Adds proper access types for swift object api & flatbuffers & grpc (#6081)

Fixes accessor in greeter.swift

Small fix for ci
This commit is contained in:
mustiikhalil
2020-08-22 22:39:09 +03:00
committed by GitHub
parent f3003e08d0
commit eeacc53d22
10 changed files with 257 additions and 222 deletions

View File

@@ -81,6 +81,7 @@ struct Service : public CommentHolder {
virtual std::vector<grpc::string> namespace_parts() const = 0;
virtual grpc::string name() const = 0;
virtual bool is_internal() const = 0;
virtual int method_count() const = 0;
virtual std::unique_ptr<const Method> method(int i) const = 0;

View File

@@ -125,7 +125,7 @@ void GenerateClientClass(const grpc_generator::Service *service,
printer->Print("\t\tself.defaultCallOptions = defaultCallOptions\n");
printer->Print("\t}");
printer->Print("\n");
vars["GenAccess"] = "public";
vars["GenAccess"] = service->is_internal() ? "internal" : "public";
for (auto it = 0; it < service->method_count(); it++) {
auto method = service->method(it);
vars["Input"] = GenerateMessage(method->get_input_namespace_parts(), method->get_input_type_name());
@@ -259,7 +259,7 @@ grpc::string Generate(grpc_generator::File *file,
if (!file->package().empty()) { vars["PATH"].append("."); }
vars["ServiceQualifiedName"] = WrapInNameSpace(service->namespace_parts(), service->name());
vars["ServiceName"] = service->name();
vars["ACCESS"] = "public";
vars["ACCESS"] = service->is_internal() ? "internal" : "public";
auto printer = file->CreatePrinter(&output);
printer->Print(vars,
"/// Usage: instantiate $ServiceQualifiedName$ServiceClient, then call "

View File

@@ -59,17 +59,21 @@ class FlatBufMethod : public grpc_generator::Method {
std::string name() const { return method_->name; }
// TODO: This method need to incorporate namespace for C++ side. Other language bindings
// simply don't use this method.
// TODO: This method need to incorporate namespace for C++ side. Other
// language bindings simply don't use this method.
std::string GRPCType(const StructDef &sd) const {
return "flatbuffers::grpc::Message<" + sd.name + ">";
}
std::vector<std::string> get_input_namespace_parts() const { return (*method_->request).defined_namespace->components; }
std::vector<std::string> get_input_namespace_parts() const {
return (*method_->request).defined_namespace->components;
}
std::string get_input_type_name() const { return (*method_->request).name; }
std::vector<std::string> get_output_namespace_parts() const { return (*method_->response).defined_namespace->components; }
std::vector<std::string> get_output_namespace_parts() const {
return (*method_->response).defined_namespace->components;
}
std::string get_output_type_name() const { return (*method_->response).name; }
@@ -117,9 +121,14 @@ class FlatBufService : public grpc_generator::Service {
return service_->doc_comment;
}
std::vector<grpc::string> namespace_parts() const { return service_->defined_namespace->components; }
std::vector<grpc::string> namespace_parts() const {
return service_->defined_namespace->components;
}
std::string name() const { return service_->name; }
bool is_internal() const {
return service_->Definition::attributes.Lookup("private") ? true : false;
}
int method_count() const {
return static_cast<int>(service_->calls.vec.size());

