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https://github.com/google/flatbuffers.git
synced 2026-06-02 04:04:19 +00:00
Lobster: added builder API for tables
This commit is contained in:
@@ -815,10 +815,11 @@ our `orc` Monster, lets create some `Weapon`s: a `Sword` and an `Axe`.
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let weapon_offsets = map(weapon_names) name, i:
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let ns = builder.CreateString(name)
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builder.MyGame_Sample_WeaponStart()
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builder.MyGame_Sample_WeaponAddName(ns)
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builder.MyGame_Sample_WeaponAddDamage(weapon_damages[i])
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builder.MyGame_Sample_WeaponEnd()
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MyGame_Sample_WeaponBuilder { b }
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.start()
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.add_name(ns)
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.add_damage(weapon_damages[i])
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.end()
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~~~
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</div>
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<div class="language-rust">
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@@ -1503,17 +1504,18 @@ can serialize the monster itself:
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</div>
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<div class="language-lobster">
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~~~{.lobster}
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builder.MyGame_Sample_MonsterStart()
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builder.MyGame_Sample_MonsterAddPos(builder.MyGame_Sample_CreateVec3(1.0, 2.0, 3.0))
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builder.MyGame_Sample_MonsterAddHp(300)
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builder.MyGame_Sample_MonsterAddName(name)
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builder.MyGame_Sample_MonsterAddInventory(inv)
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builder.MyGame_Sample_MonsterAddColor(MyGame_Sample_Color_Red)
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builder.MyGame_Sample_MonsterAddWeapons(weapons)
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builder.MyGame_Sample_MonsterAddEquippedType(MyGame_Sample_Equipment_Weapon)
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builder.MyGame_Sample_MonsterAddEquipped(weapon_offsets[1])
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builder.MyGame_Sample_MonsterAddPath(path)
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let orc = builder.MyGame_Sample_MonsterEnd()
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let orc = MyGame_Sample_MonsterBuilder { b }
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.start()
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.add_pos(b.MyGame_Sample_CreateVec3(1.0, 2.0, 3.0))
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.add_hp(300)
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.add_name(name)
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.add_inventory(inv)
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.add_color(MyGame_Sample_Color_Red)
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.add_weapons(weapons)
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.add_equipped_type(MyGame_Sample_Equipment_Weapon)
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.add_equipped(weapon_offsets[1])
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.add_path(path)
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.end()
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~~~
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</div>
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<div class="language-rust">
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@@ -1687,8 +1689,8 @@ Here is a repetition these lines, to help highlight them more clearly:
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</div>
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<div class="language-lobster">
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~~~{.lobster}
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builder.MyGame_Sample_MonsterAddEquippedType(MyGame_Sample_Equipment_Weapon)
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builder.MyGame_Sample_MonsterAddEquipped(axe)
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.add_equipped_type(MyGame_Sample_Equipment_Weapon)
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.add_equipped(axe)
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~~~
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</div>
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<div class="language-rust">
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@@ -282,4 +282,3 @@ class builder:
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// elsewhere.
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assert x.o == head
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Slot(v)
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@@ -64,44 +64,60 @@ class Monster : flatbuffers_handle
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def GetRootAsMonster(buf:string): return Monster { buf, buf.flatbuffers_indirect(0) }
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def MonsterStart(b_:flatbuffers_builder):
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b_.StartObject(11)
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def MonsterAddPos(b_:flatbuffers_builder, pos:flatbuffers_offset):
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b_.PrependStructSlot(0, pos)
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def MonsterAddMana(b_:flatbuffers_builder, mana:int):
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b_.PrependInt16Slot(1, mana, 150)
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def MonsterAddHp(b_:flatbuffers_builder, hp:int):
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b_.PrependInt16Slot(2, hp, 100)
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def MonsterAddName(b_:flatbuffers_builder, name:flatbuffers_offset):
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b_.PrependUOffsetTRelativeSlot(3, name)
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def MonsterAddInventory(b_:flatbuffers_builder, inventory:flatbuffers_offset):
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b_.PrependUOffsetTRelativeSlot(5, inventory)
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struct MonsterBuilder:
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b_:flatbuffers_builder
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def start():
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b_.StartObject(11)
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return this
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def add_pos(pos:flatbuffers_offset):
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b_.PrependStructSlot(0, pos)
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return this
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def add_mana(mana:int):
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b_.PrependInt16Slot(1, mana, 150)
