* [Python] Codegen SizeOf classmethod for structs
This codegens a `SizeOf()` classmethod for all structs since we can't
determine the size of a FlatBuffer generated struct from Python otherwise.
* [JS/TS] Codegen sizeOf static method for structs
This codegens a `sizeOf()` static method for all structs since we can't
determine the size of a FlatBuffer generated struct from JavaScript or
TypeScript otherwise.
* ENABLE_SPAN_T doesn't require UNSAFE_BYTEBUFFER.
Change to ENABLE_SPAN_T that doesn't require UNSAFE_BYTEBUFFER.
* Selectable framework.
Changed target framework to allow selection of 2.0 or 2.1 (or higher)
* Added target framework version check.
* Add core test project.
* Added run on .Net Core.
This optionally generates a static `getFullyQualifiedName()` function to get
the fully-qualified name of a type in JavaScript and TypeScript in a similar
fashion to the C++ codegen.
* Adding FlexBuffers support for Dart language
* Introduce snapshot method.
* Fix docu
* Replacing extension methods with static methods in order to support older Dart version
* Improving code based on PR feedback. Mainly rename refactoring.
* Addressing all PR feedback which does not need clarification
* exchange dynamic type with Object
* Adds better API documentation.
[] operator throws a very descriptive exception in case of a bad key.
* Implementation of JavaScript FlexBuffers decoder
* implements JS FlexBuffers builder
* replacing _toF32 with Math.fround
* Introducing test for BigInt number
* Moving functions from BitWitdth & ValueType object into BitWidthUtil and ValueTypeUtil accordingly.
Removing defensive checks.
Introducing fix for large int numbers by converting them to BigInt type.
Introducing handling for BigInt type in `add` method.
Using TextEncoder and Decoder to handle string / utf8 conversion.
* rename variable
* Lets user turn deduplication strategies for strings, keys and vector of keys off while building FlexBuffer.
Implements quick sort and choses quick sort if the number of keys is bigger then 20.
Removes unnecessary dict lookups in BitWidthUtil helper functions
* make iwidth and uwidth computation simpler and faster
* Making redInt and readUint a bit faster and shim the BigInt / BigUint usage
* Fixing a bug in FlexBuffers JS, where offsets and lengths are stored and read as int and not as uint values.
* Fixing a bug in FlexBuffers Dart, where offset and length values are stored and read as int values instead of uint values
* Adding FlexBuffers support for Dart language
* Introduce snapshot method.
* Fix docu
* Replacing extension methods with static methods in order to support older Dart version
* Improving code based on PR feedback. Mainly rename refactoring.
* Addressing all PR feedback which does not need clarification
* exchange dynamic type with Object
* Adds better API documentation.
[] operator throws a very descriptive exception in case of a bad key.
* Implementation of JavaScript FlexBuffers decoder
* implements JS FlexBuffers builder
* replacing _toF32 with Math.fround
* Introducing test for BigInt number
* Moving functions from BitWitdth & ValueType object into BitWidthUtil and ValueTypeUtil accordingly.
Removing defensive checks.
Introducing fix for large int numbers by converting them to BigInt type.
Introducing handling for BigInt type in `add` method.
Using TextEncoder and Decoder to handle string / utf8 conversion.
* rename variable
* Lets user turn deduplication strategies for strings, keys and vector of keys off while building FlexBuffer.
Implements quick sort and choses quick sort if the number of keys is bigger then 20.
Removes unnecessary dict lookups in BitWidthUtil helper functions
* make iwidth and uwidth computation simpler and faster
* Making redInt and readUint a bit faster and shim the BigInt / BigUint usage
* Cleaned up .NET testing script for Mono
Cleaned up the .NET testing script to make it a little better. It
purposefully doesn't delete the .NET installer and SDk after running the
script, so that they can be used in subsequent invocations. This greatly
speeds up the script.
The downloaded files are ignored by git by default. They can be
explicitly cleaned up by runnning the clean script (clean.sh).
* Trying using older Version indicator
* Remove lins to monsterdata and reference it directly.
* Updated appveryor script to remove copying of files no longer needed
* Continue to update appveyor script to work. Disabled CS0169 in ByteBufferTest
This PR attempts to switch namespace from public enum back to ordinary
concat with _ in Swift. This kept style similar with protobuf, but
different from other popular style guide in Swift.