View File

@@ -31,7 +31,8 @@ inline std::string GenIndirect(const std::string &reading) {
}
inline std::string GenArrayMainBody(const std::string &optional) {
return "public func {{VALUENAME}}(at index: Int32) -> {{VALUETYPE}}" +
return "{{ACCESS_TYPE}} func {{VALUENAME}}(at index: Int32) -> "
"{{VALUETYPE}}" +
optional + " { ";
}
@@ -192,11 +193,13 @@ class SwiftGenerator : public BaseGenerator {
// Generates the create function for swift
void GenStructWriter(const StructDef &struct_def) {
auto is_private_access = struct_def.attributes.Lookup("private");
code_.SetValue("ACCESS_TYPE", is_private_access ? "internal" : "public");
code_.SetValue("STRUCTNAME", NameWrappedInNameSpace(struct_def));
code_.SetValue("SHORT_STRUCTNAME", Name(struct_def));
code_ += "extension {{STRUCTNAME}} {";
Indent();
code_ += "public static func create{{SHORT_STRUCTNAME}}(\\";
code_ += "{{ACCESS_TYPE}} static func create{{SHORT_STRUCTNAME}}(\\";
std::string func_header = "";
GenerateStructArgs(struct_def, &func_header, "", "");
code_ += func_header.substr(0, func_header.size() - 2) + "\\";
@@ -282,37 +285,40 @@ class SwiftGenerator : public BaseGenerator {
code_.SetValue("PROTOCOL",
struct_def.fixed ? "Readable" : "FlatBufferObject");
code_.SetValue("OBJECTTYPE", struct_def.fixed ? "Struct" : "Table");
code_ += "public struct {{STRUCTNAME}}: {{PROTOCOL}}\\";
code_ += "{{ACCESS_TYPE}} struct {{STRUCTNAME}}: {{PROTOCOL}}\\";
if (!struct_def.fixed && parser_.opts.generate_object_based_api)
code_ += ", ObjectAPI\\";
code_ += " {\n";
Indent();
code_ += ValidateFunc();
code_ += "public var __buffer: ByteBuffer! { return {{ACCESS}}.bb }";
code_ +=
"{{ACCESS_TYPE}} var __buffer: ByteBuffer! { return {{ACCESS}}.bb }";
code_ += "private var {{ACCESS}}: {{OBJECTTYPE}}\n";
if (struct_def.fixed) {
code_.SetValue("BYTESIZE", NumToString(struct_def.bytesize));
code_.SetValue("MINALIGN", NumToString(struct_def.minalign));
code_ += "public static var size = {{BYTESIZE}}";
code_ += "public static var alignment = {{MINALIGN}}";
code_ += "{{ACCESS_TYPE}} static var size = {{BYTESIZE}}";
code_ += "{{ACCESS_TYPE}} static var alignment = {{MINALIGN}}";
} else {
if (parser_.file_identifier_.length()) {
code_.SetValue("FILENAME", parser_.file_identifier_);
code_ +=
"public static func finish(_ fbb: inout FlatBufferBuilder, end: "
"{{ACCESS_TYPE}} static func finish(_ fbb: inout "
"FlatBufferBuilder, end: "
"Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, "
"fileId: "
"\"{{FILENAME}}\", addPrefix: prefix) }";
}
code_ +=
"public static func getRootAs{{SHORT_STRUCTNAME}}(bb: ByteBuffer) -> "
"{{ACCESS_TYPE}} static func getRootAs{{SHORT_STRUCTNAME}}(bb: "
"ByteBuffer) -> "
"{{STRUCTNAME}} { return {{STRUCTNAME}}(Table(bb: bb, position: "
"Int32(bb.read(def: UOffset.self, position: bb.reader)) + "
"Int32(bb.reader))) }\n";
code_ += "private init(_ t: Table) { {{ACCESS}} = t }";
}
code_ +=
"public init(_ bb: ByteBuffer, o: Int32) { {{ACCESS}} = "
"{{ACCESS_TYPE}} init(_ bb: ByteBuffer, o: Int32) { {{ACCESS}} = "
"{{OBJECTTYPE}}(bb: "
"bb, position: o) }";
code_ += "";
@@ -320,6 +326,9 @@ class SwiftGenerator : public BaseGenerator {
// Generates the reader for swift
void GenTable(const StructDef &struct_def) {
auto is_private_access = struct_def.attributes.Lookup("private");
code_.SetValue("ACCESS_TYPE", is_private_access ? "internal" : "public");
GenObjectHeader(struct_def);
GenTableAccessors(struct_def);
GenTableReader(struct_def);
@@ -334,7 +343,7 @@ class SwiftGenerator : public BaseGenerator {
void GenTableAccessors(const StructDef &struct_def) {
// Generate field id constants.
if (struct_def.fields.vec.size() > 0) {
code_ += "enum {{TABLEOFFSET}}: VOffset {";
code_ += "private enum {{TABLEOFFSET}}: VOffset {";
Indent();
for (auto it = struct_def.fields.vec.begin();
it != struct_def.fields.vec.end(); ++it) {
@@ -354,14 +363,15 @@ class SwiftGenerator : public BaseGenerator {
void GenerateObjectAPIExtensionHeader() {
code_ += "\n";
code_ += "public mutating func unpack() -> " +
code_ += "{{ACCESS_TYPE}} mutating func unpack() -> " +
ObjectAPIName("{{STRUCTNAME}}") + " {";
Indent();
code_ += "return " + ObjectAPIName("{{STRUCTNAME}}") + "(&self)";
Outdent();
code_ += "}";
code_ +=
"public static func pack(_ builder: inout FlatBufferBuilder, obj: "
"{{ACCESS_TYPE}} static func pack(_ builder: inout FlatBufferBuilder, "
"obj: "
"inout " +
ObjectAPIName("{{STRUCTNAME}}") + "?) -> Offset<UOffset> {";
Indent();
@@ -371,7 +381,8 @@ class SwiftGenerator : public BaseGenerator {
code_ += "}";
code_ += "";
code_ +=
"public static func pack(_ builder: inout FlatBufferBuilder, obj: "
"{{ACCESS_TYPE}} static func pack(_ builder: inout FlatBufferBuilder, "
"obj: "
"inout " +
ObjectAPIName("{{STRUCTNAME}}") + ") -> Offset<UOffset> {";
Indent();
@@ -406,7 +417,7 @@ class SwiftGenerator : public BaseGenerator {
code_.SetValue("NUMBEROFFIELDS", NumToString(struct_def.fields.vec.size()));
code_ +=
"public static func start{{SHORT_STRUCTNAME}}(_ fbb: inout "
"{{ACCESS_TYPE}} static func start{{SHORT_STRUCTNAME}}(_ fbb: inout "
"FlatBufferBuilder) -> "
"UOffset { fbb.startTable(with: {{NUMBEROFFIELDS}}) }";
@@ -421,7 +432,7 @@ class SwiftGenerator : public BaseGenerator {
GenTableWriterFields(field, &create_func_body, &create_func_header);
}
code_ +=
"public static func end{{SHORT_STRUCTNAME}}(_ fbb: inout "
"{{ACCESS_TYPE}} static func end{{SHORT_STRUCTNAME}}(_ fbb: inout "
"FlatBufferBuilder, "
"start: "
"UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: "
@@ -436,7 +447,7 @@ class SwiftGenerator : public BaseGenerator {
code_ += "; return end }";
if (should_generate_create) {
code_ += "public static func create{{SHORT_STRUCTNAME}}(";
code_ += "{{ACCESS_TYPE}} static func create{{SHORT_STRUCTNAME}}(";