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return this
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def add_hp(hp:int):
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b_.PrependInt16Slot(2, hp, 100)
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return this
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def add_name(name:flatbuffers_offset):
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b_.PrependUOffsetTRelativeSlot(3, name)
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return this
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def add_inventory(inventory:flatbuffers_offset):
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b_.PrependUOffsetTRelativeSlot(5, inventory)
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return this
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def add_color(color:Color):
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b_.PrependInt8Slot(6, color, 2)
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return this
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def add_weapons(weapons:flatbuffers_offset):
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b_.PrependUOffsetTRelativeSlot(7, weapons)
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return this
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def add_equipped_type(equipped_type:Equipment):
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b_.PrependUint8Slot(8, equipped_type, 0)
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return this
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def add_equipped(equipped:flatbuffers_offset):
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b_.PrependUOffsetTRelativeSlot(9, equipped)
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return this
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def add_path(path:flatbuffers_offset):
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b_.PrependUOffsetTRelativeSlot(10, path)
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return this
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def end():
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return b_.EndObject()
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def MonsterStartInventoryVector(b_:flatbuffers_builder, n_:int):
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b_.StartVector(1, n_, 1)
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def MonsterCreateInventoryVector(b_:flatbuffers_builder, v_:[int]):
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b_.StartVector(1, v_.length, 1)
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reverse(v_) e_: b_.PrependUint8(e_)
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return b_.EndVector(v_.length)
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def MonsterAddColor(b_:flatbuffers_builder, color:Color):
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b_.PrependInt8Slot(6, color, 2)
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def MonsterAddWeapons(b_:flatbuffers_builder, weapons:flatbuffers_offset):
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b_.PrependUOffsetTRelativeSlot(7, weapons)
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def MonsterStartWeaponsVector(b_:flatbuffers_builder, n_:int):
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b_.StartVector(4, n_, 4)
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def MonsterCreateWeaponsVector(b_:flatbuffers_builder, v_:[flatbuffers_offset]):
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b_.StartVector(4, v_.length, 4)
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reverse(v_) e_: b_.PrependUOffsetTRelative(e_)
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return b_.EndVector(v_.length)
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def MonsterAddEquippedType(b_:flatbuffers_builder, equipped_type:Equipment):
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b_.PrependUint8Slot(8, equipped_type, 0)
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def MonsterAddEquipped(b_:flatbuffers_builder, equipped:flatbuffers_offset):
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b_.PrependUOffsetTRelativeSlot(9, equipped)
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def MonsterAddPath(b_:flatbuffers_builder, path:flatbuffers_offset):
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b_.PrependUOffsetTRelativeSlot(10, path)
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def MonsterStartPathVector(b_:flatbuffers_builder, n_:int):
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b_.StartVector(12, n_, 4)
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def MonsterEnd(b_:flatbuffers_builder):
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return b_.EndObject()
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class Weapon : flatbuffers_handle
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def name():
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@@ -111,12 +127,17 @@ class Weapon : flatbuffers_handle
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def GetRootAsWeapon(buf:string): return Weapon { buf, buf.flatbuffers_indirect(0) }
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def WeaponStart(b_:flatbuffers_builder):
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b_.StartObject(2)
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def WeaponAddName(b_:flatbuffers_builder, name:flatbuffers_offset):
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b_.PrependUOffsetTRelativeSlot(0, name)
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def WeaponAddDamage(b_:flatbuffers_builder, damage:int):
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b_.PrependInt16Slot(1, damage, 0)
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def WeaponEnd(b_:flatbuffers_builder):
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return b_.EndObject()
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struct WeaponBuilder:
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b_:flatbuffers_builder
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def start():
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b_.StartObject(2)
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return this
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def add_name(name:flatbuffers_offset):
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b_.PrependUOffsetTRelativeSlot(0, name)
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return this
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def add_damage(damage:int):
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b_.PrependInt16Slot(1, damage, 0)
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return this
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def end():
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return b_.EndObject()
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@@ -26,10 +26,11 @@ let weapon_damages = [ 3, 5 ]
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let weapon_offsets = map(weapon_names) name, i:
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let ns = b.CreateString(name)
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b.MyGame_Sample_WeaponStart()
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b.MyGame_Sample_WeaponAddName(ns)
