forked from BigfootDev/flatbuffers
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8fdced4e11 | ||
|
|
9031597f49 | ||
|
|
dc7f5bc0d8 | ||
|
|
867dfc5957 | ||
|
|
52acb4b347 | ||
|
|
4c861daa3e | ||
|
|
b7a26d73ee | ||
|
|
1ba4d3c4c7 | ||
|
|
06c1ad5a73 | ||
|
|
38b3893211 | ||
|
|
36daedf35f | ||
|
|
247388a20c | ||
|
|
4802e8a285 |
41
.appveyor/check-generate-code.bat
Normal file
41
.appveyor/check-generate-code.bat
Normal file
@@ -0,0 +1,41 @@
|
||||
:: Copyright 2018 Google Inc. All rights reserved.
|
||||
::
|
||||
:: Licensed under the Apache License, Version 2.0 (the "License");
|
||||
:: you may not use this file except in compliance with the License.
|
||||
:: You may obtain a copy of the License at
|
||||
::
|
||||
:: http://www.apache.org/licenses/LICENSE-2.0
|
||||
::
|
||||
:: Unless required by applicable law or agreed to in writing, software
|
||||
:: distributed under the License is distributed on an "AS IS" BASIS,
|
||||
:: WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
:: See the License for the specific language governing permissions and
|
||||
:: limitations under the License.
|
||||
set buildtype=Release
|
||||
if "%1"=="-b" set buildtype=%2
|
||||
|
||||
cd tests
|
||||
call generate_code.bat -b %buildtype% || goto FAIL
|
||||
|
||||
:: TODO: Release and Debug builds produce differences here for some reason.
|
||||
git checkout HEAD -- monster_test.bfbs
|
||||
git checkout HEAD -- arrays_test.bfbs
|
||||
|
||||
git -c core.autocrlf=true diff --exit-code --quiet || goto :DIFFFOUND
|
||||
goto SUCCESS
|
||||
|
||||
:DIFFFOUND
|
||||
@echo "" >&2
|
||||
@echo "ERROR: ********************************************************" >&2
|
||||
@echo "ERROR: The following differences were found after running the" >&2
|
||||
@echo "ERROR: tests/generate_code.sh script. Maybe you forgot to run" >&2
|
||||
@echo "ERROR: it after making changes in a generator or schema?" >&2
|
||||
@echo "ERROR: ********************************************************" >&2
|
||||
@echo "" >&2
|
||||
@git -c core.autocrlf=true --no-pager diff --binary
|
||||
|
||||
:FAIL
|
||||
set EXITCODE=1
|
||||
:SUCCESS
|
||||
cd ..
|
||||
EXIT /B %EXITCODE%
|
||||
18
.bazelci/presubmit.yml
Normal file
18
.bazelci/presubmit.yml
Normal file
@@ -0,0 +1,18 @@
|
||||
---
|
||||
buildifier: latest
|
||||
platforms:
|
||||
ubuntu1604:
|
||||
build_targets:
|
||||
- "..."
|
||||
test_targets:
|
||||
- "..."
|
||||
ubuntu1804:
|
||||
build_targets:
|
||||
- "..."
|
||||
test_targets:
|
||||
- "..."
|
||||
macos:
|
||||
build_targets:
|
||||
- "..."
|
||||
test_targets:
|
||||
- "..."
|
||||
13
.clang-format
Normal file
13
.clang-format
Normal file
@@ -0,0 +1,13 @@
|
||||
---
|
||||
Language: Cpp
|
||||
BasedOnStyle: Google
|
||||
DerivePointerAlignment: false
|
||||
PointerAlignment: Right
|
||||
IndentPPDirectives: AfterHash
|
||||
Cpp11BracedListStyle: false
|
||||
AlwaysBreakTemplateDeclarations: false
|
||||
AllowShortCaseLabelsOnASingleLine: true
|
||||
SpaceAfterTemplateKeyword: false
|
||||
AllowShortBlocksOnASingleLine: true
|
||||
...
|
||||
|
||||
7
.editorconfig
Normal file
7
.editorconfig
Normal file
@@ -0,0 +1,7 @@
|
||||
root = true
|
||||
# Don't set line endings to avoid conflict with core.autocrlf flag.
|
||||
# Line endings on checkout/checkin are controlled by .gitattributes file.
|
||||
[*]
|
||||
indent_style = space
|
||||
indent_size = 2
|
||||
insert_final_newline = true
|
||||
1
.gitattributes
vendored
Executable file → Normal file
1
.gitattributes
vendored
Executable file → Normal file
@@ -1 +1,2 @@
|
||||
# Set the default behavior, in case people don't have core.autocrlf set.
|
||||
* text=auto
|
||||
|
||||
12
.github/ISSUE_TEMPLATE.md
vendored
Normal file
12
.github/ISSUE_TEMPLATE.md
vendored
Normal file
@@ -0,0 +1,12 @@
|
||||
Thank you for submitting an issue!
|
||||
|
||||
Please make sure you include the names of the affected language(s), compiler version(s), operating system version(s), and FlatBuffers version(s) in your issue title.
|
||||
|
||||
This helps us get the correct maintainers to look at your issue. Here are examples of good titles:
|
||||
|
||||
- Crash when accessing FlatBuffer [C++, gcc 4.8, OS X, master]
|
||||
- Flatc converts a protobuf 'bytes' field to 'string' in fbs schema file [all languages, FlatBuffers 1.4]
|
||||
|
||||
Include other details as appropriate.
|
||||
|
||||
Thanks!
|
||||
20
.github/PULL_REQUEST_TEMPLATE.md
vendored
Normal file
20
.github/PULL_REQUEST_TEMPLATE.md
vendored
Normal file
@@ -0,0 +1,20 @@
|
||||
Thank you for submitting a PR!
|
||||
|
||||
Please delete this standard text once you've created your own description.
|
||||
|
||||
Make sure you include the names of the affected language(s) in your PR title.
|
||||
This helps us get the correct maintainers to look at your issue.
|
||||
|
||||
If you make changes to any of the code generators, be sure to run
|
||||
`cd tests && sh generate_code.sh` (or equivalent .bat) and include the generated
|
||||
code changes in the PR. This allows us to better see the effect of the PR.
|
||||
|
||||
If your PR includes C++ code, please adhere to the Google C++ Style Guide,
|
||||
and don't forget we try to support older compilers (e.g. VS2010, GCC 4.6.3),
|
||||
so only some C++11 support is available.
|
||||
|
||||
For any C++ changes, please make sure to run `sh src/clang-format-git.sh`
|
||||
|
||||
Include other details as appropriate.
|
||||
|
||||
Thanks!
|
||||
18
.github/stale.yml
vendored
Normal file
18
.github/stale.yml
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
# Number of days of inactivity before an issue becomes stale
|
||||
daysUntilStale: 365
|
||||
# Number of days of inactivity before a stale issue is closed
|
||||
daysUntilClose: 14
|
||||
# Issues with these labels will never be considered stale
|
||||
exemptLabels:
|
||||
- pinned
|
||||
- security
|
||||
# Label to use when marking an issue as stale
|
||||
staleLabel: stale
|
||||
# Comment to post when marking an issue as stale. Set to `false` to disable
|
||||
markComment: >
|
||||
This issue has been automatically marked as stale because it has not had
|
||||
activity for 1 year. It will be automatically closed if no further activity occurs.
|
||||
To keep it open, simply post a new comment. Maintainers will re-open on
|
||||
new activity. Thank you for your contributions.
|
||||
# Comment to post when closing a stale issue. Set to `false` to disable
|
||||
closeComment: false
|
||||
61
.gitignore
vendored
Executable file → Normal file
61
.gitignore
vendored
Executable file → Normal file
@@ -1,18 +1,28 @@
|
||||
*_wire.txt
|
||||
*_wire.bin
|
||||
.DS_Store
|
||||
**/.build
|
||||
**/Packages
|
||||
/*.xcodeproj
|
||||
**/xcuserdata/
|
||||
**/xcshareddata/
|
||||
**/.swiftpm/
|
||||
*.o
|
||||
*.o.d
|
||||
*.class
|
||||
*.a
|
||||
*.swp
|
||||
*~
|
||||
*.vcxproj
|
||||
*.vcxproj.filters
|
||||
*.vcxproj.user
|
||||
*.sln
|
||||
*.suo
|
||||
*.opendb
|
||||
*.keystore
|
||||
**/.vs/**
|
||||
**/bin/**
|
||||
!tests/rust_usage_test/bin/**
|
||||
**/gen/**
|
||||
**/libs/**
|
||||
**/obj/**
|
||||
@@ -22,8 +32,13 @@
|
||||
**/install_manifest.txt
|
||||
**/CMakeCache.txt
|
||||
**/CMakeTestfile.cmake
|
||||
**/CPackConfig.cmake
|
||||
**/CPackSourceConfig.cmake
|
||||
**/compile_commands.json
|
||||
**/Debug/**
|
||||
**/Release/**
|
||||
**/RelWithDebInfo/**
|
||||
**/x64/ #build artifacts from VS
|
||||
build.xml
|
||||
local.properties
|
||||
project.properties
|
||||
@@ -40,17 +55,27 @@ flatsamplebinary
|
||||
flatsamplebinary.exe
|
||||
flatsampletext
|
||||
flatsampletext.exe
|
||||
flatsamplebfbs
|
||||
flatsamplebfbs.exe
|
||||
grpctest
|
||||
grpctest.exe
|
||||
snapshot.sh
|
||||
tags
|
||||
tests/dart_gen
|
||||
tests/go_gen
|
||||
tests/monsterdata_java_wire.mon
|
||||
tests/monsterdata_java_wire_sp.mon
|
||||
tests/monsterdata_go_wire.mon
|
||||
tests/monsterdata_javascript_wire.mon
|
||||
tests/monsterdata_lobster_wire.mon
|
||||
tests/monsterdata_rust_wire.mon
|
||||
tests/unicode_test.mon
|
||||
tests/ts/
|
||||
tests/php/
|
||||
CMakeLists.txt.user
|
||||
CMakeScripts/**
|
||||
CTestTestfile.cmake
|
||||
FlatbuffersConfigVersion.cmake
|
||||
FlatBuffers.cbp
|
||||
build/Xcode/FlatBuffers.xcodeproj/project.xcworkspace/**
|
||||
build/Xcode/FlatBuffers.xcodeproj/xcuserdata/**
|
||||
@@ -64,3 +89,39 @@ target
|
||||
build/VS2010/FlatBuffers.sdf
|
||||
build/VS2010/FlatBuffers.opensdf
|
||||
build/VS2010/ipch/**/*.ipch
|
||||
*.so
|
||||
Testing/Temporary
|
||||
.cproject
|
||||
.settings/
|
||||
.project
|
||||
net/**/obj
|
||||
node_modules/
|
||||
android/.externalNativeBuild/
|
||||
android/.gradle/
|
||||
android/build/
|
||||
samples/android/.externalNativeBuild/
|
||||
samples/android/.gradle/
|
||||
samples/android/build/
|
||||
js/flatbuffers.mjs
|
||||
/bazel-bin
|
||||
/bazel-flatbuffers
|
||||
/bazel-genfiles
|
||||
/bazel-out
|
||||
/bazel-testlogs
|
||||
.ninja_deps
|
||||
.ninja_log
|
||||
build.ninja
|
||||
rules.ninja
|
||||
.vscode
|
||||
dart/.pub/
|
||||
dart/.packages
|
||||
dart/pubspec.lock
|
||||
dart/.dart_tool/
|
||||
dart/build/
|
||||
dart/doc/api/
|
||||
Cargo.lock
|
||||
.corpus**
|
||||
.seed**
|
||||
grpc/google/
|
||||
**/Package.resolved
|
||||
.clangd/**
|
||||
|
||||
242
.travis.yml
242
.travis.yml
@@ -1,31 +1,221 @@
|
||||
language: cpp
|
||||
|
||||
os:
|
||||
- linux
|
||||
- osx
|
||||
|
||||
compiler:
|
||||
- gcc
|
||||
#- clang
|
||||
|
||||
env:
|
||||
matrix:
|
||||
- BUILD_TYPE=Debug BIICODE=false
|
||||
- BUILD_TYPE=Release BIICODE=false
|
||||
# biicode .deb files no longer available.
|
||||
# - BUILD_TYPE=Release BIICODE=true
|
||||
# - BUILD_TYPE=Debug BIICODE=true
|
||||
global:
|
||||
# Set at the root level as this is ignored when set under matrix.env.
|
||||
- GCC_VERSION="4.9"
|
||||
# Fail on first error if UBSAN or ASAN enabled for a target
|
||||
- UBSAN_OPTIONS=halt_on_error=1
|
||||
- ASAN_OPTIONS=halt_on_error=1
|
||||
# Travis machines have 2 cores
|
||||
- JOBS=2
|
||||
- MAKEFLAGS="-j 2"
|
||||
|
||||
before_install:
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo add-apt-repository -y ppa:ubuntu-toolchain-r/test; fi
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get update -qq; fi
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get install -qq g++-$GCC_VERSION; fi
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get install -qq gcc-$GCC_VERSION; fi
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo ln -s -v -f $(which g++-$GCC_VERSION) /usr/bin/g++; fi
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo ln -s -v -f $(which gcc-$GCC_VERSION) /usr/bin/gcc; fi
|
||||
conan-linux: &conan-linux
|
||||
os: linux
|
||||
dist: xenial
|
||||
language: python
|
||||
python: "3.7"
|
||||
services:
|
||||
- docker
|
||||
install:
|
||||
- ./conan/travis/install.sh
|
||||
script:
|
||||
- ./conan/travis/build.sh
|
||||
if: tag IS present
|
||||
|
||||
script:
|
||||
- if [ "$BIICODE" == "false" ]; then cmake -DCMAKE_BUILD_TYPE=$BUILD_TYPE . && make && make test; fi
|
||||
- if [ "$BIICODE" == "true" ] && [ "$TRAVIS_OS_NAME" == "linux" ]; then ./biicode/support/bii-travis.sh $BUILD_TYPE; fi
|
||||
conan-linux-master: &conan-linux-master
|
||||
os: linux
|
||||
dist: xenial
|
||||
language: python
|
||||
python: "3.7"
|
||||
services:
|
||||
- docker
|
||||
install:
|
||||
- 'if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then bash ./conan/travis/install.sh; fi'
|
||||
script:
|
||||
- 'if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then bash ./conan/travis/build.sh; fi'
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
|
||||
conan-osx: &conan-osx
|
||||
os: osx
|
||||
language: generic
|
||||
install:
|
||||
- ./conan/travis/install.sh
|
||||
script:
|
||||
- ./conan/travis/build.sh
|
||||
if: tag IS present
|
||||
|
||||
matrix:
|
||||
include:
|
||||
#- language: python
|
||||
# python: "2.7"
|
||||
# install:
|
||||
# - "pip install wheel twine"
|
||||
# script:
|
||||
# - "cd python/"
|
||||
# - 'VERSION="$TRAVIS_TAG" python setup.py sdist bdist_wheel'
|
||||
# - "cd ../"
|
||||
# deploy:
|
||||
# # Checkpointed release builds.
|
||||
# - provider: script
|
||||
# script: .travis/deploy-python.sh
|
||||
# skip_cleanup: true
|
||||
# on:
|
||||
# tags: true
|
||||
# # all_branches must be set with tags: true. See below post:
|
||||
# # https://stackoverflow.com/a/27775257/1076585
|
||||
# all_branches: true
|
||||
# # Produce a new build for the cutting edge when master changes.
|
||||
# - provider: script
|
||||
# script: .travis/deploy-python.sh
|
||||
# skip_cleanup: true
|
||||
# on:
|
||||
# branch: master
|
||||
- language: cpp
|
||||
os:
|
||||
- linux
|
||||
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- docker-ce
|
||||
script:
|
||||
- bash .travis/build-and-run-docker-test-containers.sh
|
||||
|
||||
- language: cpp
|
||||
os:
|
||||
- linux
|
||||
|
||||
compiler:
|
||||
- gcc
|
||||
|
||||
env:
|
||||
matrix:
|
||||
- BUILD_TYPE=Debug
|
||||
- BUILD_TYPE=Release
|
||||
|
||||
before_install:
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo add-apt-repository -y ppa:ubuntu-toolchain-r/test; fi
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get update -qq; fi
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get install -qq g++-$GCC_VERSION; fi
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get install -qq gcc-$GCC_VERSION; fi
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo ln -s -v -f $(which g++-$GCC_VERSION) /usr/bin/g++; fi
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo ln -s -v -f $(which gcc-$GCC_VERSION) /usr/bin/gcc; fi
|
||||
|
||||
script:
|
||||
- bash .travis/check-sources.sh
|
||||
- bash grpc/build_grpc.sh
|
||||
- cmake .
|
||||
-DCMAKE_BUILD_TYPE=$BUILD_TYPE
|
||||
-DFLATBUFFERS_BUILD_GRPCTEST=ON
|
||||
-DGRPC_INSTALL_PATH=$TRAVIS_BUILD_DIR/google/grpc/install
|
||||
-DPROTOBUF_DOWNLOAD_PATH=$TRAVIS_BUILD_DIR/google/grpc/third_party/protobuf
|
||||
-DFLATBUFFERS_CODE_SANITIZE=ON
|
||||
- cmake --build . --target all --clean-first -- -j${JOBS}
|
||||
- LD_LIBRARY_PATH=$TRAVIS_BUILD_DIR/google/grpc/install/lib ctest --extra-verbose --output-on-failure
|
||||
- bash .travis/check-generate-code.sh
|
||||
|
||||
- language: cpp
|
||||
os: osx
|
||||
osx_image: xcode9.3
|
||||
env:
|
||||
matrix:
|
||||
- BUILD_TYPE=Debug
|
||||
- BUILD_TYPE=Release
|
||||
|
||||
script:
|
||||
- bash grpc/build_grpc.sh
|
||||
- cmake .
|
||||
-DCMAKE_BUILD_TYPE=$BUILD_TYPE
|
||||
-DFLATBUFFERS_BUILD_GRPCTEST=ON
|
||||
-DGRPC_INSTALL_PATH=$TRAVIS_BUILD_DIR/google/grpc/install
|
||||
-DPROTOBUF_DOWNLOAD_PATH=$TRAVIS_BUILD_DIR/google/grpc/third_party/protobuf
|
||||
-DFLATBUFFERS_CODE_SANITIZE=ON
|
||||
- cmake --build . -- -j${JOBS}
|
||||
- DYLD_LIBRARY_PATH=$TRAVIS_BUILD_DIR/google/grpc/install/lib ctest --extra-verbose --output-on-failure
|
||||
- bash .travis/check-generate-code.sh
|
||||
|
||||
- <<: *conan-linux-master
|
||||
env: CONAN_GCC_VERSIONS=8 CONAN_DOCKER_IMAGE=conanio/gcc8
|
||||
- <<: *conan-linux
|
||||
env: CONAN_GCC_VERSIONS=4.9 CONAN_DOCKER_IMAGE=conanio/gcc49
|
||||
- <<: *conan-linux
|
||||
env: CONAN_GCC_VERSIONS=5 CONAN_DOCKER_IMAGE=conanio/gcc5
|
||||
- <<: *conan-linux
|
||||
env: CONAN_GCC_VERSIONS=6 CONAN_DOCKER_IMAGE=conanio/gcc6
|
||||
- <<: *conan-linux
|
||||
env: CONAN_GCC_VERSIONS=7 CONAN_DOCKER_IMAGE=conanio/gcc7
|
||||
- <<: *conan-linux
|
||||
env: CONAN_GCC_VERSIONS=8 CONAN_DOCKER_IMAGE=conanio/gcc8
|
||||
- <<: *conan-linux
|
||||
env: CONAN_GCC_VERSIONS=9 CONAN_DOCKER_IMAGE=conanio/gcc9
|
||||
- <<: *conan-linux
|
||||
env: CONAN_CLANG_VERSIONS=3.9 CONAN_DOCKER_IMAGE=conanio/clang39
|
||||
- <<: *conan-linux
|
||||
env: CONAN_CLANG_VERSIONS=4.0 CONAN_DOCKER_IMAGE=conanio/clang40
|
||||
- <<: *conan-linux
|
||||
env: CONAN_CLANG_VERSIONS=5.0 CONAN_DOCKER_IMAGE=conanio/clang50
|
||||
- <<: *conan-linux
|
||||
env: CONAN_CLANG_VERSIONS=6.0 CONAN_DOCKER_IMAGE=conanio/clang60
|
||||
- <<: *conan-linux
|
||||
env: CONAN_CLANG_VERSIONS=7.0 CONAN_DOCKER_IMAGE=conanio/clang7
|
||||
- <<: *conan-linux
|
||||
env: CONAN_CLANG_VERSIONS=8 CONAN_DOCKER_IMAGE=conanio/clang8
|
||||
- <<: *conan-osx
|
||||
osx_image: xcode7.3
|
||||
env: CONAN_APPLE_CLANG_VERSIONS=7.3
|
||||
- <<: *conan-osx
|
||||
osx_image: xcode8.3
|
||||
env: CONAN_APPLE_CLANG_VERSIONS=8.1
|
||||
- <<: *conan-osx
|
||||
osx_image: xcode9
|
||||
env: CONAN_APPLE_CLANG_VERSIONS=9.0
|
||||
- <<: *conan-osx
|
||||
osx_image: xcode9.4
|
||||
env: CONAN_APPLE_CLANG_VERSIONS=9.1
|
||||
- <<: *conan-osx
|
||||
osx_image: xcode10.2
|
||||
env: CONAN_APPLE_CLANG_VERSIONS=10.0
|
||||
|
||||
- language: android
|
||||
sudo: true
|
||||
dist: trusty
|
||||
android:
|
||||
components:
|
||||
- tools
|
||||
- platform-tools
|
||||
- build-tools-25.0.2
|
||||
- android-25
|
||||
- extra-android-m2repository
|
||||
compiler:
|
||||
- gcc
|
||||
|
||||
before_install:
|
||||
# Output something every 10 minutes or Travis kills the job
|
||||
- while sleep 540; do echo "=====[ $SECONDS seconds still running ]====="; done &
|
||||
# Install the r17c version of the NDK that still so that we can continue to test with gnustl
|
||||
# and stlport.
|
||||
- export ANDROID_NDK_HOME=$HOME/android-ndk
|
||||
- NDK_ZIP=$ANDROID_NDK_HOME/ndk.zip
|
||||
- mkdir -p $ANDROID_NDK_HOME
|
||||
- curl -o $NDK_ZIP https://dl.google.com/android/repository/android-ndk-r17c-linux-x86_64.zip
|
||||
- unzip -q -d $ANDROID_NDK_HOME $NDK_ZIP
|
||||
- rm $NDK_ZIP
|
||||
- mv $ANDROID_NDK_HOME/android-ndk-*/* $ANDROID_NDK_HOME
|
||||
- rmdir $ANDROID_NDK_HOME/android-ndk-*
|
||||
- export CMAKE=$(which cmake)
|
||||
# libc required for prebuilt llvm toolchain the NDK r17c.
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get update -qq; fi
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get install -qq libc6; fi
|
||||
# Setup environment for Linux build which is required to build the sample.
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo add-apt-repository -y ppa:ubuntu-toolchain-r/test; fi
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get update -qq; fi
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get install -qq g++-$GCC_VERSION; fi
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get install -qq gcc-$GCC_VERSION; fi
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo ln -s -v -f $(which g++-$GCC_VERSION) /usr/bin/g++; fi
|
||||
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo ln -s -v -f $(which gcc-$GCC_VERSION) /usr/bin/gcc; fi
|
||||
script:
|
||||
- failed=0; for build_gradle in $(git ls-files | grep build.gradle); do ( cd "$(dirname "${build_gradle}")" && ./gradlew build ) || failed=1; done; exit $((failed))
|
||||
# Kill the sleep loop
|
||||
- kill %1
|
||||
|
||||
45
.travis/build-and-run-docker-test-containers.sh
Executable file
45
.travis/build-and-run-docker-test-containers.sh
Executable file
@@ -0,0 +1,45 @@
|
||||
#!/bin/bash
|
||||
#
|
||||
# Copyright 2018 Google Inc. All rights reserved.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
set -e
|
||||
|
||||
docker build -t build_cpp_image -f tests/docker/Dockerfile.testing.cpp.debian_buster .
|
||||
# Run tests with sanitizers (--cap-add SYS_PTRACE), both GCC and Clang.
|
||||
cpp_test_args="--cap-add SYS_PTRACE build_cpp_image sh ./tests/docker/cpp_test.run.sh Debug"
|
||||
docker run --rm $cpp_test_args
|
||||
docker run --rm --env CC=/usr/bin/clang --env CXX=/usr/bin/clang++ $cpp_test_args
|
||||
# Build flatc on debian once to speed up the test loop below.
|
||||
docker run --name flatc_container build_cpp_image sh ./tests/docker/build_flatc.run.sh Debug
|
||||
# All dependent dockers refer to 'flatc_debian_stretch'.
|
||||
docker cp flatc_container:/flatbuffers/flatc flatc_debian_stretch
|
||||
|
||||
for f in $(ls tests/docker/languages | sort)
|
||||
do
|
||||
# docker pull sometimes fails for unknown reasons, probably travisci-related. this retries the pull we need a few times.
|
||||
REQUIRED_BASE_IMAGE=$(cat tests/docker/languages/${f} | head -n 1 | awk ' { print $2 } ')
|
||||
|
||||
set +e
|
||||
n=0
|
||||
until [ $n -ge 5 ]
|
||||
do
|
||||
docker pull $REQUIRED_BASE_IMAGE && break
|
||||
n=$[$n+1]
|
||||
sleep 1
|
||||
done
|
||||
set -e
|
||||
|
||||
docker build -t $(echo ${f} | cut -f 3- -d .) -f tests/docker/languages/${f} .
|
||||
echo "TEST OK: ${f}"
|
||||
done
|
||||
36
.travis/check-generate-code.sh
Executable file
36
.travis/check-generate-code.sh
Executable file
@@ -0,0 +1,36 @@
|
||||
#!/bin/bash
|
||||
#
|
||||
# Copyright 2018 Google Inc. All rights reserved.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
set -e
|
||||
|
||||
cd tests
|
||||
./generate_code.sh
|
||||
cd ..
|
||||
|
||||
# TODO: Linux and macos builds produce differences here for some reason.
|
||||
git checkout HEAD -- tests/monster_test.bfbs
|
||||
git checkout HEAD -- tests/arrays_test.bfbs
|
||||
git checkout HEAD -- samples/monster.bfbs
|
||||
|
||||
if ! git diff --quiet; then
|
||||
echo >&2
|
||||
echo "ERROR: ********************************************************" >&2
|
||||
echo "ERROR: The following differences were found after running the" >&2
|
||||
echo "ERROR: tests/generate_code.sh script. Maybe you forgot to run" >&2
|
||||
echo "ERROR: it after making changes in a generator or schema?" >&2
|
||||
echo "ERROR: ********************************************************" >&2
|
||||
echo >&2
|
||||
git diff --binary --exit-code
|
||||
fi
|
||||
33
.travis/check-sources.sh
Normal file
33
.travis/check-sources.sh
Normal file
@@ -0,0 +1,33 @@
|
||||
#!/bin/bash
|
||||
#
|
||||
# Copyright 2018 Google Inc. All rights reserved.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
set -e
|
||||
|
||||
if [ -n "$1" ]; then
|
||||
scan_dir="$1"
|
||||
else
|
||||
scan_dir="$( pwd )"
|
||||
fi
|
||||
|
||||
py_checker="$0.py"
|
||||
|
||||
echo "scan root directory = '$scan_dir'"
|
||||
python3 --version
|
||||
# Scan recursively and search all *.cpp and *.h files using regex patterns.
|
||||
# Assume that script running from a root of Flatbuffers working dir.
|
||||
python3 $py_checker "ascii" "$scan_dir/include" "\.h$"
|
||||
python3 $py_checker "ascii" "$scan_dir/src" "\.cpp$"
|
||||
python3 $py_checker "ascii" "$scan_dir/tests" "\.h$"
|
||||
python3 $py_checker "utf-8" "$scan_dir/tests" "\.cpp$"
|
||||
35
.travis/check-sources.sh.py
Normal file
35
.travis/check-sources.sh.py
Normal file
@@ -0,0 +1,35 @@
|
||||
import os
|
||||
import re
|
||||
import sys
|
||||
|
||||
def check_encoding(encoding, scan_dir, regex_pattern):
|
||||
fname = None
|
||||
try:
|
||||
assert encoding in ['ascii', 'utf-8'], "unexpected encoding"
|
||||
cmp = re.compile(regex_pattern)
|
||||
for root, dirs, files in os.walk(scan_dir):
|
||||
fname = root
|
||||
cmp_list = [f for f in files if cmp.search(f) is not None]
|
||||
for f in cmp_list:
|
||||
fname = os.path.join(root, f)
|
||||
with open(fname, mode='rb') as test_file:
|
||||
btext = test_file.read()
|
||||
# check encoding
|
||||
btext.decode(encoding=encoding, errors="strict")
|
||||
if encoding == "utf-8" and btext.startswith(b'\xEF\xBB\xBF'):
|
||||
raise ValueError("unexpected BOM in file")
|
||||
# check LF line endings
|
||||
LF = btext.count(b'\n')
|
||||
CR = btext.count(b'\r')
|
||||
if CR!=0:
|
||||
raise ValueError("invalid line endings: LF({})/CR({})".format(LF, CR))
|
||||
except Exception as err:
|
||||
print("ERROR with [{}]: {}".format(fname, err))
|
||||
return -1
|
||||
else:
|
||||
return 0
|
||||
|
||||
if __name__ == "__main__":
|
||||
# python check-sources.sh.py 'ascii' '.' '.*\.(cpp|h)$'
|
||||
res = check_encoding(sys.argv[1], sys.argv[2], sys.argv[3])
|
||||
sys.exit(0 if res == 0 else -1)
|
||||
12
.travis/deploy-python.sh
Executable file
12
.travis/deploy-python.sh
Executable file
@@ -0,0 +1,12 @@
|
||||
#!/bin/bash
|
||||
|
||||
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
|
||||
PROD_REPOSITORY="https://upload.pypi.org/legacy/"
|
||||
TEST_REPOSITORY="https://test.pypi.org/legacy/"
|
||||
|
||||
twine upload \
|
||||
--username "$PYPI_USERNAME" \
|
||||
--password "$PYPI_PASSWORD" \
|
||||
--repository-url "$PROD_REPOSITORY" \
|
||||
"$DIR/../python/dist/"*
|
||||
|
||||
78
BUILD
Normal file
78
BUILD
Normal file
@@ -0,0 +1,78 @@
|
||||
licenses(["notice"])
|
||||
|
||||
load("@rules_cc//cc:defs.bzl", "cc_binary", "cc_library")
|
||||
|
||||
package(
|
||||
default_visibility = ["//visibility:public"],
|
||||
)
|
||||
|
||||
exports_files([
|
||||
"LICENSE",
|
||||
])
|
||||
|
||||
# Public flatc library to compile flatbuffer files at runtime.
|
||||
cc_library(
|
||||
name = "flatbuffers",
|
||||
hdrs = ["//:public_headers"],
|
||||
linkstatic = 1,
|
||||
strip_include_prefix = "/include",
|
||||
deps = ["//src:flatbuffers"],
|
||||
)
|
||||
|
||||
# Public C++ headers for the Flatbuffers library.
|
||||
filegroup(
|
||||
name = "public_headers",
|
||||
srcs = [
|
||||
"include/flatbuffers/base.h",
|
||||
"include/flatbuffers/code_generators.h",
|
||||
"include/flatbuffers/flatbuffers.h",
|
||||
"include/flatbuffers/flexbuffers.h",
|
||||
"include/flatbuffers/hash.h",
|
||||
"include/flatbuffers/idl.h",
|
||||
"include/flatbuffers/minireflect.h",
|
||||
"include/flatbuffers/reflection.h",
|
||||
"include/flatbuffers/reflection_generated.h",
|
||||
"include/flatbuffers/registry.h",
|
||||
"include/flatbuffers/stl_emulation.h",
|
||||
"include/flatbuffers/util.h",
|
||||
],
|
||||
)
|
||||
|
||||
# Public flatc compiler library.
|
||||
cc_library(
|
||||
name = "flatc_library",
|
||||
linkstatic = 1,
|
||||
deps = [
|
||||
"//src:flatc_library",
|
||||
],
|
||||
)
|
||||
|
||||
# Public flatc compiler.
|
||||
cc_binary(
|
||||
name = "flatc",
|
||||
deps = [
|
||||
"//src:flatc",
|
||||
],
|
||||
)
|
||||
|
||||
filegroup(
|
||||
name = "flatc_headers",
|
||||
srcs = [
|
||||
"include/flatbuffers/flatc.h",
|
||||
],
|
||||
visibility = ["//:__subpackages__"],
|
||||
)
|
||||
|
||||
# Library used by flatbuffer_cc_library rules.
|
||||
cc_library(
|
||||
name = "runtime_cc",
|
||||
hdrs = [
|
||||
"include/flatbuffers/base.h",
|
||||
"include/flatbuffers/flatbuffers.h",
|
||||
"include/flatbuffers/flexbuffers.h",
|
||||
"include/flatbuffers/stl_emulation.h",
|
||||
"include/flatbuffers/util.h",
|
||||
],
|
||||
linkstatic = 1,
|
||||
strip_include_prefix = "/include",
|
||||
)
|
||||
@@ -71,6 +71,8 @@ function(build_flatbuffers flatbuffers_schemas
|
||||
)
|
||||
endif()
|
||||
|
||||
set(working_dir "${CMAKE_CURRENT_SOURCE_DIR}")
|
||||
|
||||
set(schema_glob "*.fbs")
|
||||
# Generate the include files parameters.
|
||||
set(include_params "")
|
||||
@@ -97,7 +99,8 @@ function(build_flatbuffers flatbuffers_schemas
|
||||
-o ${generated_includes_dir}
|
||||
${include_params}
|
||||
-c ${schema}
|
||||
DEPENDS ${FLATC_TARGET} ${schema} ${additional_dependencies})
|
||||
DEPENDS ${FLATC_TARGET} ${schema} ${additional_dependencies}
|
||||
WORKING_DIRECTORY "${working_dir}")
|
||||
list(APPEND all_generated_files ${generated_include})
|
||||
endif()
|
||||
|
||||
@@ -109,7 +112,8 @@ function(build_flatbuffers flatbuffers_schemas
|
||||
-o ${binary_schemas_dir}
|
||||
${include_params}
|
||||
${schema}
|
||||
DEPENDS ${FLATC_TARGET} ${schema} ${additional_dependencies})
|
||||
DEPENDS ${FLATC_TARGET} ${schema} ${additional_dependencies}
|
||||
WORKING_DIRECTORY "${working_dir}")
|
||||
list(APPEND all_generated_files ${binary_schema})
|
||||
endif()
|
||||
|
||||
|
||||
4
CMake/DESCRIPTION.txt
Normal file
4
CMake/DESCRIPTION.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
FlatBuffers is a cross platform serialization library architected for
|
||||
maximum memory efficiency. It allows you to directly access serialized
|
||||
data without parsing/unpacking it first, while still having great
|
||||
forwards/backwards compatibility.