Indent();
code_ += "_ fbb: inout FlatBufferBuilder,";
for (auto it = create_func_header.begin(); it < create_func_header.end();
@@ -467,7 +478,7 @@ class SwiftGenerator : public BaseGenerator {
code_.SetValue("VOFFSET", NumToString(key_field->value.offset));
code_ +=
"public static func "
"{{ACCESS_TYPE}} static func "
"sortVectorOf{{SHORT_VALUENAME}}(offsets:[Offset<UOffset>], "
"_ fbb: inout FlatBufferBuilder) -> Offset<UOffset> {";
Indent();
@@ -503,7 +514,7 @@ class SwiftGenerator : public BaseGenerator {
? "VectorOf("
: "(";
auto body = "add" + check_if_vector + name + ": ";
code_ += "public static func " + body + "\\";
code_ += "{{ACCESS_TYPE}} static func " + body + "\\";
create_func_body.push_back("{{STRUCTNAME}}." + body + name + ", &fbb)");
@@ -639,7 +650,8 @@ class SwiftGenerator : public BaseGenerator {
code_.SetValue("CONSTANT", "nil");
code_ += GenReaderMainBody(is_required) + GenOffset() +
required_reader + "{{ACCESS}}.string(at: o) }";
code_ += "public var {{VALUENAME}}SegmentArray: [UInt8]" + is_required +
code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}SegmentArray: [UInt8]" +
is_required +
" { return "
"{{ACCESS}}.getVector(at: {{TABLEOFFSET}}.{{OFFSET}}.v) }";
break;
@@ -651,7 +663,7 @@ class SwiftGenerator : public BaseGenerator {
case BASE_TYPE_UNION:
code_.SetValue("CONSTANT", "nil");
code_ +=
"public func {{VALUENAME}}<T: FlatBufferObject>(type: "
"{{ACCESS_TYPE}} func {{VALUENAME}}<T: FlatBufferObject>(type: "
"T.Type) -> T" +
is_required + " { " + GenOffset() + required_reader +
"{{ACCESS}}.union(o) }";
@@ -664,7 +676,7 @@ class SwiftGenerator : public BaseGenerator {
const std::string &const_string) {
auto vectortype = field.value.type.VectorType();
code_.SetValue("SIZE", NumToString(InlineSize(vectortype)));
code_ += "public var {{VALUENAME}}Count: Int32 { " + GenOffset() +
code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}Count: Int32 { " + GenOffset() +
const_string + "{{ACCESS}}.vector(count: o) }";
code_.SetValue("CONSTANT", IsScalar(vectortype.base_type) == true
? field.value.constant
@@ -675,7 +687,7 @@ class SwiftGenerator : public BaseGenerator {
code_ += GenArrayMainBody(nullable) + GenOffset() + "\\";
} else {
code_ +=
"public func {{VALUENAME}}<T: FlatBufferObject>(at index: "
"{{ACCESS_TYPE}} func {{VALUENAME}}<T: FlatBufferObject>(at index: "
"Int32, type: T.Type) -> T? { " +
GenOffset() + "\\";
}
@@ -694,7 +706,7 @@ class SwiftGenerator : public BaseGenerator {
"{{ACCESS}}.directRead(of: {{VALUETYPE}}.self, offset: "
"{{ACCESS}}.vector(at: o) + index * {{SIZE}}) }";
code_ +=
"public var {{VALUENAME}}: [{{VALUETYPE}}] { return "
"{{ACCESS_TYPE}} var {{VALUENAME}}: [{{VALUETYPE}}] { return "
"{{ACCESS}}.getVector(at: {{TABLEOFFSET}}.{{OFFSET}}.v) ?? [] }";
if (parser_.opts.mutable_buffer) code_ += GenMutateArray();
return;
@@ -747,7 +759,8 @@ class SwiftGenerator : public BaseGenerator {
void GenByKeyFunctions(const FieldDef &key_field) {
code_.SetValue("TYPE", GenType(key_field.value.type));
code_ +=
"public func {{VALUENAME}}By(key: {{TYPE}}) -> {{VALUETYPE}}? { \\";
"{{ACCESS_TYPE}} func {{VALUENAME}}By(key: {{TYPE}}) -> {{VALUETYPE}}? "
"{ \\";
code_ += GenOffset() +
"return o == 0 ? nil : {{VALUETYPE}}.lookupByKey(vector: "
"{{ACCESS}}.vector(at: o), key: key, fbb: {{ACCESS}}.bb) }";
@@ -755,6 +768,9 @@ class SwiftGenerator : public BaseGenerator {
// Generates the reader for swift
void GenStructReader(const StructDef &struct_def) {
auto is_private_access = struct_def.attributes.Lookup("private");
code_.SetValue("ACCESS_TYPE", is_private_access ? "internal" : "public");
GenObjectHeader(struct_def);
for (auto it = struct_def.fields.vec.begin();
it != struct_def.fields.vec.end(); ++it) {
@@ -790,17 +806,20 @@ class SwiftGenerator : public BaseGenerator {
void GenEnum(const EnumDef &enum_def) {
if (enum_def.generated) return;
auto is_private_access = enum_def.attributes.Lookup("private");
code_.SetValue("ACCESS_TYPE", is_private_access ? "internal" : "public");
code_.SetValue("ENUM_NAME", NameWrappedInNameSpace(enum_def));
code_.SetValue("BASE_TYPE", GenTypeBasic(enum_def.underlying_type, false));
GenComment(enum_def.doc_comment);
code_ += "public enum {{ENUM_NAME}}: {{BASE_TYPE}}, Enum { ";
code_ += "{{ACCESS_TYPE}} enum {{ENUM_NAME}}: {{BASE_TYPE}}, Enum { ";
Indent();
code_ += "public typealias T = {{BASE_TYPE}}";
code_ += "{{ACCESS_TYPE}} typealias T = {{BASE_TYPE}}";
code_ +=
"public static var byteSize: Int { return "
"{{ACCESS_TYPE}} static var byteSize: Int { return "
"MemoryLayout<{{BASE_TYPE}}>.size "
"}";
code_ += "public var value: {{BASE_TYPE}} { return self.rawValue }";
code_ +=
"{{ACCESS_TYPE}} var value: {{BASE_TYPE}} { return self.rawValue }";
for (auto it = enum_def.Vals().begin(); it != enum_def.Vals().end(); ++it) {
const auto &ev = **it;
auto name = Name(ev);
@@ -815,18 +834,19 @@ class SwiftGenerator : public BaseGenerator {
Outdent();
code_ += "}\n";
if (parser_.opts.generate_object_based_api && enum_def.is_union) {
code_ += "struct {{ENUM_NAME}}Union {";
code_ += "{{ACCESS_TYPE}} struct {{ENUM_NAME}}Union {";
Indent();
code_ += "var type: {{ENUM_NAME}}";
code_ += "var value: NativeTable?";
code_ += "init(_ v: NativeTable?, type: {{ENUM_NAME}}) {";
code_ += "{{ACCESS_TYPE}} var type: {{ENUM_NAME}}";
code_ += "{{ACCESS_TYPE}} var value: NativeTable?";
code_ += "{{ACCESS_TYPE}} init(_ v: NativeTable?, type: {{ENUM_NAME}}) {";
Indent();
code_ += "self.type = type";
code_ += "self.value = v";
Outdent();
code_ += "}";
code_ +=
"func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {";
"{{ACCESS_TYPE}} func pack(builder: inout FlatBufferBuilder) -> "
"Offset<UOffset> {";
Indent();
BuildUnionEnumSwitchCaseWritter(enum_def);
