* Rebuild the way swift handles structs from scratch
* Updates docs, and sample binary
* Replaces InMemory to Mutable
* Migrates docs from inmemory
* use inline for some functions
* Renamed Mutable objects
* Updates documentation
* Updated comments and fixed a fundemental type error.
* bump rust flatbuffers semver
* Initial commit with verifier, need to clean up
* Verifier tested. Needs clean up and refactoring.
* Display for InvalidFlatbuffer and better errors for strings
* SimpleToVerify, some refactoring
* Combined VerifierType TableAccessorFuncBody into FollowType
* scrub todos
* Update Rust get_root functions.
There are 6 variants, with verifier options, default verifier options
and no verification "fast".
* Rename root fns
* inline
* Update to use thiserror
* fix for bad compiler
* improve error formatting
* Replace multiply with saturating_multiply
* saturating adds too
* Add docs disclaiming experimental verification system
Co-authored-by: Casper Neo <cneo@google.com>
Prior to this commit the default C++ code generator was `c++0x`.
A code generated with `c++0x` code-gen might have a vulnerability (undefined behavior) connected evolution of enums in a schema. This UB could break the backward compatibility if previously generated code casts an unknown enumerator to enum type that knows nothing about future enumerators added to the schema.
The main differences between `c++0x` and `c++11`:
- generated enums use explicitly declared underlying type;
- generated object-API tables don't declare default ctor() explicitly, instead of it default data member initializers are generated.
Please use `flatc --cpp-std c++0x` option for backward compatibility with old compilers.
Android build was dated, using the Android.mk approach. Current
project configuration on Android encourages the usage of CMake, so we
are updating the android project as an example on how to use either the
Java/Kotlin generate code or the native C++ one.
* Refactor idl_gen_rust to a ForAllX continuation pattern.
* Removed unneeded SetValue and updated sample rust gencode
* Make Rust flatbuffers print right
* Generated code and removed unnecessary trait constraint
* bumped rust version. Release required
* removed an unwrap in Rust Debug-print unions
* Tested formatting flatbuffers in rust.
* Set float precision in flaky debug-print test
* impl Debug for structs too
Co-authored-by: Casper Neo <cneo@google.com>
* Rework enums in rust.
They're now a unit struct, rather than an enum. This is a
backwards incompatible change but the previous version had UB
and was also backwards incompatible so...
* Update and test sample rust flatbuffers
* Use bitflags crate to properly support rust enums.
Previously, the bitflags attribute was just ignored. This is a breaking change
as the bitflgs API is not like a normal rust enum (duh).
* variant_name() -> Option<_>
* repr transparent
* Reexport bitflags from flatbuffers
* Make bitflags constants CamelCase, matching normal enums
* Deprecate c-style associated enum constants
Co-authored-by: Casper Neo <cneo@google.com>
* Fixed rust nested flatbuffers for tables other than self
* replaced lifetimes
* Use WrapInNameSpace and also update samples
Co-authored-by: Casper Neo <cneo@google.com>
UnpackTo copies vector elements one-by-one, which can be very inefficient depending on the quality of the compiler optimizations performed. This change updates the operation for vectors of bytes that aren't enums to use 'std::copy', which is usually highly optimized.
vectors of types that are more than one byte can't be optimized in this way because of the endianness of the serialized bytes vs. the target architecture endianness.
vectors of enums can't be optimized because they are required to be static_cast into the appropriate enum type when stored in the vector.
vectors of bools can be optimized in most cases, but since the standard
allows std::vector<bool> template specialization for space-savings,
std::copy doesn't work on every implementation (looking at you
Microsoft). Thus, this optimization is skipped for vector<bool>.
For a specific example, this improves the latency of unpacking large buffers on the Hexagon DSP by about 10x.
Co-authored-by: Matthew Markwell <markwell@google.com>
* [Swift] FlatBuffers createMonster method doesn't treat struct properly
This PR fixed a issue where a struct is not treated properly when use
create inside.
A example would be the pos inside Monster. The createMonster method
takes an Offset for pos. However, FlatBuffersBuilder.add(struct:)
doesn't really take Offset argument. That means we don't really add a
struct at all for Monster.
It will show up as the pos never set.
This doesn't show up in FlatBuffersMonsterWriterTests.swift because it
implements its own createMonster method, which happens do the dance
properly (i.e. first call create(struct) and then immediately call
add:).
This PR modified the `add(pos:)` interface such that it takes the
UnsafeMutableRawPointer directly, calling `create(struct:)` under the hood.
I can add unit tests once the direction of this PR approved.
* Fix object api pack method codegen.
* Add unit tests that uses Monster.createMonster method to serialize.
* Updated sample_binary.swift
* updates monsterdata.json to be valid json
the same monster.json file was not valid json
* updates reference to monsterdata.json in docs to also be valid json
* Cargo clippy lints
* more lints
* more lints
* Restored a doc comment
* Comment on float eps-eq and adjusted casting
* Rust Flexbuffers
* more serde tests, removed some unsafe
* Redid serde to be map-like and Reader is Display
* Moved iter from Reader to VectorReader
* Serious quickcheck + bugs
* wvo api
* Made types smaller for a reasonable speedup
* redid reading in a way that's a bit faster.