|
||||
@@ -45,6 +45,7 @@ if(FLATBUFFERS_FOUND)
|
||||
add_custom_command(OUTPUT ${FLATC_OUTPUT}
|
||||
COMMAND ${FLATBUFFERS_FLATC_EXECUTABLE}
|
||||
ARGS -c -o "${CMAKE_CURRENT_BINARY_DIR}/" ${FILE}
|
||||
DEPENDS ${FILE}
|
||||
COMMENT "Building C++ header for ${FILE}"
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
endforeach()
|
||||
|
||||
4
CMake/FlatbuffersConfig.cmake
Normal file
4
CMake/FlatbuffersConfig.cmake
Normal file
@@ -0,0 +1,4 @@
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/FlatbuffersTargets.cmake" OPTIONAL)
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/FlatcTargets.cmake" OPTIONAL)
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/FlatbuffersSharedTargets.cmake" OPTIONAL)
|
||||
|
||||
11
CMake/FlatbuffersConfigVersion.cmake.in
Normal file
11
CMake/FlatbuffersConfigVersion.cmake.in
Normal file
@@ -0,0 +1,11 @@
|
||||
set(PACKAGE_VERSION "@VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@")
|
||||
|
||||
# Check whether the requested PACKAGE_FIND_VERSION is compatible
|
||||
if("${PACKAGE_VERSION}" VERSION_LESS "${PACKAGE_FIND_VERSION}")
|
||||
set(PACKAGE_VERSION_COMPATIBLE FALSE)
|
||||
else()
|
||||
set(PACKAGE_VERSION_COMPATIBLE TRUE)
|
||||
if ("${PACKAGE_VERSION}" VERSION_EQUAL "${PACKAGE_FIND_VERSION}")
|
||||
set(PACKAGE_VERSION_EXACT TRUE)
|
||||
endif()
|
||||
endif()
|
||||
39
CMake/PackageDebian.cmake
Normal file
39
CMake/PackageDebian.cmake
Normal file
@@ -0,0 +1,39 @@
|
||||
# ------------------- Debianization ---------------------
|
||||
if (UNIX)
|
||||
|
||||
# Set build environment
|
||||
SET(CPACK_GENERATOR "TGZ;DEB")
|
||||
SET(CPACK_SOURCE_TGZ "ON")
|
||||
|
||||
# Common package information
|
||||
SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY
|
||||
"FlatBuffers is an efficient cross platform serialization library for C++, with support for Java, C# and Go. It was created at Google specifically for game development and other performance-critical applications.")
|
||||
SET(CPACK_DEBIAN_PACKAGE_HOMEPAGE "https://github.com/google/flatbuffers")
|
||||
SET(CPACK_DEBIAN_PACKAGE_MAINTAINER "Vitaly Isaev <vitalyisaev2@gmail.com>")
|
||||
|
||||
SET(CPACK_PACKAGE_VERSION_MAJOR ${VERSION_MAJOR})
|
||||
SET(CPACK_PACKAGE_VERSION_MINOR ${VERSION_MINOR})
|
||||
SET(CPACK_PACKAGE_VERSION_PATCH ${VERSION_PATCH})
|
||||
SET(CPACK_PACKAGE_VERSION "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}-${VERSION_COMMIT}")
|
||||
SET(CPACK_DEBIAN_PACKAGE_VERSION "${CPACK_PACKAGE_VERSION}")
|
||||
|
||||
# Derive architecture
|
||||
IF(NOT CPACK_DEBIAN_PACKAGE_ARCHITECTURE)
|
||||
FIND_PROGRAM(DPKG_CMD dpkg)
|
||||
IF(NOT DPKG_CMD)
|
||||
MESSAGE(STATUS "Can not find dpkg in your path, default to i386.")
|
||||
SET(CPACK_DEBIAN_PACKAGE_ARCHITECTURE i386)
|
||||
ENDIF(NOT DPKG_CMD)
|
||||
EXECUTE_PROCESS(COMMAND "${DPKG_CMD}" --print-architecture
|
||||
OUTPUT_VARIABLE CPACK_DEBIAN_PACKAGE_ARCHITECTURE
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
ENDIF(NOT CPACK_DEBIAN_PACKAGE_ARCHITECTURE)
|
||||
|
||||
# Package name
|
||||
SET(CPACK_DEBIAN_PACKAGE_NAME "flatbuffers")
|
||||
SET(CPACK_RESOURCE_FILE_LICENSE ${CMAKE_SOURCE_DIR}/LICENSE.txt)
|
||||
SET(CPACK_PACKAGE_FILE_NAME
|
||||
"${CPACK_DEBIAN_PACKAGE_NAME}_${CPACK_DEBIAN_PACKAGE_VERSION}_${CPACK_DEBIAN_PACKAGE_ARCHITECTURE}")
|
||||
|
||||
endif(UNIX)
|
||||
34
CMake/PackageRedhat.cmake
Normal file
34
CMake/PackageRedhat.cmake
Normal file
@@ -0,0 +1,34 @@
|
||||
if (UNIX)
|
||||
set(CPACK_GENERATOR "RPM")
|
||||
set(CPACK_SOURCE_TGZ "ON")
|
||||
|
||||
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "FlatBuffers serialization library and schema compiler.")
|
||||
|
||||
set(CPACK_RPM_PACKAGE_HOMEPAGE "https://github.com/google/flatbuffers")
|
||||
set(CPACK_RPM_PACKAGE_MAINTAINER "Marc Butler <mockbutler@gmail.com>")
|
||||
|
||||
set(CPACK_PACKAGE_VERSION_MAJOR ${VERSION_MAJOR})
|
||||
set(CPACK_PACKAGE_VERSION_MINOR ${VERSION_MINOR})
|
||||
set(CPACK_PACKAGE_VERSION_PATCH ${VERSION_PATCH})
|
||||
set(CPACK_PACKAGE_VERSION "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}-${VERSION_COMMIT}")
|
||||
set(CPACK_RPM_PACKAGE_VERSION "${CPACK_PACKAGE_VERSION}")
|
||||
|
||||
set(CPACK_RPM_PACKAGE_NAME "flatbuffers")
|
||||
|
||||
# Assume this is not a cross complation build.
|
||||
if(NOT CPACK_RPM_PACKAGE_ARCHITECTURE)
|
||||
set(CPACK_RPM_PACKAGE_ARCHITECTURE "${CMAKE_SYSTEM_PROCESSOR}")
|
||||
endif(NOT CPACK_RPM_PACKAGE_ARCHITECTURE)
|
||||
|
||||
set(CPACK_RPM_PACKAGE_VENDOR "Google, Inc.")
|
||||
set(CPACK_RPM_PACKAGE_LICENSE "Apache 2.0")
|
||||
set(CPACK_RESOURCE_FILE_LICENSE ${CMAKE_SOURCE_DIR}/LICENSE.txt)
|
||||
set(CPACK_PACKAGE_DESCRIPTION_FILE ${CMAKE_SOURCE_DIR}/CMake/DESCRIPTION.txt)
|
||||
|
||||
# This may reduce rpm compatiblity with very old systems.
|
||||
set(CPACK_RPM_COMPRESSION_TYPE lzma)
|
||||
|
||||
set(CPACK_RPM_PACKAGE_NAME "flatbuffers")
|
||||
set(CPACK_PACKAGE_FILE_NAME
|
||||
"${CPACK_RPM_PACKAGE_NAME}_${CPACK_RPM_PACKAGE_VERSION}_${CPACK_RPM_PACKAGE_ARCHITECTURE}")
|
||||
endif(UNIX)
|
||||
11
CMake/Version.cmake
Normal file
11
CMake/Version.cmake
Normal file
@@ -0,0 +1,11 @@
|
||||
find_program(GIT git)
|
||||
execute_process(
|
||||
COMMAND ${GIT} describe
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE GIT_DESCRIBE_DIRTY
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
string(REGEX REPLACE "^v([0-9]+)\\..*" "\\1" VERSION_MAJOR "${GIT_DESCRIBE_DIRTY}")
|
||||
string(REGEX REPLACE "^v[0-9]+\\.([0-9]+).*" "\\1" VERSION_MINOR "${GIT_DESCRIBE_DIRTY}")
|
||||
string(REGEX REPLACE "^v[0-9]+\\.[0-9]+\\.([0-9]+).*" "\\1" VERSION_PATCH "${GIT_DESCRIBE_DIRTY}")
|
||||
string(REGEX REPLACE "^v[0-9]+\\.[0-9]+\\.[0-9]+\\-([0-9]+).*" "\\1" VERSION_COMMIT "${GIT_DESCRIBE_DIRTY}")
|
||||
479
CMakeLists.txt
479
CMakeLists.txt
@@ -1,4 +1,7 @@
|
||||
cmake_minimum_required(VERSION 2.8)
|
||||
cmake_minimum_required(VERSION 2.8.12)
|
||||
# generate compile_commands.json
|
||||
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
||||
include(CheckCXXSymbolExists)
|
||||
|
||||
project(FlatBuffers)
|
||||
|
||||
@@ -10,8 +13,31 @@ option(FLATBUFFERS_BUILD_FLATLIB "Enable the build of the flatbuffers library"
|
||||
ON)
|
||||
option(FLATBUFFERS_BUILD_FLATC "Enable the build of the flatbuffers compiler"
|
||||
ON)
|
||||
option(FLATBUFFERS_STATIC_FLATC "Build flatbuffers compiler with -static flag"
|
||||
OFF)
|
||||
option(FLATBUFFERS_BUILD_FLATHASH "Enable the build of flathash" ON)
|
||||
option(FLATBUFFERS_BUILD_GRPCTEST "Enable the build of grpctest" OFF)
|
||||
option(FLATBUFFERS_BUILD_SHAREDLIB
|
||||
"Enable the build of the flatbuffers shared library"
|
||||
OFF)
|
||||
option(FLATBUFFERS_LIBCXX_WITH_CLANG "Force libc++ when using Clang" ON)
|
||||
# NOTE: Sanitizer check only works on Linux & OSX (gcc & llvm).
|
||||
option(FLATBUFFERS_CODE_SANITIZE
|
||||
"Add '-fsanitize' flags to 'flattests' and 'flatc' targets."
|
||||
OFF)
|
||||
option(FLATBUFFERS_PACKAGE_REDHAT
|
||||
"Build an rpm using the 'package' target."
|
||||
OFF)
|
||||
option(FLATBUFFERS_PACKAGE_DEBIAN
|
||||
"Build an deb using the 'package' target."
|
||||
OFF)
|
||||
option(FLATBUFFERS_BUILD_CPP17
|
||||
"Enable the build of c++17 test target. \"
|
||||
Requirements: Clang6, GCC7, MSVC2017 (_MSC_VER >= 1914) or higher."
|
||||
OFF)
|
||||
option(FLATBUFFERS_BUILD_LEGACY
|
||||
"Run C++ code generator with '--cpp-std c++0x' switch."
|
||||
OFF)
|
||||
|
||||
if(NOT FLATBUFFERS_BUILD_FLATC AND FLATBUFFERS_BUILD_TESTS)
|
||||
message(WARNING
|
||||
@@ -19,14 +45,40 @@ if(NOT FLATBUFFERS_BUILD_FLATC AND FLATBUFFERS_BUILD_TESTS)
|
||||
set(FLATBUFFERS_BUILD_TESTS OFF)
|
||||
endif()
|
||||
|
||||
if(DEFINED FLATBUFFERS_MAX_PARSING_DEPTH)
|
||||
# Override the default recursion depth limit.
|
||||
add_definitions(-DFLATBUFFERS_MAX_PARSING_DEPTH=${FLATBUFFERS_MAX_PARSING_DEPTH})
|
||||
message(STATUS "FLATBUFFERS_MAX_PARSING_DEPTH: ${FLATBUFFERS_MAX_PARSING_DEPTH}")
|
||||
endif()
|
||||
|
||||
# Auto-detect locale-narrow 'strtod_l' and 'strtoull_l' functions.
|
||||
if(NOT DEFINED FLATBUFFERS_LOCALE_INDEPENDENT)
|
||||
set(FLATBUFFERS_LOCALE_INDEPENDENT 0)
|
||||
if(MSVC)
|
||||
check_cxx_symbol_exists(_strtof_l stdlib.h FLATBUFFERS_HAS_STRTOF_L)
|
||||
check_cxx_symbol_exists(_strtoui64_l stdlib.h FLATBUFFERS_HAS_STRTOULL_L)
|
||||
else()
|
||||
check_cxx_symbol_exists(strtof_l stdlib.h FLATBUFFERS_HAS_STRTOF_L)
|
||||
check_cxx_symbol_exists(strtoull_l stdlib.h FLATBUFFERS_HAS_STRTOULL_L)
|
||||
endif()
|
||||
if(FLATBUFFERS_HAS_STRTOF_L AND FLATBUFFERS_HAS_STRTOULL_L)
|
||||
set(FLATBUFFERS_LOCALE_INDEPENDENT 1)
|
||||
endif()
|
||||
endif()
|
||||
add_definitions(-DFLATBUFFERS_LOCALE_INDEPENDENT=$<BOOL:${FLATBUFFERS_LOCALE_INDEPENDENT}>)
|
||||
|
||||
set(FlatBuffers_Library_SRCS
|
||||
include/flatbuffers/code_generators.h
|
||||
include/flatbuffers/base.h
|
||||
include/flatbuffers/flatbuffers.h
|
||||
include/flatbuffers/hash.h
|
||||
include/flatbuffers/idl.h
|
||||
include/flatbuffers/util.h
|
||||
include/flatbuffers/reflection.h
|
||||
include/flatbuffers/reflection_generated.h
|
||||
include/flatbuffers/stl_emulation.h
|
||||
include/flatbuffers/flexbuffers.h
|
||||
include/flatbuffers/registry.h
|
||||
include/flatbuffers/minireflect.h
|
||||
src/idl_parser.cpp
|
||||
src/idl_gen_text.cpp
|
||||
src/reflection.cpp
|
||||
@@ -36,16 +88,37 @@ set(FlatBuffers_Library_SRCS
|
||||
set(FlatBuffers_Compiler_SRCS
|
||||
${FlatBuffers_Library_SRCS}
|
||||
src/idl_gen_cpp.cpp
|
||||
src/idl_gen_general.cpp
|
||||
src/idl_gen_csharp.cpp
|
||||
src/idl_gen_dart.cpp
|
||||
src/idl_gen_kotlin.cpp
|
||||
src/idl_gen_go.cpp
|
||||
src/idl_gen_js.cpp
|
||||
src/idl_gen_java.cpp
|
||||
src/idl_gen_js_ts.cpp
|
||||
src/idl_gen_php.cpp
|
||||
src/idl_gen_python.cpp
|
||||
src/idl_gen_lobster.cpp
|
||||
src/idl_gen_lua.cpp
|
||||
src/idl_gen_rust.cpp
|
||||
src/idl_gen_fbs.cpp
|
||||
src/idl_gen_grpc.cpp
|
||||
src/idl_gen_json_schema.cpp
|
||||
src/idl_gen_swift.cpp
|
||||
src/flatc.cpp
|
||||
src/flatc_main.cpp
|
||||
include/flatbuffers/code_generators.h
|
||||
src/code_generators.cpp
|
||||
grpc/src/compiler/schema_interface.h
|
||||
grpc/src/compiler/cpp_generator.h
|
||||
grpc/src/compiler/cpp_generator.cc
|
||||
grpc/src/compiler/go_generator.h
|
||||
grpc/src/compiler/go_generator.cc
|
||||
grpc/src/compiler/java_generator.h
|
||||
grpc/src/compiler/java_generator.cc
|
||||
grpc/src/compiler/python_generator.h
|
||||
grpc/src/compiler/python_private_generator.h
|
||||
grpc/src/compiler/python_generator.cc
|
||||
grpc/src/compiler/swift_generator.h
|
||||
grpc/src/compiler/swift_generator.cc
|
||||
)
|
||||
|
||||
set(FlatHash_SRCS
|
||||
@@ -56,10 +129,40 @@ set(FlatHash_SRCS
|
||||
set(FlatBuffers_Tests_SRCS
|
||||
${FlatBuffers_Library_SRCS}
|
||||
src/idl_gen_fbs.cpp
|
||||
src/idl_gen_general.cpp
|
||||
tests/test.cpp
|
||||
tests/test_assert.h
|
||||
tests/test_assert.cpp
|
||||
tests/test_builder.h
|
||||
tests/test_builder.cpp
|
||||
tests/native_type_test_impl.h
|
||||
tests/native_type_test_impl.cpp
|
||||
include/flatbuffers/code_generators.h
|
||||
src/code_generators.cpp
|
||||
# file generate by running compiler on tests/monster_test.fbs
|
||||
${CMAKE_CURRENT_BINARY_DIR}/tests/monster_test_generated.h
|
||||
# file generate by running compiler on namespace_test/namespace_test1.fbs
|
||||
${CMAKE_CURRENT_BINARY_DIR}/tests/namespace_test/namespace_test1_generated.h
|
||||
${CMAKE_CURRENT_BINARY_DIR}/tests/namespace_test/namespace_test2_generated.h
|
||||
# file generate by running compiler on union_vector/union_vector.fbs
|
||||
${CMAKE_CURRENT_BINARY_DIR}/tests/union_vector/union_vector_generated.h
|
||||
# file generate by running compiler on tests/arrays_test.fbs
|
||||
${CMAKE_CURRENT_BINARY_DIR}/tests/arrays_test_generated.h
|
||||
# file generate by running compiler on tests/native_type_test.fbs
|
||||
${CMAKE_CURRENT_BINARY_DIR}/tests/native_type_test_generated.h
|
||||
# file generate by running compiler on tests/monster_extra.fbs
|
||||
${CMAKE_CURRENT_BINARY_DIR}/tests/monster_extra_generated.h
|
||||
# file generate by running compiler on tests/monster_test.fbs
|
||||
${CMAKE_CURRENT_BINARY_DIR}/tests/monster_test_bfbs_generated.h
|
||||
)
|
||||
|
||||
set(FlatBuffers_Tests_CPP17_SRCS
|
||||
${FlatBuffers_Library_SRCS}
|
||||
tests/test_assert.h
|
||||
tests/test_assert.cpp
|
||||
tests/cpp17/test_cpp17.cpp
|
||||
# file generate by running compiler on tests/monster_test.fbs
|
||||
${CMAKE_CURRENT_BINARY_DIR}/tests/cpp17/generated_cpp17/monster_test_generated.h
|
||||
${CMAKE_CURRENT_BINARY_DIR}/tests/monster_test_generated.h
|
||||
)
|
||||
|
||||
set(FlatBuffers_Sample_Binary_SRCS
|
||||
@@ -70,34 +173,47 @@ set(FlatBuffers_Sample_Binary_SRCS
|
||||
)
|
||||
|
||||
set(FlatBuffers_Sample_Text_SRCS
|
||||
include/flatbuffers/flatbuffers.h
|
||||
include/flatbuffers/hash.h
|
||||
include/flatbuffers/idl.h
|
||||
include/flatbuffers/util.h
|
||||
src/idl_parser.cpp
|
||||
src/idl_gen_text.cpp
|
||||
src/util.cpp
|
||||
${FlatBuffers_Library_SRCS}
|
||||
samples/sample_text.cpp
|
||||
# file generated by running compiler on samples/monster.fbs
|
||||
${CMAKE_CURRENT_BINARY_DIR}/samples/monster_generated.h
|
||||
)
|
||||
|
||||
set(FlatBuffers_Sample_BFBS_SRCS
|
||||
${FlatBuffers_Library_SRCS}
|
||||
samples/sample_bfbs.cpp
|
||||
# file generated by running compiler on samples/monster.fbs
|
||||
${CMAKE_CURRENT_BINARY_DIR}/samples/monster_generated.h
|
||||
)
|
||||
|
||||
set(FlatBuffers_GRPCTest_SRCS
|
||||
include/flatbuffers/flatbuffers.h
|
||||
include/flatbuffers/grpc.h
|
||||
include/flatbuffers/util.h
|
||||
src/util.cpp
|
||||
tests/monster_test.grpc.fb.h
|
||||
tests/test_assert.h
|
||||
tests/test_builder.h
|
||||
tests/monster_test.grpc.fb.cc
|
||||
tests/test_assert.cpp
|
||||
tests/test_builder.cpp
|
||||
grpc/tests/grpctest.cpp
|
||||
# file generated by running compiler on samples/monster.fbs
|
||||
${CMAKE_CURRENT_BINARY_DIR}/samples/monster_generated.h
|
||||
grpc/tests/message_builder_test.cpp
|
||||
# file generate by running compiler on tests/monster_test.fbs
|
||||
${CMAKE_CURRENT_BINARY_DIR}/tests/monster_test_generated.h
|
||||
)
|
||||
|
||||
# source_group(Compiler FILES ${FlatBuffers_Compiler_SRCS})
|
||||
# source_group(Tests FILES ${FlatBuffers_Tests_SRCS})
|
||||
|
||||
if(APPLE)
|
||||
if(EXISTS "${CMAKE_TOOLCHAIN_FILE}")
|
||||
# do not apply any global settings if the toolchain
|
||||
# is being configured externally
|
||||
message(STATUS "Using toolchain file: ${CMAKE_TOOLCHAIN_FILE}.")
|
||||
elseif(APPLE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -stdlib=libc++")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -pedantic -Werror -Wextra")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -pedantic -Werror -Wextra -Wno-unused-parameter")
|
||||
set(FLATBUFFERS_PRIVATE_CXX_FLAGS "-Wold-style-cast")
|
||||
elseif(CMAKE_COMPILER_IS_GNUCXX)
|
||||
if(CYGWIN)
|
||||
set(CMAKE_CXX_FLAGS
|
||||
@@ -108,9 +224,14 @@ elseif(CMAKE_COMPILER_IS_GNUCXX)
|
||||
endif(CYGWIN)
|
||||
set(CMAKE_CXX_FLAGS
|
||||
"${CMAKE_CXX_FLAGS} -Wall -pedantic -Werror -Wextra -Werror=shadow")
|
||||
if (GCC_VERSION VERSION_GREATER 4.4)
|
||||
set(FLATBUFFERS_PRIVATE_CXX_FLAGS "-Wold-style-cast")
|
||||
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 4.4)
|
||||
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 7.0)
|
||||
set(CMAKE_CXX_FLAGS
|
||||
"${CMAKE_CXX_FLAGS} -faligned-new -Werror=implicit-fallthrough=2")
|
||||
endif()
|
||||
set(CMAKE_CXX_FLAGS
|
||||
"${CMAKE_CXX_FLAGS} -Wunused-result -Werror=unused-result")
|
||||
"${CMAKE_CXX_FLAGS} -Wunused-result -Werror=unused-result -Wunused-parameter -Werror=unused-parameter")
|
||||
endif()
|
||||
|
||||
# Certain platforms such as ARM do not use signed chars by default
|
||||
@@ -118,13 +239,23 @@ elseif(CMAKE_COMPILER_IS_GNUCXX)
|
||||
set(CMAKE_CXX_FLAGS
|
||||
"${CMAKE_CXX_FLAGS} -fsigned-char")
|
||||
|
||||
elseif("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang")
|
||||
elseif(${CMAKE_CXX_COMPILER_ID} MATCHES "Clang")
|
||||
set(CMAKE_CXX_FLAGS
|
||||
"${CMAKE_CXX_FLAGS} -std=c++0x -stdlib=libc++ -Wall -pedantic -Werror \
|
||||
-Wextra")
|
||||
if(NOT "${CMAKE_SYSTEM_NAME}" MATCHES "FreeBSD")
|
||||
set(CMAKE_EXE_LINKER_FLAGS
|
||||
"${CMAKE_EXE_LINKER_FLAGS} -lc++abi")
|
||||
"${CMAKE_CXX_FLAGS} -std=c++0x -Wall -pedantic -Werror -Wextra -Wno-unused-parameter")
|
||||
set(FLATBUFFERS_PRIVATE_CXX_FLAGS "-Wold-style-cast")
|
||||
if(NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS 3.8)
|
||||
list(APPEND FLATBUFFERS_PRIVATE_CXX_FLAGS "-Wimplicit-fallthrough" "-Wextra-semi" "-Werror=unused-private-field") # enable warning
|
||||
endif()
|
||||
if(FLATBUFFERS_LIBCXX_WITH_CLANG)
|
||||
if(NOT "${CMAKE_SYSTEM_NAME}" MATCHES "Linux")
|
||||
set(CMAKE_CXX_FLAGS
|
||||
"${CMAKE_CXX_FLAGS} -stdlib=libc++")
|
||||
endif()
|
||||
if(NOT ("${CMAKE_SYSTEM_NAME}" MATCHES "FreeBSD" OR
|
||||
"${CMAKE_SYSTEM_NAME}" MATCHES "Linux"))
|
||||
set(CMAKE_EXE_LINKER_FLAGS
|
||||
"${CMAKE_EXE_LINKER_FLAGS} -lc++abi")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Certain platforms such as ARM do not use signed chars by default
|
||||
@@ -132,6 +263,11 @@ elseif("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang")
|
||||
set(CMAKE_CXX_FLAGS
|
||||
"${CMAKE_CXX_FLAGS} -fsigned-char")
|
||||
|
||||
elseif(MSVC)
|
||||
# Visual Studio pedantic build settings
|
||||
# warning C4512: assignment operator could not be generated
|
||||
# warning C4316: object allocated on the heap may not be aligned
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W4 /WX /wd4512 /wd4316")
|
||||
endif()
|
||||
|
||||
if(FLATBUFFERS_CODE_COVERAGE)
|
||||
@@ -140,6 +276,32 @@ if(FLATBUFFERS_CODE_COVERAGE)
|
||||
"${CMAKE_EXE_LINKER_FLAGS} -fprofile-arcs -ftest-coverage")
|
||||
endif()
|
||||
|
||||
function(add_fsanitize_to_target _target _sanitizer)
|
||||
if(WIN32)
|
||||
target_compile_definitions(${_target} PRIVATE FLATBUFFERS_MEMORY_LEAK_TRACKING)
|
||||
message(STATUS "Sanitizer MSVC::_CrtDumpMemoryLeaks added to ${_target}")
|
||||
else()
|
||||
# FLATBUFFERS_CODE_SANITIZE: boolean {ON,OFF,YES,NO} or string with list of sanitizer.
|
||||
# List of sanitizer is string starts with '=': "=address,undefined,thread,memory".
|
||||
if((${CMAKE_CXX_COMPILER_ID} MATCHES "Clang") OR
|
||||
((${CMAKE_CXX_COMPILER_ID} MATCHES "GNU") AND NOT (CMAKE_CXX_COMPILER_VERSION VERSION_LESS "4.9"))
|
||||
)
|
||||
set(_sanitizer_flags "=address,undefined")
|
||||
if(_sanitizer MATCHES "=.*")
|
||||
# override default by user-defined sanitizer list
|
||||
set(_sanitizer_flags ${_sanitizer})
|
||||
endif()
|
||||
target_compile_options(${_target} PRIVATE
|
||||
-g -fsigned-char -fno-omit-frame-pointer
|
||||
"-fsanitize${_sanitizer_flags}")
|
||||
target_link_libraries(${_target} PRIVATE
|
||||
"-fsanitize${_sanitizer_flags}")
|
||||
set_property(TARGET ${_target} PROPERTY POSITION_INDEPENDENT_CODE ON)
|
||||
message(STATUS "Sanitizer ${_sanitizer_flags} added to ${_target}")
|
||||
endif()
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
if(BIICODE)
|
||||
include(biicode/cmake/biicode.cmake)
|
||||
return()
|
||||
@@ -149,76 +311,317 @@ include_directories(include)
|
||||
include_directories(grpc)
|
||||
|
||||
if(FLATBUFFERS_BUILD_FLATLIB)
|
||||
add_library(flatbuffers STATIC ${FlatBuffers_Library_SRCS})
|
||||
add_library(flatbuffers STATIC ${FlatBuffers_Library_SRCS})
|
||||
# Attach header directory for when build via add_subdirectory().
|
||||
target_include_directories(flatbuffers INTERFACE
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>)
|
||||
target_compile_options(flatbuffers PRIVATE "${FLATBUFFERS_PRIVATE_CXX_FLAGS}")
|
||||
endif()
|
||||
|
||||
if(FLATBUFFERS_BUILD_FLATC)
|
||||
add_executable(flatc ${FlatBuffers_Compiler_SRCS})
|
||||
target_compile_options(flatc PRIVATE "${FLATBUFFERS_PRIVATE_CXX_FLAGS}")
|
||||
if(FLATBUFFERS_CODE_SANITIZE AND NOT WIN32)
|
||||
add_fsanitize_to_target(flatc ${FLATBUFFERS_CODE_SANITIZE})
|
||||
endif()
|
||||
if(NOT FLATBUFFERS_FLATC_EXECUTABLE)
|
||||
set(FLATBUFFERS_FLATC_EXECUTABLE $<TARGET_FILE:flatc>)
|
||||
endif()
|
||||
if(MSVC)