Outdent();
@@ -837,8 +857,8 @@ class SwiftGenerator : public BaseGenerator {
}
void GenObjectAPI(const StructDef &struct_def) {
code_ +=
"public class " + ObjectAPIName("{{STRUCTNAME}}") + ": NativeTable {\n";
code_ += "{{ACCESS_TYPE}} class " + ObjectAPIName("{{STRUCTNAME}}") +
": NativeTable {\n";
std::vector<std::string> buffer_constructor;
std::vector<std::string> base_constructor;
Indent();
@@ -856,7 +876,8 @@ class SwiftGenerator : public BaseGenerator {
BuildObjectAPIConstructor(base_constructor);
if (!struct_def.fixed)
code_ +=
"func serialize() -> ByteBuffer { return serialize(type: "
"{{ACCESS_TYPE}} func serialize() -> ByteBuffer { return "
"serialize(type: "
"{{STRUCTNAME}}.self) }\n";
Outdent();
code_ += "}";
@@ -1029,7 +1050,7 @@ class SwiftGenerator : public BaseGenerator {
void BuildObjectAPIConstructor(const std::vector<std::string> &body,
const std::string &header = "") {
code_.SetValue("HEADER", header);
code_ += "init({{HEADER}}) {";
code_ += "{{ACCESS_TYPE}} init({{HEADER}}) {";
Indent();
for (auto it = body.begin(); it < body.end(); ++it) code_ += *it;
Outdent();
@@ -1056,7 +1077,8 @@ class SwiftGenerator : public BaseGenerator {
std::string question_mark =
(field.required || (optional && is_fixed) ? "" : "?");
code_ += "var {{VALUENAME}}: {{VALUETYPE}}" + question_mark;
code_ +=
"{{ACCESS_TYPE}} var {{VALUENAME}}: {{VALUETYPE}}" + question_mark;
buffer_constructor.push_back("" + name + " = __" + name +
(field.required ? "!" : question_mark) +
".unpack()");
@@ -1070,7 +1092,7 @@ class SwiftGenerator : public BaseGenerator {
break;
}
case BASE_TYPE_STRING: {
code_ += "var {{VALUENAME}}: String" + is_required;
code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}: String" + is_required;
buffer_constructor.push_back(name + " = _t." + name);
if (field.required) base_constructor.push_back(name + " = \"\"");
break;
@@ -1086,7 +1108,8 @@ class SwiftGenerator : public BaseGenerator {
std::string nullable = field.nullable ? "?" : "";
if (IsScalar(field.value.type.base_type) &&
!IsBool(field.value.type.base_type) && !IsEnum(field.value.type)) {
code_ += "var {{VALUENAME}}: {{VALUETYPE}}" + nullable;
code_ +=
"{{ACCESS_TYPE}} var {{VALUENAME}}: {{VALUETYPE}}" + nullable;
if (!field.nullable)
base_constructor.push_back(name + " = " + field.value.constant);
break;
@@ -1096,13 +1119,13 @@ class SwiftGenerator : public BaseGenerator {
auto default_value = IsEnum(field.value.type)
? GenEnumDefaultValue(field)
: field.value.constant;
code_ += "var {{VALUENAME}}: {{VALUETYPE}}";
code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}: {{VALUETYPE}}";
base_constructor.push_back(name + " = " + default_value);
break;
}
if (IsBool(field.value.type.base_type)) {
code_ += "var {{VALUENAME}}: Bool" + nullable;
code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}: Bool" + nullable;
std::string default_value =
"0" == field.value.constant ? "false" : "true";
if (!field.nullable)
@@ -1128,7 +1151,7 @@ class SwiftGenerator : public BaseGenerator {
switch (vectortype.base_type) {
case BASE_TYPE_STRUCT: {
code_.SetValue("VALUETYPE", GenType(vectortype, true));
code_ += "var {{VALUENAME}}: [{{VALUETYPE}}?]";
code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}: [{{VALUETYPE}}?]";
buffer_constructor.push_back(indentation + "var __v_ = _t." + name +
"(at: index)");
buffer_constructor.push_back(indentation + name +
@@ -1149,7 +1172,7 @@ class SwiftGenerator : public BaseGenerator {
code_.SetValue("VALUETYPE", (vectortype.base_type == BASE_TYPE_STRING
? "String?"
: GenType(vectortype)));
code_ += "var {{VALUENAME}}: [{{VALUETYPE}}]";
code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}: [{{VALUETYPE}}]";
if (IsEnum(vectortype) && vectortype.base_type != BASE_TYPE_UNION) {
auto default_value = IsEnum(field.value.type)
@@ -1197,7 +1220,7 @@ class SwiftGenerator : public BaseGenerator {
const bool is_vector = false) {
auto field_name = NameWrappedInNameSpace(ev);
code_.SetValue("VALUETYPE", field_name);
code_ += "var {{VALUENAME}}: \\";
code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}: \\";
code_ += is_vector ? "[{{VALUETYPE}}Union?]" : "{{VALUETYPE}}Union?";
auto vector_reader = is_vector ? "(at: index" : "";
@@ -1229,8 +1252,8 @@ class SwiftGenerator : public BaseGenerator {
void AddMinOrMaxEnumValue(const std::string &str, const std::string &type) {
auto current_value = str;
code_.SetValue(type, current_value);
code_ += "public static var " + type + ": {{ENUM_NAME}} { return .{{" +
type + "}} }";
code_ += "{{ACCESS_TYPE}} static var " + type +
": {{ENUM_NAME}} { return .{{" + type + "}} }";
}
void GenLookup(const FieldDef &key_field) {
@@ -1296,7 +1319,8 @@ class SwiftGenerator : public BaseGenerator {
}
std::string GenReaderMainBody(const std::string &optional = "") {
return "public var {{VALUENAME}}: {{VALUETYPE}}" + optional + " { ";
return "{{ACCESS_TYPE}} var {{VALUENAME}}: {{VALUETYPE}}" + optional +
" { ";
}
std::string GenReader(const std::string &type,
@@ -1310,14 +1334,15 @@ class SwiftGenerator : public BaseGenerator {
std::string GenMutate(const std::string &offset,
const std::string &get_offset, bool isRaw = false) {
return "@discardableResult public func mutate({{VALUENAME}}: "
return "@discardableResult {{ACCESS_TYPE}} func mutate({{VALUENAME}}: "
"{{VALUETYPE}}) -> Bool {" +
get_offset + " return {{ACCESS}}.mutate({{VALUENAME}}" +
(isRaw ? ".rawValue" : "") + ", index: " + offset + ") }";
}
std::string GenMutateArray() {
return "public func mutate({{VALUENAME}}: {{VALUETYPE}}, at index: "
return "{{ACCESS_TYPE}} func mutate({{VALUENAME}}: {{VALUETYPE}}, at "
"index: "
"Int32) -> Bool { " +
GenOffset() +
"return {{ACCESS}}.directMutate({{VALUENAME}}, index: "

