Files
flatbuffers/samples
RWauson 909ce970ae [C++] Use UnPackTo instead of UnPack if pointer exists (#6725)
Causes generated code to check for existing pointers in an object (when using the object based api) and use UnPackTo(existingPointer) rather than just using UnPack() to replace the pointer. This is a performance issue when unpacking to existing objects when using large buffer fields (e.g. image frames)

Co-authored-by: RobWauson <robwauson@gmail.com>
2021-08-05 11:40:03 -07:00
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2021-08-02 13:31:36 -07:00
2019-08-19 17:57:23 -07:00
2021-02-19 12:16:38 -08:00