|
||||
# Make flatc.exe not depend on runtime dlls for easy distribution.
|
||||
target_compile_options(flatc PUBLIC $<$<CONFIG:Release>:/MT>)
|
||||
endif()
|
||||
if(FLATBUFFERS_STATIC_FLATC AND NOT MSVC)
|
||||
target_link_libraries(flatc PRIVATE -static)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(FLATBUFFERS_BUILD_FLATHASH)
|
||||
add_executable(flathash ${FlatHash_SRCS})
|
||||
endif()
|
||||
|
||||
function(compile_flatbuffers_schema_to_cpp SRC_FBS)
|
||||
if(FLATBUFFERS_BUILD_SHAREDLIB)
|
||||
add_library(flatbuffers_shared SHARED ${FlatBuffers_Library_SRCS})
|
||||
|
||||
# Shared object version: "major.minor.micro"
|
||||
# - micro updated every release when there is no API/ABI changes
|
||||
# - minor updated when there are additions in API/ABI
|
||||
# - major (ABI number) updated when there are changes in ABI (or removals)
|
||||
set(FlatBuffers_Library_SONAME_MAJOR "1")
|
||||
set(FlatBuffers_Library_SONAME_FULL "${FlatBuffers_Library_SONAME_MAJOR}.12.0")
|
||||
set_target_properties(flatbuffers_shared PROPERTIES OUTPUT_NAME flatbuffers
|
||||
SOVERSION "${FlatBuffers_Library_SONAME_MAJOR}"
|
||||
VERSION "${FlatBuffers_Library_SONAME_FULL}")
|
||||
endif()
|
||||
|
||||
# Global list of generated files.
|
||||
# Use the global property to be independent of PARENT_SCOPE.
|
||||
set_property(GLOBAL PROPERTY FBS_GENERATED_OUTPUTS)
|
||||
|
||||
function(get_generated_output generated_files)
|
||||
get_property(tmp GLOBAL PROPERTY FBS_GENERATED_OUTPUTS)
|
||||
set(${generated_files} ${tmp} PARENT_SCOPE)
|
||||
endfunction(get_generated_output)
|
||||
|
||||
function(register_generated_output file_name)
|
||||
get_property(tmp GLOBAL PROPERTY FBS_GENERATED_OUTPUTS)
|
||||
list(APPEND tmp ${file_name})
|
||||
set_property(GLOBAL PROPERTY FBS_GENERATED_OUTPUTS ${tmp})
|
||||
endfunction(register_generated_output)
|
||||
|
||||
function(compile_flatbuffers_schema_to_cpp_opt SRC_FBS OPT)
|
||||
if(FLATBUFFERS_BUILD_LEGACY)
|
||||
set(OPT ${OPT};--cpp-std c++0x)
|
||||
else()
|
||||
# --cpp-std is defined by flatc default settings.
|
||||
endif()
|
||||
message(STATUS "`${SRC_FBS}`: add generation of C++ code with '${OPT}'")
|
||||
get_filename_component(SRC_FBS_DIR ${SRC_FBS} PATH)
|
||||
string(REGEX REPLACE "\\.fbs$" "_generated.h" GEN_HEADER ${SRC_FBS})
|
||||
add_custom_command(
|
||||
OUTPUT ${GEN_HEADER}
|
||||
COMMAND "${FLATBUFFERS_FLATC_EXECUTABLE}" -c --no-includes --gen-mutable
|
||||
--gen-object-api -o "${SRC_FBS_DIR}"
|
||||
COMMAND "${FLATBUFFERS_FLATC_EXECUTABLE}"
|
||||
--cpp --gen-mutable --gen-object-api --reflect-names
|
||||
--cpp-ptr-type flatbuffers::unique_ptr # Used to test with C++98 STLs
|
||||
${OPT}
|
||||
-I "${CMAKE_CURRENT_SOURCE_DIR}/tests/include_test"
|
||||
-o "${SRC_FBS_DIR}"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/${SRC_FBS}"
|
||||
DEPENDS flatc)
|
||||
DEPENDS flatc
|
||||
COMMENT "Run generation: '${GEN_HEADER}'")
|
||||
register_generated_output(${GEN_HEADER})
|
||||
endfunction()
|
||||
|
||||
function(compile_flatbuffers_schema_to_cpp SRC_FBS)
|
||||
compile_flatbuffers_schema_to_cpp_opt(${SRC_FBS} "--no-includes;--gen-compare")
|
||||
endfunction()
|
||||
|
||||
function(compile_flatbuffers_schema_to_binary SRC_FBS)
|
||||
message(STATUS "`${SRC_FBS}`: add generation of binary (.bfbs) schema")
|
||||
get_filename_component(SRC_FBS_DIR ${SRC_FBS} PATH)
|
||||
string(REGEX REPLACE "\\.fbs$" ".bfbs" GEN_BINARY_SCHEMA ${SRC_FBS})
|
||||
# For details about flags see generate_code.bat(sh)
|
||||
add_custom_command(
|
||||
OUTPUT ${GEN_BINARY_SCHEMA}
|
||||
COMMAND "${FLATBUFFERS_FLATC_EXECUTABLE}" -b --schema -o "${SRC_FBS_DIR}"
|
||||
COMMAND "${FLATBUFFERS_FLATC_EXECUTABLE}"
|
||||
-b --schema --bfbs-comments --bfbs-builtins
|
||||
-I "${CMAKE_CURRENT_SOURCE_DIR}/tests/include_test"
|
||||
-o "${SRC_FBS_DIR}"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/${SRC_FBS}"
|
||||
DEPENDS flatc)
|
||||
DEPENDS flatc
|
||||
COMMENT "Run generation: '${GEN_BINARY_SCHEMA}'")
|
||||
register_generated_output(${GEN_BINARY_SCHEMA})
|
||||
endfunction()
|
||||
|
||||
function(compile_flatbuffers_schema_to_embedded_binary SRC_FBS OPT)
|
||||
if(FLATBUFFERS_BUILD_LEGACY)
|
||||
set(OPT ${OPT};--cpp-std c++0x)
|
||||
else()
|
||||
# --cpp-std is defined by flatc default settings.
|
||||
endif()
|
||||
message(STATUS "`${SRC_FBS}`: add generation of C++ embedded binary schema code with '${OPT}'")
|
||||
get_filename_component(SRC_FBS_DIR ${SRC_FBS} PATH)
|
||||
string(REGEX REPLACE "\\.fbs$" "_bfbs_generated.h" GEN_BFBS_HEADER ${SRC_FBS})
|
||||
# For details about flags see generate_code.bat(sh)
|
||||
add_custom_command(
|
||||
OUTPUT ${GEN_BFBS_HEADER}
|
||||
COMMAND "${FLATBUFFERS_FLATC_EXECUTABLE}"
|
||||
--cpp --gen-mutable --gen-object-api --reflect-names
|
||||
--cpp-ptr-type flatbuffers::unique_ptr # Used to test with C++98 STLs
|
||||
${OPT}
|
||||
--bfbs-comments --bfbs-builtins --bfbs-gen-embed
|
||||
-I "${CMAKE_CURRENT_SOURCE_DIR}/tests/include_test"
|
||||
-o "${SRC_FBS_DIR}"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/${SRC_FBS}"
|
||||
DEPENDS flatc
|
||||
COMMENT "Run generation: '${GEN_BFBS_HEADER}'")
|
||||
register_generated_output(${GEN_BFBS_HEADER})
|
||||
endfunction()
|
||||
|
||||
if(FLATBUFFERS_BUILD_TESTS)
|
||||
file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/tests" DESTINATION "${CMAKE_CURRENT_BINARY_DIR}")
|
||||
file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/samples" DESTINATION "${CMAKE_CURRENT_BINARY_DIR}")
|
||||
|
||||
# TODO Add (monster_test.fbs monsterdata_test.json)->monsterdata_test.mon
|
||||
compile_flatbuffers_schema_to_cpp(tests/monster_test.fbs)
|
||||
compile_flatbuffers_schema_to_binary(tests/monster_test.fbs)
|
||||
compile_flatbuffers_schema_to_cpp(tests/namespace_test/namespace_test1.fbs)
|
||||
compile_flatbuffers_schema_to_cpp(tests/namespace_test/namespace_test2.fbs)
|
||||
compile_flatbuffers_schema_to_cpp(tests/union_vector/union_vector.fbs)
|
||||
compile_flatbuffers_schema_to_cpp_opt(tests/native_type_test.fbs "")
|
||||
compile_flatbuffers_schema_to_cpp_opt(tests/arrays_test.fbs "--scoped-enums;--gen-compare")
|
||||
compile_flatbuffers_schema_to_binary(tests/arrays_test.fbs)
|
||||
compile_flatbuffers_schema_to_embedded_binary(tests/monster_test.fbs "--no-includes;--gen-compare")
|
||||
if(NOT (MSVC AND (MSVC_VERSION LESS 1900)))
|
||||
compile_flatbuffers_schema_to_cpp(tests/monster_extra.fbs) # Test floating-point NAN/INF.
|
||||
endif()
|
||||
include_directories(${CMAKE_CURRENT_BINARY_DIR}/tests)
|
||||
add_executable(flattests ${FlatBuffers_Tests_SRCS})
|
||||
add_dependencies(flattests generated_code)
|
||||
set_property(TARGET flattests
|
||||
PROPERTY COMPILE_DEFINITIONS FLATBUFFERS_TRACK_VERIFIER_BUFFER_SIZE
|
||||
FLATBUFFERS_DEBUG_VERIFICATION_FAILURE=1)
|
||||
if(FLATBUFFERS_CODE_SANITIZE)
|
||||
add_fsanitize_to_target(flattests ${FLATBUFFERS_CODE_SANITIZE})
|
||||
endif()
|
||||
|
||||
compile_flatbuffers_schema_to_cpp(samples/monster.fbs)
|
||||
compile_flatbuffers_schema_to_binary(samples/monster.fbs)
|
||||
include_directories(${CMAKE_CURRENT_BINARY_DIR}/samples)
|
||||
add_executable(flatsamplebinary ${FlatBuffers_Sample_Binary_SRCS})
|
||||
add_dependencies(flatsamplebinary generated_code)
|
||||
add_executable(flatsampletext ${FlatBuffers_Sample_Text_SRCS})
|
||||
add_dependencies(flatsampletext generated_code)
|
||||
add_executable(flatsamplebfbs ${FlatBuffers_Sample_BFBS_SRCS})
|
||||
add_dependencies(flatsamplebfbs generated_code)
|
||||
|
||||
if(FLATBUFFERS_BUILD_CPP17)
|
||||
# Don't generate header for flattests_cpp17 target.
|
||||
# This target uses "generated_cpp17/monster_test_generated.h"
|
||||
# produced by direct call of generate_code.bat(sh) script.
|
||||
add_executable(flattests_cpp17 ${FlatBuffers_Tests_CPP17_SRCS})
|
||||
add_dependencies(flattests_cpp17 generated_code)
|
||||
target_compile_features(flattests_cpp17 PRIVATE cxx_std_17)
|
||||
target_compile_definitions(flattests_cpp17 PRIVATE
|
||||
FLATBUFFERS_TRACK_VERIFIER_BUFFER_SIZE
|
||||
FLATBUFFERS_DEBUG_VERIFICATION_FAILURE=1
|
||||
)
|
||||
if(FLATBUFFERS_CODE_SANITIZE)
|
||||
add_fsanitize_to_target(flattests_cpp17 ${FLATBUFFERS_CODE_SANITIZE})
|
||||
endif()
|
||||
endif(FLATBUFFERS_BUILD_CPP17)
|
||||
endif()
|
||||
|
||||
if(FLATBUFFERS_BUILD_GRPCTEST)
|
||||
if(CMAKE_COMPILER_IS_GNUCXX)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-unused-parameter")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-unused-parameter -Wno-shadow")
|
||||
endif()
|
||||
if(NOT GRPC_INSTALL_PATH)
|
||||
message(SEND_ERROR "GRPC_INSTALL_PATH variable is not defined. See grpc/README.md")
|
||||
endif()
|
||||
if(NOT PROTOBUF_DOWNLOAD_PATH)
|
||||
message(SEND_ERROR "PROTOBUF_DOWNLOAD_PATH variable is not defined. See grpc/README.md")
|
||||
endif()
|
||||
INCLUDE_DIRECTORIES(${GRPC_INSTALL_PATH}/include)
|
||||
INCLUDE_DIRECTORIES(${PROTOBUF_DOWNLOAD_PATH}/src)
|
||||
LINK_DIRECTORIES(${GRPC_INSTALL_PATH}/lib)
|
||||
add_executable(grpctest ${FlatBuffers_GRPCTest_SRCS})
|
||||
target_link_libraries(grpctest grpc++_unsecure grpc pthread dl)
|
||||
add_dependencies(grpctest generated_code)
|
||||
target_link_libraries(grpctest PRIVATE grpc++_unsecure grpc_unsecure gpr pthread dl)
|
||||
if(FLATBUFFERS_CODE_SANITIZE AND NOT WIN32)
|
||||
# GRPC test has problems with alignment and will fail under ASAN/UBSAN.
|
||||
# add_fsanitize_to_target(grpctest ${FLATBUFFERS_CODE_SANITIZE})
|
||||
endif()
|
||||
endif()
|
||||
|
||||
include(CMake/Version.cmake)
|
||||
|
||||
if(FLATBUFFERS_INSTALL)
|
||||
install(DIRECTORY include/flatbuffers DESTINATION include)
|
||||
include(GNUInstallDirs)
|
||||
|
||||
install(DIRECTORY include/flatbuffers DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
|
||||
|
||||
set(FB_CMAKE_DIR "${CMAKE_INSTALL_LIBDIR}/cmake/flatbuffers")
|
||||
|
||||
configure_file(CMake/FlatbuffersConfigVersion.cmake.in FlatbuffersConfigVersion.cmake @ONLY)
|
||||
install(
|
||||
FILES "CMake/FlatbuffersConfig.cmake" "${CMAKE_CURRENT_BINARY_DIR}/FlatbuffersConfigVersion.cmake"
|
||||
DESTINATION ${FB_CMAKE_DIR}
|
||||
)
|
||||
|
||||
if(FLATBUFFERS_BUILD_FLATLIB)
|
||||
install(TARGETS flatbuffers DESTINATION lib)
|
||||
if(CMAKE_VERSION VERSION_LESS 3.0)
|
||||
install(
|
||||
TARGETS flatbuffers EXPORT FlatbuffersTargets
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
)
|
||||
else()
|
||||
install(
|
||||
TARGETS flatbuffers EXPORT FlatbuffersTargets
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
INCLUDES DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
|
||||
)
|
||||
endif()
|
||||
|
||||
install(EXPORT FlatbuffersTargets
|
||||
FILE FlatbuffersTargets.cmake
|
||||
NAMESPACE flatbuffers::
|
||||
DESTINATION ${FB_CMAKE_DIR}
|
||||
)
|
||||
endif()
|
||||
|
||||
if(FLATBUFFERS_BUILD_FLATC)
|
||||
install(TARGETS flatc DESTINATION bin)
|
||||
install(
|
||||
TARGETS flatc EXPORT FlatcTargets
|
||||
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
|
||||
)
|
||||
|
||||
install(
|
||||
EXPORT FlatcTargets
|
||||
FILE FlatcTargets.cmake
|
||||
NAMESPACE flatbuffers::
|
||||
DESTINATION ${FB_CMAKE_DIR}
|
||||
)
|
||||
endif()
|
||||
|
||||
if(FLATBUFFERS_BUILD_SHAREDLIB)
|
||||
if(CMAKE_VERSION VERSION_LESS 3.0)
|
||||
install(
|
||||
TARGETS flatbuffers_shared EXPORT FlatbuffersSharedTargets
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
RUNTIME DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
)
|
||||
else()
|
||||
install(
|
||||
TARGETS flatbuffers_shared EXPORT FlatbuffersSharedTargets
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
RUNTIME DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
INCLUDES DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
|
||||
)
|
||||
endif()
|
||||
|
||||
install(
|
||||
EXPORT FlatbuffersSharedTargets
|
||||
FILE FlatbuffersSharedTargets.cmake
|
||||
NAMESPACE flatbuffers::
|
||||
DESTINATION ${FB_CMAKE_DIR}
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(FLATBUFFERS_BUILD_TESTS)
|
||||
enable_testing()
|
||||
|
||||
file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/tests" DESTINATION
|
||||
"${CMAKE_CURRENT_BINARY_DIR}")
|
||||
add_test(NAME flattests COMMAND flattests)
|
||||
if(FLATBUFFERS_BUILD_CPP17)
|
||||
add_test(NAME flattests_cpp17 COMMAND flattests_cpp17)
|
||||
endif()
|
||||
if(FLATBUFFERS_BUILD_GRPCTEST)
|
||||
add_test(NAME grpctest COMMAND grpctest)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# This target is sync-barrier.
|
||||
# Other generate-dependent targets can depend on 'generated_code' only.
|
||||
get_generated_output(fbs_generated)
|
||||
if(fbs_generated)
|
||||
# message(STATUS "Add generated_code target with files:${fbs_generated}")
|
||||
add_custom_target(generated_code
|
||||
DEPENDS ${fbs_generated}
|
||||
COMMENT "All generated files were updated.")
|
||||
endif()
|
||||
|
||||
include(CMake/BuildFlatBuffers.cmake)
|
||||
|
||||
if(UNIX)
|
||||
# Use of CPack only supported on Linux systems.
|
||||
if(FLATBUFFERS_PACKAGE_DEBIAN)
|
||||
include(CMake/PackageDebian.cmake)
|
||||
endif()
|
||||
if (FLATBUFFERS_PACKAGE_REDHAT)
|
||||
include(CMake/PackageRedhat.cmake)
|
||||
endif()
|
||||
include(CPack)
|
||||
endif()
|
||||
|
||||
@@ -25,7 +25,7 @@ use Github pull requests for this purpose.
|
||||
|
||||
Some tips for good pull requests:
|
||||
* Use our code
|
||||
[style guide](http://google-styleguide.googlecode.com/svn/trunk/cppguide.html).
|
||||
[style guide](https://google.github.io/styleguide/cppguide.html).
|
||||
When in doubt, try to stay true to the existing code of the project.
|
||||
* Write a descriptive commit message. What problem are you solving and what
|
||||
are the consequences? Where and what did you test? Some good tips:
|
||||
|
||||
@@ -187,7 +187,7 @@
|
||||
same "printed page" as the copyright notice for easier
|
||||
identification within third-party archives.
|
||||
|
||||
Copyright 2014 Google Inc.
|
||||
Copyright [yyyy] [name of copyright owner]
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
|
||||
18
WORKSPACE
Normal file
18
WORKSPACE
Normal file
@@ -0,0 +1,18 @@
|
||||
workspace(name = "com_github_google_flatbuffers")
|
||||
|
||||
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive")
|
||||
|
||||
http_archive(
|
||||
name = "io_bazel_rules_go",
|
||||
urls = [
|
||||
"https://storage.googleapis.com/bazel-mirror/github.com/bazelbuild/rules_go/releases/download/v0.20.3/rules_go-v0.20.3.tar.gz",
|
||||
"https://github.com/bazelbuild/rules_go/releases/download/v0.20.3/rules_go-v0.20.3.tar.gz",
|
||||
],
|
||||
sha256 = "e88471aea3a3a4f19ec1310a55ba94772d087e9ce46e41ae38ecebe17935de7b",
|
||||
)
|
||||
|
||||
load("@io_bazel_rules_go//go:deps.bzl", "go_rules_dependencies", "go_register_toolchains")
|
||||
|
||||
go_rules_dependencies()
|
||||
|
||||
go_register_toolchains()
|
||||
0
android/.project
Executable file → Normal file
0
android/.project
Executable file → Normal file
11
android/AndroidManifest.xml
Executable file → Normal file
11
android/AndroidManifest.xml
Executable file → Normal file
@@ -17,17 +17,14 @@
|
||||
-->
|
||||
<!-- BEGIN_INCLUDE(manifest) -->
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.example.FlatBufferTest"
|
||||
android:versionCode="1"
|
||||
android:versionName="1.0">
|
||||
package="com.example.FlatBufferTest">
|
||||
|
||||
<uses-feature android:glEsVersion="0x00020000"></uses-feature>
|
||||
<!-- This is the platform API where NativeActivity was introduced. -->
|
||||
<uses-sdk android:minSdkVersion="9" />
|
||||
|
||||
<!-- This .apk has no Java code itself, so set hasCode to false. -->
|
||||
<application android:label="@string/app_name" android:hasCode="false">
|
||||
|
||||
<application android:label="@string/app_name"
|
||||
android:hasCode="false"
|
||||
android:allowBackup="false">
|
||||
<!-- Our activity is the built-in NativeActivity framework class.
|
||||
This will take care of integrating with our NDK code. -->
|
||||
<activity android:name="android.app.NativeActivity"
|
||||
|
||||
108
android/build.gradle
Normal file
108
android/build.gradle
Normal file
@@ -0,0 +1,108 @@
|
||||
// Copyright (c) 2017 Google, Inc.
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
buildscript {
|
||||
repositories {
|
||||
jcenter()
|
||||
}
|
||||
dependencies {
|
||||
classpath 'com.android.tools.build:gradle:2.3.0'
|
||||
}
|
||||
}
|
||||
|
||||
allprojects {
|
||||
repositories {
|
||||
jcenter()
|
||||
}
|
||||
}
|
||||
|
||||
apply plugin: 'com.android.application'
|
||||
|
||||
android {
|
||||
compileSdkVersion 25
|
||||
buildToolsVersion '25.0.2'
|
||||
|
||||
sourceSets {
|
||||
main {
|
||||
manifest.srcFile 'AndroidManifest.xml'
|
||||
res.srcDirs = ['res']
|
||||
}
|
||||
}
|
||||
|
||||
externalNativeBuild {
|
||||
ndkBuild {
|
||||
path "jni/Android.mk"
|
||||
}
|
||||
}
|
||||
|
||||
defaultConfig {
|
||||
applicationId 'com.example.FlatBufferTest'
|
||||
// This is the platform API where NativeActivity was introduced.
|
||||
minSdkVersion 9
|
||||
targetSdkVersion 25
|
||||
versionCode 1
|
||||
versionName "1.0"
|
||||
|
||||
buildTypes {
|
||||
release {
|
||||
minifyEnabled false
|
||||
}
|
||||
}
|
||||
|
||||
externalNativeBuild {
|
||||
ndkBuild {
|
||||
targets "FlatBufferTest"
|
||||
arguments "-j" + Runtime.getRuntime().availableProcessors()
|
||||
abiFilters "armeabi-v7a", "arm64-v8a", "x86", "x86_64"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
lintOptions {
|
||||
abortOnError false
|
||||
}
|
||||
|
||||
// Build with each STL variant.
|
||||
productFlavors {
|
||||
stlport {
|
||||
applicationIdSuffix ".stlport"
|
||||
versionNameSuffix "-stlport"
|
||||
externalNativeBuild {
|
||||
ndkBuild {
|
||||
arguments "APP_STL=stlport_static"
|
||||
}
|
||||
}
|
||||
}
|
||||
gnustl {
|
||||
applicationIdSuffix ".gnustl"
|
||||
versionNameSuffix "-gnustl"
|
||||
externalNativeBuild {
|
||||
ndkBuild {
|
||||
arguments "APP_STL=gnustl_static"
|
||||
}
|
||||
}
|
||||
}
|
||||
libcpp {
|
||||
applicationIdSuffix ".libcpp"
|
||||
versionNameSuffix "-libcpp"
|
||||
externalNativeBuild {
|
||||
ndkBuild {
|
||||
arguments "APP_STL=c++_static"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,511 +0,0 @@
|
||||
#!/bin/bash -eu
|
||||
#
|
||||
# Copyright (c) 2013 Google, Inc.
|
||||
#
|
||||
# This software is provided 'as-is', without any express or implied
|
||||
# warranty. In no event will the authors be held liable for any damages
|
||||
# arising from the use of this software.
|
||||
# Permission is granted to anyone to use this software for any purpose,
|
||||
# including commercial applications, and to alter it and redistribute it
|
||||
# freely, subject to the following restrictions:
|
||||
# 1. The origin of this software must not be misrepresented; you must not
|
||||
# claim that you wrote the original software. If you use this software
|
||||
# in a product, an acknowledgment in the product documentation would be
|
||||
# appreciated but is not required.
|
||||
# 2. Altered source versions must be plainly marked as such, and must not be
|
||||
# misrepresented as being the original software.
|
||||
# 3. This notice may not be removed or altered from any source distribution.
|
||||
#
|
||||
# Build, deploy, debug / execute a native Android package based upon
|
||||
# NativeActivity.
|
||||
|
||||
declare -r script_directory=$(dirname $0)
|
||||
declare -r android_root=${script_directory}/../../../../../../
|
||||
declare -r script_name=$(basename $0)
|
||||
declare -r android_manifest=AndroidManifest.xml
|
||||
declare -r os_name=$(uname -s)
|
||||
|
||||
# Minimum Android target version supported by this project.
|
||||
: ${BUILDAPK_ANDROID_TARGET_MINVERSION:=10}
|
||||
# Directory containing the Android SDK
|
||||
# (http://developer.android.com/sdk/index.html).
|
||||
: ${ANDROID_SDK_HOME:=}
|
||||
# Directory containing the Android NDK
|
||||
# (http://developer.android.com/tools/sdk/ndk/index.html).
|
||||
: ${NDK_HOME:=}
|
||||
|
||||
# Display script help and exit.
|
||||
usage() {
|
||||
echo "
|
||||
Build the Android package in the current directory and deploy it to a
|
||||
connected device.
|
||||
|
||||
Usage: ${script_name} \\
|
||||
[ADB_DEVICE=serial_number] [BUILD=0] [DEPLOY=0] [RUN_DEBUGGER=1] \
|
||||
[LAUNCH=0] [SWIG_BIN=swig_binary_directory] [SWIG_LIB=swig_include_directory] [ndk-build arguments ...]
|
||||
|
||||
ADB_DEVICE=serial_number:
|
||||
serial_number specifies the device to deploy the built apk to if multiple
|
||||
Android devices are connected to the host.
|
||||
BUILD=0:
|
||||
Disables the build of the package.
|
||||
DEPLOY=0:
|
||||
Disables the deployment of the built apk to the Android device.
|
||||
RUN_DEBUGGER=1:
|
||||
Launches the application in gdb after it has been deployed. To debug in
|
||||
gdb, NDK_DEBUG=1 must also be specified on the command line to build a
|
||||
debug apk.
|
||||
LAUNCH=0:
|
||||
Disable the launch of the apk on the Android device.
|
||||
SWIG_BIN=swig_binary_directory:
|
||||
The directory where the SWIG binary lives. No need to set this if SWIG is
|
||||
installed and point to from your PATH variable.
|
||||
SWIG_LIB=swig_include_directory:
|
||||
The directory where SWIG shared include files are, usually obtainable from
|
||||
commandline with \"swig -swiglib\". No need to set this if SWIG is installed
|
||||
and point to from your PATH variable.
|
||||
ndk-build arguments...:
|
||||
Additional arguments for ndk-build. See ndk-build -h for more information.
|
||||
" >&2
|
||||
exit 1
|
||||
}
|
||||
|
||||
# Get the number of CPU cores present on the host.
|
||||
get_number_of_cores() {
|
||||
case ${os_name} in
|
||||
Darwin)
|
||||
sysctl hw.ncpu | awk '{ print $2 }'
|
||||
;;
|
||||
CYGWIN*|Linux)
|
||||
awk '/^processor/ { n=$3 } END { print n + 1 }' /proc/cpuinfo
|
||||
;;
|
||||
*)
|
||||
echo 1
|
||||
;;
|
||||
esac
|
||||
}
|
||||
|
||||
# Get the package name from an AndroidManifest.xml file.
|
||||
get_package_name_from_manifest() {
|
||||
xmllint --xpath 'string(/manifest/@package)' "${1}"
|
||||
}
|
||||
|
||||
# Get the library name from an AndroidManifest.xml file.
|
||||
get_library_name_from_manifest() {
|
||||
echo "\
|
||||
setns android=http://schemas.android.com/apk/res/android
|
||||
xpath string(/manifest/application/activity\
|
||||
[@android:name=\"android.app.NativeActivity\"]/meta-data\
|
||||
[@android:name=\"android.app.lib_name\"]/@android:value)" |
|
||||
xmllint --shell "${1}" | awk '/Object is a string/ { print $NF }'
|
||||
}
|
||||
|
||||
# Get the number of Android devices connected to the system.
|
||||
get_number_of_devices_connected() {
|
||||
adb devices -l | \
|
||||
awk '/^..*$/ { if (p) { print $0 } }
|
||||
/List of devices attached/ { p = 1 }' | \
|
||||
wc -l
|
||||
return ${PIPESTATUS[0]}
|
||||
}
|
||||
|
||||
# Kill a process and its' children. This is provided for cygwin which
|
||||
# doesn't ship with pkill.
|
||||
kill_process_group() {
|
||||
local parent_pid="${1}"
|
||||
local child_pid=
|
||||
for child_pid in $(ps -f | \
|
||||
awk '{ if ($3 == '"${parent_pid}"') { print $2 } }'); do
|
||||
kill_process_group "${child_pid}"
|
||||
done
|
||||
kill "${parent_pid}" 2>/dev/null
|
||||
}
|
||||
|
||||
# Find and run "adb".
|
||||
adb() {
|
||||
local adb_path=
|
||||
for path in "$(which adb 2>/dev/null)" \
|
||||
"${ANDROID_SDK_HOME}/sdk/platform-tools/adb" \
|
||||
"${android_root}/prebuilts/sdk/platform-tools/adb"; do
|
||||
if [[ -e "${path}" ]]; then
|
||||
adb_path="${path}"
|
||||
break
|
||||
fi
|
||||
done
|
||||
if [[ "${adb_path}" == "" ]]; then
|
||||
echo -e "Unable to find adb." \
|
||||
"\nAdd the Android ADT sdk/platform-tools directory to the" \
|
||||
"PATH." >&2
|
||||
exit 1
|
||||
fi
|
||||
"${adb_path}" "$@"
|
||||
}
|
||||
|
||||
# Find and run "android".
|
||||
android() {
|
||||
local android_executable=android
|
||||
if echo "${os_name}" | grep -q CYGWIN; then
|
||||
android_executable=android.bat
|
||||
fi
|
||||
local android_path=
|
||||
for path in "$(which ${android_executable})" \
|
||||
"${ANDROID_SDK_HOME}/sdk/tools/${android_executable}" \
|
||||
"${android_root}/prebuilts/sdk/tools/${android_executable}"; do
|
||||
if [[ -e "${path}" ]]; then
|
||||
android_path="${path}"
|
||||
break
|
||||
fi
|
||||
done
|
||||
if [[ "${android_path}" == "" ]]; then
|
||||
echo -e "Unable to find android tool." \
|
||||
"\nAdd the Android ADT sdk/tools directory to the PATH." >&2
|
||||
exit 1
|
||||
fi
|
||||
# Make sure ant is installed.
|
||||
if [[ "$(which ant)" == "" ]]; then
|
||||
echo -e "Unable to find ant." \
|
||||
"\nPlease install ant and add to the PATH." >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
"${android_path}" "$@"
|
||||
}
|
||||
|
||||
# Find and run "ndk-build"
|
||||
ndkbuild() {
|
||||
local ndkbuild_path=
|
||||
for path in "$(which ndk-build 2>/dev/null)" \
|
||||
"${NDK_HOME}/ndk-build" \
|
||||
"${android_root}/prebuilts/ndk/current/ndk-build"; do
|
||||
if [[ -e "${path}" ]]; then
|
||||
ndkbuild_path="${path}"
|
||||
break
|
||||
fi
|
||||
done
|
||||
if [[ "${ndkbuild_path}" == "" ]]; then
|
||||
echo -e "Unable to find ndk-build." \
|
||||
"\nAdd the Android NDK directory to the PATH." >&2
|
||||
exit 1
|
||||
fi
|
||||
"${ndkbuild_path}" "$@"