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@@ -14,7 +14,7 @@ public struct HelloReply: FlatBufferObject {
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset {
private enum VTOFFSET: VOffset {
case message = 4
var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue }
@@ -46,7 +46,7 @@ public struct HelloRequest: FlatBufferObject {
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset {
private enum VTOFFSET: VOffset {
case name = 4
var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue }
@@ -78,7 +78,7 @@ public struct ManyHellosRequest: FlatBufferObject {
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset {
private enum VTOFFSET: VOffset {
case name = 4
case numGreetings = 6
var v: Int32 { Int32(self.rawValue) }

View File

@@ -11,7 +11,7 @@ let package = Package(
],
dependencies: [
.package(path: "../../swift/"),
.package(url: "https://github.com/grpc/grpc-swift.git", from: "1.0.0-alpha.17")
.package(url: "https://github.com/grpc/grpc-swift.git", from: "1.0.0-alpha.18")
],
targets: [
.target(name: "SwiftFlatBuffers"),

View File

@@ -2,10 +2,10 @@ import XCTest
import Foundation
@testable import FlatBuffers
public typealias Test = MyGame_Example_Test
public typealias Monster = MyGame_Example_Monster
public typealias Vec3 = MyGame_Example_Vec3
public typealias Stat = MyGame_Example_Stat
typealias Test = MyGame_Example_Test
typealias Monster = MyGame_Example_Monster
typealias Vec3 = MyGame_Example_Vec3
typealias Stat = MyGame_Example_Stat
class FlatBuffersMonsterWriterTests: XCTestCase {