Profiling shows the rust slowdown as building +10%, reading +20%
* src/bin are developer binaries in rust
* Root and Map width are not packed
* key null check is debug only + doc changes
* BuilderOptions
* Documentation
* Documentation
* Moved tests to rust_usage_test
* Moved rust flexbuffers samples to Flatbuffers/samples
* Fixed RustTest
* Fixed for Rust 1.37.0
* Upgraded to rust 1_40_0
* fixed a little-endian-only feature in a test
* 1.40.0
* fixed some benchmarks for bigendian
* Updated .bat file
* misspelling
* Gold Flexbuffer test.
* Serialize,Deserialize, std::error::Error for Errors.
* Undo rustfmt in integration_test.rs
* from_slice instead of from_vec
* Added comments to unsafe blocks
* expanded on comment
* bump
Co-authored-by: CasperN <cneo@google.com>
For example:
include/flatbuffers/reflection.h:365:8: error: definition of implicit copy
constructor for 'pointer_inside_vector<flatbuffers::Table, unsigned char>'
is deprecated because it has a user-declared copy assignment operator
[-Werror,-Wdeprecated-copy]
void operator=(const pointer_inside_vector &piv);
^
It's unclear why the old code wanted to declare a public `operator=`
without defining it; that just seems like a misunderstanding of the C++03 idiom
for deleting a member function. And anyway, we don't *want* to delete the
assignment operator; these are polymorphic types that do not follow value
semantics and nobody should ever be trying to copy them. So the simplest fix
is just to go back to the Rule of Zero: remove the declaration of `operator=`
and let the compiler do what it wanted to do originally anyway.
"The best code is no code."
Also, update the generated .h files.
Fixes#5649.
Previously UnPack would allocate data with new and assign it to a
raw pointer. This behavior makes it possible for the pointer to be
leaked in case of OOM. This commit defaults to use the user specified
pointer (which needs to implement a move constructor, a .get() and a
.release() operators), thus preventing these leaks.
* Implemented the swift version of Flatbuffers
Implemented serailzing, reading, and mutating data from object monster
Fixes mis-aligned pointer issue
Fixes issue when shared strings are removed from table
Adds swift enum, structs code gen
Fixed namespace issues + started implementing the table gen
Added Mutate function to the code generator
Generated linux test cases
Fixed an issue with bools, and structs readers in table writer
Swift docker image added
Updated the test cases, and removed a method parameters in swift
Fixed createVector api when called with scalars
Fixed issues with scalar arrays, and fixed the code gen namespaces, added sample_binary.swift
Cleaned up project
Added enum vectors, and their readers
Refactored code
Added swift into the support document
Added documentation in docs, and fixed a small issue with Data() not being returned correctly
Fixes Lowercase issue, and prevents generating lookups for deprecated keys
* Made all the required funcs to have const + removed unneeded code + fix lowercase func
* Removed transform from lowercased and moved it to function
* Fixes an issue with iOS allocation from read
* Refactored cpp code to be more readable
* casts position into int for position
* Fix enums issue, moves scalar writer code to use memcpy
* Removed c_str from struct function
* Fixed script to generate new objects when ran on travis ci: fix
* Handles deallocating space allocated for structs
* Updated the test cases to adhere to the fileprivate lookup, no mutation for unions, and updated the names of the vector functions
* Add Builder and Table typedefs
This gives us a way to use templates to go from a builder to a table
and back again without having to pass both types in.
* Fix tests/cpp17/generated_cpp17/monster_test_generated.h
* Add flatc '--cpp_std' switch and sandbox for C++17 code generator
- Added 'flac --cpp_std legacy' for compatibility with old compilers (VS2010);
- Added experimental switch 'flac --cpp_std c++17' for future development;
- Added C++17 sandbox test_cpp17.cpp;
- C++ code generator generates enums with explicit underlying type to avoid problems with the forward and backward schema compatibility;
- Adjusted CMakeLists.txt, CI and generate code scripts to support of introduced '--cpp_std';
* Fix --cpp_std values: c++0x, c++11, c++17
* Add 'cpp::CppStandard' enum
* Add testing engine into test_cpp17
* Rebase to upstream/master
* Set default '--cpp-std C++0x'
* Fix code generation (--cpp_std C++11) in CMakeLists.txt
- Fix dependency declaration of grpctest target
* Revert --cpp-std for the tests from explicit C++11 to flatc default value (C++0x)
* [Kotlin] Add kotlin generate code for tests and add
kotlin test to TestAll.sh
* [Kotlin] Add Kotlin generator
This change adds support for generating Kotlin classes.
The approach of this generator is to keep it as close
as possible to the java generator for now, in order
to keep the change simple.
It uses the already implemented java runtime,
so we don't support cross-platform nor js Kotlin yet.
Kotlin tests are just a copy of the java tests.
* Add optional ident support for CodeWriter
Identation is important for some languages and
different projects have different ways of ident
code, e.g. tabs vs spaces, so we are adding optional
support on CodeWriter for identation.
* [Kotlin] Add Documentation for Kotlin
* [Kotlin] Modify generated code to use experimental Unsigned types.
* Added a cpp UnPackSizePrefixed<struct_name> generated helper function
Missing helper function added to the cpp API generator for unpacking size prefixed structures
* Added generated test files
- update C++ monster_test::Color to unsigned type
- update Go Color:ubyte in the go_test.go
- add workaround for unsigned enum in java test
- sync generate.bat and generate.sh
* Fix the header file path in the tutorial doc
* Add the path field in sample/monster.fbs to match the tutorial
* Update the lobster sample file
* Update the binary sample file
* Fix high certainty warnings from PVS-studio
- Introduced FLATBUFFERS_ATTRIBUTE macro to use [[attribute]] if modern C++ compiler used
* Update the note about __cplusplus usage in the MSVC