|
||||
}
|
||||
|
||||
# Get file modification time of $1 in seconds since the epoch.
|
||||
stat_mtime() {
|
||||
local filename="${1}"
|
||||
case ${os_name} in
|
||||
Darwin) stat -f%m "${filename}" 2>/dev/null || echo 0 ;;
|
||||
*) stat -c%Y "${filename}" 2>/dev/null || echo 0 ;;
|
||||
esac
|
||||
}
|
||||
|
||||
# Build the native (C/C++) build targets in the current directory.
|
||||
build_native_targets() {
|
||||
# Save the list of output modules in the install directory so that it's
|
||||
# possible to restore their timestamps after the build is complete. This
|
||||
# works around a bug in ndk/build/core/setup-app.mk which results in the
|
||||
# unconditional execution of the clean-installed-binaries rule.
|
||||
restore_libraries="$(find libs -type f 2>/dev/null | \
|
||||
sed -E 's@^libs/(.*)@\1@')"
|
||||
|
||||
# Build native code.
|
||||
ndkbuild -j$(get_number_of_cores) "$@"
|
||||
|
||||
# Restore installed libraries.
|
||||
# Obviously this is a nasty hack (along with ${restore_libraries} above) as
|
||||
# it assumes it knows where the NDK will be placing output files.
|
||||
(
|
||||
IFS=$'\n'
|
||||
for libpath in ${restore_libraries}; do
|
||||
source_library="obj/local/${libpath}"
|
||||
target_library="libs/${libpath}"
|
||||
if [[ -e "${source_library}" ]]; then
|
||||
cp -a "${source_library}" "${target_library}"
|
||||
fi
|
||||
done
|
||||
)
|
||||
}
|
||||
|
||||
# Select the oldest installed android build target that is at least as new as
|
||||
# BUILDAPK_ANDROID_TARGET_MINVERSION. If a suitable build target isn't found,
|
||||
# this function prints an error message and exits with an error.
|
||||
select_android_build_target() {
|
||||
local -r android_targets_installed=$( \
|
||||
android list targets | \
|
||||
awk -F'"' '/^id:.*android/ { print $2 }')
|
||||
local android_build_target=
|
||||
for android_target in $(echo "${android_targets_installed}" | \
|
||||
awk -F- '{ print $2 }' | sort -n); do
|
||||
local isNumber='^[0-9]+$'
|
||||
# skip preview API releases e.g. 'android-L'
|
||||
if [[ $android_target =~ $isNumber ]]; then
|
||||
if [[ $((android_target)) -ge \
|
||||
$((BUILDAPK_ANDROID_TARGET_MINVERSION)) ]]; then
|
||||
android_build_target="android-${android_target}"
|
||||
break
|
||||
fi
|
||||
# else
|
||||
# The API version is a letter, so skip it.
|
||||
fi
|
||||
done
|
||||
if [[ "${android_build_target}" == "" ]]; then
|
||||
echo -e \
|
||||
"Found installed Android targets:" \
|
||||
"$(echo ${android_targets_installed} | sed 's/ /\n /g;s/^/\n /;')" \
|
||||
"\nAndroid SDK platform" \
|
||||
"android-$((BUILDAPK_ANDROID_TARGET_MINVERSION))" \
|
||||
"must be installed to build this project." \
|
||||
"\nUse the \"android\" application to install API" \
|
||||
"$((BUILDAPK_ANDROID_TARGET_MINVERSION)) or newer." >&2
|
||||
exit 1
|
||||
fi
|
||||
echo "${android_build_target}"
|
||||
}
|
||||
|
||||
# Sign unsigned apk $1 and write the result to $2 with key store file $3 and
|
||||
# password $4.
|
||||
# If a key store file $3 and password $4 aren't specified, a temporary
|
||||
# (60 day) key is generated and used to sign the package.
|
||||
sign_apk() {
|
||||
local unsigned_apk="${1}"
|
||||
local signed_apk="${2}"
|
||||
if [[ $(stat_mtime "${unsigned_apk}") -gt \
|
||||
$(stat_mtime "${signed_apk}") ]]; then
|
||||
local -r key_alias=$(basename ${signed_apk} .apk)
|
||||
local keystore="${3}"
|
||||
local key_password="${4}"
|
||||
[[ "${keystore}" == "" ]] && keystore="${unsigned_apk}.keystore"
|
||||
[[ "${key_password}" == "" ]] && \
|
||||
key_password="${key_alias}123456"
|
||||
if [[ ! -e ${keystore} ]]; then
|
||||
keytool -genkey -v -dname "cn=, ou=${key_alias}, o=fpl" \
|
||||
-storepass ${key_password} \
|
||||
-keypass ${key_password} -keystore ${keystore} \
|
||||
-alias ${key_alias} -keyalg RSA -keysize 2048 -validity 60
|
||||
fi
|
||||
cp "${unsigned_apk}" "${signed_apk}"
|
||||
jarsigner -verbose -sigalg SHA1withRSA -digestalg SHA1 \
|
||||
-keystore ${keystore} -storepass ${key_password} \
|
||||
-keypass ${key_password} "${signed_apk}" ${key_alias}
|
||||
fi
|
||||
}
|
||||
|
||||
# Build the apk $1 for package filename $2 in the current directory using the
|
||||
# ant build target $3.
|
||||
build_apk() {
|
||||
local -r output_apk="${1}"
|
||||
local -r package_filename="${2}"
|
||||
local -r ant_target="${3}"
|
||||
# Get the list of installed android targets and select the oldest target
|
||||
# that is at least as new as BUILDAPK_ANDROID_TARGET_MINVERSION.
|
||||
local -r android_build_target=$(select_android_build_target)
|
||||
[[ "${android_build_target}" == "" ]] && exit 1
|
||||
echo "Building ${output_apk} for target ${android_build_target}" >&2
|
||||
|
||||
# Create / update build.xml and local.properties files.
|
||||
if [[ $(stat_mtime "${android_manifest}") -gt \
|
||||
$(stat_mtime build.xml) ]]; then
|
||||
android update project --target "${android_build_target}" \
|
||||
-n ${package_filename} --path .
|
||||
fi
|
||||
|
||||
# Use ant to build the apk.
|
||||
ant -quiet ${ant_target}
|
||||
|
||||
# Sign release apks with a temporary key as these packages will not be
|
||||
# redistributed.
|
||||
local unsigned_apk="bin/${package_filename}-${ant_target}-unsigned.apk"
|
||||
if [[ "${ant_target}" == "release" ]]; then
|
||||
sign_apk "${unsigned_apk}" "${output_apk}" "" ""
|
||||
fi
|
||||
}
|
||||
|
||||
# Uninstall package $1 and install apk $2 on device $3 where $3 is "-s device"
|
||||
# or an empty string. If $3 is an empty string adb will fail when multiple
|
||||
# devices are connected to the host system.
|
||||
install_apk() {
|
||||
local -r uninstall_package_name="${1}"
|
||||
local -r install_apk="${2}"
|
||||
local -r adb_device="${3}"
|
||||
# Uninstall the package if it's already installed.
|
||||
adb ${adb_device} uninstall "${uninstall_package_name}" 1>&2 > /dev/null || \
|
||||
true # no error check
|
||||
|
||||
# Install the apk.
|
||||
# NOTE: The following works around adb not returning an error code when
|
||||
# it fails to install an apk.
|
||||
echo "Install ${install_apk}" >&2
|
||||
local -r adb_install_result=$(adb ${adb_device} install "${install_apk}")
|
||||
echo "${adb_install_result}"
|
||||
if echo "${adb_install_result}" | grep -qF 'Failure ['; then
|
||||
exit 1
|
||||
fi
|
||||
}
|
||||
|
||||
# Launch previously installed package $1 on device $2.
|
||||
# If $2 is an empty string adb will fail when multiple devices are connected
|
||||
# to the host system.
|
||||
launch_package() {
|
||||
(
|
||||
# Determine the SDK version of Android on the device.
|
||||
local -r android_sdk_version=$(
|
||||
adb ${adb_device} shell cat system/build.prop | \
|
||||
awk -F= '/ro.build.version.sdk/ {
|
||||
v=$2; sub(/[ \r\n]/, "", v); print v
|
||||
}')
|
||||
|
||||
# Clear logs from previous runs.
|
||||
# Note that logcat does not just 'tail' the logs, it dumps the entire log
|
||||
# history.
|
||||
adb ${adb_device} logcat -c
|
||||
|
||||
local finished_msg='Displayed '"${package_name}"
|
||||
local timeout_msg='Activity destroy timeout.*'"${package_name}"
|
||||
# Maximum time to wait before stopping log monitoring. 0 = infinity.
|
||||
local launch_timeout=0
|
||||
# If this is a Gingerbread device, kill log monitoring after 10 seconds.
|
||||
if [[ $((android_sdk_version)) -le 10 ]]; then
|
||||
launch_timeout=10
|
||||
fi
|
||||
# Display logcat in the background.
|
||||
# Stop displaying the log when the app launch / execution completes or the
|
||||
# logcat
|
||||
(
|
||||
adb ${adb_device} logcat | \
|
||||
awk "
|
||||
{
|
||||
print \$0
|
||||
}
|
||||
|
||||
/ActivityManager.*: ${finished_msg}/ {
|
||||
exit 0
|
||||
}
|
||||
|
||||
/ActivityManager.*: ${timeout_msg}/ {
|
||||
exit 0
|
||||
}" &
|
||||
adb_logcat_pid=$!;
|
||||
if [[ $((launch_timeout)) -gt 0 ]]; then
|
||||
sleep $((launch_timeout));
|
||||
kill ${adb_logcat_pid};
|
||||
else
|
||||
wait ${adb_logcat_pid};
|
||||
fi
|
||||
) &
|
||||
logcat_pid=$!
|
||||
# Kill adb logcat if this shell exits.
|
||||
trap "kill_process_group ${logcat_pid}" SIGINT SIGTERM EXIT
|
||||
|
||||
# If the SDK is newer than 10, "am" supports stopping an activity.
|
||||
adb_stop_activity=
|
||||
if [[ $((android_sdk_version)) -gt 10 ]]; then
|
||||
adb_stop_activity=-S
|
||||
fi
|
||||
|
||||
# Launch the activity and wait for it to complete.
|
||||
adb ${adb_device} shell am start ${adb_stop_activity} -n \
|
||||
${package_name}/android.app.NativeActivity
|
||||
|
||||
wait "${logcat_pid}"
|
||||
)
|
||||
}
|
||||
|
||||
# See usage().
|
||||
main() {
|
||||
# Parse arguments for this script.
|
||||
local adb_device=
|
||||
local ant_target=release
|
||||
local disable_deploy=0
|
||||
local disable_build=0
|
||||
local run_debugger=0
|
||||
local launch=1
|
||||
local build_package=1
|
||||
for opt; do
|
||||
case ${opt} in
|
||||
# NDK_DEBUG=0 tells ndk-build to build this as debuggable but to not
|
||||
# modify the underlying code whereas NDK_DEBUG=1 also builds as debuggable
|
||||
# but does modify the code
|
||||
NDK_DEBUG=1) ant_target=debug ;;
|
||||
NDK_DEBUG=0) ant_target=debug ;;
|
||||
ADB_DEVICE*) adb_device="$(\
|
||||
echo "${opt}" | sed -E 's/^ADB_DEVICE=([^ ]+)$/-s \1/;t;s/.*//')" ;;
|
||||
BUILD=0) disable_build=1 ;;
|
||||
DEPLOY=0) disable_deploy=1 ;;
|
||||
RUN_DEBUGGER=1) run_debugger=1 ;;
|
||||
LAUNCH=0) launch=0 ;;
|
||||
clean) build_package=0 disable_deploy=1 launch=0 ;;
|
||||
-h|--help|help) usage ;;
|
||||
esac
|
||||
done
|
||||
|
||||
# If a target device hasn't been specified and multiple devices are connected
|
||||
# to the host machine, display an error.
|
||||
local -r devices_connected=$(get_number_of_devices_connected)
|
||||
if [[ "${adb_device}" == "" && $((devices_connected)) -gt 1 && \
|
||||
($((disable_deploy)) -eq 0 || $((launch)) -ne 0 || \
|
||||
$((run_debugger)) -ne 0) ]]; then
|
||||
if [[ $((disable_deploy)) -ne 0 ]]; then
|
||||
echo "Deployment enabled, disable using DEPLOY=0" >&2
|
||||
fi
|
||||
if [[ $((launch)) -ne 0 ]]; then
|
||||
echo "Launch enabled." >&2
|
||||
fi
|
||||
if [[ $((disable_deploy)) -eq 0 ]]; then
|
||||
echo "Deployment enabled." >&2
|
||||
fi
|
||||
if [[ $((run_debugger)) -ne 0 ]]; then
|
||||
echo "Debugger launch enabled." >&2
|
||||
fi
|
||||
echo "
|
||||
Multiple Android devices are connected to this host. Either disable deployment
|
||||
and execution of the built .apk using:
|
||||
\"${script_name} DEPLOY=0 LAUNCH=0\"
|
||||
|
||||
or specify a device to deploy to using:
|
||||
\"${script_name} ADB_DEVICE=\${device_serial}\".
|
||||
|
||||
The Android devices connected to this machine are:
|
||||
$(adb devices -l)
|
||||
" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [[ $((disable_build)) -eq 0 ]]; then
|
||||
# Build the native target.
|
||||
build_native_targets "$@"
|
||||
fi
|
||||
|
||||
# Get the package name from the manifest.
|
||||
local -r package_name=$(get_package_name_from_manifest "${android_manifest}")
|
||||
if [[ "${package_name}" == "" ]]; then
|
||||
echo -e "No package name specified in ${android_manifest},"\
|
||||
"skipping apk build, deploy"
|
||||
"\nand launch steps." >&2
|
||||
exit 0
|
||||
fi
|
||||
local -r package_basename=${package_name/*./}
|
||||
local package_filename=$(get_library_name_from_manifest ${android_manifest})
|
||||
[[ "${package_filename}" == "" ]] && package_filename="${package_basename}"
|
||||
|
||||
# Output apk name.
|
||||
local -r output_apk="bin/${package_filename}-${ant_target}.apk"
|
||||
|
||||
if [[ $((disable_build)) -eq 0 && $((build_package)) -eq 1 ]]; then
|
||||
# Build the apk.
|
||||
build_apk "${output_apk}" "${package_filename}" "${ant_target}"
|
||||
fi
|
||||
|
||||
# Deploy to the device.
|
||||
if [[ $((disable_deploy)) -eq 0 ]]; then
|
||||
install_apk "${package_name}" "${output_apk}" "${adb_device}"
|
||||
fi
|
||||
|
||||
if [[ "${ant_target}" == "debug" && $((run_debugger)) -eq 1 ]]; then
|
||||
# Start debugging.
|
||||
ndk-gdb ${adb_device} --start
|
||||
elif [[ $((launch)) -eq 1 ]]; then
|
||||
launch_package "${package_name}" "${adb_device}"
|
||||
fi
|
||||
}
|
||||
|
||||
main "$@"
|
||||
BIN
android/gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
BIN
android/gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
Binary file not shown.
6
android/gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
6
android/gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
#Mon Jun 19 11:54:59 PDT 2017
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-4.0-all.zip
|
||||
172
android/gradlew
vendored
Executable file
172
android/gradlew
vendored
Executable file
@@ -0,0 +1,172 @@
|
||||
#!/usr/bin/env sh
|
||||
|
||||
##############################################################################
|
||||
##
|
||||
## Gradle start up script for UN*X
|
||||
##
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
# Resolve links: $0 may be a link
|
||||
PRG="$0"
|
||||
# Need this for relative symlinks.
|
||||
while [ -h "$PRG" ] ; do
|
||||
ls=`ls -ld "$PRG"`
|
||||
link=`expr "$ls" : '.*-> \(.*\)$'`
|
||||
if expr "$link" : '/.*' > /dev/null; then
|
||||
PRG="$link"
|
||||
else
|
||||
PRG=`dirname "$PRG"`"/$link"
|
||||
fi
|
||||
done
|
||||
SAVED="`pwd`"
|
||||
cd "`dirname \"$PRG\"`/" >/dev/null
|
||||
APP_HOME="`pwd -P`"
|
||||
cd "$SAVED" >/dev/null
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS=""
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
}
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
NONSTOP* )
|
||||
nonstop=true
|
||||
;;
|
||||
esac
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
||||
else
|
||||
JAVACMD="$JAVA_HOME/bin/java"
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD="java"
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
MAX_FD="$MAX_FD_LIMIT"
|
||||
fi
|
||||
ulimit -n $MAX_FD
|
||||
if [ $? -ne 0 ] ; then
|
||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
||||
fi
|
||||
else
|
||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
||||
fi
|
||||
fi
|
||||
|
||||
# For Darwin, add options to specify how the application appears in the dock
|
||||
if $darwin; then
|
||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
||||
fi
|
||||
|
||||
# For Cygwin, switch paths to Windows format before running java
|
||||
if $cygwin ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
||||
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
SEP=""
|
||||
for dir in $ROOTDIRSRAW ; do
|
||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
||||
SEP="|"
|
||||
done
|
||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
||||
# Add a user-defined pattern to the cygpath arguments
|
||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
||||
fi
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
i=0
|
||||
for arg in "$@" ; do
|
||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
||||
|
||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
||||
else
|
||||
eval `echo args$i`="\"$arg\""
|
||||
fi
|
||||
i=$((i+1))
|
||||
done
|
||||
case $i in
|
||||
(0) set -- ;;
|
||||
(1) set -- "$args0" ;;
|
||||
(2) set -- "$args0" "$args1" ;;
|
||||
(3) set -- "$args0" "$args1" "$args2" ;;
|
||||
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
||||
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
||||
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
||||
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
||||
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
||||
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
||||
esac
|
||||
fi
|
||||
|
||||
# Escape application args
|
||||
save () {
|
||||
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
|
||||
echo " "
|
||||
}
|
||||
APP_ARGS=$(save "$@")
|
||||
|
||||
# Collect all arguments for the java command, following the shell quoting and substitution rules
|
||||
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
|
||||
|
||||
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
|
||||
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
|
||||
cd "$(dirname "$0")"
|
||||
fi
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
84
android/gradlew.bat
vendored
Normal file
84
android/gradlew.bat
vendored
Normal file
@@ -0,0 +1,84 @@
|
||||
@if "%DEBUG%" == "" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS=
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if "%ERRORLEVEL%" == "0" goto init
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto init
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:init
|
||||
@rem Get command-line arguments, handling Windows variants
|
||||
|
||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
||||
|
||||
:win9xME_args
|
||||
@rem Slurp the command line arguments.
|
||||
set CMD_LINE_ARGS=
|
||||
set _SKIP=2
|
||||
|
||||
:win9xME_args_slurp
|
||||
if "x%~1" == "x" goto execute
|
||||
|
||||
set CMD_LINE_ARGS=%*
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||
exit /b 1
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
||||
15
android/jni/Android.mk
Executable file → Normal file
15
android/jni/Android.mk
Executable file → Normal file
@@ -24,7 +24,9 @@ LOCAL_PATH := $(call realpath-portable,$(LOCAL_PATH))
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := flatbuffers
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include
|
||||
LOCAL_EXPORT_CPPFLAGS := -std=c++11 -fexceptions -Wall -Wno-literal-suffix
|
||||
LOCAL_EXPORT_CPPFLAGS := -std=c++11 -fexceptions -Wall \
|
||||
-DFLATBUFFERS_TRACK_VERIFIER_BUFFER_SIZE
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
||||
# static library that additionally includes text parsing/generation/reflection
|
||||
@@ -36,6 +38,7 @@ LOCAL_SRC_FILES := src/idl_parser.cpp \
|
||||
src/reflection.cpp \
|
||||
src/util.cpp
|
||||
LOCAL_STATIC_LIBRARIES := flatbuffers
|
||||
LOCAL_ARM_MODE := arm
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
||||
# FlatBuffers test
|
||||
@@ -43,9 +46,15 @@ include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := FlatBufferTest
|
||||
LOCAL_SRC_FILES := android/jni/main.cpp \
|
||||
tests/test.cpp \
|
||||
tests/test_assert.h \
|
||||
tests/test_builder.h \
|
||||
tests/test_assert.cpp \
|
||||
tests/test_builder.cpp \
|
||||
tests/native_type_test_impl.h \
|
||||
tests/native_type_test_impl.cpp \
|
||||
src/idl_gen_fbs.cpp \
|
||||
src/idl_gen_general.cpp
|
||||
LOCAL_LDLIBS := -llog -landroid
|
||||
src/code_generators.cpp
|
||||
LOCAL_LDLIBS := -llog -landroid -latomic
|
||||
LOCAL_STATIC_LIBRARIES := android_native_app_glue flatbuffers_extra
|
||||
LOCAL_ARM_MODE := arm
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
6
android/jni/Application.mk
Executable file → Normal file
6
android/jni/Application.mk
Executable file → Normal file
@@ -13,10 +13,8 @@
|
||||
# 2. Altered source versions must be plainly marked as such, and must not be
|
||||
# misrepresented as being the original software.
|
||||
# 3. This notice may not be removed or altered from any source distribution.
|
||||
APP_PLATFORM := android-10
|
||||
APP_PLATFORM := android-9
|
||||
APP_PROJECT_PATH := $(call my-dir)/..
|
||||
APP_STL := gnustl_static
|
||||
|
||||
APP_STL ?= stlport_static
|
||||
APP_ABI := armeabi-v7a
|
||||
|
||||
APP_CPPFLAGS += -std=c++11
|
||||
|
||||
0
android/jni/build_flatc.bat
Executable file → Normal file
0
android/jni/build_flatc.bat
Executable file → Normal file
@@ -18,9 +18,6 @@
|
||||
|
||||
extern int main(int argc, char **argv);
|
||||
|
||||
void android_main(android_app *app) {
|
||||
// Make sure glue isn't stripped.
|
||||
app_dummy();
|
||||
|
||||
void android_main(android_app *) {
|
||||
main(0, NULL);
|
||||
}
|
||||
|
||||
0
android/res/values/strings.xml
Executable file → Normal file
0
android/res/values/strings.xml
Executable file → Normal file
113
appveyor.yml
113
appveyor.yml
@@ -2,7 +2,37 @@ branches:
|
||||
only:
|
||||
- master
|
||||
|
||||
os: Visual Studio 2015
|
||||
environment:
|
||||
|
||||
global:
|
||||
# Workaround for https://github.com/conda/conda-build/issues/636
|
||||
PYTHONIOENCODING: UTF-8
|
||||
CONDA_INSTALL_LOCN: "C:\\Miniconda35-x64"
|
||||
CMAKE_OPTIONS: ""
|
||||
CPP_TEST_OPTIONS: ""
|
||||
|
||||
matrix:
|
||||
- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
|
||||
CMAKE_VS_VERSION: "10 2010"
|
||||
CMAKE_OPTIONS: "-DFLATBUFFERS_BUILD_LEGACY=1"
|
||||
CPP_TEST_OPTIONS: "--std-cpp c++0x"
|
||||
MONSTER_EXTRA: "skip"
|
||||
|
||||
- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
|
||||
CMAKE_VS_VERSION: "12 2013"
|
||||
MONSTER_EXTRA: "skip"
|
||||
|
||||
- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
|
||||
CMAKE_VS_VERSION: "14 2015"
|
||||
MONSTER_EXTRA: ""
|
||||
|
||||
- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2017
|
||||
CMAKE_VS_VERSION: "15 2017"
|
||||
MONSTER_EXTRA: ""
|
||||
|
||||
- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2019
|
||||
CMAKE_VS_VERSION: "16 2019"
|
||||
MONSTER_EXTRA: ""
|
||||
|
||||
platform:
|
||||
- x86
|
||||
@@ -13,14 +43,83 @@ configuration:
|
||||
- Release
|
||||
|
||||
before_build:
|
||||
- cmake -G"Visual Studio 10 2010"
|
||||
- set MONSTER_EXTRA=%MONSTER_EXTRA%
|
||||
- cmake . -G"Visual Studio %CMAKE_VS_VERSION%" -DFLATBUFFERS_CODE_SANITIZE=1 %CMAKE_OPTIONS%
|
||||
# This cuts down on a lot of noise generated by xamarin warnings.
|
||||
- if exist "C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamarin.Common.targets" del "C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamarin.Common.targets"
|
||||
- if exist "C:\Program Files (x86)\MSBuild\15.0\Microsoft.Common.targets\ImportAfter\Xamarin.Common.targets" del "C:\Program Files (x86)\MSBuild\15.0\Microsoft.Common.targets\ImportAfter\Xamarin.Common.targets"
|
||||
- if exist "C:\Program Files (x86)\MSBuild\16.0\Microsoft.Common.targets\ImportAfter\Xamarin.Common.targets" del "C:\Program Files (x86)\MSBuild\16.0\Microsoft.Common.targets\ImportAfter\Xamarin.Common.targets"
|
||||
|
||||
build:
|
||||
project: ALL_BUILD.vcxproj
|
||||
verbosity: minimal
|
||||
|
||||
#test_script:
|
||||
# - Debug/flattests.exe
|
||||
after_build:
|
||||
- python conan/appveyor/install.py
|
||||
- python conan/appveyor/build.py
|
||||
|
||||
#artifacts:
|
||||
# - path: Release/flatc.exe
|
||||
# name: flatc.exe
|
||||
install:
|
||||
- set PATH=%CONDA_INSTALL_LOCN%;%CONDA_INSTALL_LOCN%\scripts;%PATH%;
|
||||
- curl -sSf -o rustup-init.exe https://win.rustup.rs/
|
||||
- rustup-init.exe -y
|
||||
- set PATH=%PATH%;C:\Users\appveyor\.cargo\bin
|
||||
- rustc -V
|
||||
- cargo -V
|
||||
|
||||
test_script:
|
||||
- call .appveyor\check-generate-code.bat -b %CONFIGURATION%
|
||||
- "cd tests"
|
||||
- rem "Building all code"
|
||||
- generate_code.bat -b %CONFIGURATION% %CPP_TEST_OPTIONS%
|
||||
- 7z a GeneratedMyGameCode.zip MyGame\
|
||||
- rem "---------------- C++ -----------------"
|
||||
- "cd .."
|
||||
- "%CONFIGURATION%\\flattests.exe"
|
||||
- "cd tests"
|
||||
- rem "---------------- Java -----------------"
|
||||
- "java -version"
|
||||
- "JavaTest.bat"
|
||||
- rem "---------------- Rust ----------------"
|
||||
- "RustTest.bat"
|
||||
- rem "---------------- JS -----------------"
|
||||
- "node --version"
|
||||
- "..\\%CONFIGURATION%\\flatc -b -I include_test monster_test.fbs unicode_test.json"
|
||||
- "node JavaScriptTest ./monster_test_generated"
|
||||
- rem "-------------- Python ---------------"
|
||||
- where python
|
||||
- python --version
|
||||
- where pip
|
||||
- pip --version
|
||||
- where conda
|
||||
- conda --version
|
||||
- rem "installing flatbuffers python library"
|
||||
- pip install ../python
|
||||
- rem "testing without installing Numpy"
|
||||
- python py_test.py 0 0 0
|
||||
- rem "testing after installing Numpy - disabled"
|
||||
# FIXME: This has a LOT of unnecessary dependencies and makes the tests fail
|
||||
# with timeouts.
|
||||
# - conda install --yes numpy
|
||||
# - python py_test.py 0 0 0
|
||||
- rem "---------------- C# -----------------"
|
||||
# Have to compile this here rather than in "build" above because AppVeyor only
|
||||
# supports building one project??
|
||||
- "cd FlatBuffers.Test"
|
||||
- "copy ..\\monsterdata_test.mon Resources\\"
|
||||
- "copy ..\\monsterdata_test.json Resources\\"
|
||||
- "dotnet new sln"
|
||||
- "dotnet sln add FlatBuffers.Test.csproj"
|
||||
- "nuget restore"
|
||||
- "msbuild.exe /property:Configuration=Release;OutputPath=tempcs /verbosity:minimal FlatBuffers.Test.csproj"
|
||||
- "tempcs\\FlatBuffers.Test.exe"
|
||||
# Run tests with UNSAFE_BYTEBUFFER
|
||||
- "msbuild.exe /property:Configuration=Release;UnsafeByteBuffer=true;OutputPath=tempcsUnsafe /verbosity:minimal FlatBuffers.Test.csproj"
|
||||
- "tempcsUnsafe\\FlatBuffers.Test.exe"
|
||||
# TODO: add more languages.
|
||||
- "cd ..\\.."
|
||||
|
||||
artifacts:
|
||||
- path: $(CONFIGURATION)\flatc.exe
|
||||
name: flatc.exe
|
||||
- path: tests\GeneratedMyGameCode.zip
|
||||
name: GeneratedMyGameCode.zip
|
||||
|
||||
@@ -1,7 +0,0 @@
|
||||
# Biicode configuration file
|
||||
[paths]
|
||||
include
|
||||
[mains]
|
||||
!android/*
|
||||
[tests]
|
||||
tests/*
|
||||
@@ -1,21 +0,0 @@
|
||||
Biicode C/C++ dependency manager
|
||||
=================================
|
||||
|
||||
[](https://www.biicode.com/fenix/flatbuffers)
|
||||
|
||||
New with biicode? Check the [Getting Started Guide](http://docs.biicode.com/c++/gettingstarted.html).
|
||||
|
||||
How to build it?
|
||||
------------------
|
||||
Building it is too easy:
|
||||
|
||||
$ git clone git@github.com:google/flatbuffers.git
|
||||
$ cd flatbuffers
|
||||
$ bii init -L && bii build
|
||||
$ ./bin/any_executable
|
||||
|
||||
Or run its tests:
|
||||
|
||||
$ bii test
|
||||
|
||||
You can check [the examples/flatbuffers block](https://www.biicode.com/examples/flatbuffers).
|
||||
@@ -1,18 +0,0 @@
|
||||
set(BII_TESTS_WORKING_DIR ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
# Copying data files to project/bin folder
|
||||
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/samples")
|
||||
file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/samples/monster.fbs"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/samples/monsterdata.json"
|
||||
DESTINATION
|
||||
"${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/samples")
|
||||
endif()
|
||||
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/tests")
|
||||
file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/tests"
|
||||
DESTINATION
|
||||
"${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
|
||||
endif()
|
||||
|
||||
ADD_BIICODE_TARGETS()
|
||||
|
||||
string(REPLACE " " ";" REPLACED_FLAGS ${CMAKE_CXX_FLAGS})
|
||||
target_compile_options(${BII_BLOCK_TARGET} INTERFACE ${REPLACED_FLAGS})
|
||||
@@ -1,30 +0,0 @@
|
||||
#!/bin/bash
|
||||
#
|
||||
# Copyright 2016 Google Inc. All rights reserved.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
|
||||
sudo apt-get update -qq
|
||||
sudo apt-get install libglu1-mesa-dev xorg-dev
|
||||
wget http://www.biicode.com/downloads/latest/ubuntu64
|
||||
mv ubuntu64 bii-ubuntu64.deb
|
||||
(sudo dpkg -i bii-ubuntu64.deb) && sudo apt-get -f install
|
||||
rm bii-ubuntu64.deb
|
||||
wget https://s3.amazonaws.com/biibinaries/thirdparty/cmake-3.0.2-Linux-64.tar.gz
|
||||
tar -xzf cmake-3.0.2-Linux-64.tar.gz
|
||||
sudo cp -fR cmake-3.0.2-Linux-64/* /usr
|
||||
rm -rf cmake-3.0.2-Linux-64
|
||||
rm cmake-3.0.2-Linux-64.tar.gz
|
||||
|
||||
cmake --version
|
||||
bii init -l && bii configure -DCMAKE_BUILD_TYPE=$1 && bii test
|
||||
261
build_defs.bzl
Normal file
261
build_defs.bzl
Normal file
@@ -0,0 +1,261 @@
|
||||
# Description:
|
||||
# BUILD rules for generating flatbuffer files in various languages.
|
||||
|
||||
"""
|
||||
Rules for building C++ flatbuffers with Bazel.