View File

@@ -48,14 +48,14 @@ public enum MyGame_Example_Any_: UInt8, Enum {
public static var min: MyGame_Example_Any_ { return .none_ }
}
struct MyGame_Example_Any_Union {
var type: MyGame_Example_Any_
var value: NativeTable?
init(_ v: NativeTable?, type: MyGame_Example_Any_) {
public struct MyGame_Example_Any_Union {
public var type: MyGame_Example_Any_
public var value: NativeTable?
public init(_ v: NativeTable?, type: MyGame_Example_Any_) {
self.type = type
self.value = v
}
func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
public func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
switch type {
case .monster:
var __obj = value as? MyGame_Example_MonsterT
@@ -84,14 +84,14 @@ public enum MyGame_Example_AnyUniqueAliases: UInt8, Enum {
public static var min: MyGame_Example_AnyUniqueAliases { return .none_ }
}
struct MyGame_Example_AnyUniqueAliasesUnion {
var type: MyGame_Example_AnyUniqueAliases
var value: NativeTable?
init(_ v: NativeTable?, type: MyGame_Example_AnyUniqueAliases) {
public struct MyGame_Example_AnyUniqueAliasesUnion {
public var type: MyGame_Example_AnyUniqueAliases
public var value: NativeTable?
public init(_ v: NativeTable?, type: MyGame_Example_AnyUniqueAliases) {
self.type = type
self.value = v
}
func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
public func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
switch type {
case .m:
var __obj = value as? MyGame_Example_MonsterT
@@ -120,14 +120,14 @@ public enum MyGame_Example_AnyAmbiguousAliases: UInt8, Enum {
public static var min: MyGame_Example_AnyAmbiguousAliases { return .none_ }
}
struct MyGame_Example_AnyAmbiguousAliasesUnion {
var type: MyGame_Example_AnyAmbiguousAliases
var value: NativeTable?
init(_ v: NativeTable?, type: MyGame_Example_AnyAmbiguousAliases) {
public struct MyGame_Example_AnyAmbiguousAliasesUnion {
public var type: MyGame_Example_AnyAmbiguousAliases
public var value: NativeTable?
public init(_ v: NativeTable?, type: MyGame_Example_AnyAmbiguousAliases) {
self.type = type
self.value = v
}
func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
public func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
switch type {
case .m1:
var __obj = value as? MyGame_Example_MonsterT
@@ -173,15 +173,15 @@ public struct MyGame_Example_Test: Readable {
public class MyGame_Example_TestT: NativeTable {
var a: Int16
var b: Int8
public var a: Int16
public var b: Int8
init(_ _t: inout MyGame_Example_Test) {
public init(_ _t: inout MyGame_Example_Test) {
a = _t.a
b = _t.b
}
init() {
public init() {
a = 0
b = 0
}
@@ -224,14 +224,14 @@ public struct MyGame_Example_Vec3: Readable {
public class MyGame_Example_Vec3T: NativeTable {
var x: Float32
var y: Float32
var z: Float32
var test1: Double
var test2: MyGame_Example_Color
var test3: MyGame_Example_TestT
public var x: Float32
public var y: Float32
public var z: Float32
public var test1: Double
public var test2: MyGame_Example_Color
public var test3: MyGame_Example_TestT
init(_ _t: inout MyGame_Example_Vec3) {
public init(_ _t: inout MyGame_Example_Vec3) {
x = _t.x
y = _t.y
z = _t.z
@@ -241,7 +241,7 @@ public class MyGame_Example_Vec3T: NativeTable {
test3 = __test3.unpack()
}
init() {
public init() {
x = 0.0
y = 0.0
z = 0.0
@@ -282,15 +282,15 @@ public struct MyGame_Example_Ability: Readable {
public class MyGame_Example_AbilityT: NativeTable {
var id: UInt32
var distance: UInt32
public var id: UInt32
public var distance: UInt32
init(_ _t: inout MyGame_Example_Ability) {
public init(_ _t: inout MyGame_Example_Ability) {
id = _t.id
distance = _t.distance
}
init() {
public init() {
id = 0
distance = 0
}
@@ -367,13 +367,13 @@ public struct MyGame_InParentNamespace: FlatBufferObject, ObjectAPI {
public class MyGame_InParentNamespaceT: NativeTable {
init(_ _t: inout MyGame_InParentNamespace) {
public init(_ _t: inout MyGame_InParentNamespace) {
}
init() {
public init() {
}
func serialize() -> ByteBuffer { return serialize(type: MyGame_InParentNamespace.self) }
public func serialize() -> ByteBuffer { return serialize(type: MyGame_InParentNamespace.self) }
}
public struct MyGame_Example2_Monster: FlatBufferObject, ObjectAPI {
@@ -409,39 +409,39 @@ public struct MyGame_Example2_Monster: FlatBufferObject, ObjectAPI {
public class MyGame_Example2_MonsterT: NativeTable {
init(_ _t: inout MyGame_Example2_Monster) {
public init(_ _t: inout MyGame_Example2_Monster) {
}
init() {
public init() {
}
func serialize() -> ByteBuffer { return serialize(type: MyGame_Example2_Monster.self) }
public func serialize() -> ByteBuffer { return serialize(type: MyGame_Example2_Monster.self) }
}
public struct MyGame_Example_TestSimpleTableWithEnum: FlatBufferObject, ObjectAPI {
internal struct MyGame_Example_TestSimpleTableWithEnum: FlatBufferObject, ObjectAPI {
static func validateVersion() { FlatBuffersVersion_1_12_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
internal var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) }
public static func getRootAsTestSimpleTableWithEnum(bb: ByteBuffer) -> MyGame_Example_TestSimpleTableWithEnum { return MyGame_Example_TestSimpleTableWithEnum(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
internal static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) }
internal static func getRootAsTestSimpleTableWithEnum(bb: ByteBuffer) -> MyGame_Example_TestSimpleTableWithEnum { return MyGame_Example_TestSimpleTableWithEnum(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
internal init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset {
private enum VTOFFSET: VOffset {
case color = 4
var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue }
}
public var color: MyGame_Example_Color { let o = _accessor.offset(VTOFFSET.color.v); return o == 0 ? .green : MyGame_Example_Color(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .green }
@discardableResult public func mutate(color: MyGame_Example_Color) -> Bool {let o = _accessor.offset(VTOFFSET.color.v); return _accessor.mutate(color.rawValue, index: o) }
public static func startTestSimpleTableWithEnum(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
public static func add(color: MyGame_Example_Color, _ fbb: inout FlatBufferBuilder) { fbb.add(element: color.rawValue, def: 2, at: VTOFFSET.color.p) }
public static func endTestSimpleTableWithEnum(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
public static func createTestSimpleTableWithEnum(
internal var color: MyGame_Example_Color { let o = _accessor.offset(VTOFFSET.color.v); return o == 0 ? .green : MyGame_Example_Color(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .green }
@discardableResult internal func mutate(color: MyGame_Example_Color) -> Bool {let o = _accessor.offset(VTOFFSET.color.v); return _accessor.mutate(color.rawValue, index: o) }
internal static func startTestSimpleTableWithEnum(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
internal static func add(color: MyGame_Example_Color, _ fbb: inout FlatBufferBuilder) { fbb.add(element: color.rawValue, def: 2, at: VTOFFSET.color.p) }
internal static func endTestSimpleTableWithEnum(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
internal static func createTestSimpleTableWithEnum(
_ fbb: inout FlatBufferBuilder,
color: MyGame_Example_Color = .green
) -> Offset<UOffset> {
@@ -451,34 +451,34 @@ public struct MyGame_Example_TestSimpleTableWithEnum: FlatBufferObject, ObjectAP
}
public mutating func unpack() -> MyGame_Example_TestSimpleTableWithEnumT {
internal mutating func unpack() -> MyGame_Example_TestSimpleTableWithEnumT {
return MyGame_Example_TestSimpleTableWithEnumT(&self)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TestSimpleTableWithEnumT?) -> Offset<UOffset> {
internal static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TestSimpleTableWithEnumT?) -> Offset<UOffset> {
guard var obj = obj else { return Offset<UOffset>() }
return pack(&builder, obj: &obj)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TestSimpleTableWithEnumT) -> Offset<UOffset> {
internal static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TestSimpleTableWithEnumT) -> Offset<UOffset> {
let __root = MyGame_Example_TestSimpleTableWithEnum.startTestSimpleTableWithEnum(&builder)