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b.MyGame_Sample_WeaponAddDamage(weapon_damages[i])
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b.MyGame_Sample_WeaponEnd()
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MyGame_Sample_WeaponBuilder { b }
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.start()
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.add_name(ns)
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.add_damage(weapon_damages[i])
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.end()
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let weapons = b.MyGame_Sample_MonsterCreateWeaponsVector(weapon_offsets)
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@@ -40,16 +41,17 @@ let name = b.CreateString("Orc")
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let inv = b.MyGame_Sample_MonsterCreateInventoryVector(map(10): _)
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// Now pack it all together in our root monster object.
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b.MyGame_Sample_MonsterStart()
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b.MyGame_Sample_MonsterAddPos(b.MyGame_Sample_CreateVec3(1.0, 2.0, 3.0))
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b.MyGame_Sample_MonsterAddHp(300)
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b.MyGame_Sample_MonsterAddName(name)
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b.MyGame_Sample_MonsterAddInventory(inv)
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b.MyGame_Sample_MonsterAddColor(MyGame_Sample_Color_Red)
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b.MyGame_Sample_MonsterAddWeapons(weapons)
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b.MyGame_Sample_MonsterAddEquippedType(MyGame_Sample_Equipment_Weapon)
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b.MyGame_Sample_MonsterAddEquipped(weapon_offsets[1])
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let orc = b.MyGame_Sample_MonsterEnd()
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let orc = MyGame_Sample_MonsterBuilder { b }
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.start()
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.add_pos(b.MyGame_Sample_CreateVec3(1.0, 2.0, 3.0))
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.add_hp(300)
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.add_name(name)
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.add_inventory(inv)
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.add_color(MyGame_Sample_Color_Red)
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.add_weapons(weapons)
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.add_equipped_type(MyGame_Sample_Equipment_Weapon)
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.add_equipped(weapon_offsets[1])
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.end()
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// Finish the buffer!
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b.Finish(orc)
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@@ -180,22 +180,28 @@ class LobsterGenerator : public BaseGenerator {
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void GenTableBuilders(const StructDef &struct_def,
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std::string *code_ptr) {
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std::string &code = *code_ptr;
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code += "def " + NormalizedName(struct_def) +
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"Start(b_:flatbuffers_builder):\n b_.StartObject(" +
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NumToString(struct_def.fields.vec.size()) + ")\n";
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code += "struct " + NormalizedName(struct_def) +
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"Builder:\n b_:flatbuffers_builder\n";
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code += " def start():\n b_.StartObject(" +
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NumToString(struct_def.fields.vec.size()) + ")\n return this\n";
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for (auto it = struct_def.fields.vec.begin();
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it != struct_def.fields.vec.end(); ++it) {
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it != struct_def.fields.vec.end(); ++it) {
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auto &field = **it;
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if (field.deprecated) continue;
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auto offset = it - struct_def.fields.vec.begin();
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code += "def " + NormalizedName(struct_def) + "Add" +
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MakeCamel(NormalizedName(field)) + "(b_:flatbuffers_builder, " +
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code += " def add_" + NormalizedName(field) + "(" +
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NormalizedName(field) + ":" + LobsterType(field.value.type) +
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"):\n b_.Prepend" + GenMethod(field.value.type) + "Slot(" +
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"):\n b_.Prepend" + GenMethod(field.value.type) + "Slot(" +
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NumToString(offset) + ", " + NormalizedName(field);
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if (IsScalar(field.value.type.base_type))
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code += ", " + field.value.constant;
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code += ")\n";
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code += ")\n return this\n";
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}
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code += " def end():\n return b_.EndObject()\n\n";
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for (auto it = struct_def.fields.vec.begin();
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it != struct_def.fields.vec.end(); ++it) {
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auto &field = **it;
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if (field.deprecated) continue;
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if (field.value.type.base_type == BASE_TYPE_VECTOR) {
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code += "def " + NormalizedName(struct_def) + "Start" +
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MakeCamel(NormalizedName(field)) +
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@@ -217,10 +223,9 @@ class LobsterGenerator : public BaseGenerator {
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GenMethod(vector_type) +
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"(e_)\n return b_.EndVector(v_.length)\n";
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}
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code += "\n";
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}
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}
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code += "def " + NormalizedName(struct_def) +
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"End(b_:flatbuffers_builder):\n return b_.EndObject()\n\n";
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}
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void GenStructPreDecl(const StructDef &struct_def, std::string *code_ptr) {