|
||||
"""
|
||||
|
||||
load("@rules_cc//cc:defs.bzl", "cc_library")
|
||||
|
||||
flatc_path = "@com_github_google_flatbuffers//:flatc"
|
||||
|
||||
DEFAULT_INCLUDE_PATHS = [
|
||||
"./",
|
||||
"$(GENDIR)",
|
||||
"$(BINDIR)",
|
||||
]
|
||||
|
||||
DEFAULT_FLATC_ARGS = [
|
||||
"--gen-object-api",
|
||||
"--gen-compare",
|
||||
"--no-includes",
|
||||
"--gen-mutable",
|
||||
"--reflect-names",
|
||||
"--cpp-ptr-type flatbuffers::unique_ptr",
|
||||
]
|
||||
|
||||
def flatbuffer_library_public(
|
||||
name,
|
||||
srcs,
|
||||
outs,
|
||||
language_flag,
|
||||
out_prefix = "",
|
||||
includes = [],
|
||||
include_paths = DEFAULT_INCLUDE_PATHS,
|
||||
flatc_args = DEFAULT_FLATC_ARGS,
|
||||
reflection_name = "",
|
||||
reflection_visibility = None,
|
||||
compatible_with = None,
|
||||
restricted_to = None,
|
||||
output_to_bindir = False):
|
||||
"""Generates code files for reading/writing the given flatbuffers in the requested language using the public compiler.
|
||||
|
||||
Args:
|
||||
name: Rule name.
|
||||
srcs: Source .fbs files. Sent in order to the compiler.
|
||||
outs: Output files from flatc.
|
||||
language_flag: Target language flag. One of [-c, -j, -js].
|
||||
out_prefix: Prepend this path to the front of all generated files except on
|
||||
single source targets. Usually is a directory name.
|
||||
includes: Optional, list of filegroups of schemas that the srcs depend on.
|
||||
include_paths: Optional, list of paths the includes files can be found in.
|
||||
flatc_args: Optional, list of additional arguments to pass to flatc.
|
||||
reflection_name: Optional, if set this will generate the flatbuffer
|
||||
reflection binaries for the schemas.
|
||||
reflection_visibility: The visibility of the generated reflection Fileset.
|
||||
output_to_bindir: Passed to genrule for output to bin directory.
|
||||
compatible_with: Optional, The list of environments this rule can be
|
||||
built for, in addition to default-supported environments.
|
||||
restricted_to: Optional, The list of environments this rule can be built
|
||||
for, instead of default-supported environments.
|
||||
output_to_bindir: Passed to genrule for output to bin directory.
|
||||
|
||||
|
||||
This rule creates a filegroup(name) with all generated source files, and
|
||||
optionally a Fileset([reflection_name]) with all generated reflection
|
||||
binaries.
|
||||
"""
|
||||
include_paths_cmd = ["-I %s" % (s) for s in include_paths]
|
||||
|
||||
# '$(@D)' when given a single source target will give the appropriate
|
||||
# directory. Appending 'out_prefix' is only necessary when given a build
|
||||
# target with multiple sources.
|
||||
output_directory = (
|
||||
("-o $(@D)/%s" % (out_prefix)) if len(srcs) > 1 else ("-o $(@D)")
|
||||
)
|
||||
genrule_cmd = " ".join([
|
||||
"SRCS=($(SRCS));",
|
||||
"for f in $${SRCS[@]:0:%s}; do" % len(srcs),
|
||||
"$(location %s)" % (flatc_path),
|
||||
" ".join(include_paths_cmd),
|
||||
" ".join(flatc_args),
|
||||
language_flag,
|
||||
output_directory,
|
||||
"$$f;",
|
||||
"done",
|
||||
])
|
||||
native.genrule(
|
||||
name = name,
|
||||
srcs = srcs + includes,
|
||||
outs = outs,
|
||||
output_to_bindir = output_to_bindir,
|
||||
tools = [flatc_path],
|
||||
cmd = genrule_cmd,
|
||||
compatible_with = compatible_with,
|
||||
restricted_to = restricted_to,
|
||||
message = "Generating flatbuffer files for %s:" % (name),
|
||||
)
|
||||
if reflection_name:
|
||||
reflection_genrule_cmd = " ".join([
|
||||
"SRCS=($(SRCS));",
|
||||
"for f in $${SRCS[@]:0:%s}; do" % len(srcs),
|
||||
"$(location %s)" % (flatc_path),
|
||||
"-b --schema",
|
||||
" ".join(flatc_args),
|
||||
" ".join(include_paths_cmd),
|
||||
language_flag,
|
||||
output_directory,
|
||||
"$$f;",
|
||||
"done",
|
||||
])
|
||||
reflection_outs = [
|
||||
(out_prefix + "%s.bfbs") % (s.replace(".fbs", "").split("/")[-1])
|
||||
for s in srcs
|
||||
]
|
||||
native.genrule(
|
||||
name = "%s_srcs" % reflection_name,
|
||||
srcs = srcs + includes,
|
||||
outs = reflection_outs,
|
||||
output_to_bindir = output_to_bindir,
|
||||
tools = [flatc_path],
|
||||
compatible_with = compatible_with,
|
||||
restricted_to = restricted_to,
|
||||
cmd = reflection_genrule_cmd,
|
||||
message = "Generating flatbuffer reflection binary for %s:" % (name),
|
||||
)
|
||||
native.filegroup(
|
||||
name = "%s_out" % reflection_name,
|
||||
srcs = reflection_outs,
|
||||
visibility = reflection_visibility,
|
||||
compatible_with = compatible_with,
|
||||
restricted_to = restricted_to,
|
||||
)
|
||||
|
||||
def flatbuffer_cc_library(
|
||||
name,
|
||||
srcs,
|
||||
srcs_filegroup_name = "",
|
||||
out_prefix = "",
|
||||
includes = [],
|
||||
include_paths = DEFAULT_INCLUDE_PATHS,
|
||||
flatc_args = DEFAULT_FLATC_ARGS,
|
||||
visibility = None,
|
||||
compatible_with = None,
|
||||
restricted_to = None,
|
||||
srcs_filegroup_visibility = None,
|
||||
gen_reflections = False):
|
||||
'''A cc_library with the generated reader/writers for the given flatbuffer definitions.
|
||||
|
||||
Args:
|
||||
name: Rule name.
|
||||
srcs: Source .fbs files. Sent in order to the compiler.
|
||||
srcs_filegroup_name: Name of the output filegroup that holds srcs. Pass this
|
||||
filegroup into the `includes` parameter of any other
|
||||
flatbuffer_cc_library that depends on this one's schemas.
|
||||
out_prefix: Prepend this path to the front of all generated files. Usually
|
||||
is a directory name.
|
||||
includes: Optional, list of filegroups of schemas that the srcs depend on.
|
||||
** SEE REMARKS BELOW **
|
||||
include_paths: Optional, list of paths the includes files can be found in.
|
||||
flatc_args: Optional list of additional arguments to pass to flatc
|
||||
(e.g. --gen-mutable).
|
||||
visibility: The visibility of the generated cc_library. By default, use the
|
||||
default visibility of the project.
|
||||
srcs_filegroup_visibility: The visibility of the generated srcs filegroup.
|
||||
By default, use the value of the visibility parameter above.
|
||||
gen_reflections: Optional, if true this will generate the flatbuffer
|
||||
reflection binaries for the schemas.
|
||||
compatible_with: Optional, The list of environments this rule can be built
|
||||
for, in addition to default-supported environments.
|
||||
restricted_to: Optional, The list of environments this rule can be built
|
||||
for, instead of default-supported environments.
|
||||
|
||||
This produces:
|
||||
filegroup([name]_srcs): all generated .h files.
|
||||
filegroup(srcs_filegroup_name if specified, or [name]_includes if not):
|
||||
Other flatbuffer_cc_library's can pass this in for their `includes`
|
||||
parameter, if they depend on the schemas in this library.
|
||||
Fileset([name]_reflection): (Optional) all generated reflection binaries.
|
||||
cc_library([name]): library with sources and flatbuffers deps.
|
||||
|
||||
Remarks:
|
||||
** Because the genrule used to call flatc does not have any trivial way of
|
||||
computing the output list of files transitively generated by includes and
|
||||
--gen-includes (the default) being defined for flatc, the --gen-includes
|
||||
flag will not work as expected. The way around this is to add a dependency
|
||||
to the flatbuffer_cc_library defined alongside the flatc included Fileset.
|
||||
For example you might define:
|
||||
|
||||
flatbuffer_cc_library(
|
||||
name = "my_fbs",
|
||||
srcs = [ "schemas/foo.fbs" ],
|
||||
includes = [ "//third_party/bazz:bazz_fbs_includes" ],
|
||||
)
|
||||
|
||||
In which foo.fbs includes a few files from the Fileset defined at
|
||||
//third_party/bazz:bazz_fbs_includes. When compiling the library that
|
||||
includes foo_generated.h, and therefore has my_fbs as a dependency, it
|
||||
will fail to find any of the bazz *_generated.h files unless you also
|
||||
add bazz's flatbuffer_cc_library to your own dependency list, e.g.:
|
||||
|
||||
cc_library(
|
||||
name = "my_lib",
|
||||
deps = [
|
||||
":my_fbs",
|
||||
"//third_party/bazz:bazz_fbs"
|
||||
],
|
||||
)
|
||||
|
||||
Happy dependent Flatbuffering!
|
||||
'''
|
||||
output_headers = [
|
||||
(out_prefix + "%s_generated.h") % (s.replace(".fbs", "").split("/")[-1])
|
||||
for s in srcs
|
||||
]
|
||||
reflection_name = "%s_reflection" % name if gen_reflections else ""
|
||||
|
||||
srcs_lib = "%s_srcs" % (name)
|
||||
flatbuffer_library_public(
|
||||
name = srcs_lib,
|
||||
srcs = srcs,
|
||||
outs = output_headers,
|
||||
language_flag = "-c",
|
||||
out_prefix = out_prefix,
|
||||
includes = includes,
|
||||
include_paths = include_paths,
|
||||
flatc_args = flatc_args,
|
||||
compatible_with = compatible_with,
|
||||
restricted_to = restricted_to,
|
||||
reflection_name = reflection_name,
|
||||
reflection_visibility = visibility,
|
||||
)
|
||||
cc_library(
|
||||
name = name,
|
||||
hdrs = [
|
||||
":" + srcs_lib,
|
||||
],
|
||||
srcs = [
|
||||
":" + srcs_lib,
|
||||
],
|
||||
features = [
|
||||
"-parse_headers",
|
||||
],
|
||||
deps = [
|
||||
"@com_github_google_flatbuffers//:runtime_cc",
|
||||
],
|
||||
includes = [],
|
||||
compatible_with = compatible_with,
|
||||
restricted_to = restricted_to,
|
||||
linkstatic = 1,
|
||||
visibility = visibility,
|
||||
)
|
||||
|
||||
# A filegroup for the `srcs`. That is, all the schema files for this
|
||||
# Flatbuffer set.
|
||||
native.filegroup(
|
||||
name = srcs_filegroup_name if srcs_filegroup_name else "%s_includes" % (name),
|
||||
srcs = srcs,
|
||||
compatible_with = compatible_with,
|
||||
restricted_to = restricted_to,
|
||||
visibility = srcs_filegroup_visibility if srcs_filegroup_visibility != None else visibility,
|
||||
)
|
||||
12
conan/CMakeLists.txt
Normal file
12
conan/CMakeLists.txt
Normal file
@@ -0,0 +1,12 @@
|
||||
cmake_minimum_required(VERSION 2.8)
|
||||
|
||||
message(STATUS "Conan FlatBuffers Wrapper")
|
||||
|
||||
include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
|
||||
conan_basic_setup()
|
||||
|
||||
if (WIN32 AND MSVC AND FLATBUFFERS_BUILD_SHAREDLIB)
|
||||
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
|
||||
endif(WIN32 AND MSVC AND FLATBUFFERS_BUILD_SHAREDLIB)
|
||||
|
||||
include(${CMAKE_SOURCE_DIR}/CMakeListsOriginal.txt)
|
||||
8
conan/appveyor/build.py
Normal file
8
conan/appveyor/build.py
Normal file
@@ -0,0 +1,8 @@
|
||||
#!/usr/bin/env python
|
||||
# -*- coding: utf-8 -*-
|
||||
import os
|
||||
|
||||
if os.getenv("APPVEYOR_REPO_TAG") != "true":
|
||||
print("Skip build step. It's not TAG")
|
||||
else:
|
||||
os.system("python conan/build.py")
|
||||
8
conan/appveyor/install.py
Normal file
8
conan/appveyor/install.py
Normal file
@@ -0,0 +1,8 @@
|
||||
#!/usr/bin/env python
|
||||
# -*- coding: utf-8 -*-
|
||||
import os
|
||||
|
||||
if os.getenv("APPVEYOR_REPO_TAG") != "true":
|
||||
print("Skip step. It's not TAG")
|
||||
else:
|
||||
os.system("pip install conan conan-package-tools")
|
||||
69
conan/build.py
Normal file
69
conan/build.py
Normal file
@@ -0,0 +1,69 @@
|
||||
#!/usr/bin/env python
|
||||
# -*- coding: utf-8 -*-
|
||||
import os
|
||||
import re
|
||||
import subprocess
|
||||
from cpt.packager import ConanMultiPackager
|
||||
|
||||
|
||||
def set_appveyor_environment():
|
||||
if os.getenv("APPVEYOR") is not None:
|
||||
compiler_version = os.getenv("CMAKE_VS_VERSION").split(" ")[0].replace('"', '')
|
||||
os.environ["CONAN_VISUAL_VERSIONS"] = compiler_version
|
||||
os.environ["CONAN_STABLE_BRANCH_PATTERN"] = "master"
|
||||
ci_platform = os.getenv("Platform").replace('"', '')
|
||||
ci_platform = "x86" if ci_platform == "x86" else "x86_64"
|
||||
os.environ["CONAN_ARCHS"] = ci_platform
|
||||
os.environ["CONAN_BUILD_TYPES"] = os.getenv("Configuration").replace('"', '')
|
||||
|
||||
|
||||
def get_branch():
|
||||
try:
|
||||
for line in subprocess.check_output("git branch", shell=True).decode().splitlines():
|
||||
line = line.strip()
|
||||
if line.startswith("*") and " (HEAD detached" not in line:
|
||||
return line.replace("*", "", 1).strip()
|
||||
return ""
|
||||
except Exception:
|
||||
pass
|
||||
return ""
|
||||
|
||||
|
||||
def get_version():
|
||||
version = get_branch()
|
||||
if os.getenv("TRAVIS", False):
|
||||
version = os.getenv("TRAVIS_BRANCH")
|
||||
|
||||
if os.getenv("APPVEYOR", False):
|
||||
version = os.getenv("APPVEYOR_REPO_BRANCH")
|
||||
if os.getenv("APPVEYOR_REPO_TAG") == "true":
|
||||
version = os.getenv("APPVEYOR_REPO_TAG_NAME")
|
||||
|
||||
match = re.search(r"v(\d+\.\d+\.\d+.*)", version)
|
||||
if match:
|
||||
return match.group(1)
|
||||
return version
|
||||
|
||||
|
||||
def get_reference(username):
|
||||
return "flatbuffers/{}@google/stable".format(get_version())
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
login_username = os.getenv("CONAN_LOGIN_USERNAME", "aardappel")
|
||||
username = os.getenv("CONAN_USERNAME", "google")
|
||||
upload = os.getenv("CONAN_UPLOAD", "https://api.bintray.com/conan/aardappel/flatbuffers")
|
||||
stable_branch_pattern = os.getenv("CONAN_STABLE_BRANCH_PATTERN", r"v\d+\.\d+\.\d+.*")
|
||||
test_folder = os.getenv("CPT_TEST_FOLDER", os.path.join("conan", "test_package"))
|
||||
upload_only_when_stable = os.getenv("CONAN_UPLOAD_ONLY_WHEN_STABLE", True)
|
||||
set_appveyor_environment()
|
||||
|
||||
builder = ConanMultiPackager(reference=get_reference(username),
|
||||
username=username,
|
||||
login_username=login_username,
|
||||
upload=upload,
|
||||
stable_branch_pattern=stable_branch_pattern,
|
||||
upload_only_when_stable=upload_only_when_stable,
|
||||
test_folder=test_folder)
|
||||
builder.add_common_builds(pure_c=False)
|
||||
builder.run()
|
||||
9
conan/test_package/CMakeLists.txt
Normal file
9
conan/test_package/CMakeLists.txt
Normal file
@@ -0,0 +1,9 @@
|
||||
project(test_package CXX)
|
||||
cmake_minimum_required(VERSION 2.8.11)
|
||||
|
||||
include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
|
||||
conan_basic_setup()
|
||||
|
||||
add_executable(${PROJECT_NAME} test_package.cpp)
|
||||
target_link_libraries(${PROJECT_NAME} ${CONAN_LIBS})
|
||||
set_property(TARGET ${PROJECT_NAME} PROPERTY CXX_STANDARD 11)
|
||||
21
conan/test_package/conanfile.py
Normal file
21
conan/test_package/conanfile.py
Normal file
@@ -0,0 +1,21 @@
|
||||
#!/usr/bin/env python
|
||||
# -*- coding: utf-8 -*-
|
||||
|
||||
from conans import ConanFile, CMake
|
||||
import os
|
||||
|
||||
|
||||
class TestPackageConan(ConanFile):
|
||||
settings = "os", "compiler", "build_type", "arch"
|
||||
generators = "cmake"
|
||||
|
||||
def build(self):
|
||||
cmake = CMake(self)
|
||||
cmake.configure()
|
||||
cmake.build()
|
||||
|
||||
def test(self):
|
||||
bin_path = os.path.join("bin", "test_package")
|
||||
self.run(bin_path, run_environment=True)
|
||||
self.run("flatc --version", run_environment=True)
|
||||
self.run("flathash fnv1_16 conan", run_environment=True)
|
||||
35
conan/test_package/test_package.cpp
Normal file
35
conan/test_package/test_package.cpp
Normal file
@@ -0,0 +1,35 @@
|
||||
/*
|
||||
* Copyright 2018 Google Inc. All rights reserved.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <cstdlib>
|
||||
#include <iostream>
|
||||
#include "flatbuffers/util.h"
|
||||
|
||||
// Test to validate Conan package generated
|
||||
|
||||
int main(int /*argc*/, const char * /*argv*/ []) {
|
||||
|
||||
const std::string filename("conanbuildinfo.cmake");
|
||||
|
||||
if (flatbuffers::FileExists(filename.c_str())) {
|
||||
std::cout << "File " << filename << " exists.\n";
|
||||
} else {
|
||||
std::cout << "File " << filename << " does not exist.\n";
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
14
conan/travis/build.sh
Executable file
14
conan/travis/build.sh
Executable file
@@ -0,0 +1,14 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
set -x
|
||||
|
||||
if [[ "$(uname -s)" == 'Darwin' ]]; then
|
||||
if which pyenv > /dev/null; then
|
||||
eval "$(pyenv init -)"
|
||||
fi
|
||||
pyenv activate conan
|
||||
fi
|
||||
|
||||
conan user
|
||||
python conan/build.py
|
||||
22
conan/travis/install.sh
Executable file
22
conan/travis/install.sh
Executable file
@@ -0,0 +1,22 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
set -x
|
||||
|
||||
if [[ "$(uname -s)" == 'Darwin' ]]; then
|
||||
brew update || brew update
|
||||
brew outdated pyenv || brew upgrade pyenv
|
||||
brew install pyenv-virtualenv
|
||||
brew install cmake || true
|
||||
|
||||
if which pyenv > /dev/null; then
|
||||
eval "$(pyenv init -)"
|
||||
fi
|
||||
|
||||
pyenv install 2.7.10
|
||||
pyenv virtualenv 2.7.10 conan
|
||||
pyenv rehash
|
||||
pyenv activate conan
|
||||
fi
|
||||
|
||||
pip install -U conan_package_tools conan
|
||||
75
conanfile.py
Normal file
75
conanfile.py
Normal file
@@ -0,0 +1,75 @@
|
||||
#!/usr/bin/env python
|
||||
# -*- coding: utf-8 -*-
|
||||
|
||||
"""Conan recipe package for Google FlatBuffers
|
||||
"""
|
||||
import os
|
||||
import shutil
|
||||
from conans import ConanFile, CMake, tools
|
||||
|
||||
|
||||
class FlatbuffersConan(ConanFile):
|
||||
name = "flatbuffers"
|
||||
license = "Apache-2.0"
|
||||
url = "https://github.com/google/flatbuffers"
|
||||
homepage = "http://google.github.io/flatbuffers/"
|
||||
author = "Wouter van Oortmerssen"
|
||||
topics = ("conan", "flatbuffers", "serialization", "rpc", "json-parser")
|
||||
description = "Memory Efficient Serialization Library"
|
||||
settings = "os", "compiler", "build_type", "arch"
|
||||
options = {"shared": [True, False], "fPIC": [True, False]}
|
||||
default_options = {"shared": False, "fPIC": True}
|
||||
generators = "cmake"
|
||||
exports = "LICENSE.txt"
|
||||
exports_sources = ["CMake/*", "include/*", "src/*", "grpc/*", "CMakeLists.txt", "conan/CMakeLists.txt"]
|
||||
|
||||
def source(self):
|
||||
"""Wrap the original CMake file to call conan_basic_setup
|
||||
"""
|
||||
shutil.move("CMakeLists.txt", "CMakeListsOriginal.txt")
|
||||
shutil.move(os.path.join("conan", "CMakeLists.txt"), "CMakeLists.txt")
|
||||
|
||||
def config_options(self):
|
||||
"""Remove fPIC option on Windows platform
|
||||
"""
|
||||
if self.settings.os == "Windows":
|
||||
self.options.remove("fPIC")
|
||||
|
||||
def configure_cmake(self):
|
||||
"""Create CMake instance and execute configure step
|
||||
"""
|
||||
cmake = CMake(self)
|
||||
cmake.definitions["FLATBUFFERS_BUILD_TESTS"] = False
|
||||
cmake.definitions["FLATBUFFERS_BUILD_SHAREDLIB"] = self.options.shared
|
||||
cmake.definitions["FLATBUFFERS_BUILD_FLATLIB"] = not self.options.shared
|
||||
cmake.configure()
|
||||
return cmake
|
||||
|
||||
def build(self):
|
||||
"""Configure, build and install FlatBuffers using CMake.
|
||||
"""
|
||||
cmake = self.configure_cmake()
|
||||
cmake.build()
|
||||
|
||||
def package(self):
|
||||
"""Copy Flatbuffers' artifacts to package folder
|
||||
"""
|
||||
cmake = self.configure_cmake()
|
||||
cmake.install()
|
||||
self.copy(pattern="LICENSE.txt", dst="licenses")
|
||||
self.copy(pattern="FindFlatBuffers.cmake", dst=os.path.join("lib", "cmake", "flatbuffers"), src="CMake")
|
||||
self.copy(pattern="flathash*", dst="bin", src="bin")
|
||||
self.copy(pattern="flatc*", dst="bin", src="bin")
|
||||
if self.settings.os == "Windows" and self.options.shared:
|
||||
if self.settings.compiler == "Visual Studio":
|
||||
shutil.move(os.path.join(self.package_folder, "lib", "%s.dll" % self.name),
|
||||
os.path.join(self.package_folder, "bin", "%s.dll" % self.name))
|
||||
elif self.settings.compiler == "gcc":
|
||||
shutil.move(os.path.join(self.package_folder, "lib", "lib%s.dll" % self.name),
|
||||
os.path.join(self.package_folder, "bin", "lib%s.dll" % self.name))
|
||||
|
||||
def package_info(self):
|
||||
"""Collect built libraries names and solve flatc path.
|
||||
"""
|
||||
self.cpp_info.libs = tools.collect_libs(self)
|
||||
self.user_info.flatc = os.path.join(self.package_folder, "bin", "flatc")
|
||||
14
dart/CHANGELOG.md
Normal file
14
dart/CHANGELOG.md
Normal file
@@ -0,0 +1,14 @@
|
||||
# CHANGELOG
|
||||
|
||||
## 1.9.2
|
||||
|
||||
- Ensure `_writeString` adds enough padding to null terminate strings.
|
||||
|
||||
## 1.9.1
|
||||
|
||||
- Changed constant identifiers to be compatible with Dart 2.x
|
||||
- No longer supports Dart 1.x
|
||||
|
||||
## 1.9.0
|
||||
|
||||
- Initial release, supports Dart 1.x and many dev versions of Dart 2.x
|
||||
233
dart/LICENSE
Normal file
233
dart/LICENSE
Normal file
@@ -0,0 +1,233 @@
|
||||
The code in lib/flat_buffers.dart is based on code that was releases under the
|
||||
following license:
|
||||
|
||||
Copyright 2012, the Dart project authors. All rights reserved.
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are
|
||||
met:
|
||||
* Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the following
|
||||
disclaimer in the documentation and/or other materials provided
|
||||
with the distribution.
|
||||
* Neither the name of Google Inc. nor the names of its
|
||||
contributors may be used to endorse or promote products derived
|
||||
from this software without specific prior written permission.
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
To the extent permissible, the changes to that code and the other assets in
|
||||
this package are licensed under the Apache2 license:
|
||||
|
||||
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
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APPENDIX: How to apply the Apache License to your work.
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13
dart/README.md
Normal file
13
dart/README.md
Normal file
@@ -0,0 +1,13 @@
|
||||
# FlatBuffers for Dart
|
||||
|
||||
This package is used to read and write FlatBuffer files in Dart.
|
||||
|
||||
Most consumers will want to use the [`flatc`](https://github.com/google/flatbuffers)
|
||||
compiler to generate Dart code from a FlatBuffers IDL schema. For example, the
|
||||
`monster_my_game.sample_generated.dart` was generated with `flatc` from
|
||||
`monster.fbs` in the example folder. The generated classes can be used to read
|
||||
or write binary files that are interoperable with other languages and platforms
|
||||
supported by FlatBuffers, as illustrated in the `example.dart` in the
|
||||
examples folder.
|
||||
|
||||
Additional documentation and examples are available [at the FlatBuffers site](https://google.github.io/flatbuffers/index.html)
|
||||
155
dart/example/example.dart
Normal file
155
dart/example/example.dart
Normal file
@@ -0,0 +1,155 @@
|
||||
/*
|
||||
* Copyright 2018 Dan Field. All rights reserved.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import 'package:flat_buffers/flat_buffers.dart' as fb;
|
||||
import './monster_my_game.sample_generated.dart' as myGame;
|
||||
|
||||
// Example how to use FlatBuffers to create and read binary buffers.
|
||||
|
||||
void main() {
|
||||
builderTest();
|
||||
objectBuilderTest();
|
||||
}
|
||||
|
||||
void builderTest() {
|
||||
final builder = new fb.Builder(initialSize: 1024);
|
||||
final int weaponOneName = builder.writeString("Sword");
|
||||
final int weaponOneDamage = 3;
|
||||
|
||||
final int weaponTwoName = builder.writeString("Axe");
|
||||
final int weaponTwoDamage = 5;
|
||||
|
||||
final swordBuilder = new myGame.WeaponBuilder(builder)
|
||||
..begin()
|
||||
..addNameOffset(weaponOneName)
|
||||
..addDamage(weaponOneDamage);
|
||||
final int sword = swordBuilder.finish();
|
||||
|
||||
final axeBuilder = new myGame.WeaponBuilder(builder)
|
||||
..begin()
|
||||
..addNameOffset(weaponTwoName)
|
||||
..addDamage(weaponTwoDamage);
|
||||
final int axe = axeBuilder.finish();
|
||||
|
||||
// Serialize a name for our monster, called "Orc".
|
||||
final int name = builder.writeString('Orc');
|
||||
|
||||
// Create a list representing the inventory of the Orc. Each number
|
||||
// could correspond to an item that can be claimed after he is slain.
|
||||
final List<int> treasure = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
|
||||
final inventory = builder.writeListUint8(treasure);
|
||||
final weapons = builder.writeList([sword, axe]);
|
||||
|
||||
// Struct builders are very easy to reuse.
|
||||
final vec3Builder = new myGame.Vec3Builder(builder);
|
||||
|
||||
vec3Builder.finish(4.0, 5.0, 6.0);
|
||||
vec3Builder.finish(1.0, 2.0, 3.0);
|
||||
// Set his hit points to 300 and his mana to 150.
|
||||
final int hp = 300;
|
||||
final int mana = 150;
|
||||
|
||||
final monster = new myGame.MonsterBuilder(builder)
|
||||
..begin()
|
||||
..addNameOffset(name)
|
||||
..addInventoryOffset(inventory)
|
||||
..addWeaponsOffset(weapons)
|
||||
..addEquippedType(myGame.EquipmentTypeId.Weapon)
|
||||
..addEquippedOffset(axe)
|
||||
..addHp(hp)
|
||||
..addMana(mana)
|
||||
..addPos(vec3Builder.finish(1.0, 2.0, 3.0))
|
||||
..addColor(myGame.Color.Red);
|
||||
|
||||
final int monsteroff = monster.finish();
|
||||
final buffer = builder.finish(monsteroff);
|
||||
if (verify(buffer)) {
|
||||
print(
|
||||
"The FlatBuffer was successfully created with a builder and verified!");
|
||||
}
|
||||
}
|
||||
|
||||
void objectBuilderTest() {
|
||||
// Create the builder here so we can use it for both weapons and equipped
|
||||
// the actual data will only be written to the buffer once.
|
||||
var axe = new myGame.WeaponObjectBuilder(name: 'Axe', damage: 5);
|
||||
|
||||
var monsterBuilder = new myGame.MonsterObjectBuilder(
|
||||
pos: new myGame.Vec3ObjectBuilder(x: 1.0, y: 2.0, z: 3.0),
|
||||
mana: 150,
|
||||
hp: 300,
|
||||
name: 'Orc',
|
||||
inventory: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9],
|
||||
color: myGame.Color.Red,
|
||||
weapons: [new myGame.WeaponObjectBuilder(name: 'Sword', damage: 3), axe],
|
||||
equippedType: myGame.EquipmentTypeId.Weapon,
|
||||
equipped: axe,
|
||||
);
|
||||
|
||||
var buffer = monsterBuilder.toBytes();
|
||||
|
||||
// We now have a FlatBuffer we can store on disk or send over a network.
|
||||
|
||||
// ** file/network code goes here :) **
|
||||
|
||||
// Instead, we're going to access it right away (as if we just received it).
|
||||
if (verify(buffer)) {
|
||||
print(
|
||||
"The FlatBuffer was successfully created with an object builder and verified!");
|
||||
}
|
||||
}
|
||||
|
||||
bool verify(List<int> buffer) {
|
||||
// Get access to the root:
|
||||
var monster = new myGame.Monster(buffer);
|
||||
|
||||
// Get and test some scalar types from the FlatBuffer.
|
||||
assert(monster.hp == 80);
|
||||
assert(monster.mana == 150); // default
|
||||
assert(monster.name == "MyMonster");
|
||||
|
||||
// Get and test a field of the FlatBuffer's `struct`.
|
||||
var pos = monster.pos;
|
||||
assert(pos != null);
|
||||
assert(pos.z == 3.0);
|
||||
|
||||
// Get a test an element from the `inventory` FlatBuffer's `vector`.
|
||||
var inv = monster.inventory;
|
||||
assert(inv != null);
|
||||
assert(inv.length == 10);
|
||||
assert(inv[9] == 9);
|
||||
|
||||
// Get and test the `weapons` FlatBuffers's `vector`.
|
||||
var expected_weapon_names = ["Sword", "Axe"];
|
||||
var expected_weapon_damages = [3, 5];
|
||||
var weps = monster.weapons;
|
||||
for (int i = 0; i < weps.length; i++) {
|
||||
assert(weps[i].name == expected_weapon_names[i]);
|
||||
assert(weps[i].damage == expected_weapon_damages[i]);
|
||||
}
|
||||
|
||||
// Get and test the `Equipment` union (`equipped` field).
