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[Swift] Append namespace for Swift Grpc implementation (#6049)
* [Swift] Append namespace for Swift Grpc implementation * Separate ServiceName from ServiceQualifiedName.
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@@ -19,15 +19,15 @@ public extension GRPCFlatBufPayload {
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}
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extension Message: GRPCFlatBufPayload {}
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/// Usage: instantiate MonsterStorageServiceClient, then call methods of this protocol to make API calls.
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public protocol MonsterStorageService {
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func Store(_ request: Message<Monster>, callOptions: CallOptions?) -> UnaryCall<Message<Monster>,Message<Stat>>
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func Retrieve(_ request: Message<Stat>, callOptions: CallOptions?, handler: @escaping (Message<Monster>) -> Void) -> ServerStreamingCall<Message<Stat>, Message<Monster>>
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func GetMaxHitPoint(callOptions: CallOptions?) -> ClientStreamingCall<Message<Monster>,Message<Stat>>
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func GetMinMaxHitPoints(callOptions: CallOptions?, handler: @escaping (Message<Stat>) -> Void) -> BidirectionalStreamingCall<Message<Monster>, Message<Stat>>
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/// Usage: instantiate MyGame_Example_MonsterStorageServiceClient, then call methods of this protocol to make API calls.
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public protocol MyGame_Example_MonsterStorageService {
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func Store(_ request: Message<MyGame_Example_Monster>, callOptions: CallOptions?) -> UnaryCall<Message<MyGame_Example_Monster>,Message<MyGame_Example_Stat>>
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func Retrieve(_ request: Message<MyGame_Example_Stat>, callOptions: CallOptions?, handler: @escaping (Message<MyGame_Example_Monster>) -> Void) -> ServerStreamingCall<Message<MyGame_Example_Stat>, Message<MyGame_Example_Monster>>
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func GetMaxHitPoint(callOptions: CallOptions?) -> ClientStreamingCall<Message<MyGame_Example_Monster>,Message<MyGame_Example_Stat>>
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func GetMinMaxHitPoints(callOptions: CallOptions?, handler: @escaping (Message<MyGame_Example_Stat>) -> Void) -> BidirectionalStreamingCall<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>>
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}
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public final class MonsterStorageServiceClient: GRPCClient, MonsterStorageService {
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public final class MyGame_Example_MonsterStorageServiceClient: GRPCClient, MyGame_Example_MonsterStorageService {
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public let channel: GRPCChannel
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public var defaultCallOptions: CallOptions
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@@ -36,31 +36,31 @@ public final class MonsterStorageServiceClient: GRPCClient, MonsterStorageServic
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self.defaultCallOptions = defaultCallOptions
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}
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public func Store(_ request: Message<Monster>, callOptions: CallOptions? = nil) -> UnaryCall<Message<Monster>,Message<Stat>> {
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public func Store(_ request: Message<MyGame_Example_Monster>, callOptions: CallOptions? = nil) -> UnaryCall<Message<MyGame_Example_Monster>,Message<MyGame_Example_Stat>> {
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return self.makeUnaryCall(path: "/MyGame.Example.MonsterStorage/Store", request: request, callOptions: callOptions ?? self.defaultCallOptions)
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}
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public func Retrieve(_ request: Message<Stat>, callOptions: CallOptions? = nil, handler: @escaping (Message<Monster>) -> Void) -> ServerStreamingCall<Message<Stat>, Message<Monster>> {
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public func Retrieve(_ request: Message<MyGame_Example_Stat>, callOptions: CallOptions? = nil, handler: @escaping (Message<MyGame_Example_Monster>) -> Void) -> ServerStreamingCall<Message<MyGame_Example_Stat>, Message<MyGame_Example_Monster>> {
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return self.makeServerStreamingCall(path: "/MyGame.Example.MonsterStorage/Retrieve", request: request, callOptions: callOptions ?? self.defaultCallOptions, handler: handler)
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}
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public func GetMaxHitPoint(callOptions: CallOptions? = nil) -> ClientStreamingCall<Message<Monster>,Message<Stat>> {
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public func GetMaxHitPoint(callOptions: CallOptions? = nil) -> ClientStreamingCall<Message<MyGame_Example_Monster>,Message<MyGame_Example_Stat>> {
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return self.makeClientStreamingCall(path: "/MyGame.Example.MonsterStorage/GetMaxHitPoint", callOptions: callOptions ?? self.defaultCallOptions)
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}
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public func GetMinMaxHitPoints(callOptions: CallOptions? = nil, handler: @escaping (Message<Stat>) -> Void) -> BidirectionalStreamingCall<Message<Monster>, Message<Stat>> {
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public func GetMinMaxHitPoints(callOptions: CallOptions? = nil, handler: @escaping (Message<MyGame_Example_Stat>) -> Void) -> BidirectionalStreamingCall<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>> {
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return self.makeBidirectionalStreamingCall(path: "/MyGame.Example.MonsterStorage/GetMinMaxHitPoints", callOptions: callOptions ?? self.defaultCallOptions, handler: handler)
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}
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}
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public protocol MonsterStorageProvider: CallHandlerProvider {
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func Store(_ request: Message<Monster>, context: StatusOnlyCallContext) -> EventLoopFuture<Message<Stat>>
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func Retrieve(request: Message<Stat>, context: StreamingResponseCallContext<Message<Monster>>) -> EventLoopFuture<GRPCStatus>
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func GetMaxHitPoint(context: UnaryResponseCallContext<Message<Stat>>) -> EventLoopFuture<(StreamEvent<Message<Monster>>) -> Void>
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func GetMinMaxHitPoints(context: StreamingResponseCallContext<Message<Stat>>) -> EventLoopFuture<(StreamEvent<Message<Monster>>) -> Void>
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public protocol MyGame_Example_MonsterStorageProvider: CallHandlerProvider {
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func Store(_ request: Message<MyGame_Example_Monster>, context: StatusOnlyCallContext) -> EventLoopFuture<Message<MyGame_Example_Stat>>
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func Retrieve(request: Message<MyGame_Example_Stat>, context: StreamingResponseCallContext<Message<MyGame_Example_Monster>>) -> EventLoopFuture<GRPCStatus>
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func GetMaxHitPoint(context: UnaryResponseCallContext<Message<MyGame_Example_Stat>>) -> EventLoopFuture<(StreamEvent<Message<MyGame_Example_Monster>>) -> Void>
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func GetMinMaxHitPoints(context: StreamingResponseCallContext<Message<MyGame_Example_Stat>>) -> EventLoopFuture<(StreamEvent<Message<MyGame_Example_Monster>>) -> Void>
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}
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public extension MonsterStorageProvider {
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public extension MyGame_Example_MonsterStorageProvider {
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var serviceName: String { return "MyGame.Example.MonsterStorage" }
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func handleMethod(_ methodName: String, callHandlerContext: CallHandlerContext) -> GRPCCallHandler? {
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switch methodName {
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