MyGame_Example_TestSimpleTableWithEnum.add(color: obj.color, &builder)
return MyGame_Example_TestSimpleTableWithEnum.endTestSimpleTableWithEnum(&builder, start: __root)
}
}
public class MyGame_Example_TestSimpleTableWithEnumT: NativeTable {
internal class MyGame_Example_TestSimpleTableWithEnumT: NativeTable {
var color: MyGame_Example_Color
internal var color: MyGame_Example_Color
init(_ _t: inout MyGame_Example_TestSimpleTableWithEnum) {
internal init(_ _t: inout MyGame_Example_TestSimpleTableWithEnum) {
color = _t.color
}
init() {
internal init() {
color = .green
}
func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_TestSimpleTableWithEnum.self) }
internal func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_TestSimpleTableWithEnum.self) }
}
public struct MyGame_Example_Stat: FlatBufferObject, ObjectAPI {
@@ -493,7 +493,7 @@ public struct MyGame_Example_Stat: FlatBufferObject, ObjectAPI {
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset {
private enum VTOFFSET: VOffset {
case id = 4
case val = 6
case count = 8
@@ -552,22 +552,22 @@ public struct MyGame_Example_Stat: FlatBufferObject, ObjectAPI {
public class MyGame_Example_StatT: NativeTable {
var id: String?
var val: Int64
var count: UInt16
public var id: String?
public var val: Int64
public var count: UInt16
init(_ _t: inout MyGame_Example_Stat) {
public init(_ _t: inout MyGame_Example_Stat) {
id = _t.id
val = _t.val
count = _t.count
}
init() {
public init() {
val = 0
count = 0
}
func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Stat.self) }
public func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Stat.self) }
}
public struct MyGame_Example_Referrable: FlatBufferObject, ObjectAPI {
@@ -582,7 +582,7 @@ public struct MyGame_Example_Referrable: FlatBufferObject, ObjectAPI {
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset {
private enum VTOFFSET: VOffset {
case id = 4
var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue }
@@ -644,17 +644,17 @@ public struct MyGame_Example_Referrable: FlatBufferObject, ObjectAPI {
public class MyGame_Example_ReferrableT: NativeTable {
var id: UInt64
public var id: UInt64
init(_ _t: inout MyGame_Example_Referrable) {
public init(_ _t: inout MyGame_Example_Referrable) {
id = _t.id
}
init() {
public init() {
id = 0
}
func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Referrable.self) }
public func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Referrable.self) }
}
/// an example documentation comment: "monster object"
@@ -670,7 +670,7 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPI {
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset {
private enum VTOFFSET: VOffset {
case pos = 4
case mana = 6
case hp = 8
@@ -1138,53 +1138,53 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPI {
public class MyGame_Example_MonsterT: NativeTable {
var pos: MyGame_Example_Vec3T?
var mana: Int16
var hp: Int16
var name: String
var inventory: [UInt8]
var color: MyGame_Example_Color
var test: MyGame_Example_Any_Union?
var test4: [MyGame_Example_TestT?]
var testarrayofstring: [String?]
var testarrayoftables: [MyGame_Example_MonsterT?]
var enemy: MyGame_Example_MonsterT?
var testnestedflatbuffer: [UInt8]
var testempty: MyGame_Example_StatT?
var testbool: Bool
var testhashs32Fnv1: Int32
var testhashu32Fnv1: UInt32
var testhashs64Fnv1: Int64
var testhashu64Fnv1: UInt64
var testhashs32Fnv1a: Int32
var testhashu32Fnv1a: UInt32
var testhashs64Fnv1a: Int64
var testhashu64Fnv1a: UInt64
var testarrayofbools: [Bool]
var testf: Float32
var testf2: Float32
var testf3: Float32
var testarrayofstring2: [String?]
var testarrayofsortedstruct: [MyGame_Example_AbilityT?]
var flex: [UInt8]
var test5: [MyGame_Example_TestT?]
var vectorOfLongs: [Int64]
var vectorOfDoubles: [Double]
var parentNamespaceTest: MyGame_InParentNamespaceT?
var vectorOfReferrables: [MyGame_Example_ReferrableT?]
var singleWeakReference: UInt64
var vectorOfWeakReferences: [UInt64]
var vectorOfStrongReferrables: [MyGame_Example_ReferrableT?]
var coOwningReference: UInt64
var vectorOfCoOwningReferences: [UInt64]
var nonOwningReference: UInt64
var vectorOfNonOwningReferences: [UInt64]
var anyUnique: MyGame_Example_AnyUniqueAliasesUnion?
var anyAmbiguous: MyGame_Example_AnyAmbiguousAliasesUnion?
var vectorOfEnums: [MyGame_Example_Color]
var signedEnum: MyGame_Example_Race
public var pos: MyGame_Example_Vec3T?
public var mana: Int16
public var hp: Int16
public var name: String
public var inventory: [UInt8]
public var color: MyGame_Example_Color
public var test: MyGame_Example_Any_Union?
public var test4: [MyGame_Example_TestT?]
public var testarrayofstring: [String?]
public var testarrayoftables: [MyGame_Example_MonsterT?]
public var enemy: MyGame_Example_MonsterT?
public var testnestedflatbuffer: [UInt8]
public var testempty: MyGame_Example_StatT?
public var testbool: Bool
public var testhashs32Fnv1: Int32
public var testhashu32Fnv1: UInt32
public var testhashs64Fnv1: Int64
public var testhashu64Fnv1: UInt64
public var testhashs32Fnv1a: Int32
public var testhashu32Fnv1a: UInt32
public var testhashs64Fnv1a: Int64
public var testhashu64Fnv1a: UInt64
public var testarrayofbools: [Bool]
public var testf: Float32
public var testf2: Float32
public var testf3: Float32
public var testarrayofstring2: [String?]
public var testarrayofsortedstruct: [MyGame_Example_AbilityT?]
public var flex: [UInt8]
public var test5: [MyGame_Example_TestT?]
public var vectorOfLongs: [Int64]
public var vectorOfDoubles: [Double]
public var parentNamespaceTest: MyGame_InParentNamespaceT?
public var vectorOfReferrables: [MyGame_Example_ReferrableT?]
public var singleWeakReference: UInt64
public var vectorOfWeakReferences: [UInt64]
public var vectorOfStrongReferrables: [MyGame_Example_ReferrableT?]
public var coOwningReference: UInt64
public var vectorOfCoOwningReferences: [UInt64]
public var nonOwningReference: UInt64
public var vectorOfNonOwningReferences: [UInt64]
public var anyUnique: MyGame_Example_AnyUniqueAliasesUnion?
public var anyAmbiguous: MyGame_Example_AnyAmbiguousAliasesUnion?
public var vectorOfEnums: [MyGame_Example_Color]
public var signedEnum: MyGame_Example_Race
init(_ _t: inout MyGame_Example_Monster) {
public init(_ _t: inout MyGame_Example_Monster) {
var __pos = _t.pos
pos = __pos?.unpack()
mana = _t.mana
@@ -1329,7 +1329,7 @@ public class MyGame_Example_MonsterT: NativeTable {
signedEnum = _t.signedEnum
}
init() {
public init() {
pos = MyGame_Example_Vec3T()
mana = 150
hp = 100
@@ -1374,7 +1374,7 @@ public class MyGame_Example_MonsterT: NativeTable {
signedEnum = .none_
}
func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Monster.self) }
public func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Monster.self) }
}
public struct MyGame_Example_TypeAliases: FlatBufferObject, ObjectAPI {
@@ -1389,7 +1389,7 @@ public struct MyGame_Example_TypeAliases: FlatBufferObject, ObjectAPI {
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset {
private enum VTOFFSET: VOffset {
case i8 = 4
case u8 = 6
case i16 = 8
@@ -1510,20 +1510,20 @@ public struct MyGame_Example_TypeAliases: FlatBufferObject, ObjectAPI {
public class MyGame_Example_TypeAliasesT: NativeTable {
var i8: Int8
var u8: UInt8
var i16: Int16
var u16: UInt16
var i32: Int32
var u32: UInt32
var i64: Int64
var u64: UInt64
var f32: Float32
var f64: Double
var v8: [Int8]
var vf64: [Double]
public var i8: Int8
public var u8: UInt8
public var i16: Int16
public var u16: UInt16
public var i32: Int32
public var u32: UInt32
public var i64: Int64
public var u64: UInt64
public var f32: Float32
public var f64: Double
public var v8: [Int8]
public var vf64: [Double]
init(_ _t: inout MyGame_Example_TypeAliases) {
public init(_ _t: inout MyGame_Example_TypeAliases) {
i8 = _t.i8
u8 = _t.u8
i16 = _t.i16
@@ -1544,7 +1544,7 @@ public class MyGame_Example_TypeAliasesT: NativeTable {
}
}
init() {
public init() {
i8 = 0
u8 = 0
i16 = 0
@@ -1559,6 +1559,6 @@ public class MyGame_Example_TypeAliasesT: NativeTable {
vf64 = []
}
func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_TypeAliases.self) }
public func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_TypeAliases.self) }
}