|
||||
assert(monster.equippedType.value == myGame.EquipmentTypeId.Weapon.value);
|
||||
assert(monster.equippedType == myGame.EquipmentTypeId.Weapon);
|
||||
|
||||
assert(monster.equipped is myGame.Weapon);
|
||||
var equipped = monster.equipped as myGame.Weapon;
|
||||
assert(equipped.name == "Axe");
|
||||
assert(equipped.damage == 5);
|
||||
|
||||
print(monster);
|
||||
return true;
|
||||
}
|
||||
440
dart/example/monster_my_game.sample_generated.dart
Normal file
440
dart/example/monster_my_game.sample_generated.dart
Normal file
@@ -0,0 +1,440 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
// ignore_for_file: unused_import, non_constant_identifier_names
|
||||
|
||||
library my_game.sample;
|
||||
|
||||
import 'dart:typed_data' show Uint8List;
|
||||
import 'package:flat_buffers/flat_buffers.dart' as fb;
|
||||
|
||||
|
||||
class Color {
|
||||
final int value;
|
||||
const Color._(this.value);
|
||||
|
||||
factory Color.fromValue(int value) {
|
||||
if (value == null) return null;
|
||||
if (!values.containsKey(value)) {
|
||||
throw new StateError('Invalid value $value for bit flag enum Color');
|
||||
}
|
||||
return values[value];
|
||||
}
|
||||
|
||||
static const int minValue = 0;
|
||||
static const int maxValue = 2;
|
||||
static bool containsValue(int value) => values.containsKey(value);
|
||||
|
||||
static const Color Red = const Color._(0);
|
||||
static const Color Green = const Color._(1);
|
||||
static const Color Blue = const Color._(2);
|
||||
static get values => {0: Red,1: Green,2: Blue,};
|
||||
|
||||
static const fb.Reader<Color> reader = const _ColorReader();
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'Color{value: $value}';
|
||||
}
|
||||
}
|
||||
|
||||
class _ColorReader extends fb.Reader<Color> {
|
||||
const _ColorReader();
|
||||
|
||||
@override
|
||||
int get size => 1;
|
||||
|
||||
@override
|
||||
Color read(fb.BufferContext bc, int offset) =>
|
||||
new Color.fromValue(const fb.Int8Reader().read(bc, offset));
|
||||
}
|
||||
|
||||
class EquipmentTypeId {
|
||||
final int value;
|
||||
const EquipmentTypeId._(this.value);
|
||||
|
||||
factory EquipmentTypeId.fromValue(int value) {
|
||||
if (value == null) return null;
|
||||
if (!values.containsKey(value)) {
|
||||
throw new StateError('Invalid value $value for bit flag enum EquipmentTypeId');
|
||||
}
|
||||
return values[value];
|
||||
}
|
||||
|
||||
static const int minValue = 0;
|
||||
static const int maxValue = 1;
|
||||
static bool containsValue(int value) => values.containsKey(value);
|
||||
|
||||
static const EquipmentTypeId NONE = const EquipmentTypeId._(0);
|
||||
static const EquipmentTypeId Weapon = const EquipmentTypeId._(1);
|
||||
static get values => {0: NONE,1: Weapon,};
|
||||
|
||||
static const fb.Reader<EquipmentTypeId> reader = const _EquipmentTypeIdReader();
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'EquipmentTypeId{value: $value}';
|
||||
}
|
||||
}
|
||||
|
||||
class _EquipmentTypeIdReader extends fb.Reader<EquipmentTypeId> {
|
||||
const _EquipmentTypeIdReader();
|
||||
|
||||
@override
|
||||
int get size => 1;
|
||||
|
||||
@override
|
||||
EquipmentTypeId read(fb.BufferContext bc, int offset) =>
|
||||
new EquipmentTypeId.fromValue(const fb.Uint8Reader().read(bc, offset));
|
||||
}
|
||||
|
||||
class Vec3 {
|
||||
Vec3._(this._bc, this._bcOffset);
|
||||
|
||||
static const fb.Reader<Vec3> reader = const _Vec3Reader();
|
||||
|
||||
final fb.BufferContext _bc;
|
||||
final int _bcOffset;
|
||||
|
||||
double get x => const fb.Float32Reader().read(_bc, _bcOffset + 0);
|
||||
double get y => const fb.Float32Reader().read(_bc, _bcOffset + 4);
|
||||
double get z => const fb.Float32Reader().read(_bc, _bcOffset + 8);
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'Vec3{x: $x, y: $y, z: $z}';
|
||||
}
|
||||
}
|
||||
|
||||
class _Vec3Reader extends fb.StructReader<Vec3> {
|
||||
const _Vec3Reader();
|
||||
|
||||
@override
|
||||
int get size => 12;
|
||||
|
||||
@override
|
||||
Vec3 createObject(fb.BufferContext bc, int offset) =>
|
||||
new Vec3._(bc, offset);
|
||||
}
|
||||
|
||||
class Vec3Builder {
|
||||
Vec3Builder(this.fbBuilder) {
|
||||
assert(fbBuilder != null);
|
||||
}
|
||||
|
||||
final fb.Builder fbBuilder;
|
||||
|
||||
int finish(double x, double y, double z) {
|
||||
fbBuilder.putFloat32(z);
|
||||
fbBuilder.putFloat32(y);
|
||||
fbBuilder.putFloat32(x);
|
||||
return fbBuilder.offset;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class Vec3ObjectBuilder extends fb.ObjectBuilder {
|
||||
final double _x;
|
||||
final double _y;
|
||||
final double _z;
|
||||
|
||||
Vec3ObjectBuilder({
|
||||
double x,
|
||||
double y,
|
||||
double z,
|
||||
})
|
||||
: _x = x,
|
||||
_y = y,
|
||||
_z = z;
|
||||
|
||||
/// Finish building, and store into the [fbBuilder].
|
||||
@override
|
||||
int finish(
|
||||
fb.Builder fbBuilder) {
|
||||
assert(fbBuilder != null);
|
||||
|
||||
fbBuilder.putFloat32(_z);
|
||||
fbBuilder.putFloat32(_y);
|
||||
fbBuilder.putFloat32(_x);
|
||||
return fbBuilder.offset;
|
||||
}
|
||||
|
||||
/// Convenience method to serialize to byte list.
|
||||
@override
|
||||
Uint8List toBytes([String fileIdentifier]) {
|
||||
fb.Builder fbBuilder = new fb.Builder();
|
||||
int offset = finish(fbBuilder);
|
||||
return fbBuilder.finish(offset, fileIdentifier);
|
||||
}
|
||||
}
|
||||
class Monster {
|
||||
Monster._(this._bc, this._bcOffset);
|
||||
factory Monster(List<int> bytes) {
|
||||
fb.BufferContext rootRef = new fb.BufferContext.fromBytes(bytes);
|
||||
return reader.read(rootRef, 0);
|
||||
}
|
||||
|
||||
static const fb.Reader<Monster> reader = const _MonsterReader();
|
||||
|
||||
final fb.BufferContext _bc;
|
||||
final int _bcOffset;
|
||||
|
||||
Vec3 get pos => Vec3.reader.vTableGet(_bc, _bcOffset, 4, null);
|
||||
int get mana => const fb.Int16Reader().vTableGet(_bc, _bcOffset, 6, 150);
|
||||
int get hp => const fb.Int16Reader().vTableGet(_bc, _bcOffset, 8, 100);
|
||||
String get name => const fb.StringReader().vTableGet(_bc, _bcOffset, 10, null);
|
||||
List<int> get inventory => const fb.ListReader<int>(const fb.Uint8Reader()).vTableGet(_bc, _bcOffset, 14, null);
|
||||
Color get color => new Color.fromValue(const fb.Int8Reader().vTableGet(_bc, _bcOffset, 16, 2));
|
||||
List<Weapon> get weapons => const fb.ListReader<Weapon>(Weapon.reader).vTableGet(_bc, _bcOffset, 18, null);
|
||||
EquipmentTypeId get equippedType => new EquipmentTypeId.fromValue(const fb.Uint8Reader().vTableGet(_bc, _bcOffset, 20, null));
|
||||
dynamic get equipped {
|
||||
switch (equippedType?.value) {
|
||||
case 1: return Weapon.reader.vTableGet(_bc, _bcOffset, 22, null);
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
List<Vec3> get path => const fb.ListReader<Vec3>(Vec3.reader).vTableGet(_bc, _bcOffset, 24, null);
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'Monster{pos: $pos, mana: $mana, hp: $hp, name: $name, inventory: $inventory, color: $color, weapons: $weapons, equippedType: $equippedType, equipped: $equipped, path: $path}';
|
||||
}
|
||||
}
|
||||
|
||||
class _MonsterReader extends fb.TableReader<Monster> {
|
||||
const _MonsterReader();
|
||||
|
||||
@override
|
||||
Monster createObject(fb.BufferContext bc, int offset) =>
|
||||
new Monster._(bc, offset);
|
||||
}
|
||||
|
||||
class MonsterBuilder {
|
||||
MonsterBuilder(this.fbBuilder) {
|
||||
assert(fbBuilder != null);
|
||||
}
|
||||
|
||||
final fb.Builder fbBuilder;
|
||||
|
||||
void begin() {
|
||||
fbBuilder.startTable();
|
||||
}
|
||||
|
||||
int addPos(int offset) {
|
||||
fbBuilder.addStruct(0, offset);
|
||||
return fbBuilder.offset;
|
||||
}
|
||||
int addMana(int mana) {
|
||||
fbBuilder.addInt16(1, mana);
|
||||
return fbBuilder.offset;
|
||||
}
|
||||
int addHp(int hp) {
|
||||
fbBuilder.addInt16(2, hp);
|
||||
return fbBuilder.offset;
|
||||
}
|
||||
int addNameOffset(int offset) {
|
||||
fbBuilder.addOffset(3, offset);
|
||||
return fbBuilder.offset;
|
||||
}
|
||||
int addInventoryOffset(int offset) {
|
||||
fbBuilder.addOffset(5, offset);
|
||||
return fbBuilder.offset;
|
||||
}
|
||||
int addColor(Color color) {
|
||||
fbBuilder.addInt8(6, color?.value);
|
||||
return fbBuilder.offset;
|
||||
}
|
||||
int addWeaponsOffset(int offset) {
|
||||
fbBuilder.addOffset(7, offset);
|
||||
return fbBuilder.offset;
|
||||
}
|
||||
int addEquippedType(EquipmentTypeId equippedType) {
|
||||
fbBuilder.addUint8(8, equippedType?.value);
|
||||
return fbBuilder.offset;
|
||||
}
|
||||
int addEquippedOffset(int offset) {
|
||||
fbBuilder.addOffset(9, offset);
|
||||
return fbBuilder.offset;
|
||||
}
|
||||
int addPathOffset(int offset) {
|
||||
fbBuilder.addOffset(10, offset);
|
||||
return fbBuilder.offset;
|
||||
}
|
||||
|
||||
int finish() {
|
||||
return fbBuilder.endTable();
|
||||
}
|
||||
}
|
||||
|
||||
class MonsterObjectBuilder extends fb.ObjectBuilder {
|
||||
final Vec3ObjectBuilder _pos;
|
||||
final int _mana;
|
||||
final int _hp;
|
||||
final String _name;
|
||||
final List<int> _inventory;
|
||||
final Color _color;
|
||||
final List<WeaponObjectBuilder> _weapons;
|
||||
final EquipmentTypeId _equippedType;
|
||||
final dynamic _equipped;
|
||||
final List<Vec3ObjectBuilder> _path;
|
||||
|
||||
MonsterObjectBuilder({
|
||||
Vec3ObjectBuilder pos,
|
||||
int mana,
|
||||
int hp,
|
||||
String name,
|
||||
List<int> inventory,
|
||||
Color color,
|
||||
List<WeaponObjectBuilder> weapons,
|
||||
EquipmentTypeId equippedType,
|
||||
dynamic equipped,
|
||||
List<Vec3ObjectBuilder> path,
|
||||
})
|
||||
: _pos = pos,
|
||||
_mana = mana,
|
||||
_hp = hp,
|
||||
_name = name,
|
||||
_inventory = inventory,
|
||||
_color = color,
|
||||
_weapons = weapons,
|
||||
_equippedType = equippedType,
|
||||
_equipped = equipped,
|
||||
_path = path;
|
||||
|
||||
/// Finish building, and store into the [fbBuilder].
|
||||
@override
|
||||
int finish(
|
||||
fb.Builder fbBuilder) {
|
||||
assert(fbBuilder != null);
|
||||
final int nameOffset = fbBuilder.writeString(_name);
|
||||
final int inventoryOffset = _inventory?.isNotEmpty == true
|
||||
? fbBuilder.writeListUint8(_inventory)
|
||||
: null;
|
||||
final int weaponsOffset = _weapons?.isNotEmpty == true
|
||||
? fbBuilder.writeList(_weapons.map((b) => b.getOrCreateOffset(fbBuilder)).toList())
|
||||
: null;
|
||||
final int equippedOffset = _equipped?.getOrCreateOffset(fbBuilder);
|
||||
final int pathOffset = _path?.isNotEmpty == true
|
||||
? fbBuilder.writeListOfStructs(_path)
|
||||
: null;
|
||||
|
||||
fbBuilder.startTable();
|
||||
if (_pos != null) {
|
||||
fbBuilder.addStruct(0, _pos.finish(fbBuilder));
|
||||
}
|
||||
fbBuilder.addInt16(1, _mana);
|
||||
fbBuilder.addInt16(2, _hp);
|
||||
if (nameOffset != null) {
|
||||
fbBuilder.addOffset(3, nameOffset);
|
||||
}
|
||||
if (inventoryOffset != null) {
|
||||
fbBuilder.addOffset(5, inventoryOffset);
|
||||
}
|
||||
fbBuilder.addInt8(6, _color?.value);
|
||||
if (weaponsOffset != null) {
|
||||
fbBuilder.addOffset(7, weaponsOffset);
|
||||
}
|
||||
fbBuilder.addUint8(8, _equippedType?.value);
|
||||
if (equippedOffset != null) {
|
||||
fbBuilder.addOffset(9, equippedOffset);
|
||||
}
|
||||
if (pathOffset != null) {
|
||||
fbBuilder.addOffset(10, pathOffset);
|
||||
}
|
||||
return fbBuilder.endTable();
|
||||
}
|
||||
|
||||
/// Convenience method to serialize to byte list.
|
||||
@override
|
||||
Uint8List toBytes([String fileIdentifier]) {
|
||||
fb.Builder fbBuilder = new fb.Builder();
|
||||
int offset = finish(fbBuilder);
|
||||
return fbBuilder.finish(offset, fileIdentifier);
|
||||
}
|
||||
}
|
||||
class Weapon {
|
||||
Weapon._(this._bc, this._bcOffset);
|
||||
factory Weapon(List<int> bytes) {
|
||||
fb.BufferContext rootRef = new fb.BufferContext.fromBytes(bytes);
|
||||
return reader.read(rootRef, 0);
|
||||
}
|
||||
|
||||
static const fb.Reader<Weapon> reader = const _WeaponReader();
|
||||
|
||||
final fb.BufferContext _bc;
|
||||
final int _bcOffset;
|
||||
|
||||
String get name => const fb.StringReader().vTableGet(_bc, _bcOffset, 4, null);
|
||||
int get damage => const fb.Int16Reader().vTableGet(_bc, _bcOffset, 6, null);
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'Weapon{name: $name, damage: $damage}';
|
||||
}
|
||||
}
|
||||
|
||||
class _WeaponReader extends fb.TableReader<Weapon> {
|
||||
const _WeaponReader();
|
||||
|
||||
@override
|
||||
Weapon createObject(fb.BufferContext bc, int offset) =>
|
||||
new Weapon._(bc, offset);
|
||||
}
|
||||
|
||||
class WeaponBuilder {
|
||||
WeaponBuilder(this.fbBuilder) {
|
||||
assert(fbBuilder != null);
|
||||
}
|
||||
|
||||
final fb.Builder fbBuilder;
|
||||
|
||||
void begin() {
|
||||
fbBuilder.startTable();
|
||||
}
|
||||
|
||||
int addNameOffset(int offset) {
|
||||
fbBuilder.addOffset(0, offset);
|
||||
return fbBuilder.offset;
|
||||
}
|
||||
int addDamage(int damage) {
|
||||
fbBuilder.addInt16(1, damage);
|
||||
return fbBuilder.offset;
|
||||
}
|
||||
|
||||
int finish() {
|
||||
return fbBuilder.endTable();
|
||||
}
|
||||
}
|
||||
|
||||
class WeaponObjectBuilder extends fb.ObjectBuilder {
|
||||
final String _name;
|
||||
final int _damage;
|
||||
|
||||
WeaponObjectBuilder({
|
||||
String name,
|
||||
int damage,
|
||||
})
|
||||
: _name = name,
|
||||
_damage = damage;
|
||||
|
||||
/// Finish building, and store into the [fbBuilder].
|
||||
@override
|
||||
int finish(
|
||||
fb.Builder fbBuilder) {
|
||||
assert(fbBuilder != null);
|
||||
final int nameOffset = fbBuilder.writeString(_name);
|
||||
|
||||
fbBuilder.startTable();
|
||||
if (nameOffset != null) {
|
||||
fbBuilder.addOffset(0, nameOffset);
|
||||
}
|
||||
fbBuilder.addInt16(1, _damage);
|
||||
return fbBuilder.endTable();
|
||||
}
|
||||
|
||||
/// Convenience method to serialize to byte list.
|
||||
@override
|
||||
Uint8List toBytes([String fileIdentifier]) {
|
||||
fb.Builder fbBuilder = new fb.Builder();
|
||||
int offset = finish(fbBuilder);
|
||||
return fbBuilder.finish(offset, fileIdentifier);
|
||||
}
|
||||
}
|
||||
1241
dart/lib/flat_buffers.dart
Normal file
1241
dart/lib/flat_buffers.dart
Normal file
File diff suppressed because it is too large
Load Diff
20
tests/fuzzer/build_run_verifier_test.sh → dart/publish.sh
Normal file → Executable file
20
tests/fuzzer/build_run_verifier_test.sh → dart/publish.sh
Normal file → Executable file
@@ -1,6 +1,6 @@
|
||||
#!/bin/bash
|
||||
#!/bin/sh
|
||||
#
|
||||
# Copyright 2015 Google Inc. All rights reserved.
|
||||
# Copyright 2018 Google Inc. All rights reserved.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
@@ -13,8 +13,16 @@
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
# Note to pub consumers: this file is used to assist with publishing the
|
||||
# pub package from the flatbuffers repository and is not meant for general use.
|
||||
# As pub does not currently provide a way to exclude files, it is included here.
|
||||
|
||||
clang++ -fsanitize-coverage=edge -fsanitize=address -std=c++11 -stdlib=libstdc++ -I.. -I../../include flatbuffers_verifier_fuzzer.cc libFuzzer.a -o fuzz_verifier
|
||||
mkdir -p verifier_corpus
|
||||
cp ../*.mon verifier_corpus
|
||||
./fuzz_verifier verifier_corpus
|
||||
command -v pub >/dev/null 2>&1 || { echo >&2 "Require `pub` but it's not installed. Aborting."; exit 1; }
|
||||
|
||||
cp ../samples/monster.fbs example/
|
||||
cp ../tests/monster_test.fbs test/
|
||||
pub publish
|
||||
|
||||
rm example/monster.fbs
|
||||
rm test/monster_test.fbs
|
||||
20
dart/pubspec.yaml
Normal file
20
dart/pubspec.yaml
Normal file
@@ -0,0 +1,20 @@
|
||||
name: flat_buffers
|
||||
version: 1.12.0
|
||||
description: >
|
||||
FlatBuffers reading and writing library for Dart. Use the flatc compiler to
|
||||
generate Dart classes for a FlatBuffers schema, and this library to assist with
|
||||
reading and writing the binary format.
|
||||
|
||||
Based on original work by Konstantin Scheglov and Paul Berry of the Dart SDK team.
|
||||
authors:
|
||||
- Dan Field <dfield@gmail.com>
|
||||
- Konstantin Scheglov
|
||||
- Paul Berry
|
||||
homepage: https://github.com/google/flatbuffers
|
||||
documentation: https://google.github.io/flatbuffers/index.html
|
||||
dev_dependencies:
|
||||
test: ^1.3.0
|
||||
test_reflective_loader: ^0.1.4
|
||||
path: ^1.5.1
|
||||
environment:
|
||||
sdk: '>=2.0.0-dev.28.0 <3.0.0'
|
||||
573
dart/test/flat_buffers_test.dart
Normal file
573
dart/test/flat_buffers_test.dart
Normal file
@@ -0,0 +1,573 @@
|
||||
// Copyright (c) 2016, the Dart project authors. Please see the AUTHORS file
|
||||
// for details. All rights reserved. Use of this source code is governed by a
|
||||
// BSD-style license that can be found in the LICENSE file.
|
||||
|
||||
import 'dart:typed_data';
|
||||
import 'dart:io' as io;
|
||||
|
||||
import 'package:path/path.dart' as path;
|
||||
|
||||
import 'package:flat_buffers/flat_buffers.dart';
|
||||
import 'package:test/test.dart';
|
||||
import 'package:test_reflective_loader/test_reflective_loader.dart';
|
||||
|
||||
import './monster_test_my_game.example_generated.dart' as example;
|
||||
|
||||
main() {
|
||||
defineReflectiveSuite(() {
|
||||
defineReflectiveTests(BuilderTest);
|
||||
defineReflectiveTests(CheckOtherLangaugesData);
|
||||
});
|
||||
}
|
||||
|
||||
int indexToField(int index) {
|
||||
return (1 + 1 + index) * 2;
|
||||
}
|
||||
|
||||
@reflectiveTest
|
||||
class CheckOtherLangaugesData {
|
||||
test_cppData() async {
|
||||
List<int> data = await new io.File(path.join(
|
||||
path.dirname(io.Platform.script.path),
|
||||
'monsterdata_test.mon',
|
||||
))
|
||||
.readAsBytes();
|
||||
example.Monster mon = new example.Monster(data);
|
||||
expect(mon.hp, 80);
|
||||
expect(mon.mana, 150);
|
||||
expect(mon.name, 'MyMonster');
|
||||
expect(mon.pos.x, 1.0);
|
||||
expect(mon.pos.y, 2.0);
|
||||
expect(mon.pos.z, 3.0);
|
||||
expect(mon.pos.test1, 3.0);
|
||||
expect(mon.pos.test2.value, 2.0);
|
||||
expect(mon.pos.test3.a, 5);
|
||||
expect(mon.pos.test3.b, 6);
|
||||
expect(mon.testType.value, example.AnyTypeId.Monster.value);
|
||||
expect(mon.test is example.Monster, true);
|
||||
final monster2 = mon.test as example.Monster;
|
||||
expect(monster2.name, "Fred");
|
||||
|
||||
expect(mon.inventory.length, 5);
|
||||
expect(mon.inventory.reduce((cur, next) => cur + next), 10);
|
||||
expect(mon.test4.length, 2);
|
||||
expect(
|
||||
mon.test4[0].a + mon.test4[0].b + mon.test4[1].a + mon.test4[1].b, 100);
|
||||
expect(mon.testarrayofstring.length, 2);
|
||||
expect(mon.testarrayofstring[0], "test1");
|
||||
expect(mon.testarrayofstring[1], "test2");
|
||||
|
||||
// this will fail if accessing any field fails.
|
||||
expect(mon.toString(),
|
||||
'Monster{pos: Vec3{x: 1.0, y: 2.0, z: 3.0, test1: 3.0, test2: Color{value: 2}, test3: Test{a: 5, b: 6}}, mana: 150, hp: 80, name: MyMonster, inventory: [0, 1, 2, 3, 4], color: Color{value: 8}, testType: AnyTypeId{value: 1}, test: Monster{pos: null, mana: 150, hp: 100, name: Fred, inventory: null, color: Color{value: 8}, testType: AnyTypeId{value: 0}, test: null, test4: null, testarrayofstring: null, testarrayoftables: null, enemy: null, testnestedflatbuffer: null, testempty: null, testbool: false, testhashs32Fnv1: 0, testhashu32Fnv1: 0, testhashs64Fnv1: 0, testhashu64Fnv1: 0, testhashs32Fnv1a: 0, testhashu32Fnv1a: 0, testhashs64Fnv1a: 0, testhashu64Fnv1a: 0, testarrayofbools: null, testf: 3.14159, testf2: 3.0, testf3: 0.0, testarrayofstring2: null, testarrayofsortedstruct: null, flex: null, test5: null, vectorOfLongs: null, vectorOfDoubles: null, parentNamespaceTest: null, vectorOfReferrables: null, singleWeakReference: 0, vectorOfWeakReferences: null, vectorOfStrongReferrables: null, coOwningReference: 0, vectorOfCoOwningReferences: null, nonOwningReference: 0, vectorOfNonOwningReferences: null}, test4: [Test{a: 10, b: 20}, Test{a: 30, b: 40}], testarrayofstring: [test1, test2], testarrayoftables: null, enemy: Monster{pos: null, mana: 150, hp: 100, name: Fred, inventory: null, color: Color{value: 8}, testType: AnyTypeId{value: 0}, test: null, test4: null, testarrayofstring: null, testarrayoftables: null, enemy: null, testnestedflatbuffer: null, testempty: null, testbool: false, testhashs32Fnv1: 0, testhashu32Fnv1: 0, testhashs64Fnv1: 0, testhashu64Fnv1: 0, testhashs32Fnv1a: 0, testhashu32Fnv1a: 0, testhashs64Fnv1a: 0, testhashu64Fnv1a: 0, testarrayofbools: null, testf: 3.14159, testf2: 3.0, testf3: 0.0, testarrayofstring2: null, testarrayofsortedstruct: null, flex: null, test5: null, vectorOfLongs: null, vectorOfDoubles: null, parentNamespaceTest: null, vectorOfReferrables: null, singleWeakReference: 0, vectorOfWeakReferences: null, vectorOfStrongReferrables: null, coOwningReference: 0, vectorOfCoOwningReferences: null, nonOwningReference: 0, vectorOfNonOwningReferences: null}, testnestedflatbuffer: null, testempty: null, testbool: false, testhashs32Fnv1: -579221183, testhashu32Fnv1: 3715746113, testhashs64Fnv1: 7930699090847568257, testhashu64Fnv1: 7930699090847568257, testhashs32Fnv1a: -1904106383, testhashu32Fnv1a: 2390860913, testhashs64Fnv1a: 4898026182817603057, testhashu64Fnv1a: 4898026182817603057, testarrayofbools: [true, false, true], testf: 3.14159, testf2: 3.0, testf3: 0.0, testarrayofstring2: null, testarrayofsortedstruct: null, flex: null, test5: [Test{a: 10, b: 20}, Test{a: 30, b: 40}], vectorOfLongs: [1, 100, 10000, 1000000, 100000000], vectorOfDoubles: [-1.7976931348623157e+308, 0.0, 1.7976931348623157e+308], parentNamespaceTest: null, vectorOfReferrables: null, singleWeakReference: 0, vectorOfWeakReferences: null, vectorOfStrongReferrables: null, coOwningReference: 0, vectorOfCoOwningReferences: null, nonOwningReference: 0, vectorOfNonOwningReferences: null}');
|
||||
}
|
||||
}
|
||||
|
||||
@reflectiveTest
|
||||
class BuilderTest {
|
||||
void test_monsterBuilder() {
|
||||
final fbBuilder = new Builder();
|
||||
final str = fbBuilder.writeString('MyMonster');
|
||||
|
||||
fbBuilder.writeString('test1');
|
||||
fbBuilder.writeString('test2');
|
||||
final testArrayOfString = fbBuilder.endStructVector(2);
|
||||
|
||||
final fred = fbBuilder.writeString('Fred');
|
||||
|
||||
final List<int> treasure = [0, 1, 2, 3, 4];
|
||||
final inventory = fbBuilder.writeListUint8(treasure);
|
||||
|
||||
final monBuilder = new example.MonsterBuilder(fbBuilder)
|
||||
..begin()
|
||||
..addNameOffset(fred);
|
||||
final mon2 = monBuilder.finish();
|
||||
|
||||
final testBuilder = new example.TestBuilder(fbBuilder);
|
||||
testBuilder.finish(10, 20);
|
||||
testBuilder.finish(30, 40);
|
||||
final test4 = fbBuilder.endStructVector(2);
|
||||
|
||||
|
||||
monBuilder
|
||||
..begin()
|
||||
..addPos(
|
||||
new example.Vec3Builder(fbBuilder).finish(
|
||||
1.0,
|
||||
2.0,
|
||||
3.0,
|
||||
3.0,
|
||||
example.Color.Green,
|
||||
() => testBuilder.finish(5, 6),
|
||||
),
|
||||
)
|
||||
..addHp(80)
|
||||
..addNameOffset(str)
|
||||
..addInventoryOffset(inventory)
|
||||
..addTestType(example.AnyTypeId.Monster)
|
||||
..addTestOffset(mon2)
|
||||
..addTest4Offset(test4)
|
||||
..addTestarrayofstringOffset(testArrayOfString);
|
||||
final mon = monBuilder.finish();
|
||||
fbBuilder.finish(mon);
|
||||
}
|
||||
|
||||
void test_error_addInt32_withoutStartTable() {
|
||||
Builder builder = new Builder();
|
||||
expect(() {
|
||||
builder.addInt32(0, 0);
|
||||
}, throwsStateError);
|
||||
}
|
||||
|
||||
void test_error_addOffset_withoutStartTable() {
|
||||
Builder builder = new Builder();
|
||||
expect(() {
|
||||
builder.addOffset(0, 0);
|
||||
}, throwsStateError);
|
||||
}
|
||||
|
||||
void test_error_endTable_withoutStartTable() {
|
||||
Builder builder = new Builder();
|
||||
expect(() {
|
||||
builder.endTable();
|
||||
}, throwsStateError);
|
||||
}
|
||||
|
||||
void test_error_startTable_duringTable() {
|
||||
Builder builder = new Builder();
|
||||
builder.startTable();
|
||||
expect(() {
|
||||
builder.startTable();
|
||||
}, throwsStateError);
|
||||
}
|
||||
|
||||
void test_error_writeString_duringTable() {
|
||||
Builder builder = new Builder();
|
||||
builder.startTable();
|
||||
expect(() {
|
||||
builder.writeString('12345');
|
||||
}, throwsStateError);
|
||||
}
|
||||
|
||||
void test_file_identifier() {
|
||||
Uint8List byteList;
|
||||
{
|
||||
Builder builder = new Builder(initialSize: 0);
|
||||
builder.startTable();
|
||||
int offset = builder.endTable();
|
||||
byteList = builder.finish(offset, 'Az~ÿ');
|
||||
}
|
||||
// Convert byteList to a ByteData so that we can read data from it.
|
||||
ByteData byteData = byteList.buffer.asByteData(byteList.offsetInBytes);
|
||||
// First 4 bytes are an offset to the table data.
|
||||
int tableDataLoc = byteData.getUint32(0, Endian.little);
|
||||
// Next 4 bytes are the file identifier.
|
||||
expect(byteData.getUint8(4), 65); // 'a'
|
||||
expect(byteData.getUint8(5), 122); // 'z'
|
||||
expect(byteData.getUint8(6), 126); // '~'
|
||||
expect(byteData.getUint8(7), 255); // 'ÿ'
|
||||
// First 4 bytes of the table data are a backwards offset to the vtable.
|
||||
int vTableLoc = tableDataLoc -
|
||||
byteData.getInt32(tableDataLoc, Endian.little);
|
||||
// First 2 bytes of the vtable are the size of the vtable in bytes, which
|
||||
// should be 4.
|
||||
expect(byteData.getUint16(vTableLoc, Endian.little), 4);
|
||||
// Next 2 bytes are the size of the object in bytes (including the vtable
|
||||
// pointer), which should be 4.
