This is the first step to upgrade grpc dependency to the latest version.
- Patch protobuf 3.6.1. and grpc 1.15.1 to fix build errors when using the latest Bazel version (3.4.1).
- Add grpc/tests:grpc_test. One can kick off tests in Bazel by calling `bazel test grpc/tests/...`.
- Add missing build targets in tests/BUILD in order to support grpc/tests/BUILD
* Perpares swift to take optional scalars + adds optional string helper method + disables linters in generated code
* Small fix for generated code
* Update grpc support to alpha 17 for swift
* Parser support for nullable scalars
* Use older C++ features
* use default element
* Add a test for json, flexbuffers, and null
* test comments and names
Co-authored-by: Casper Neo <cneo@google.com>
Dart schema compiler generated a static getter for enum values, which
always created a new map instance for its callers. See #5819.
Now it generates const map for better performance
and readability.
Added a method FlatBufferBuilder::createSharedString that
enable string sharing for building messages on java.
The shared pool will only contains strings inserted by
this methods.
* [Swift] FlatBuffers createMonster method doesn't treat struct properly
This PR fixed a issue where a struct is not treated properly when use
create inside.
A example would be the pos inside Monster. The createMonster method
takes an Offset for pos. However, FlatBuffersBuilder.add(struct:)
doesn't really take Offset argument. That means we don't really add a
struct at all for Monster.
It will show up as the pos never set.
This doesn't show up in FlatBuffersMonsterWriterTests.swift because it
implements its own createMonster method, which happens do the dance
properly (i.e. first call create(struct) and then immediately call
add:).
This PR modified the `add(pos:)` interface such that it takes the
UnsafeMutableRawPointer directly, calling `create(struct:)` under the hood.
I can add unit tests once the direction of this PR approved.
* Fix object api pack method codegen.
* Add unit tests that uses Monster.createMonster method to serialize.
* Updated sample_binary.swift
* Added code gen for evolution tests back in.
* General generate code and clang format
* Added code gen for evolution tests back in.
* General generate code and clang format
* reran generate_code.sh
* Added code gen for evolution tests back in.
* General generate code and clang format
* Added code gen for evolution tests back in.
* General generate code and clang format
* Enforce snake_case for schema field names
* Switched to basic for loop, Fixed warning message
* Fixed refractoring issue in reflection/generate_code.sh. Also, mv deletes the original file, so I don't need to clean it up manually in that case.
* Fixed Dart Tests by removing code-gen for included files.
* Added code gen for evolution tests back in.
* General generate code and clang format
* Added evolution schema generation to .bat file
* Added code gen for evolution tests back in.
* General generate code and clang format
* Added evolution schema generation to .bat file
* reran generate_code.sh
* Removed wildcard from generate_code.bat that doesn't work
* [TS] Use proper TypedArray in create*Vector
This commit adds TypeScript function overloads to create*Vector for
proper TypedArray types, effectively resolves#5373.
* Add @deprecated to old Uint8Array overloads
In >= C++11 mode, generate default member initializers instead of a
default constructor.
The new code is semantically equivalent, but will allow aggregate
initialization in C++20.
This is a different take on #5951.
Kotlin code generation was producing wrong logic for accessors
of vector of union elements. This was shadowed by the fact[1] that asserts
in Kotlin are silently ignored unless the flag "-ea" is passed to the JVM.
The tests are also updated to enable asserts.
1 - https://kotlinlang.org/api/latest/jvm/stdlib/kotlin/assert.html
* RFC: Add ExternalStorage for ByteBuffer in Swift implementation
This PR proposed one more API for ByteBuffer such that no copy is
required to parse FlatBuffers content. This API has limited use, but for
cases that you need to read part of the flatbuffers' data to decide
whether you want to parse / copy the full buffer out, it is useful.
* Use a variable rather than protocol.
* Revert grouping changes from the other PR.
* Add unit test to read from unowned UnsafePointer.
* Manifest changed.