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@@ -70,9 +70,10 @@ def make_monster_from_generated_code():
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let inv = b.MyGame_Example_MonsterCreateInventoryVector([ 0, 1, 2, 3, 4 ])
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b.MyGame_Example_MonsterStart()
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b.MyGame_Example_MonsterAddName(fred)
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let mon2 = b.MyGame_Example_MonsterEnd()
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let mon2 = MyGame_Example_MonsterBuilder { b }
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.start()
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.add_name(fred)
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.end()
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b.MyGame_Example_MonsterStartTest4Vector(2)
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b.MyGame_Example_CreateTest(10, 20)
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@@ -88,19 +89,20 @@ def make_monster_from_generated_code():
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let vector_of_doubles = b.MyGame_Example_MonsterCreateVectorOfDoublesVector(
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[ -1.7976931348623157e+308, 0, 1.7976931348623157e+308 ])
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b.MyGame_Example_MonsterStart()
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b.MyGame_Example_MonsterAddPos(b.MyGame_Example_CreateVec3(1.0, 2.0, 3.0, 3.0,
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MyGame_Example_Color_Green, 5, 6))
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b.MyGame_Example_MonsterAddHp(80)
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b.MyGame_Example_MonsterAddName(name)
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b.MyGame_Example_MonsterAddInventory(inv)
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b.MyGame_Example_MonsterAddTestType(MyGame_Example_Any_Monster)
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b.MyGame_Example_MonsterAddTest(mon2)
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b.MyGame_Example_MonsterAddTest4(test4)
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b.MyGame_Example_MonsterAddTestarrayofstring(test_array_of_string)
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b.MyGame_Example_MonsterAddVectorOfLongs(vector_of_longs)
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b.MyGame_Example_MonsterAddVectorOfDoubles(vector_of_doubles)
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let mon = b.MyGame_Example_MonsterEnd()
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let mon = MyGame_Example_MonsterBuilder { b }
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.start()
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.add_pos(b.MyGame_Example_CreateVec3(1.0, 2.0, 3.0, 3.0,
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MyGame_Example_Color_Green, 5, 6))
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.add_hp(80)
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.add_name(name)
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.add_inventory(inv)
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.add_test_type(MyGame_Example_Any_Monster)
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.add_test(mon2)
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.add_test4(test4)
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.add_testarrayofstring(test_array_of_string)
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.add_vector_of_longs(vector_of_longs)
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.add_vector_of_doubles(vector_of_doubles)
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.end()
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b.Finish(mon)
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@@ -58,10 +58,13 @@ class InParentNamespace : flatbuffers_handle
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def GetRootAsInParentNamespace(buf:string): return InParentNamespace { buf, buf.flatbuffers_indirect(0) }
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def InParentNamespaceStart(b_:flatbuffers_builder):
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b_.StartObject(0)
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def InParentNamespaceEnd(b_:flatbuffers_builder):
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return b_.EndObject()
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struct InParentNamespaceBuilder:
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b_:flatbuffers_builder
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def start():
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b_.StartObject(0)
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return this
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def end():
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return b_.EndObject()
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namespace MyGame_Example2
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@@ -69,10 +72,13 @@ class Monster : flatbuffers_handle
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def GetRootAsMonster(buf:string): return Monster { buf, buf.flatbuffers_indirect(0) }
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def MonsterStart(b_:flatbuffers_builder):
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b_.StartObject(0)
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def MonsterEnd(b_:flatbuffers_builder):
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return b_.EndObject()
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struct MonsterBuilder:
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b_:flatbuffers_builder
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def start():
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b_.StartObject(0)
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return this
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def end():
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return b_.EndObject()
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namespace MyGame_Example
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@@ -95,12 +101,16 @@ class TestSimpleTableWithEnum : flatbuffers_handle
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def GetRootAsTestSimpleTableWithEnum(buf:string): return TestSimpleTableWithEnum { buf, buf.flatbuffers_indirect(0) }
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|
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def TestSimpleTableWithEnumStart(b_:flatbuffers_builder):
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b_.StartObject(1)
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def TestSimpleTableWithEnumAddColor(b_:flatbuffers_builder, color:Color):
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b_.PrependUint8Slot(0, color, 2)
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def TestSimpleTableWithEnumEnd(b_:flatbuffers_builder):
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return b_.EndObject()
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struct TestSimpleTableWithEnumBuilder:
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b_:flatbuffers_builder
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def start():
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b_.StartObject(1)