|
||||
expect(byteData.getUint16(vTableLoc + 2, Endian.little), 4);
|
||||
}
|
||||
|
||||
void test_low() {
|
||||
Builder builder = new Builder(initialSize: 0);
|
||||
expect((builder..putUint8(1)).lowFinish(), [1]);
|
||||
expect((builder..putUint32(2)).lowFinish(), [2, 0, 0, 0, 0, 0, 0, 1]);
|
||||
expect((builder..putUint8(3)).lowFinish(),
|
||||
[0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 1]);
|
||||
expect((builder..putUint8(4)).lowFinish(),
|
||||
[0, 0, 4, 3, 2, 0, 0, 0, 0, 0, 0, 1]);
|
||||
expect((builder..putUint8(5)).lowFinish(),
|
||||
[0, 5, 4, 3, 2, 0, 0, 0, 0, 0, 0, 1]);
|
||||
expect((builder..putUint32(6)).lowFinish(),
|
||||
[6, 0, 0, 0, 0, 5, 4, 3, 2, 0, 0, 0, 0, 0, 0, 1]);
|
||||
}
|
||||
|
||||
void test_table_default() {
|
||||
List<int> byteList;
|
||||
{
|
||||
Builder builder = new Builder(initialSize: 0);
|
||||
builder.startTable();
|
||||
builder.addInt32(0, 10, 10);
|
||||
builder.addInt32(1, 20, 10);
|
||||
int offset = builder.endTable();
|
||||
byteList = builder.finish(offset);
|
||||
}
|
||||
// read and verify
|
||||
BufferContext buffer = new BufferContext.fromBytes(byteList);
|
||||
int objectOffset = buffer.derefObject(0);
|
||||
// was not written, so uses the new default value
|
||||
expect(
|
||||
const Int32Reader()
|
||||
.vTableGet(buffer, objectOffset, indexToField(0), 15),
|
||||
15);
|
||||
// has the written value
|
||||
expect(
|
||||
const Int32Reader()
|
||||
.vTableGet(buffer, objectOffset, indexToField(1), 15),
|
||||
20);
|
||||
}
|
||||
|
||||
void test_table_format() {
|
||||
Uint8List byteList;
|
||||
{
|
||||
Builder builder = new Builder(initialSize: 0);
|
||||
builder.startTable();
|
||||
builder.addInt32(0, 10);
|
||||
builder.addInt32(1, 20);
|
||||
builder.addInt32(2, 30);
|
||||
byteList = builder.finish(builder.endTable());
|
||||
}
|
||||
// Convert byteList to a ByteData so that we can read data from it.
|
||||
ByteData byteData = byteList.buffer.asByteData(byteList.offsetInBytes);
|
||||
// First 4 bytes are an offset to the table data.
|
||||
int tableDataLoc = byteData.getUint32(0, Endian.little);
|
||||
// First 4 bytes of the table data are a backwards offset to the vtable.
|
||||
int vTableLoc = tableDataLoc -
|
||||
byteData.getInt32(tableDataLoc, Endian.little);
|
||||
// First 2 bytes of the vtable are the size of the vtable in bytes, which
|
||||
// should be 10.
|
||||
expect(byteData.getUint16(vTableLoc, Endian.little), 10);
|
||||
// Next 2 bytes are the size of the object in bytes (including the vtable
|
||||
// pointer), which should be 16.
|
||||
expect(byteData.getUint16(vTableLoc + 2, Endian.little), 16);
|
||||
// Remaining 6 bytes are the offsets within the object where the ints are
|
||||
// located.
|
||||
for (int i = 0; i < 3; i++) {
|
||||
int offset =
|
||||
byteData.getUint16(vTableLoc + 4 + 2 * i, Endian.little);
|
||||
expect(byteData.getInt32(tableDataLoc + offset, Endian.little),
|
||||
10 + 10 * i);
|
||||
}
|
||||
}
|
||||
|
||||
void test_table_string() {
|
||||
String latinString = 'test';
|
||||
String unicodeString = 'Проба пера';
|
||||
List<int> byteList;
|
||||
{
|
||||
Builder builder = new Builder(initialSize: 0);
|
||||
int latinStringOffset = builder.writeString(latinString);
|
||||
int unicodeStringOffset = builder.writeString(unicodeString);
|
||||
builder.startTable();
|
||||
builder.addOffset(0, latinStringOffset);
|
||||
builder.addOffset(1, unicodeStringOffset);
|
||||
int offset = builder.endTable();
|
||||
byteList = builder.finish(offset);
|
||||
}
|
||||
// read and verify
|
||||
BufferContext buf = new BufferContext.fromBytes(byteList);
|
||||
int objectOffset = buf.derefObject(0);
|
||||
expect(const StringReader().vTableGet(buf, objectOffset, indexToField(0)),
|
||||
latinString);
|
||||
expect(const StringReader().vTableGet(buf, objectOffset, indexToField(1)),
|
||||
unicodeString);
|
||||
}
|
||||
|
||||
void test_table_types() {
|
||||
List<int> byteList;
|
||||
{
|
||||
Builder builder = new Builder(initialSize: 0);
|
||||
int stringOffset = builder.writeString('12345');
|
||||
builder.startTable();
|
||||
builder.addBool(0, true);
|
||||
builder.addInt8(1, 10);
|
||||
builder.addInt32(2, 20);
|
||||
builder.addOffset(3, stringOffset);
|
||||
builder.addInt32(4, 40);
|
||||
builder.addUint32(5, 0x9ABCDEF0);
|
||||
builder.addUint8(6, 0x9A);
|
||||
int offset = builder.endTable();
|
||||
byteList = builder.finish(offset);
|
||||
}
|
||||
// read and verify
|
||||
BufferContext buf = new BufferContext.fromBytes(byteList);
|
||||
int objectOffset = buf.derefObject(0);
|
||||
expect(
|
||||
const BoolReader().vTableGet(buf, objectOffset, indexToField(0)), true);
|
||||
expect(
|
||||
const Int8Reader().vTableGet(buf, objectOffset, indexToField(1)), 10);
|
||||
expect(
|
||||
const Int32Reader().vTableGet(buf, objectOffset, indexToField(2)), 20);
|
||||
expect(const StringReader().vTableGet(buf, objectOffset, indexToField(3)),
|
||||
'12345');
|
||||
expect(
|
||||
const Int32Reader().vTableGet(buf, objectOffset, indexToField(4)), 40);
|
||||
expect(const Uint32Reader().vTableGet(buf, objectOffset, indexToField(5)),
|
||||
0x9ABCDEF0);
|
||||
expect(const Uint8Reader().vTableGet(buf, objectOffset, indexToField(6)),
|
||||
0x9A);
|
||||
}
|
||||
|
||||
void test_writeList_of_Uint32() {
|
||||
List<int> values = <int>[10, 100, 12345, 0x9abcdef0];
|
||||
// write
|
||||
List<int> byteList;
|
||||
{
|
||||
Builder builder = new Builder(initialSize: 0);
|
||||
int offset = builder.writeListUint32(values);
|
||||
byteList = builder.finish(offset);
|
||||
}
|
||||
// read and verify
|
||||
BufferContext buf = new BufferContext.fromBytes(byteList);
|
||||
List<int> items = const Uint32ListReader().read(buf, 0);
|
||||
expect(items, hasLength(4));
|
||||
expect(items, orderedEquals(values));
|
||||
}
|
||||
|
||||
void test_writeList_ofBool() {
|
||||
void verifyListBooleans(int len, List<int> trueBits) {
|
||||
// write
|
||||
List<int> byteList;
|
||||
{
|
||||
Builder builder = new Builder(initialSize: 0);
|
||||
List<bool> values = new List<bool>.filled(len, false);
|
||||
for (int bit in trueBits) {
|
||||
values[bit] = true;
|
||||
}
|
||||
int offset = builder.writeListBool(values);
|
||||
byteList = builder.finish(offset);
|
||||
}
|
||||
// read and verify
|
||||
BufferContext buf = new BufferContext.fromBytes(byteList);
|
||||
List<bool> items = const BoolListReader().read(buf, 0);
|
||||
expect(items, hasLength(len));
|
||||
for (int i = 0; i < items.length; i++) {
|
||||
expect(items[i], trueBits.contains(i), reason: 'bit $i of $len');
|
||||
}
|
||||
}
|
||||
|
||||
verifyListBooleans(0, <int>[]);
|
||||
verifyListBooleans(1, <int>[]);
|
||||
verifyListBooleans(1, <int>[0]);
|
||||
verifyListBooleans(31, <int>[0, 1]);
|
||||
verifyListBooleans(31, <int>[1, 2, 24, 25, 30]);
|
||||
verifyListBooleans(31, <int>[0, 30]);
|
||||
verifyListBooleans(32, <int>[1, 2, 24, 25, 31]);
|
||||
verifyListBooleans(33, <int>[1, 2, 24, 25, 32]);
|
||||
verifyListBooleans(33, <int>[1, 2, 24, 25, 31, 32]);
|
||||
verifyListBooleans(63, <int>[]);
|
||||
verifyListBooleans(63, <int>[0, 1, 2, 61, 62]);
|
||||
verifyListBooleans(63, new List<int>.generate(63, (i) => i));
|
||||
verifyListBooleans(64, <int>[]);
|
||||
verifyListBooleans(64, <int>[0, 1, 2, 61, 62, 63]);
|
||||
verifyListBooleans(64, <int>[1, 2, 62]);
|
||||
verifyListBooleans(64, <int>[0, 1, 2, 63]);
|
||||
verifyListBooleans(64, new List<int>.generate(64, (i) => i));
|
||||
verifyListBooleans(100, <int>[0, 3, 30, 60, 90, 99]);
|
||||
}
|
||||
|
||||
void test_writeList_ofInt32() {
|
||||
List<int> byteList;
|
||||
{
|
||||
Builder builder = new Builder(initialSize: 0);
|
||||
int offset = builder.writeListInt32(<int>[1, 2, 3, 4, 5]);
|
||||
byteList = builder.finish(offset);
|
||||
}
|
||||
// read and verify
|
||||
BufferContext buf = new BufferContext.fromBytes(byteList);
|
||||
List<int> items = const ListReader<int>(const Int32Reader()).read(buf, 0);
|
||||
expect(items, hasLength(5));
|
||||
expect(items, orderedEquals(<int>[1, 2, 3, 4, 5]));
|
||||
}
|
||||
|
||||
void test_writeList_ofFloat64() {
|
||||
List<double> values = <double>[-1.234567, 3.4E+9, -5.6E-13, 7.8, 12.13];
|
||||
// write
|
||||
List<int> byteList;
|
||||
{
|
||||
Builder builder = new Builder(initialSize: 0);
|
||||
int offset = builder.writeListFloat64(values);
|
||||
byteList = builder.finish(offset);
|
||||
}
|
||||
|
||||
// read and verify
|
||||
BufferContext buf = new BufferContext.fromBytes(byteList);
|
||||
List<double> items = const Float64ListReader().read(buf, 0);
|
||||
|
||||
expect(items, hasLength(values.length));
|
||||
for (int i = 0; i < values.length; i++) {
|
||||
expect(values[i], closeTo(items[i], .001));
|
||||
}
|
||||
}
|
||||
|
||||
void test_writeList_ofFloat32() {
|
||||
List<double> values = [1.0, 2.23, -3.213, 7.8, 12.13];
|
||||
// write
|
||||
List<int> byteList;
|
||||
{
|
||||
Builder builder = new Builder(initialSize: 0);
|
||||
int offset = builder.writeListFloat32(values);
|
||||
byteList = builder.finish(offset);
|
||||
}
|
||||
// read and verify
|
||||
BufferContext buf = new BufferContext.fromBytes(byteList);
|
||||
List<double> items = const Float32ListReader().read(buf, 0);
|
||||
expect(items, hasLength(5));
|
||||
for (int i = 0; i < values.length; i++) {
|
||||
expect(values[i], closeTo(items[i], .001));
|
||||
}
|
||||
}
|
||||
|
||||
void test_writeList_ofObjects() {
|
||||
List<int> byteList;
|
||||
{
|
||||
Builder builder = new Builder(initialSize: 0);
|
||||
// write the object #1
|
||||
int object1;
|
||||
{
|
||||
builder.startTable();
|
||||
builder.addInt32(0, 10);
|
||||
builder.addInt32(1, 20);
|
||||
object1 = builder.endTable();
|
||||
}
|
||||
// write the object #1
|
||||
int object2;
|
||||
{
|
||||
builder.startTable();
|
||||
builder.addInt32(0, 100);
|
||||
builder.addInt32(1, 200);
|
||||
object2 = builder.endTable();
|
||||
}
|
||||
// write the list
|
||||
int offset = builder.writeList([object1, object2]);
|
||||
byteList = builder.finish(offset);
|
||||
}
|
||||
// read and verify
|
||||
BufferContext buf = new BufferContext.fromBytes(byteList);
|
||||
List<TestPointImpl> items =
|
||||
const ListReader<TestPointImpl>(const TestPointReader()).read(buf, 0);
|
||||
expect(items, hasLength(2));
|
||||
expect(items[0].x, 10);
|
||||
expect(items[0].y, 20);
|
||||
expect(items[1].x, 100);
|
||||
expect(items[1].y, 200);
|
||||
}
|
||||
|
||||
void test_writeList_ofStrings_asRoot() {
|
||||
List<int> byteList;
|
||||
{
|
||||
Builder builder = new Builder(initialSize: 0);
|
||||
int str1 = builder.writeString('12345');
|
||||
int str2 = builder.writeString('ABC');
|
||||
int offset = builder.writeList([str1, str2]);
|
||||
byteList = builder.finish(offset);
|
||||
}
|
||||
// read and verify
|
||||
BufferContext buf = new BufferContext.fromBytes(byteList);
|
||||
List<String> items =
|
||||
const ListReader<String>(const StringReader()).read(buf, 0);
|
||||
expect(items, hasLength(2));
|
||||
expect(items, contains('12345'));
|
||||
expect(items, contains('ABC'));
|
||||
}
|
||||
|
||||
void test_writeList_ofStrings_inObject() {
|
||||
List<int> byteList;
|
||||
{
|
||||
Builder builder = new Builder(initialSize: 0);
|
||||
int listOffset = builder.writeList(
|
||||
[builder.writeString('12345'), builder.writeString('ABC')]);
|
||||
builder.startTable();
|
||||
builder.addOffset(0, listOffset);
|
||||
int offset = builder.endTable();
|
||||
byteList = builder.finish(offset);
|
||||
}
|
||||
// read and verify
|
||||
BufferContext buf = new BufferContext.fromBytes(byteList);
|
||||
StringListWrapperImpl reader = new StringListWrapperReader().read(buf, 0);
|
||||
List<String> items = reader.items;
|
||||
expect(items, hasLength(2));
|
||||
expect(items, contains('12345'));
|
||||
expect(items, contains('ABC'));
|
||||
}
|
||||
|
||||
void test_writeList_ofUint32() {
|
||||
List<int> byteList;
|
||||
{
|
||||
Builder builder = new Builder(initialSize: 0);
|
||||
int offset = builder.writeListUint32(<int>[1, 2, 0x9ABCDEF0]);
|
||||
byteList = builder.finish(offset);
|
||||
}
|
||||
// read and verify
|
||||
BufferContext buf = new BufferContext.fromBytes(byteList);
|
||||
List<int> items = const Uint32ListReader().read(buf, 0);
|
||||
expect(items, hasLength(3));
|
||||
expect(items, orderedEquals(<int>[1, 2, 0x9ABCDEF0]));
|
||||
}
|
||||
|
||||
void test_writeList_ofUint16() {
|
||||
List<int> byteList;
|
||||
{
|
||||
Builder builder = new Builder(initialSize: 0);
|
||||
int offset = builder.writeListUint16(<int>[1, 2, 60000]);
|
||||
byteList = builder.finish(offset);
|
||||
}
|
||||
// read and verify
|
||||
BufferContext buf = new BufferContext.fromBytes(byteList);
|
||||
List<int> items = const Uint16ListReader().read(buf, 0);
|
||||
expect(items, hasLength(3));
|
||||
expect(items, orderedEquals(<int>[1, 2, 60000]));
|
||||
}
|
||||
|
||||
void test_writeList_ofUint8() {
|
||||
List<int> byteList;
|
||||
{
|
||||
Builder builder = new Builder(initialSize: 0);
|
||||
int offset = builder.writeListUint8(<int>[1, 2, 3, 4, 0x9A]);
|
||||
byteList = builder.finish(offset);
|
||||
}
|
||||
// read and verify
|
||||
BufferContext buf = new BufferContext.fromBytes(byteList);
|
||||
List<int> items = const Uint8ListReader().read(buf, 0);
|
||||
expect(items, hasLength(5));
|
||||
expect(items, orderedEquals(<int>[1, 2, 3, 4, 0x9A]));
|
||||
}
|
||||
}
|
||||
|
||||
class StringListWrapperImpl {
|
||||
final BufferContext bp;
|
||||
final int offset;
|
||||
|
||||
StringListWrapperImpl(this.bp, this.offset);
|
||||
|
||||
List<String> get items => const ListReader<String>(const StringReader())
|
||||
.vTableGet(bp, offset, indexToField(0));
|
||||
}
|
||||
|
||||
class StringListWrapperReader extends TableReader<StringListWrapperImpl> {
|
||||
const StringListWrapperReader();
|
||||
|
||||
@override
|
||||
StringListWrapperImpl createObject(BufferContext object, int offset) {
|
||||
return new StringListWrapperImpl(object, offset);
|
||||
}
|
||||
}
|
||||
|
||||
class TestPointImpl {
|
||||
final BufferContext bp;
|
||||
final int offset;
|
||||
|
||||
TestPointImpl(this.bp, this.offset);
|
||||
|
||||
int get x => const Int32Reader().vTableGet(bp, offset, indexToField(0), 0);
|
||||
|
||||
int get y => const Int32Reader().vTableGet(bp, offset, indexToField(1), 0);
|
||||
}
|
||||
|
||||
class TestPointReader extends TableReader<TestPointImpl> {
|
||||
const TestPointReader();
|
||||
|
||||
@override
|
||||
TestPointImpl createObject(BufferContext object, int offset) {
|
||||
return new TestPointImpl(object, offset);
|
||||
}
|
||||
}
|
||||
62
dart/test/monster_test_my_game.example2_generated.dart
Normal file
62
dart/test/monster_test_my_game.example2_generated.dart
Normal file
@@ -0,0 +1,62 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
// ignore_for_file: unused_import, unused_field, unused_local_variable
|
||||
|
||||
library my_game.example2;
|
||||
|
||||
import 'dart:typed_data' show Uint8List;
|
||||
import 'package:flat_buffers/flat_buffers.dart' as fb;
|
||||
|
||||
import 'include_test1_my_game.example2_generated.dart';
|
||||
import 'include_test2_my_game.example2_generated.dart';
|
||||
import './monster_test_my_game_generated.dart' as my_game;
|
||||
import './monster_test_my_game.example_generated.dart' as my_game_example;
|
||||
|
||||
class Monster {
|
||||
Monster._(this._bc, this._bcOffset);
|
||||
factory Monster(List<int> bytes) {
|
||||
fb.BufferContext rootRef = new fb.BufferContext.fromBytes(bytes);
|
||||
return reader.read(rootRef, 0);
|
||||
}
|
||||
|
||||
static const fb.Reader<Monster> reader = const _MonsterReader();
|
||||
|
||||
final fb.BufferContext _bc;
|
||||
final int _bcOffset;
|
||||
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'Monster{}';
|
||||
}
|
||||
}
|
||||
|
||||
class _MonsterReader extends fb.TableReader<Monster> {
|
||||
const _MonsterReader();
|
||||
|
||||
@override
|
||||
Monster createObject(fb.BufferContext bc, int offset) =>
|
||||
new Monster._(bc, offset);
|
||||
}
|
||||
|
||||
class MonsterObjectBuilder extends fb.ObjectBuilder {
|
||||
|
||||
MonsterObjectBuilder();
|
||||
|
||||
/// Finish building, and store into the [fbBuilder].
|
||||
@override
|
||||
int finish(
|
||||
fb.Builder fbBuilder) {
|
||||
assert(fbBuilder != null);
|
||||
|
||||
fbBuilder.startTable();
|
||||
return fbBuilder.endTable();
|
||||
}
|
||||
|
||||
/// Convenience method to serialize to byte list.
|
||||
@override
|
||||
Uint8List toBytes([String fileIdentifier]) {
|
||||
fb.Builder fbBuilder = new fb.Builder();
|
||||
int offset = finish(fbBuilder);
|
||||
return fbBuilder.finish(offset, fileIdentifier);
|
||||
}
|
||||
}
|
||||
1542
dart/test/monster_test_my_game.example_generated.dart
Normal file
1542
dart/test/monster_test_my_game.example_generated.dart
Normal file
File diff suppressed because it is too large
Load Diff
62
dart/test/monster_test_my_game_generated.dart
Normal file
62
dart/test/monster_test_my_game_generated.dart
Normal file
@@ -0,0 +1,62 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
// ignore_for_file: unused_import, unused_field, unused_local_variable
|
||||
|
||||
library my_game;
|
||||
|
||||
import 'dart:typed_data' show Uint8List;
|
||||
import 'package:flat_buffers/flat_buffers.dart' as fb;
|
||||
|
||||
import 'include_test1_my_game_generated.dart';
|
||||
import 'include_test2_my_game_generated.dart';
|
||||
import './monster_test_my_game.example_generated.dart' as my_game_example;
|
||||
import './monster_test_my_game.example2_generated.dart' as my_game_example2;
|
||||
|
||||
class InParentNamespace {
|
||||
InParentNamespace._(this._bc, this._bcOffset);
|
||||
factory InParentNamespace(List<int> bytes) {
|
||||
fb.BufferContext rootRef = new fb.BufferContext.fromBytes(bytes);
|
||||
return reader.read(rootRef, 0);
|
||||
}
|
||||
|
||||
static const fb.Reader<InParentNamespace> reader = const _InParentNamespaceReader();
|
||||
|
||||
final fb.BufferContext _bc;
|
||||
final int _bcOffset;
|
||||
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'InParentNamespace{}';
|
||||
}
|
||||
}
|
||||
|
||||
class _InParentNamespaceReader extends fb.TableReader<InParentNamespace> {
|
||||
const _InParentNamespaceReader();
|
||||
|
||||
@override
|
||||
InParentNamespace createObject(fb.BufferContext bc, int offset) =>
|
||||
new InParentNamespace._(bc, offset);
|
||||
}
|
||||
|
||||
class InParentNamespaceObjectBuilder extends fb.ObjectBuilder {
|
||||
|
||||
InParentNamespaceObjectBuilder();
|
||||
|
||||
/// Finish building, and store into the [fbBuilder].
|
||||
@override
|
||||
int finish(
|
||||
fb.Builder fbBuilder) {
|
||||
assert(fbBuilder != null);
|
||||
|
||||
fbBuilder.startTable();
|
||||
return fbBuilder.endTable();
|
||||
}
|
||||
|
||||
/// Convenience method to serialize to byte list.
|
||||
@override
|
||||
Uint8List toBytes([String fileIdentifier]) {
|
||||
fb.Builder fbBuilder = new fb.Builder();
|
||||
int offset = finish(fbBuilder);
|
||||
return fbBuilder.finish(offset, fileIdentifier);
|
||||
}
|
||||
}
|
||||
0
docs/footer.html
Executable file → Normal file
0
docs/footer.html
Executable file → Normal file
2
docs/source/Benchmarks.md
Executable file → Normal file
2
docs/source/Benchmarks.md
Executable file → Normal file
@@ -1,4 +1,4 @@
|
||||
Benchmarks {#flatbuffers_benchmarks}
|
||||
C++ Benchmarks {#flatbuffers_benchmarks}
|
||||
==========
|
||||
|
||||
Comparing against other serialization solutions, running on Windows 7
|
||||
|
||||
56
docs/source/Building.md
Executable file → Normal file
56
docs/source/Building.md
Executable file → Normal file
@@ -5,12 +5,12 @@ Building {#flatbuffers_guide_building}
|
||||
|
||||
The distribution comes with a `cmake` file that should allow
|
||||
you to build project/make files for any platform. For details on `cmake`, see
|
||||
<http://www.cmake.org>. In brief, depending on your platform, use one of
|
||||
<https://www.cmake.org>. In brief, depending on your platform, use one of
|
||||
e.g.:
|
||||
|
||||
cmake -G "Unix Makefiles"
|
||||
cmake -G "Visual Studio 10"
|
||||
cmake -G "Xcode"
|
||||
cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release
|
||||
cmake -G "Visual Studio 10" -DCMAKE_BUILD_TYPE=Release
|
||||
cmake -G "Xcode" -DCMAKE_BUILD_TYPE=Release
|
||||
|
||||
Then, build as normal for your platform. This should result in a `flatc`
|
||||
executable, essential for the next steps.
|
||||
@@ -29,6 +29,19 @@ Building should also produce two sample executables, `flatsamplebinary` and
|
||||
*Note that you MUST be in the root of the FlatBuffers distribution when you
|
||||
run 'flattests' or `flatsampletext`, or it will fail to load its files.*
|
||||
|
||||
## Building with VCPKG
|
||||
|
||||
You can download and install flatbuffers using the [vcpkg](https://github.com/Microsoft/vcpkg/) dependency manager:
|
||||
|
||||
git clone https://github.com/Microsoft/vcpkg.git
|
||||
cd vcpkg
|
||||
./bootstrap-vcpkg.sh
|
||||
./vcpkg integrate install
|
||||
./vcpkg install flatbuffers
|
||||
|
||||
The flatbuffers port in vcpkg is kept up to date by Microsoft team members and community contributors.
|
||||
If the version is out of date, please [create an issue or pull request](https://github.com/Microsoft/vcpkg) on the vcpkg repository.
|
||||
|
||||
## Building for Android
|
||||
|
||||
There is a `flatbuffers/android` directory that contains all you need to build
|
||||
@@ -41,7 +54,7 @@ running the `android_sample.sh` script. Optionally, you may go to the
|
||||
`flatbuffers/samples/android` folder and build the sample with the
|
||||
`build_apk.sh` script or `ndk_build` / `adb` etc.
|
||||
|
||||
## Using FlatBuffers in your own projects.
|
||||
## Using FlatBuffers in your own projects
|
||||
|
||||
For C++, there is usually no runtime to compile, as the code consists of a
|
||||
single header, `include/flatbuffers/flatbuffers.h`. You should add the
|
||||
@@ -55,6 +68,39 @@ To see how to include FlatBuffers in any of our supported languages, please
|
||||
view the [Tutorial](@ref flatbuffers_guide_tutorial) and select your appropriate
|
||||
language using the radio buttons.
|
||||
|
||||
### Using in CMake-based projects
|
||||
If you want to use FlatBuffers in a project which already uses CMake, then a more
|
||||
robust and flexible approach is to build FlatBuffers as part of that project directly.
|
||||
This is done by making the FlatBuffers source code available to the main build
|
||||
and adding it using CMake's `add_subdirectory()` command. This has the
|
||||
significant advantage that the same compiler and linker settings are used
|
||||
between FlatBuffers and the rest of your project, so issues associated with using
|
||||
incompatible libraries (eg debug/release), etc. are avoided. This is
|
||||
particularly useful on Windows.
|
||||
|
||||
Suppose you put FlatBuffers source code in directory `${FLATBUFFERS_SRC_DIR}`.
|
||||
To build it as part of your project, add following code to your `CMakeLists.txt` file:
|
||||
```cmake
|
||||
# Add FlatBuffers directly to our build. This defines the `flatbuffers` target.
|
||||
add_subdirectory(${FLATBUFFERS_SRC_DIR}
|
||||
${CMAKE_CURRENT_BINARY_DIR}/flatbuffers-build
|
||||
EXCLUDE_FROM_ALL)
|
||||
|
||||
# Now simply link against flatbuffers as needed to your already declared target.
|
||||
# The flatbuffers target carry header search path automatically if CMake > 2.8.11.
|
||||
target_link_libraries(own_project_target PRIVATE flatbuffers)
|
||||
```
|
||||
When build your project the `flatbuffers` library will be compiled and linked
|
||||
to a target as part of your project.
|
||||
|
||||
#### Override default depth limit of nested objects
|
||||
To override [the depth limit of recursion](@ref flatbuffers_guide_use_cpp),
|
||||
add this directive:
|
||||
```cmake
|
||||
set(FLATBUFFERS_MAX_PARSING_DEPTH 16)
|
||||
```
|
||||
to `CMakeLists.txt` file before `add_subdirectory(${FLATBUFFERS_SRC_DIR})` line.
|
||||
|
||||
#### For Google Play apps
|
||||
|
||||
For applications on Google Play that integrate this library, usage is tracked.
|
||||
|
||||
@@ -1 +1 @@
|
||||
../../CONTRIBUTING
|
||||
../../CONTRIBUTING.md
|
||||
120
docs/source/Compiler.md
Executable file → Normal file
120
docs/source/Compiler.md
Executable file → Normal file
@@ -3,7 +3,7 @@ Using the schema compiler {#flatbuffers_guide_using_schema_compiler}
|
||||
|
||||
Usage:
|
||||
|
||||
flatc [ GENERATOR OPTIONS ] [ -o PATH ] [ -I PATH ] [ -S ] FILES...
|
||||
flatc [ GENERATOR OPTIONS ] [ -o PATH ] [ -I PATH ] FILES...
|
||||
[ -- FILES...]
|
||||
|
||||
The files are read and parsed in order, and can contain either schemas
|
||||
@@ -23,18 +23,32 @@ For any schema input files, one or more generators can be specified:
|
||||
|
||||
- `--java`, `-j` : Generate Java code.
|
||||
|
||||
- `--kotlin`, `-k` : Generate Kotlin code.
|
||||
|
||||
- `--csharp`, `-n` : Generate C# code.
|
||||
|
||||
- `--go`, `-g` : Generate Go code.
|
||||
|
||||
- `--python`, `-p`: Generate Python code.
|
||||
|
||||
- `--javascript`, `-s`: Generate JavaScript code.
|
||||
- `--js`, `-s`: Generate JavaScript code.
|
||||
|
||||
- `--ts`: Generate TypeScript code.
|
||||
|
||||
- `--php`: Generate PHP code.
|
||||
|
||||
- `--grpc`: Generate RPC stub code for GRPC.
|
||||
|
||||
- `--dart`: Generate Dart code.
|
||||
|
||||
- `--lua`: Generate Lua code.
|
||||
|
||||
- `--lobster`: Generate Lobster code.
|
||||
|
||||
- `--rust`, `-r` : Generate Rust code.
|
||||
|
||||
- `--swift`: Generate Swift code.
|
||||
|
||||
For any data input files:
|
||||
|
||||
- `--binary`, `-b` : If data is contained in this file, generate a
|
||||
@@ -62,6 +76,12 @@ Additional options:
|
||||
in quotes, no trailing commas in tables/vectors). By default, no quotes are
|
||||
required/generated, and trailing commas are allowed.
|
||||
|
||||
- `--allow-non-utf8` : Pass non-UTF-8 input through parser and emit nonstandard
|
||||
\x escapes in JSON. (Default is to raise parse error on non-UTF-8 input.)
|
||||
|
||||
- `--natural-utf8` : Output strings with UTF-8 as human-readable strings.
|
||||
By default, UTF-8 characters are printed as \uXXXX escapes."
|
||||
|
||||
- `--defaults-json` : Output fields whose value is equal to the default value
|
||||
when writing JSON text.
|
||||
|
||||
@@ -76,26 +96,73 @@ Additional options:
|
||||
statements) use `--no-includes.`
|
||||
|
||||
- `--no-includes` : Don't generate include statements for included schemas the
|
||||
generated file depends on (C++).
|
||||
generated file depends on (C++ / Python).
|
||||
|
||||
- `--gen-mutable` : Generate additional non-const accessors for mutating
|
||||
FlatBuffers in-place.
|
||||
|
||||
`--gen-object-api` : Generate an additional object-based API. This API is
|
||||
- `--gen-onefile` : Generate single output file for C# and Go.
|
||||
|
||||
- `--gen-name-strings` : Generate type name functions for C++.
|
||||
|
||||
- `--gen-object-api` : Generate an additional object-based API. This API is
|
||||
more convenient for object construction and mutation than the base API,
|
||||
at the cost of efficiency (object allocation). Recommended only to be used
|
||||
if other options are insufficient.
|
||||
|
||||
- `--gen-onefile` : Generate single output file (useful for C#)
|
||||
- `--gen-compare` : Generate operator== for object-based API types.
|
||||
|
||||
- `--gen-all`: Generate not just code for the current schema files, but
|
||||
- `--gen-nullable` : Add Clang _Nullable for C++ pointer. or @Nullable for Java.