This is needed because previously, when we do `public enum`, we don't
really know when to declare and when to extend (extension). With namespace
implementation in this PR, there is no such ambiguity.
Adds swift test code
Replaces if statments
Adds swift to supported languages for optionals
Moved std::string to auto
Adds nullable scalars support in object api
* First draft of rust optionals
* Code cleanup around ftBool and ftVectorOfBool
* Tests for Rust optional scalars
* test bools too
Co-authored-by: Casper Neo <cneo@google.com>
This is the first step to upgrade grpc dependency to the latest version.
- Patch protobuf 3.6.1. and grpc 1.15.1 to fix build errors when using the latest Bazel version (3.4.1).
- Add grpc/tests:grpc_test. One can kick off tests in Bazel by calling `bazel test grpc/tests/...`.
- Add missing build targets in tests/BUILD in order to support grpc/tests/BUILD
* Perpares swift to take optional scalars + adds optional string helper method + disables linters in generated code
* Small fix for generated code
* Update grpc support to alpha 17 for swift
* Parser support for nullable scalars
* Use older C++ features
* use default element
* Add a test for json, flexbuffers, and null
* test comments and names
Co-authored-by: Casper Neo <cneo@google.com>
Dart schema compiler generated a static getter for enum values, which
always created a new map instance for its callers. See #5819.
Now it generates const map for better performance
and readability.
Added a method FlatBufferBuilder::createSharedString that
enable string sharing for building messages on java.
The shared pool will only contains strings inserted by
this methods.
* [Swift] FlatBuffers createMonster method doesn't treat struct properly
This PR fixed a issue where a struct is not treated properly when use
create inside.
A example would be the pos inside Monster. The createMonster method
takes an Offset for pos. However, FlatBuffersBuilder.add(struct:)
doesn't really take Offset argument. That means we don't really add a
struct at all for Monster.
It will show up as the pos never set.
This doesn't show up in FlatBuffersMonsterWriterTests.swift because it
implements its own createMonster method, which happens do the dance
properly (i.e. first call create(struct) and then immediately call
add:).
This PR modified the `add(pos:)` interface such that it takes the
UnsafeMutableRawPointer directly, calling `create(struct:)` under the hood.
I can add unit tests once the direction of this PR approved.
* Fix object api pack method codegen.
* Add unit tests that uses Monster.createMonster method to serialize.
* Updated sample_binary.swift
* Added code gen for evolution tests back in.
* General generate code and clang format
* Added code gen for evolution tests back in.
* General generate code and clang format
* reran generate_code.sh
* Added code gen for evolution tests back in.
* General generate code and clang format
* Added code gen for evolution tests back in.
* General generate code and clang format
* Enforce snake_case for schema field names
* Switched to basic for loop, Fixed warning message
* Fixed refractoring issue in reflection/generate_code.sh. Also, mv deletes the original file, so I don't need to clean it up manually in that case.
* Fixed Dart Tests by removing code-gen for included files.
* Added code gen for evolution tests back in.
* General generate code and clang format
* Added evolution schema generation to .bat file
* Added code gen for evolution tests back in.
* General generate code and clang format
* Added evolution schema generation to .bat file
* reran generate_code.sh
* Removed wildcard from generate_code.bat that doesn't work
* [TS] Use proper TypedArray in create*Vector
This commit adds TypeScript function overloads to create*Vector for
proper TypedArray types, effectively resolves#5373.
* Add @deprecated to old Uint8Array overloads
In >= C++11 mode, generate default member initializers instead of a
default constructor.
The new code is semantically equivalent, but will allow aggregate
initialization in C++20.
This is a different take on #5951.
Kotlin code generation was producing wrong logic for accessors
of vector of union elements. This was shadowed by the fact[1] that asserts
in Kotlin are silently ignored unless the flag "-ea" is passed to the JVM.
The tests are also updated to enable asserts.
1 - https://kotlinlang.org/api/latest/jvm/stdlib/kotlin/assert.html
* RFC: Add ExternalStorage for ByteBuffer in Swift implementation
This PR proposed one more API for ByteBuffer such that no copy is
required to parse FlatBuffers content. This API has limited use, but for
cases that you need to read part of the flatbuffers' data to decide
whether you want to parse / copy the full buffer out, it is useful.
* Use a variable rather than protocol.
* Revert grouping changes from the other PR.
* Add unit test to read from unowned UnsafePointer.
* Manifest changed.