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return this
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def add_color(color:Color):
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b_.PrependUint8Slot(0, color, 2)
|
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return this
|
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def end():
|
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return b_.EndObject()
|
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|
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class Vec3 : flatbuffers_handle
|
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def x():
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@@ -154,16 +164,22 @@ class Stat : flatbuffers_handle
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|
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def GetRootAsStat(buf:string): return Stat { buf, buf.flatbuffers_indirect(0) }
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||||
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||||
def StatStart(b_:flatbuffers_builder):
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b_.StartObject(3)
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def StatAddId(b_:flatbuffers_builder, id:flatbuffers_offset):
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b_.PrependUOffsetTRelativeSlot(0, id)
|
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def StatAddVal(b_:flatbuffers_builder, val:int):
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b_.PrependInt64Slot(1, val, 0)
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def StatAddCount(b_:flatbuffers_builder, count:int):
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b_.PrependUint16Slot(2, count, 0)
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def StatEnd(b_:flatbuffers_builder):
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return b_.EndObject()
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struct StatBuilder:
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||||
b_:flatbuffers_builder
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||||
def start():
|
||||
b_.StartObject(3)
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||||
return this
|
||||
def add_id(id:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(0, id)
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return this
|
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def add_val(val:int):
|
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b_.PrependInt64Slot(1, val, 0)
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return this
|
||||
def add_count(count:int):
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b_.PrependUint16Slot(2, count, 0)
|
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return this
|
||||
def end():
|
||||
return b_.EndObject()
|
||||
|
||||
class Referrable : flatbuffers_handle
|
||||
def id():
|
||||
@@ -171,12 +187,16 @@ class Referrable : flatbuffers_handle
|
||||
|
||||
def GetRootAsReferrable(buf:string): return Referrable { buf, buf.flatbuffers_indirect(0) }
|
||||
|
||||
def ReferrableStart(b_:flatbuffers_builder):
|
||||
b_.StartObject(1)
|
||||
def ReferrableAddId(b_:flatbuffers_builder, id:int):
|
||||
b_.PrependUint64Slot(0, id, 0)
|
||||
def ReferrableEnd(b_:flatbuffers_builder):
|
||||
return b_.EndObject()
|
||||
struct ReferrableBuilder:
|
||||
b_:flatbuffers_builder
|
||||
def start():
|
||||
b_.StartObject(1)
|
||||
return this
|
||||
def add_id(id:int):
|
||||
b_.PrependUint64Slot(0, id, 0)
|
||||
return this
|
||||
def end():
|
||||
return b_.EndObject()
|
||||
|
||||
/// an example documentation comment: monster object
|
||||
class Monster : flatbuffers_handle
|
||||
@@ -331,200 +351,268 @@ class Monster : flatbuffers_handle
|
||||
|
||||
def GetRootAsMonster(buf:string): return Monster { buf, buf.flatbuffers_indirect(0) }
|
||||
|
||||
def MonsterStart(b_:flatbuffers_builder):
|
||||
b_.StartObject(48)
|
||||
def MonsterAddPos(b_:flatbuffers_builder, pos:flatbuffers_offset):
|
||||
b_.PrependStructSlot(0, pos)
|
||||
def MonsterAddMana(b_:flatbuffers_builder, mana:int):
|
||||
b_.PrependInt16Slot(1, mana, 150)
|
||||
def MonsterAddHp(b_:flatbuffers_builder, hp:int):
|
||||
b_.PrependInt16Slot(2, hp, 100)
|
||||
def MonsterAddName(b_:flatbuffers_builder, name:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(3, name)
|
||||
def MonsterAddInventory(b_:flatbuffers_builder, inventory:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(5, inventory)
|
||||
struct MonsterBuilder:
|
||||
b_:flatbuffers_builder
|
||||
def start():
|
||||
b_.StartObject(48)
|
||||
return this
|
||||
def add_pos(pos:flatbuffers_offset):
|
||||
b_.PrependStructSlot(0, pos)
|
||||
return this
|
||||
def add_mana(mana:int):
|
||||
b_.PrependInt16Slot(1, mana, 150)
|
||||
return this
|
||||
def add_hp(hp:int):
|
||||
b_.PrependInt16Slot(2, hp, 100)
|
||||
return this
|
||||
def add_name(name:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(3, name)
|
||||
return this
|
||||
def add_inventory(inventory:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(5, inventory)
|
||||
return this
|
||||
def add_color(color:Color):
|
||||
b_.PrependUint8Slot(6, color, 8)
|
||||
return this
|
||||
def add_test_type(test_type:Any):
|
||||
b_.PrependUint8Slot(7, test_type, 0)
|
||||
return this
|
||||
def add_test(test:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(8, test)
|
||||
return this
|
||||
def add_test4(test4:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(9, test4)
|
||||
return this
|
||||
def add_testarrayofstring(testarrayofstring:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(10, testarrayofstring)
|
||||
return this
|
||||
def add_testarrayoftables(testarrayoftables:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(11, testarrayoftables)
|
||||
return this
|
||||
def add_enemy(enemy:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(12, enemy)
|
||||
return this
|
||||
def add_testnestedflatbuffer(testnestedflatbuffer:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(13, testnestedflatbuffer)
|
||||
return this
|
||||
def add_testempty(testempty:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(14, testempty)
|
||||
return this
|
||||
def add_testbool(testbool:int):
|
||||
b_.PrependBoolSlot(15, testbool, 0)
|
||||
return this
|
||||
def add_testhashs32_fnv1(testhashs32_fnv1:int):
|
||||
b_.PrependInt32Slot(16, testhashs32_fnv1, 0)
|
||||
return this
|
||||
def add_testhashu32_fnv1(testhashu32_fnv1:int):
|
||||
b_.PrependUint32Slot(17, testhashu32_fnv1, 0)
|
||||
return this
|
||||
def add_testhashs64_fnv1(testhashs64_fnv1:int):
|
||||
b_.PrependInt64Slot(18, testhashs64_fnv1, 0)
|
||||
return this
|
||||
def add_testhashu64_fnv1(testhashu64_fnv1:int):
|
||||
b_.PrependUint64Slot(19, testhashu64_fnv1, 0)
|
||||
return this
|
||||
def add_testhashs32_fnv1a(testhashs32_fnv1a:int):
|
||||
b_.PrependInt32Slot(20, testhashs32_fnv1a, 0)
|
||||
return this
|
||||
def add_testhashu32_fnv1a(testhashu32_fnv1a:int):
|
||||
b_.PrependUint32Slot(21, testhashu32_fnv1a, 0)
|
||||
return this
|
||||
def add_testhashs64_fnv1a(testhashs64_fnv1a:int):
|
||||
b_.PrependInt64Slot(22, testhashs64_fnv1a, 0)
|
||||
return this
|
||||
def add_testhashu64_fnv1a(testhashu64_fnv1a:int):
|
||||
b_.PrependUint64Slot(23, testhashu64_fnv1a, 0)
|
||||
return this
|
||||
def add_testarrayofbools(testarrayofbools:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(24, testarrayofbools)
