Make Monster's Color unsigned (#5318)

- update C++ monster_test::Color to unsigned type
- update Go Color:ubyte in the go_test.go
- add workaround for unsigned enum in java test
- sync generate.bat and generate.sh
This commit is contained in:
Vladimir Glavnyy
2019-05-10 00:07:38 +07:00
committed by Wouter van Oortmerssen
parent b701c7d56e
commit f9ebfcb9c4
37 changed files with 177 additions and 159 deletions

View File

@@ -48,7 +48,7 @@ inline const Color (&EnumValuesColor())[3] {
}
inline const char * const *EnumNamesColor() {
static const char * const names[] = {
static const char * const names[4] = {
"Red",
"Green",
"Blue",
@@ -79,7 +79,7 @@ inline const Equipment (&EnumValuesEquipment())[2] {
}
inline const char * const *EnumNamesEquipment() {
static const char * const names[] = {
static const char * const names[3] = {
"NONE",
"Weapon",
nullptr