View File

@@ -14,7 +14,7 @@ public struct optional_scalars_ScalarStuff: FlatBufferObject {
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset {
private enum VTOFFSET: VOffset {
case justI8 = 4
case maybeI8 = 6
case defaultI8 = 8

View File

@@ -20,14 +20,14 @@ public enum Character: UInt8, Enum {
public static var min: Character { return .none_ }
}
struct CharacterUnion {
var type: Character
var value: NativeTable?
init(_ v: NativeTable?, type: Character) {
public struct CharacterUnion {
public var type: Character
public var value: NativeTable?
public init(_ v: NativeTable?, type: Character) {
self.type = type
self.value = v
}
func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
public func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
switch type {
case .mulan:
var __obj = value as? AttackerT
@@ -74,13 +74,13 @@ public struct Rapunzel: Readable {
public class RapunzelT: NativeTable {
var hairLength: Int32
public var hairLength: Int32
init(_ _t: inout Rapunzel) {
public init(_ _t: inout Rapunzel) {
hairLength = _t.hairLength
}
init() {
public init() {
hairLength = 0
}
@@ -114,13 +114,13 @@ public struct BookReader: Readable {
public class BookReaderT: NativeTable {
var booksRead: Int32
public var booksRead: Int32
init(_ _t: inout BookReader) {
public init(_ _t: inout BookReader) {
booksRead = _t.booksRead
}
init() {
public init() {
booksRead = 0
}
@@ -157,7 +157,7 @@ public struct Attacker: FlatBufferObject, ObjectAPI {
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset {
private enum VTOFFSET: VOffset {
case swordAttackDamage = 4
var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue }
@@ -195,17 +195,17 @@ public struct Attacker: FlatBufferObject, ObjectAPI {
public class AttackerT: NativeTable {
var swordAttackDamage: Int32
public var swordAttackDamage: Int32
init(_ _t: inout Attacker) {
public init(_ _t: inout Attacker) {
swordAttackDamage = _t.swordAttackDamage
}
init() {
public init() {
swordAttackDamage = 0
}
func serialize() -> ByteBuffer { return serialize(type: Attacker.self) }
public func serialize() -> ByteBuffer { return serialize(type: Attacker.self) }
}
public struct Movie: FlatBufferObject, ObjectAPI {
@@ -220,7 +220,7 @@ public struct Movie: FlatBufferObject, ObjectAPI {
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset {
private enum VTOFFSET: VOffset {
case mainCharacterType = 4
case mainCharacter = 6
case charactersType = 8
@@ -288,10 +288,10 @@ public struct Movie: FlatBufferObject, ObjectAPI {
public class MovieT: NativeTable {
var mainCharacter: CharacterUnion?
var characters: [CharacterUnion?]
public var mainCharacter: CharacterUnion?
public var characters: [CharacterUnion?]
init(_ _t: inout Movie) {
public init(_ _t: inout Movie) {
switch _t.mainCharacterType {
case .mulan:
var _v = _t.mainCharacter(type: Attacker.self)
@@ -327,10 +327,10 @@ public class MovieT: NativeTable {
}
}
init() {
public init() {
characters = []
}
func serialize() -> ByteBuffer { return serialize(type: Movie.self) }
public func serialize() -> ByteBuffer { return serialize(type: Movie.self) }
}