|
||||
return this
|
||||
def add_testf(testf:float):
|
||||
b_.PrependFloat32Slot(25, testf, 3.14159)
|
||||
return this
|
||||
def add_testf2(testf2:float):
|
||||
b_.PrependFloat32Slot(26, testf2, 3.0)
|
||||
return this
|
||||
def add_testf3(testf3:float):
|
||||
b_.PrependFloat32Slot(27, testf3, 0.0)
|
||||
return this
|
||||
def add_testarrayofstring2(testarrayofstring2:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(28, testarrayofstring2)
|
||||
return this
|
||||
def add_testarrayofsortedstruct(testarrayofsortedstruct:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(29, testarrayofsortedstruct)
|
||||
return this
|
||||
def add_flex(flex:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(30, flex)
|
||||
return this
|
||||
def add_test5(test5:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(31, test5)
|
||||
return this
|
||||
def add_vector_of_longs(vector_of_longs:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(32, vector_of_longs)
|
||||
return this
|
||||
def add_vector_of_doubles(vector_of_doubles:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(33, vector_of_doubles)
|
||||
return this
|
||||
def add_parent_namespace_test(parent_namespace_test:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(34, parent_namespace_test)
|
||||
return this
|
||||
def add_vector_of_referrables(vector_of_referrables:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(35, vector_of_referrables)
|
||||
return this
|
||||
def add_single_weak_reference(single_weak_reference:int):
|
||||
b_.PrependUint64Slot(36, single_weak_reference, 0)
|
||||
return this
|
||||
def add_vector_of_weak_references(vector_of_weak_references:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(37, vector_of_weak_references)
|
||||
return this
|
||||
def add_vector_of_strong_referrables(vector_of_strong_referrables:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(38, vector_of_strong_referrables)
|
||||
return this
|
||||
def add_co_owning_reference(co_owning_reference:int):
|
||||
b_.PrependUint64Slot(39, co_owning_reference, 0)
|
||||
return this
|
||||
def add_vector_of_co_owning_references(vector_of_co_owning_references:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(40, vector_of_co_owning_references)
|
||||
return this
|
||||
def add_non_owning_reference(non_owning_reference:int):
|
||||
b_.PrependUint64Slot(41, non_owning_reference, 0)
|
||||
return this
|
||||
def add_vector_of_non_owning_references(vector_of_non_owning_references:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(42, vector_of_non_owning_references)
|
||||
return this
|
||||
def add_any_unique_type(any_unique_type:AnyUniqueAliases):
|
||||
b_.PrependUint8Slot(43, any_unique_type, 0)
|
||||
return this
|
||||
def add_any_unique(any_unique:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(44, any_unique)
|
||||
return this
|
||||
def add_any_ambiguous_type(any_ambiguous_type:AnyAmbiguousAliases):
|
||||
b_.PrependUint8Slot(45, any_ambiguous_type, 0)
|
||||
return this
|
||||
def add_any_ambiguous(any_ambiguous:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(46, any_ambiguous)
|
||||
return this
|
||||
def add_vector_of_enums(vector_of_enums:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(47, vector_of_enums)
|
||||
return this
|
||||
def end():
|
||||
return b_.EndObject()
|
||||
|
||||
def MonsterStartInventoryVector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(1, n_, 1)
|
||||
def MonsterCreateInventoryVector(b_:flatbuffers_builder, v_:[int]):
|
||||
b_.StartVector(1, v_.length, 1)
|
||||
reverse(v_) e_: b_.PrependUint8(e_)
|
||||
return b_.EndVector(v_.length)
|
||||
def MonsterAddColor(b_:flatbuffers_builder, color:Color):
|
||||
b_.PrependUint8Slot(6, color, 8)
|
||||
def MonsterAddTestType(b_:flatbuffers_builder, test_type:Any):
|
||||
b_.PrependUint8Slot(7, test_type, 0)
|
||||
def MonsterAddTest(b_:flatbuffers_builder, test:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(8, test)
|
||||
def MonsterAddTest4(b_:flatbuffers_builder, test4:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(9, test4)
|
||||
|
||||
def MonsterStartTest4Vector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(4, n_, 2)
|
||||
def MonsterAddTestarrayofstring(b_:flatbuffers_builder, testarrayofstring:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(10, testarrayofstring)
|
||||
|
||||
def MonsterStartTestarrayofstringVector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(4, n_, 4)
|
||||
def MonsterCreateTestarrayofstringVector(b_:flatbuffers_builder, v_:[flatbuffers_offset]):
|
||||
b_.StartVector(4, v_.length, 4)
|
||||
reverse(v_) e_: b_.PrependUOffsetTRelative(e_)
|
||||
return b_.EndVector(v_.length)
|
||||
def MonsterAddTestarrayoftables(b_:flatbuffers_builder, testarrayoftables:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(11, testarrayoftables)
|
||||
|
||||
def MonsterStartTestarrayoftablesVector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(4, n_, 4)
|
||||
def MonsterCreateTestarrayoftablesVector(b_:flatbuffers_builder, v_:[flatbuffers_offset]):
|
||||
b_.StartVector(4, v_.length, 4)
|
||||
reverse(v_) e_: b_.PrependUOffsetTRelative(e_)
|
||||
return b_.EndVector(v_.length)
|
||||
def MonsterAddEnemy(b_:flatbuffers_builder, enemy:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(12, enemy)
|
||||
def MonsterAddTestnestedflatbuffer(b_:flatbuffers_builder, testnestedflatbuffer:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(13, testnestedflatbuffer)
|
||||
|
||||
def MonsterStartTestnestedflatbufferVector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(1, n_, 1)
|
||||
def MonsterCreateTestnestedflatbufferVector(b_:flatbuffers_builder, v_:[int]):
|
||||
b_.StartVector(1, v_.length, 1)
|
||||
reverse(v_) e_: b_.PrependUint8(e_)
|
||||
return b_.EndVector(v_.length)
|
||||
def MonsterAddTestempty(b_:flatbuffers_builder, testempty:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(14, testempty)
|
||||
def MonsterAddTestbool(b_:flatbuffers_builder, testbool:int):
|
||||
b_.PrependBoolSlot(15, testbool, 0)
|
||||
def MonsterAddTesthashs32Fnv1(b_:flatbuffers_builder, testhashs32_fnv1:int):
|
||||
b_.PrependInt32Slot(16, testhashs32_fnv1, 0)
|
||||
def MonsterAddTesthashu32Fnv1(b_:flatbuffers_builder, testhashu32_fnv1:int):
|
||||
b_.PrependUint32Slot(17, testhashu32_fnv1, 0)
|
||||
def MonsterAddTesthashs64Fnv1(b_:flatbuffers_builder, testhashs64_fnv1:int):
|
||||
b_.PrependInt64Slot(18, testhashs64_fnv1, 0)
|
||||
def MonsterAddTesthashu64Fnv1(b_:flatbuffers_builder, testhashu64_fnv1:int):
|
||||
b_.PrependUint64Slot(19, testhashu64_fnv1, 0)
|
||||
def MonsterAddTesthashs32Fnv1a(b_:flatbuffers_builder, testhashs32_fnv1a:int):
|
||||
b_.PrependInt32Slot(20, testhashs32_fnv1a, 0)
|
||||
def MonsterAddTesthashu32Fnv1a(b_:flatbuffers_builder, testhashu32_fnv1a:int):
|
||||
b_.PrependUint32Slot(21, testhashu32_fnv1a, 0)
|
||||
def MonsterAddTesthashs64Fnv1a(b_:flatbuffers_builder, testhashs64_fnv1a:int):
|
||||
b_.PrependInt64Slot(22, testhashs64_fnv1a, 0)
|
||||
def MonsterAddTesthashu64Fnv1a(b_:flatbuffers_builder, testhashu64_fnv1a:int):
|
||||
b_.PrependUint64Slot(23, testhashu64_fnv1a, 0)
|
||||
def MonsterAddTestarrayofbools(b_:flatbuffers_builder, testarrayofbools:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(24, testarrayofbools)
|
||||
|
||||
def MonsterStartTestarrayofboolsVector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(1, n_, 1)