* Moves addition to overflow addition in swift by using &+
Moves code to use Int instead of UInt32 & fixes functions
Updates swift performance to great
Updated version to 0.5.2
Updated swift package version to 5.2
Updated docker to swift 5.2
Removed all none & arithmetic operations
* Small refactoring
* [rust] Add force_defaults method FlatBufferBuilder
This works just like the same method already available in other
languages.
* Add binary format test for force_defaults
* [Java] Grow ArrayReadWriteBuf enough to match requested capacity.
Also handle requested capacity overflowing.
* [Java] Improve readability of ArrayReadWriteBuf.requestCapacity()
* [Java] prepare testBuilderGrowth() to fail again once FlexBuffersBuilder uses ByteBufferReadWriteBuf internally, add TestFail() as a better alternative to a plain "assert false"
* [Java] Revert some test changes and extract a small string that was used more than once; one could say three times, however, it might be worthy of a discussion if the third occasion also falls into this category, as it is an independent use case and thus would work in the same way even if the value changed.
Co-authored-by: Markus <markus@greenrobot>
* Fixed refractoring issue in reflection/generate_code.sh. Also, mv deletes the original file, so I don't need to clean it up manually in that case.
* Fixed Dart Tests by removing code-gen for included files.
* Fix issue #5906, Prohibit declaration of an array of pointers inside structs
- idl_parser.cpp: Prohibit declaration of an array of pointers inside structs
- idl_gen_cpp.cpp: Extract GenStructConstructor() method from GenStruct() to simplify future modification
- idl_gen_cpp.cpp: Add assert for checking of Array fields in structs on code-generation stage
* Fix the error 'unused local variable' in release build
* Fix: format the PR code according to coding rules
* Add test-case and fix review notes
* Fixed refractoring issue in reflection/generate_code.sh. Also, mv deletes the original file, so I don't need to clean it up manually in that case.
* Thread safe reads of Double and Floats from ByteBuffer
* Cargo clippy lints
* more lints
* more lints
* Restored a doc comment
* Comment on float eps-eq and adjusted casting
* Rust Flexbuffers
* more serde tests, removed some unsafe
* Redid serde to be map-like and Reader is Display
* Moved iter from Reader to VectorReader
* Serious quickcheck + bugs
* wvo api
* Made types smaller for a reasonable speedup
* redid reading in a way that's a bit faster.
Profiling shows the rust slowdown as building +10%, reading +20%
* src/bin are developer binaries in rust
* Root and Map width are not packed
* key null check is debug only + doc changes
* BuilderOptions
* Documentation
* Documentation
* Moved tests to rust_usage_test
* Moved rust flexbuffers samples to Flatbuffers/samples
* Fixed RustTest
* Fixed for Rust 1.37.0
* Upgraded to rust 1_40_0
* fixed a little-endian-only feature in a test
* 1.40.0
* fixed some benchmarks for bigendian
* Updated .bat file
* misspelling
* Gold Flexbuffer test.
* Serialize,Deserialize, std::error::Error for Errors.
* Undo rustfmt in integration_test.rs
* from_slice instead of from_vec
* Added comments to unsafe blocks
* expanded on comment
* bump
Co-authored-by: CasperN <cneo@google.com>
* Moves the code to use _vtablestorage
Rebuilt the test to confirm to the new API
Adds documentation + generates code for grpc
Reverts indentation
v0.4.0
Updated swift/readme.md
Updates VtableStorage to ensure space instead of reallocating each time
Fixes str count not being correct
* Fixes issue with boolean constant not being set + removes unused function
* added basic code
* backup work
* got class property to work
* backup progress
* implementented fmt for creating code
* added docs for genFieldUtils
* back up work
* added base helper js func
* added union js code
* added unpackTo and base for pack
* added pack code
* added null check for packing struct list
* passes compile test
* fixed some spacing of generated functions
* added annotations for constructors
* added obj api unpack test
* tested pack to work
* merge branch
* separated js and ts test
* fixed union signature to include string
* fixed generator to support string union
* hardcoded fb builder name
* refactored struct vector creation
* work around createLong
* handle default value in constructor
* update typescript docs
* added notes about import flag
* fixed formatting stuffs
* undo TypescriptTest change
* refactored fmt
* updated generated code
* remove ignoring union_vector for js
* revert changes for .project
* revert changes for package.json
* don't generate js in ts test
* fixed android project file
* removed unused js function
* removed package-lock.json
* adjust createObjList to new signature
* changed regex to callback style
* fixed package.json
* used existing func for generating annotation
* changed ternary to !!
