_ptr<NamespaceA::NamespaceB::TableInNestedNST> _o = flatbuffers::unique_ptr<NamespaceA::NamespaceB::TableInNestedNST>(new TableInNestedNST());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void TableInNestedNS::UnPackTo(TableInNestedNST *_o, const flatbuffers::resolver_function_t *_resolver) const {

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@@ -329,9 +329,9 @@ inline flatbuffers::Offset<SecondTableInA> CreateSecondTableInA(
flatbuffers::Offset<SecondTableInA> CreateSecondTableInA(flatbuffers::FlatBufferBuilder &_fbb, const SecondTableInAT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
inline TableInFirstNST *TableInFirstNS::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new TableInFirstNST();
UnPackTo(_o, _resolver);
return _o;
flatbuffers::unique_ptr<NamespaceA::TableInFirstNST> _o = flatbuffers::unique_ptr<NamespaceA::TableInFirstNST>(new TableInFirstNST());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void TableInFirstNS::UnPackTo(TableInFirstNST *_o, const flatbuffers::resolver_function_t *_resolver) const {
@@ -365,9 +365,9 @@ inline flatbuffers::Offset<TableInFirstNS> CreateTableInFirstNS(flatbuffers::Fla
namespace NamespaceC {
inline TableInCT *TableInC::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new TableInCT();
UnPackTo(_o, _resolver);
return _o;
flatbuffers::unique_ptr<NamespaceC::TableInCT> _o = flatbuffers::unique_ptr<NamespaceC::TableInCT>(new TableInCT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void TableInC::UnPackTo(TableInCT *_o, const flatbuffers::resolver_function_t *_resolver) const {
@@ -398,9 +398,9 @@ inline flatbuffers::Offset<TableInC> CreateTableInC(flatbuffers::FlatBufferBuild
namespace NamespaceA {
inline SecondTableInAT *SecondTableInA::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new SecondTableInAT();
UnPackTo(_o, _resolver);
return _o;
flatbuffers::unique_ptr<NamespaceA::SecondTableInAT> _o = flatbuffers::unique_ptr<NamespaceA::SecondTableInAT>(new SecondTableInAT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void SecondTableInA::UnPackTo(SecondTableInAT *_o, const flatbuffers::resolver_function_t *_resolver) const {

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@@ -131,9 +131,9 @@ inline flatbuffers::Offset<ApplicationData> CreateApplicationDataDirect(
flatbuffers::Offset<ApplicationData> CreateApplicationData(flatbuffers::FlatBufferBuilder &_fbb, const ApplicationDataT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
inline ApplicationDataT *ApplicationData::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new ApplicationDataT();
UnPackTo(_o, _resolver);
return _o;
flatbuffers::unique_ptr<Geometry::ApplicationDataT> _o = flatbuffers::unique_ptr<Geometry::ApplicationDataT>(new ApplicationDataT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void ApplicationData::UnPackTo(ApplicationDataT *_o, const flatbuffers::resolver_function_t *_resolver) const {

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@@ -480,9 +480,9 @@ inline flatbuffers::Offset<Movie> CreateMovieDirect(
flatbuffers::Offset<Movie> CreateMovie(flatbuffers::FlatBufferBuilder &_fbb, const MovieT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
inline AttackerT *Attacker::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new AttackerT();
UnPackTo(_o, _resolver);
return _o;
flatbuffers::unique_ptr<AttackerT> _o = flatbuffers::unique_ptr<AttackerT>(new AttackerT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void Attacker::UnPackTo(AttackerT *_o, const flatbuffers::resolver_function_t *_resolver) const {
@@ -506,9 +506,9 @@ inline flatbuffers::Offset<Attacker> CreateAttacker(flatbuffers::FlatBufferBuild
}
inline MovieT *Movie::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new MovieT();
UnPackTo(_o, _resolver);
return _o;
flatbuffers::unique_ptr<MovieT> _o = flatbuffers::unique_ptr<MovieT>(new MovieT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void Movie::UnPackTo(MovieT *_o, const flatbuffers::resolver_function_t *_resolver) const {