|
||||
def MonsterCreateTestarrayofboolsVector(b_:flatbuffers_builder, v_:[int]):
|
||||
b_.StartVector(1, v_.length, 1)
|
||||
reverse(v_) e_: b_.PrependBool(e_)
|
||||
return b_.EndVector(v_.length)
|
||||
def MonsterAddTestf(b_:flatbuffers_builder, testf:float):
|
||||
b_.PrependFloat32Slot(25, testf, 3.14159)
|
||||
def MonsterAddTestf2(b_:flatbuffers_builder, testf2:float):
|
||||
b_.PrependFloat32Slot(26, testf2, 3.0)
|
||||
def MonsterAddTestf3(b_:flatbuffers_builder, testf3:float):
|
||||
b_.PrependFloat32Slot(27, testf3, 0.0)
|
||||
def MonsterAddTestarrayofstring2(b_:flatbuffers_builder, testarrayofstring2:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(28, testarrayofstring2)
|
||||
|
||||
def MonsterStartTestarrayofstring2Vector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(4, n_, 4)
|
||||
def MonsterCreateTestarrayofstring2Vector(b_:flatbuffers_builder, v_:[flatbuffers_offset]):
|
||||
b_.StartVector(4, v_.length, 4)
|
||||
reverse(v_) e_: b_.PrependUOffsetTRelative(e_)
|
||||
return b_.EndVector(v_.length)
|
||||
def MonsterAddTestarrayofsortedstruct(b_:flatbuffers_builder, testarrayofsortedstruct:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(29, testarrayofsortedstruct)
|
||||
|
||||
def MonsterStartTestarrayofsortedstructVector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(8, n_, 4)
|
||||
def MonsterAddFlex(b_:flatbuffers_builder, flex:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(30, flex)
|
||||
|
||||
def MonsterStartFlexVector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(1, n_, 1)
|
||||
def MonsterCreateFlexVector(b_:flatbuffers_builder, v_:[int]):
|
||||
b_.StartVector(1, v_.length, 1)
|
||||
reverse(v_) e_: b_.PrependUint8(e_)
|
||||
return b_.EndVector(v_.length)
|
||||
def MonsterAddTest5(b_:flatbuffers_builder, test5:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(31, test5)
|
||||
|
||||
def MonsterStartTest5Vector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(4, n_, 2)
|
||||
def MonsterAddVectorOfLongs(b_:flatbuffers_builder, vector_of_longs:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(32, vector_of_longs)
|
||||
|
||||
def MonsterStartVectorOfLongsVector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(8, n_, 8)
|
||||
def MonsterCreateVectorOfLongsVector(b_:flatbuffers_builder, v_:[int]):
|
||||
b_.StartVector(8, v_.length, 8)
|
||||
reverse(v_) e_: b_.PrependInt64(e_)
|
||||
return b_.EndVector(v_.length)
|
||||
def MonsterAddVectorOfDoubles(b_:flatbuffers_builder, vector_of_doubles:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(33, vector_of_doubles)
|
||||
|
||||
def MonsterStartVectorOfDoublesVector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(8, n_, 8)
|
||||
def MonsterCreateVectorOfDoublesVector(b_:flatbuffers_builder, v_:[float]):
|
||||
b_.StartVector(8, v_.length, 8)
|
||||
reverse(v_) e_: b_.PrependFloat64(e_)
|
||||
return b_.EndVector(v_.length)
|
||||
def MonsterAddParentNamespaceTest(b_:flatbuffers_builder, parent_namespace_test:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(34, parent_namespace_test)
|
||||
def MonsterAddVectorOfReferrables(b_:flatbuffers_builder, vector_of_referrables:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(35, vector_of_referrables)
|
||||
|
||||
def MonsterStartVectorOfReferrablesVector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(4, n_, 4)
|
||||
def MonsterCreateVectorOfReferrablesVector(b_:flatbuffers_builder, v_:[flatbuffers_offset]):
|
||||
b_.StartVector(4, v_.length, 4)
|
||||
reverse(v_) e_: b_.PrependUOffsetTRelative(e_)
|
||||
return b_.EndVector(v_.length)
|
||||
def MonsterAddSingleWeakReference(b_:flatbuffers_builder, single_weak_reference:int):
|
||||
b_.PrependUint64Slot(36, single_weak_reference, 0)
|
||||
def MonsterAddVectorOfWeakReferences(b_:flatbuffers_builder, vector_of_weak_references:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(37, vector_of_weak_references)
|
||||
|
||||
def MonsterStartVectorOfWeakReferencesVector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(8, n_, 8)
|
||||
def MonsterCreateVectorOfWeakReferencesVector(b_:flatbuffers_builder, v_:[int]):
|
||||
b_.StartVector(8, v_.length, 8)
|
||||
reverse(v_) e_: b_.PrependUint64(e_)
|
||||
return b_.EndVector(v_.length)
|
||||
def MonsterAddVectorOfStrongReferrables(b_:flatbuffers_builder, vector_of_strong_referrables:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(38, vector_of_strong_referrables)
|
||||
|
||||
def MonsterStartVectorOfStrongReferrablesVector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(4, n_, 4)
|
||||
def MonsterCreateVectorOfStrongReferrablesVector(b_:flatbuffers_builder, v_:[flatbuffers_offset]):
|
||||
b_.StartVector(4, v_.length, 4)
|
||||
reverse(v_) e_: b_.PrependUOffsetTRelative(e_)
|
||||
return b_.EndVector(v_.length)
|
||||
def MonsterAddCoOwningReference(b_:flatbuffers_builder, co_owning_reference:int):
|
||||
b_.PrependUint64Slot(39, co_owning_reference, 0)
|
||||
def MonsterAddVectorOfCoOwningReferences(b_:flatbuffers_builder, vector_of_co_owning_references:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(40, vector_of_co_owning_references)
|
||||
|
||||
def MonsterStartVectorOfCoOwningReferencesVector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(8, n_, 8)
|
||||
def MonsterCreateVectorOfCoOwningReferencesVector(b_:flatbuffers_builder, v_:[int]):
|
||||
b_.StartVector(8, v_.length, 8)
|
||||
reverse(v_) e_: b_.PrependUint64(e_)
|
||||
return b_.EndVector(v_.length)
|
||||
def MonsterAddNonOwningReference(b_:flatbuffers_builder, non_owning_reference:int):
|
||||
b_.PrependUint64Slot(41, non_owning_reference, 0)
|
||||
def MonsterAddVectorOfNonOwningReferences(b_:flatbuffers_builder, vector_of_non_owning_references:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(42, vector_of_non_owning_references)
|
||||
|
||||
def MonsterStartVectorOfNonOwningReferencesVector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(8, n_, 8)
|
||||
def MonsterCreateVectorOfNonOwningReferencesVector(b_:flatbuffers_builder, v_:[int]):
|
||||
b_.StartVector(8, v_.length, 8)
|
||||
reverse(v_) e_: b_.PrependUint64(e_)
|
||||
return b_.EndVector(v_.length)
|
||||
def MonsterAddAnyUniqueType(b_:flatbuffers_builder, any_unique_type:AnyUniqueAliases):
|
||||
b_.PrependUint8Slot(43, any_unique_type, 0)
|
||||
def MonsterAddAnyUnique(b_:flatbuffers_builder, any_unique:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(44, any_unique)
|
||||
def MonsterAddAnyAmbiguousType(b_:flatbuffers_builder, any_ambiguous_type:AnyAmbiguousAliases):
|
||||
b_.PrependUint8Slot(45, any_ambiguous_type, 0)
|
||||
def MonsterAddAnyAmbiguous(b_:flatbuffers_builder, any_ambiguous:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(46, any_ambiguous)
|
||||
def MonsterAddVectorOfEnums(b_:flatbuffers_builder, vector_of_enums:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(47, vector_of_enums)
|
||||
|
||||
def MonsterStartVectorOfEnumsVector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(1, n_, 1)
|
||||
def MonsterCreateVectorOfEnumsVector(b_:flatbuffers_builder, v_:[Color]):
|
||||
b_.StartVector(1, v_.length, 1)
|
||||
reverse(v_) e_: b_.PrependUint8(e_)
|
||||
return b_.EndVector(v_.length)
|
||||
def MonsterEnd(b_:flatbuffers_builder):
|
||||
return b_.EndObject()
|
||||
|
||||
class TypeAliases : flatbuffers_handle
|
||||
def i8():
|
||||
@@ -558,44 +646,61 @@ class TypeAliases : flatbuffers_handle