* added return type for lambda
* removed callback style for obj api generator
* fixed js file indentation
* removed unused header
* added tests for string only union
* handle string only union and refactor union conv func
* updated generated ts files
* renamed union conv func
* made js test create files like other languages
* removed union string only handling
* don't allow null in createObjectOffsetList
* updated generated ts code
* changed the line that triggers Windows build errors
* hopefully fix CI error
* [C#] Fix nested structs and arrays in Object API
The adds support for nested structs and fixed size arrays in the C#
Object API codegen which previously generated invalid code that wouldn't
compile.
- Nested structs would originally generate syntax errors due to adding an
additional `.` to separate fields.
- Fixed size arrays of nested structs would originally generate code for
the first field in the top most struct, and would lead to a compiler
error due to referencing undefined variables.
* [C#] fix nested structs and arrays of structs.
* fix nested structs + arrays
* add table support
* Cleanup code
Co-authored-by: mugisoba <mugisoba+github@icloud.com>
The original implementation of map access is very naive:
- Encode String to UTF8 byte[]
- Creates a new KeyVector
- Performs a binary search to find the key
- return value
So every access to the Map there was useless allocations of Keys and KeyVector
and complete encoding of the search key, which for most comparisons would be wasteful.
This changes completely removes the use of KeyVector and compute the key
positions on the spot. Besides that, it compares keys codepoint-by-codepoint,
avoiding unnecessary allocations and reducing encoding for most cases.
Some benchmarks result in a 2.75x speedup.
Number of elements on the stack shouldn't affect the calculation
of ElemWidth(). Variable 'start' needs to be subtracted from the
loop variable 'i' to make indexing zero-based.
There is an additional unit test to pack nested vectors. Size of
the packed buffer *without* this fix is 798 and only 664 bytes
*with* the fix.
For example:
include/flatbuffers/reflection.h:365:8: error: definition of implicit copy
constructor for 'pointer_inside_vector<flatbuffers::Table, unsigned char>'
is deprecated because it has a user-declared copy assignment operator
[-Werror,-Wdeprecated-copy]
void operator=(const pointer_inside_vector &piv);
^
It's unclear why the old code wanted to declare a public `operator=`
without defining it; that just seems like a misunderstanding of the C++03 idiom
for deleting a member function. And anyway, we don't *want* to delete the
assignment operator; these are polymorphic types that do not follow value
semantics and nobody should ever be trying to copy them. So the simplest fix
is just to go back to the Rule of Zero: remove the declaration of `operator=`
and let the compiler do what it wanted to do originally anyway.
"The best code is no code."
Also, update the generated .h files.
Fixes#5649.
* flatc should generate a 'Create…' method for tables with struct fields when also generating the object based api (C#)
https://stackoverflow.com/questions/60724317/flatc-should-generate-a-create-method-for-tables-with-struct-fields-when-al
* missing namespace fixed: C:\projects\flatbuffers\tests\namespace_test\NamespaceA\TableInFirstNS.cs(30,7): error CS0246: The type or namespace name 'StructInNestedNST' could not be found (are you missing a using directive or an assembly reference?) [C:\projects\flatbuffers\tests\FlatBuffers.Test\FlatBuffers.Test.csproj]
Co-authored-by: stefan301 <Stefan.Felkel@de.Zuken.com>
* Parser reject "nan(n)" string as it does with nan(n)
* Adjust scalar fuzzer to ignore '$schema' substrings
- Scalar fuzzer ignores '$schema' substrings at the input
- Added 'scalar_debug' target to simplify research of fuzzed cases
* Improve formatting of './tests/fuzzer/CMakeLists.txt'