|
||||
|
||||
def GetRootAsTypeAliases(buf:string): return TypeAliases { buf, buf.flatbuffers_indirect(0) }
|
||||
|
||||
def TypeAliasesStart(b_:flatbuffers_builder):
|
||||
b_.StartObject(12)
|
||||
def TypeAliasesAddI8(b_:flatbuffers_builder, i8:int):
|
||||
b_.PrependInt8Slot(0, i8, 0)
|
||||
def TypeAliasesAddU8(b_:flatbuffers_builder, u8:int):
|
||||
b_.PrependUint8Slot(1, u8, 0)
|
||||
def TypeAliasesAddI16(b_:flatbuffers_builder, i16:int):
|
||||
b_.PrependInt16Slot(2, i16, 0)
|
||||
def TypeAliasesAddU16(b_:flatbuffers_builder, u16:int):
|
||||
b_.PrependUint16Slot(3, u16, 0)
|
||||
def TypeAliasesAddI32(b_:flatbuffers_builder, i32:int):
|
||||
b_.PrependInt32Slot(4, i32, 0)
|
||||
def TypeAliasesAddU32(b_:flatbuffers_builder, u32:int):
|
||||
b_.PrependUint32Slot(5, u32, 0)
|
||||
def TypeAliasesAddI64(b_:flatbuffers_builder, i64:int):
|
||||
b_.PrependInt64Slot(6, i64, 0)
|
||||
def TypeAliasesAddU64(b_:flatbuffers_builder, u64:int):
|
||||
b_.PrependUint64Slot(7, u64, 0)
|
||||
def TypeAliasesAddF32(b_:flatbuffers_builder, f32:float):
|
||||
b_.PrependFloat32Slot(8, f32, 0.0)
|
||||
def TypeAliasesAddF64(b_:flatbuffers_builder, f64:float):
|
||||
b_.PrependFloat64Slot(9, f64, 0.0)
|
||||
def TypeAliasesAddV8(b_:flatbuffers_builder, v8:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(10, v8)
|
||||
struct TypeAliasesBuilder:
|
||||
b_:flatbuffers_builder
|
||||
def start():
|
||||
b_.StartObject(12)
|
||||
return this
|
||||
def add_i8(i8:int):
|
||||
b_.PrependInt8Slot(0, i8, 0)
|
||||
return this
|
||||
def add_u8(u8:int):
|
||||
b_.PrependUint8Slot(1, u8, 0)
|
||||
return this
|
||||
def add_i16(i16:int):
|
||||
b_.PrependInt16Slot(2, i16, 0)
|
||||
return this
|
||||
def add_u16(u16:int):
|
||||
b_.PrependUint16Slot(3, u16, 0)
|
||||
return this
|
||||
def add_i32(i32:int):
|
||||
b_.PrependInt32Slot(4, i32, 0)
|
||||
return this
|
||||
def add_u32(u32:int):
|
||||
b_.PrependUint32Slot(5, u32, 0)
|
||||
return this
|
||||
def add_i64(i64:int):
|
||||
b_.PrependInt64Slot(6, i64, 0)
|
||||
return this
|
||||
def add_u64(u64:int):
|
||||
b_.PrependUint64Slot(7, u64, 0)
|
||||
return this
|
||||
def add_f32(f32:float):
|
||||
b_.PrependFloat32Slot(8, f32, 0.0)
|
||||
return this
|
||||
def add_f64(f64:float):
|
||||
b_.PrependFloat64Slot(9, f64, 0.0)
|
||||
return this
|
||||
def add_v8(v8:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(10, v8)
|
||||
return this
|
||||
def add_vf64(vf64:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(11, vf64)
|
||||
return this
|
||||
def end():
|
||||
return b_.EndObject()
|
||||
|
||||
def TypeAliasesStartV8Vector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(1, n_, 1)
|
||||
def TypeAliasesCreateV8Vector(b_:flatbuffers_builder, v_:[int]):
|
||||
b_.StartVector(1, v_.length, 1)
|
||||
reverse(v_) e_: b_.PrependInt8(e_)
|
||||
return b_.EndVector(v_.length)
|
||||
def TypeAliasesAddVf64(b_:flatbuffers_builder, vf64:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(11, vf64)
|
||||
|
||||
def TypeAliasesStartVf64Vector(b_:flatbuffers_builder, n_:int):
|
||||
b_.StartVector(8, n_, 8)
|
||||
def TypeAliasesCreateVf64Vector(b_:flatbuffers_builder, v_:[float]):
|
||||
b_.StartVector(8, v_.length, 8)
|
||||
reverse(v_) e_: b_.PrependFloat64(e_)
|
||||
return b_.EndVector(v_.length)
|
||||
def TypeAliasesEnd(b_:flatbuffers_builder):
|
||||
return b_.EndObject()
|
||||
|
||||
|
||||
@@ -18,12 +18,16 @@ class TableInNestedNS : flatbuffers_handle
|
||||
|
||||
def GetRootAsTableInNestedNS(buf:string): return TableInNestedNS { buf, buf.flatbuffers_indirect(0) }
|
||||
|
||||
def TableInNestedNSStart(b_:flatbuffers_builder):
|
||||
b_.StartObject(1)
|
||||
def TableInNestedNSAddFoo(b_:flatbuffers_builder, foo:int):
|
||||
b_.PrependInt32Slot(0, foo, 0)
|
||||
def TableInNestedNSEnd(b_:flatbuffers_builder):
|
||||
return b_.EndObject()
|
||||
struct TableInNestedNSBuilder:
|
||||
b_:flatbuffers_builder
|
||||
def start():
|
||||
b_.StartObject(1)
|
||||
return this
|
||||
def add_foo(foo:int):
|
||||
b_.PrependInt32Slot(0, foo, 0)
|
||||
return this
|
||||
def end():
|
||||
return b_.EndObject()
|
||||
|
||||
class StructInNestedNS : flatbuffers_handle
|
||||
def a():
|
||||
|
||||
@@ -25,16 +25,22 @@ class TableInFirstNS : flatbuffers_handle
|
||||
|
||||
def GetRootAsTableInFirstNS(buf:string): return TableInFirstNS { buf, buf.flatbuffers_indirect(0) }
|
||||
|
||||
def TableInFirstNSStart(b_:flatbuffers_builder):
|
||||
b_.StartObject(3)
|
||||
def TableInFirstNSAddFooTable(b_:flatbuffers_builder, foo_table:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(0, foo_table)
|
||||
def TableInFirstNSAddFooEnum(b_:flatbuffers_builder, foo_enum:EnumInNestedNS):
|
||||
b_.PrependInt8Slot(1, foo_enum, 0)
|
||||
def TableInFirstNSAddFooStruct(b_:flatbuffers_builder, foo_struct:flatbuffers_offset):
|
||||
b_.PrependStructSlot(2, foo_struct)
|
||||
def TableInFirstNSEnd(b_:flatbuffers_builder):
|
||||
return b_.EndObject()
|
||||
struct TableInFirstNSBuilder:
|
||||
b_:flatbuffers_builder
|
||||
def start():
|
||||
b_.StartObject(3)
|
||||
return this
|
||||
def add_foo_table(foo_table:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(0, foo_table)
|
||||
return this
|
||||
def add_foo_enum(foo_enum:EnumInNestedNS):
|
||||
b_.PrependInt8Slot(1, foo_enum, 0)
|
||||
return this
|
||||
def add_foo_struct(foo_struct:flatbuffers_offset):
|
||||
b_.PrependStructSlot(2, foo_struct)
|
||||
return this
|
||||
def end():
|
||||
return b_.EndObject()
|
||||
|
||||
namespace NamespaceC
|
||||
|
||||
@@ -48,14 +54,19 @@ class TableInC : flatbuffers_handle
|
||||
|
||||
def GetRootAsTableInC(buf:string): return TableInC { buf, buf.flatbuffers_indirect(0) }
|
||||
|
||||
def TableInCStart(b_:flatbuffers_builder):
|
||||
b_.StartObject(2)
|
||||
def TableInCAddReferToA1(b_:flatbuffers_builder, refer_to_a1:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(0, refer_to_a1)
|
||||
def TableInCAddReferToA2(b_:flatbuffers_builder, refer_to_a2:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(1, refer_to_a2)
|
||||
def TableInCEnd(b_:flatbuffers_builder):
|
||||
return b_.EndObject()
|
||||
struct TableInCBuilder:
|
||||
b_:flatbuffers_builder
|
||||
def start():
|
||||
b_.StartObject(2)
|
||||
return this
|
||||
def add_refer_to_a1(refer_to_a1:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(0, refer_to_a1)
|
||||
return this
|
||||
def add_refer_to_a2(refer_to_a2:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(1, refer_to_a2)
|
||||
return this
|
||||
def end():
|
||||
return b_.EndObject()
|
||||
|
||||
namespace NamespaceA
|
||||
|
||||
@@ -66,10 +77,14 @@ class SecondTableInA : flatbuffers_handle
|
||||
|
||||
def GetRootAsSecondTableInA(buf:string): return SecondTableInA { buf, buf.flatbuffers_indirect(0) }
|
||||
|
||||
def SecondTableInAStart(b_:flatbuffers_builder):
|
||||
b_.StartObject(1)
|
||||
def SecondTableInAAddReferToC(b_:flatbuffers_builder, refer_to_c:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(0, refer_to_c)
|
||||
def SecondTableInAEnd(b_:flatbuffers_builder):
|
||||
return b_.EndObject()
|
||||
struct SecondTableInABuilder:
|
||||
b_:flatbuffers_builder
|
||||
def start():
|
||||
b_.StartObject(1)
|
||||
return this
|
||||
def add_refer_to_c(refer_to_c:flatbuffers_offset):
|
||||
b_.PrependUOffsetTRelativeSlot(0, refer_to_c)
|
||||
return this
|
||||
def end():
|
||||
return b_.EndObject()
|
||||
|
||||
|
||||
Reference in New Issue
Block a user