|
||||
|
||||
- `--gen-generated` : Add @Generated annotation for Java.
|
||||
|
||||
- `--gen-all` : Generate not just code for the current schema files, but
|
||||
for all files it includes as well. If the language uses a single file for
|
||||
output (by default the case for C++ and JS), all code will end up in
|
||||
this one file.
|
||||
|
||||
- `--cpp-include` : Adds an #include in generated file
|
||||
|
||||
- `--cpp-ptr-type T` : Set object API pointer type (default std::unique_ptr)
|
||||
|
||||
- `--cpp-str-type T` : Set object API string type (default std::string)
|
||||
T::c_str(), T::length() and T::empty() must be supported.
|
||||
The custom type also needs to be constructible from std::string (see the
|
||||
--cpp-str-flex-ctor option to change this behavior).
|
||||
|
||||
- `--cpp-str-flex-ctor` : Don't construct custom string types by passing
|
||||
std::string from Flatbuffers, but (char* + length). This allows efficient
|
||||
construction of custom string types, including zero-copy construction.
|
||||
|
||||
- `--cpp-std CPP_STD` : Generate a C++ code using features of selected C++ standard.
|
||||
Supported `CPP_STD` values:
|
||||
* `c++0x` - generate code compatible with old compilers (VS2010).
|
||||
* `c++11` - use C++11 code generator (default);
|
||||
|
||||
- `--object-prefix` : Customise class prefix for C++ object-based API.
|
||||
|
||||
- `--object-suffix` : Customise class suffix for C++ object-based API.
|
||||
|
||||
- `--no-js-exports` : Removes Node.js style export lines (useful for JS)
|
||||
|
||||
- `--goog-js-export` : Uses goog.exportsSymbol and goog.exportsProperty
|
||||
instead of Node.js style exporting. Needed for compatibility with the
|
||||
Google closure compiler (useful for JS).
|
||||
|
||||
- `--es6-js-export` : Generates ECMAScript v6 style export definitions
|
||||
instead of Node.js style exporting. Useful when integrating flatbuffers
|
||||
with modern Javascript projects.
|
||||
|
||||
- `--go-namespace` : Generate the overrided namespace in Golang.
|
||||
|
||||
- `--go-import` : Generate the overrided import for flatbuffers in Golang.
|
||||
(default is "github.com/google/flatbuffers/go").
|
||||
|
||||
- `--raw-binary` : Allow binaries without a file_indentifier to be read.
|
||||
This may crash flatc given a mismatched schema.
|
||||
|
||||
- `--size-prefixed` : Input binaries are size prefixed buffers.
|
||||
|
||||
- `--proto`: Expect input files to be .proto files (protocol buffers).
|
||||
Output the corresponding .fbs file.
|
||||
Currently supports: `package`, `message`, `enum`, nested declarations,
|
||||
@@ -103,14 +170,55 @@ Additional options:
|
||||
Does not support, but will skip without error: `option`, `service`,
|
||||
`extensions`, and most everything else.
|
||||
|
||||
- `--oneof-union` : Translate .proto oneofs to flatbuffer unions.
|
||||
|
||||
- `--grpc` : Generate GRPC interfaces for the specified languages.
|
||||
|
||||
- `--schema`: Serialize schemas instead of JSON (use with -b). This will
|
||||
output a binary version of the specified schema that itself corresponds
|
||||
to the reflection/reflection.fbs schema. Loading this binary file is the
|
||||
basis for reflection functionality.
|
||||
|
||||
- `--bfbs-comments`: Add doc comments to the binary schema files.
|
||||
|
||||
- `--conform FILE` : Specify a schema the following schemas should be
|
||||
an evolution of. Gives errors if not. Useful to check if schema
|
||||
modifications don't break schema evolution rules.
|
||||
|
||||
- `--conform-includes PATH` : Include path for the schema given with
|
||||
`--conform PATH`.
|
||||
|
||||
- `--filename-suffix SUFFIX` : The suffix appended to the generated
|
||||
file names. Default is '_generated'.
|
||||
|
||||
- `--filename-ext EXTENSION` : The extension appended to the generated
|
||||
file names. Default is language-specific (e.g. "h" for C++). This
|
||||
should not be used when multiple languages are specified.
|
||||
|
||||
- `--include-prefix PATH` : Prefix this path to any generated include
|
||||
statements.
|
||||
|
||||
- `--keep-prefix` : Keep original prefix of schema include statement.
|
||||
|
||||
- `--no-fb-impor` : Don't include flatbuffers import statement for TypeScript.
|
||||
|
||||
- `--no-ts-reexpor` : Don't re-export imported dependencies for TypeScript.
|
||||
|
||||
- `--short-name` : Use short function names for JS and TypeScript.
|
||||
|
||||
- `--reflect-types` : Add minimal type reflection to code generation.
|
||||
|
||||
- `--reflect-names` : Add minimal type/name reflection.
|
||||
|
||||
- `--root-type T` : Select or override the default root_type.
|
||||
|
||||
- `--force-defaults` : Emit default values in binary output from JSON.
|
||||
|
||||
- `--force-empty` : When serializing from object API representation, force
|
||||
strings and vectors to empty rather than null.
|
||||
|
||||
- `--force-empty-vectors` : When serializing from object API representation, force
|
||||
vectors to empty rather than null.
|
||||
|
||||
NOTE: short-form options for generators are deprecated, use the long form
|
||||
whenever possible.
|
||||
|
||||
331
docs/source/CppUsage.md
Executable file → Normal file
331
docs/source/CppUsage.md
Executable file → Normal file
@@ -35,7 +35,7 @@ The test code itself is located in
|
||||
[test.cpp](https://github.com/google/flatbuffers/blob/master/tests/test.cpp).
|
||||
|
||||
This test file is built alongside `flatc`. To review how to build the project,
|
||||
please read the [Building](@ref flatbuffers_guide_building) documenation.
|
||||
please read the [Building](@ref flatbuffers_guide_building) documentation.
|
||||
|
||||
To run the tests, execute `flattests` from the root `flatbuffers/` directory.
|
||||
For example, on [Linux](https://en.wikipedia.org/wiki/Linux), you would simply
|
||||
@@ -59,15 +59,18 @@ a `char *` array, which you pass to `GetMonster()`.
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
#include "flatbuffers/flatbuffers.h"
|
||||
#include "monster_test_generate.h"
|
||||
#include <cstdio> // For printing and file access.
|
||||
#include <iostream> // C++ header file for printing
|
||||
#include <fstream> // C++ header file for file access
|
||||
|
||||
FILE* file = fopen("monsterdata_test.mon", "rb");
|
||||
fseek(file, 0L, SEEK_END);
|
||||
int length = ftell(file);
|
||||
fseek(file, 0L, SEEK_SET);
|
||||
|
||||
std::ifstream infile;
|
||||
infile.open("monsterdata_test.mon", std::ios::binary | std::ios::in);
|
||||
infile.seekg(0,std::ios::end);
|
||||
int length = infile.tellg();
|
||||
infile.seekg(0,std::ios::beg);
|
||||
char *data = new char[length];
|
||||
fread(data, sizeof(char), length, file);
|
||||
fclose(file);
|
||||
infile.read(data, length);
|
||||
infile.close();
|
||||
|
||||
auto monster = GetMonster(data);
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
@@ -78,14 +81,22 @@ If you look in your generated header, you'll see it has
|
||||
convenient accessors for all fields, e.g. `hp()`, `mana()`, etc:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
printf("%d\n", monster->hp()); // `80`
|
||||
printf("%d\n", monster->mana()); // default value of `150`
|
||||
printf("%s\n", monster->name()->c_str()); // "MyMonster"
|
||||
std::cout << "hp : " << monster->hp() << std::endl; // `80`
|
||||
std::cout << "mana : " << monster->mana() << std::endl; // default value of `150`
|
||||
std::cout << "name : " << monster->name()->c_str() << std::endl; // "MyMonster"
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
*Note: That we never stored a `mana` value, so it will return the default.*
|
||||
|
||||
## Object based API.
|
||||
The following attributes are supported:
|
||||
|
||||
- `shared` (on a field): For string fields, this enables the usage of string
|
||||
pooling (i.e. `CreateSharedString`) as default serialization behavior.
|
||||
|
||||
Specifically, `CreateXxxDirect` functions and `Pack` functions for object
|
||||
based API (see below) will use `CreateSharedString` to create strings.
|
||||
|
||||
## Object based API. {#flatbuffers_cpp_object_based_api}
|
||||
|
||||
FlatBuffers is all about memory efficiency, which is why its base API is written
|
||||
around using as little as possible of it. This does make the API clumsier
|
||||
@@ -99,13 +110,170 @@ construction, access and mutation.
|
||||
To use:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
auto monsterobj = GetMonster(buffer)->UnPack();
|
||||
// Autogenerated class from table Monster.
|
||||
MonsterT monsterobj;
|
||||
|
||||
// Deserialize from buffer into object.
|
||||
GetMonster(flatbuffer)->UnPackTo(&monsterobj);
|
||||
|
||||
// Update object directly like a C++ class instance.
|
||||
cout << monsterobj->name; // This is now a std::string!
|
||||
monsterobj->name = "Bob"; // Change the name.
|
||||
|
||||
// Serialize into new flatbuffer.
|
||||
FlatBufferBuilder fbb;
|
||||
CreateMonster(fbb, monsterobj.get()); // Serialize into new buffer.
|
||||
fbb.Finish(Monster::Pack(fbb, &monsterobj));
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The following attributes are specific to the object-based API code generation:
|
||||
|
||||
- `native_inline` (on a field): Because FlatBuffer tables and structs are
|
||||
optionally present in a given buffer, they are best represented as pointers
|
||||
(specifically std::unique_ptrs) in the native class since they can be null.
|
||||
This attribute changes the member declaration to use the type directly
|
||||
rather than wrapped in a unique_ptr.
|
||||
|
||||
- `native_default`: "value" (on a field): For members that are declared
|
||||
"native_inline", the value specified with this attribute will be included
|
||||
verbatim in the class constructor initializer list for this member.
|
||||
|
||||
- `native_custom_alloc`:"custom_allocator" (on a table or struct): When using the
|
||||
object-based API all generated NativeTables that are allocated when unpacking
|
||||
your flatbuffer will use "custom allocator". The allocator is also used by
|
||||
any std::vector that appears in a table defined with `native_custom_alloc`.
|
||||
This can be used to provide allocation from a pool for example, for faster
|
||||
unpacking when using the object-based API.
|
||||
|
||||
Minimal Example:
|
||||
|
||||
schema:
|
||||
|
||||
table mytable(native_custom_alloc:"custom_allocator") {
|
||||
...
|
||||
}
|
||||
|
||||
with custom_allocator defined before flatbuffers.h is included, as:
|
||||
|
||||
template <typename T> struct custom_allocator : public std::allocator<T> {
|
||||
|
||||
typedef T *pointer;
|
||||
|
||||
template <class U>
|
||||
struct rebind {
|
||||
typedef custom_allocator<U> other;
|
||||
};
|
||||
|
||||
pointer allocate(const std::size_t n) {
|
||||
return std::allocator<T>::allocate(n);
|
||||
}
|
||||
|
||||
void deallocate(T* ptr, std::size_t n) {
|
||||
return std::allocator<T>::deallocate(ptr,n);
|
||||
}
|
||||
|
||||
custom_allocator() throw() {}
|
||||
template <class U>
|
||||
custom_allocator(const custom_allocator<U>&) throw() {}
|
||||
};
|
||||
|
||||
- `native_type`' "type" (on a struct): In some cases, a more optimal C++ data
|
||||
type exists for a given struct. For example, the following schema:
|
||||
|
||||
struct Vec2 {
|
||||
x: float;
|
||||
y: float;
|
||||
}
|
||||
|
||||
generates the following Object-Based API class:
|
||||
|
||||
struct Vec2T : flatbuffers::NativeTable {
|
||||
float x;
|
||||
float y;
|
||||
};
|
||||
|
||||
However, it can be useful to instead use a user-defined C++ type since it
|
||||
can provide more functionality, eg.
|
||||
|
||||
struct vector2 {
|
||||
float x = 0, y = 0;
|
||||
vector2 operator+(vector2 rhs) const { ... }
|
||||
vector2 operator-(vector2 rhs) const { ... }
|
||||
float length() const { ... }
|
||||
// etc.
|
||||
};
|
||||
|
||||
The `native_type` attribute will replace the usage of the generated class
|
||||
with the given type. So, continuing with the example, the generated
|
||||
code would use |vector2| in place of |Vec2T| for all generated code.
|
||||
|
||||
However, becuase the native_type is unknown to flatbuffers, the user must
|
||||
provide the following functions to aide in the serialization process:
|
||||
|
||||
namespace flatbuffers {
|
||||
FlatbufferStruct Pack(const native_type& obj);
|
||||
native_type UnPack(const FlatbufferStruct& obj);
|
||||
}
|
||||
|
||||
Finally, the following top-level attribute
|
||||
|
||||
- `native_include`: "path" (at file level): Because the `native_type` attribute
|
||||
can be used to introduce types that are unknown to flatbuffers, it may be
|
||||
necessary to include "external" header files in the generated code. This
|
||||
attribute can be used to directly add an #include directive to the top of
|
||||
the generated code that includes the specified path directly.
|
||||
|
||||
- `force_align`: this attribute may not be respected in the object API,
|
||||
depending on the aligned of the allocator used with `new`.
|
||||
|
||||
# External references.
|
||||
|
||||
An additional feature of the object API is the ability to allow you to load
|
||||
multiple independent FlatBuffers, and have them refer to eachothers objects
|
||||
using hashes which are then represented as typed pointers in the object API.
|
||||
|
||||
To make this work have a field in the objects you want to referred to which is
|
||||
using the string hashing feature (see `hash` attribute in the
|
||||
[schema](@ref flatbuffers_guide_writing_schema) documentation). Then you have
|
||||
a similar hash in the field referring to it, along with a `cpp_type`
|
||||
attribute specifying the C++ type this will refer to (this can be any C++
|
||||
type, and will get a `*` added).
|
||||
|
||||
Then, in JSON or however you create these buffers, make sure they use the
|
||||
same string (or hash).
|
||||
|
||||
When you call `UnPack` (or `Create`), you'll need a function that maps from
|
||||
hash to the object (see `resolver_function_t` for details).
|
||||
|
||||
# Using different pointer types.
|
||||
|
||||
By default the object tree is built out of `std::unique_ptr`, but you can
|
||||
influence this either globally (using the `--cpp-ptr-type` argument to
|
||||
`flatc`) or per field (using the `cpp_ptr_type` attribute) to by any smart
|
||||
pointer type (`my_ptr<T>`), or by specifying `naked` as the type to get `T *`
|
||||
pointers. Unlike the smart pointers, naked pointers do not manage memory for
|
||||
you, so you'll have to manage their lifecycles manually. To reference the
|
||||
pointer type specified by the `--cpp-ptr-type` argument to `flatc` from a
|
||||
flatbuffer field set the `cpp_ptr_type` attribute to `default_ptr_type`.
|
||||
|
||||
# Using different string type.
|
||||
|
||||
By default the object tree is built out of `std::string`, but you can
|
||||
influence this either globally (using the `--cpp-str-type` argument to
|
||||
`flatc`) or per field using the `cpp_str_type` attribute.
|
||||
|
||||
The type must support T::c_str(), T::length() and T::empty() as member functions.
|
||||
|
||||
Further, the type must be constructible from std::string, as by default a
|
||||
std::string instance is constructed and then used to initialize the custom
|
||||
string type. This behavior impedes efficient and zero-copy construction of
|
||||
custom string types; the `--cpp-str-flex-ctor` argument to `flatc` or the
|
||||
per field attribute `cpp_str_flex_ctor` can be used to change this behavior,
|
||||
so that the custom string type is constructed by passing the pointer and
|
||||
length of the FlatBuffers String. The custom string class will require a
|
||||
constructor in the following format: custom_str_class(const char *, size_t).
|
||||
Please note that the character array is not guaranteed to be NULL terminated,
|
||||
you should always use the provided size to determine end of string.
|
||||
|
||||
## Reflection (& Resizing)
|
||||
|
||||
There is experimental support for reflection in FlatBuffers, allowing you to
|
||||
@@ -128,6 +296,30 @@ schema, as well as a lot of helper functions.
|
||||
And example of usage, for the time being, can be found in
|
||||
`test.cpp/ReflectionTest()`.
|
||||
|
||||
## Mini Reflection
|
||||
|
||||
A more limited form of reflection is available for direct inclusion in
|
||||
generated code, which doesn't any (binary) schema access at all. It was designed
|
||||
to keep the overhead of reflection as low as possible (on the order of 2-6
|
||||
bytes per field added to your executable), but doesn't contain all the
|
||||
information the (binary) schema contains.
|
||||
|
||||
You add this information to your generated code by specifying `--reflect-types`
|
||||
(or instead `--reflect-names` if you also want field / enum names).
|
||||
|
||||
You can now use this information, for example to print a FlatBuffer to text:
|
||||
|
||||
auto s = flatbuffers::FlatBufferToString(flatbuf, MonsterTypeTable());
|
||||
|
||||
`MonsterTypeTable()` is declared in the generated code for each type. The
|
||||
string produced is very similar to the JSON produced by the `Parser` based
|
||||
text generator.
|
||||
|
||||
You'll need `flatbuffers/minireflect.h` for this functionality. In there is also
|
||||
a convenient visitor/iterator so you can write your own output / functionality
|
||||
based on the mini reflection tables without having to know the FlatBuffers or
|
||||
reflection encoding.
|
||||
|
||||
## Storing maps / dictionaries in a FlatBuffer
|
||||
|
||||
FlatBuffers doesn't support maps natively, but there is support to
|
||||
@@ -163,7 +355,7 @@ performs a swap operation on big endian machines), and also because
|
||||
the layout of things is generally not known to the user.
|
||||
|
||||
For structs, layout is deterministic and guaranteed to be the same
|
||||
accross platforms (scalars are aligned to their
|
||||
across platforms (scalars are aligned to their
|
||||
own size, and structs themselves to their largest member), and you
|
||||
are allowed to access this memory directly by using `sizeof()` and
|
||||
`memcpy` on the pointer to a struct, or even an array of structs.
|
||||
@@ -234,6 +426,8 @@ it, this will provide you an easy way to use that data directly.
|
||||
(see the schema documentation for some specifics on the JSON format
|
||||
accepted).
|
||||
|
||||
Schema evolution compatibility for the JSON format follows the same rules as the binary format (JSON formatted data will be forwards/backwards compatible with schemas that evolve in a compatible way).
|
||||
|
||||
There are two ways to use text formats:
|
||||
|
||||
#### Using the compiler as a conversion tool
|
||||
@@ -285,7 +479,7 @@ include paths. If not specified, any include statements try to resolve from
|
||||
the current directory.
|
||||
|
||||
If there were any parsing errors, `Parse` will return `false`, and
|
||||
`Parser::err` contains a human readable error string with a line number
|
||||
`Parser::error_` contains a human readable error string with a line number
|
||||
etc, which you should present to the creator of that file.
|
||||
|
||||
After each JSON file, the `Parser::fbb` member variable is the
|
||||
@@ -308,4 +502,109 @@ manually wrap it in synchronisation primites. There's no automatic way to
|
||||
accomplish this, by design, as we feel multithreaded construction
|
||||
of a single buffer will be rare, and synchronisation overhead would be costly.
|
||||
|
||||
## Advanced union features
|
||||
|
||||
The C++ implementation currently supports vectors of unions (i.e. you can
|
||||
declare a field as `[T]` where `T` is a union type instead of a table type). It
|
||||
also supports structs and strings in unions, besides tables.
|
||||
|
||||
For an example of these features, see `tests/union_vector`, and
|
||||
`UnionVectorTest` in `test.cpp`.
|
||||
|
||||
Since these features haven't been ported to other languages yet, if you
|
||||
choose to use them, you won't be able to use these buffers in other languages
|
||||
(`flatc` will refuse to compile a schema that uses these features).
|
||||
|
||||
These features reduce the amount of "table wrapping" that was previously
|
||||
needed to use unions.
|
||||
|
||||
To use scalars, simply wrap them in a struct.
|
||||
|
||||
## Depth limit of nested objects and stack-overflow control
|
||||
The parser of Flatbuffers schema or json-files is kind of recursive parser.
|
||||
To avoid stack-overflow problem the parser has a built-in limiter of
|
||||
recursion depth. Number of nested declarations in a schema or number of
|
||||
nested json-objects is limited. By default, this depth limit set to `64`.
|
||||
It is possible to override this limit with `FLATBUFFERS_MAX_PARSING_DEPTH`
|
||||
definition. This definition can be helpful for testing purposes or embedded
|
||||
applications. For details see [build](@ref flatbuffers_guide_building) of
|
||||
CMake-based projects.
|
||||
|
||||
## Dependence from C-locale {#flatbuffers_locale_cpp}
|
||||
The Flatbuffers [grammar](@ref flatbuffers grammar) uses ASCII
|
||||
character set for identifiers, alphanumeric literals, reserved words.
|
||||
|
||||
Internal implementation of the Flatbuffers depends from functions which
|
||||
depend from C-locale: `strtod()` or `strtof()`, for example.
|
||||
The library expects the dot `.` symbol as the separator of an integer
|
||||
part from the fractional part of a float number.
|
||||
Another separator symbols (`,` for example) will break the compatibility
|
||||
and may lead to an error while parsing a Flatbuffers schema or a json file.
|
||||
|
||||
The Standard C locale is a global resource, there is only one locale for
|
||||
the entire application. Some modern compilers and platforms have
|
||||
locale-independent or locale-narrow functions `strtof_l`, `strtod_l`,
|
||||
`strtoll_l`, `strtoull_l` to resolve this dependency.
|
||||
These functions use specified locale rather than the global or per-thread
|
||||
locale instead. They are part of POSIX-2008 but not part of the C/C++
|
||||
standard library, therefore, may be missing on some platforms.
|
||||
The Flatbuffers library try to detect these functions at configuration and
|
||||
compile time:
|
||||
- CMake `"CMakeLists.txt"`:
|
||||
- Check existence of `strtol_l` and `strtod_l` in the `<stdlib.h>`.
|
||||
- Compile-time `"/include/base.h"`:
|
||||
- `_MSC_VER >= 1900`: MSVC2012 or higher if build with MSVC.
|
||||
- `_XOPEN_SOURCE>=700`: POSIX-2008 if build with GCC/Clang.
|
||||
|
||||
After detection, the definition `FLATBUFFERS_LOCALE_INDEPENDENT` will be
|
||||
set to `0` or `1`.
|
||||
To override or stop this detection use CMake `-DFLATBUFFERS_LOCALE_INDEPENDENT={0|1}`
|
||||
or predefine `FLATBUFFERS_LOCALE_INDEPENDENT` symbol.
|
||||
|
||||
To test the compatibility of the Flatbuffers library with
|
||||
a specific locale use the environment variable `FLATBUFFERS_TEST_LOCALE`:
|
||||
```sh
|
||||
>FLATBUFFERS_TEST_LOCALE="" ./flattests
|
||||
>FLATBUFFERS_TEST_LOCALE="ru_RU.CP1251" ./flattests
|
||||
```
|
||||
|
||||
## Support of floating-point numbers
|
||||
The Flatbuffers library assumes that a C++ compiler and a CPU are
|
||||
compatible with the `IEEE-754` floating-point standard.
|
||||
The schema and json parser may fail if `fast-math` or `/fp:fast` mode is active.
|
||||
|
||||
### Support of hexadecimal and special floating-point numbers
|
||||
According to the [grammar](@ref flatbuffers_grammar) `fbs` and `json` files
|
||||
may use hexadecimal and special (`NaN`, `Inf`) floating-point literals.
|
||||
The Flatbuffers uses `strtof` and `strtod` functions to parse floating-point
|
||||
literals. The Flatbuffers library has a code to detect a compiler compatibility
|
||||
with the literals. If necessary conditions are met the preprocessor constant
|
||||
`FLATBUFFERS_HAS_NEW_STRTOD` will be set to `1`.
|
||||
The support of floating-point literals will be limited at compile time
|
||||
if `FLATBUFFERS_HAS_NEW_STRTOD` constant is less than `1`.
|
||||
In this case, schemas with hexadecimal or special literals cannot be used.
|
||||
|
||||
### Comparison of floating-point NaN values
|
||||
The floating-point `NaN` (`not a number`) is special value which
|
||||
representing an undefined or unrepresentable value.
|
||||
`NaN` may be explicitly assigned to variables, typically as a representation
|
||||
for missing values or may be a result of a mathematical operation.
|
||||
The `IEEE-754` defines two kind of `NaNs`:
|
||||
- Quiet NaNs, or `qNaNs`.
|
||||
- Signaling NaNs, or `sNaNs`.
|
||||
|
||||
According to the `IEEE-754`, a comparison with `NaN` always returns
|
||||
an unordered result even when compared with itself. As a result, a whole
|
||||
Flatbuffers object will be not equal to itself if has one or more `NaN`.
|
||||
Flatbuffers scalar fields that have the default value are not actually stored
|
||||
in the serialized data but are generated in code (see [Writing a schema](@ref flatbuffers_guide_writing_schema)).
|
||||
Scalar fields with `NaN` defaults break this behavior.
|
||||
If a schema has a lot of `NaN` defaults the Flatbuffers can override
|
||||
the unordered comparison by the ordered: `(NaN==NaN)->true`.
|
||||
This ordered comparison is enabled when compiling a program with the symbol
|
||||
`FLATBUFFERS_NAN_DEFAULTS` defined.
|
||||
Additional computations added by `FLATBUFFERS_NAN_DEFAULTS` are very cheap
|
||||
if GCC or Clang used. These compilers have a compile-time implementation
|
||||
of `isnan` checking which MSVC does not.
|
||||
|
||||
<br>
|
||||
|
||||
175
docs/source/CsharpUsage.md
Normal file
175
docs/source/CsharpUsage.md
Normal file
@@ -0,0 +1,175 @@
|
||||
Use in C# {#flatbuffers_guide_use_c-sharp}
|
||||
==============
|
||||
|
||||
## Before you get started
|
||||
|
||||
Before diving into the FlatBuffers usage in C#, it should be noted that
|
||||
the [Tutorial](@ref flatbuffers_guide_tutorial) page has a complete guide to
|
||||
general FlatBuffers usage in all of the supported languages (including C#).
|
||||
This page is designed to cover the nuances of FlatBuffers usage,
|
||||
specific to C#.
|
||||
|
||||
You should also have read the [Building](@ref flatbuffers_guide_building)
|
||||
documentation to build `flatc` and should be familiar with
|
||||
[Using the schema compiler](@ref flatbuffers_guide_using_schema_compiler) and
|
||||
[Writing a schema](@ref flatbuffers_guide_writing_schema).
|
||||
|
||||
## FlatBuffers C-sharp code location
|
||||
|
||||
The code for the FlatBuffers C# library can be found at
|
||||
`flatbuffers/net/FlatBuffers`. You can browse the library on the
|
||||
[FlatBuffers GitHub page](https://github.com/google/flatbuffers/tree/master/net/
|
||||
FlatBuffers).
|
||||
|
||||
## Testing the FlatBuffers C-sharp libraries
|
||||
|
||||
The code to test the libraries can be found at `flatbuffers/tests`.
|
||||
|
||||
The test code for C# is located in the [FlatBuffers.Test](https://github.com/
|
||||
google/flatbuffers/tree/master/tests/FlatBuffers.Test) subfolder. To run the
|
||||
tests, open `FlatBuffers.Test.csproj` in [Visual Studio](
|
||||
https://www.visualstudio.com), and compile/run the project.
|
||||
|
||||
Optionally, you can run this using [Mono](http://www.mono-project.com/) instead.
|
||||
Once you have installed `Mono`, you can run the tests from the command line
|
||||
by running the following commands from inside the `FlatBuffers.Test` folder:
|
||||
|
||||
~~~{.sh}
|
||||
mcs *.cs ../MyGame/Example/*.cs ../../net/FlatBuffers/*.cs
|
||||
mono Assert.exe
|
||||
~~~
|
||||
|
||||
## Using the FlatBuffers C# library
|
||||
|
||||
*Note: See [Tutorial](@ref flatbuffers_guide_tutorial) for a more in-depth
|
||||
example of how to use FlatBuffers in C#.*
|
||||
|
||||
FlatBuffers supports reading and writing binary FlatBuffers in C#.
|
||||
|
||||
To use FlatBuffers in your own code, first generate C# classes from your
|
||||
schema with the `--csharp` option to `flatc`.
|
||||
Then you can include both FlatBuffers and the generated code to read
|
||||
or write a FlatBuffer.
|
||||
|
||||
For example, here is how you would read a FlatBuffer binary file in C#:
|
||||
First, import the library and generated code. Then, you read a FlatBuffer binary
|
||||
file into a `byte[]`. You then turn the `byte[]` into a `ByteBuffer`, which you
|
||||
pass to the `GetRootAsMyRootType` function:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cs}
|
||||
using MyGame.Example;
|
||||
using FlatBuffers;
|
||||
|
||||
// This snippet ignores exceptions for brevity.
|
||||
byte[] data = File.ReadAllBytes("monsterdata_test.mon");
|
||||
|
||||
ByteBuffer bb = new ByteBuffer(data);
|
||||
Monster monster = Monster.GetRootAsMonster(bb);
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Now you can access the data from the `Monster monster`:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cs}
|
||||
short hp = monster.Hp;
|
||||
Vec3 pos = monster.Pos;
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
C# code naming follows standard C# style with `PascalCasing` identifiers,
|
||||
e.g. `GetRootAsMyRootType`. Also, values (except vectors and unions) are
|
||||
available as properties instead of parameterless accessor methods.
|
||||
The performance-enhancing methods to which you can pass an already created
|
||||
object are prefixed with `Get`, e.g.:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cs}
|
||||
// property
|
||||
var pos = monster.Pos;
|
||||
|
||||
// method filling a preconstructed object
|
||||
var preconstructedPos = new Vec3();
|
||||
monster.GetPos(preconstructedPos);
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
## Storing dictionaries in a FlatBuffer
|
||||
|
||||
FlatBuffers doesn't support dictionaries natively, but there is support to
|
||||
emulate their behavior with vectors and binary search, which means you
|
||||
can have fast lookups directly from a FlatBuffer without having to unpack
|
||||
your data into a `Dictionary` or similar.
|
||||
|
||||
To use it:
|
||||
- Designate one of the fields in a table as the "key" field. You do this
|
||||
by setting the `key` attribute on this field, e.g.
|
||||
`name:string (key)`.
|
||||
You may only have one key field, and it must be of string or scalar type.
|
||||
- Write out tables of this type as usual, collect their offsets in an
|
||||
array.
|
||||
- Instead of calling standard generated method,
|
||||
e.g.: `Monster.createTestarrayoftablesVector`,
|
||||
call `CreateSortedVectorOfMonster` in C#
|
||||
which will first sort all offsets such that the tables they refer to
|
||||
are sorted by the key field, then serialize it.
|
||||
- Now when you're accessing the FlatBuffer, you can use
|
||||
the `ByKey` accessor to access elements of the vector, e.g.:
|
||||
`monster.TestarrayoftablesByKey("Frodo")` in C#,
|
||||
which returns an object of the corresponding table type,
|
||||
or `null` if not found.
|
||||
`ByKey` performs a binary search, so should have a similar
|
||||
speed to `Dictionary`, though may be faster because of better caching.
|
||||
`ByKey` only works if the vector has been sorted, it will
|
||||
likely not find elements if it hasn't been sorted.
|
||||
|
||||
## Text parsing
|
||||
|
||||
There currently is no support for parsing text (Schema's and JSON) directly
|
||||
from C#, though you could use the C++ parser through native call
|
||||
interfaces available to each language. Please see the
|
||||
C++ documentation for more on text parsing.
|
||||
|
||||
## Object based API
|
||||
|
||||
FlatBuffers is all about memory efficiency, which is why its base API is written
|
||||
around using as little as possible of it. This does make the API clumsier
|
||||
(requiring pre-order construction of all data, and making mutation harder).
|
||||
|
||||
For times when efficiency is less important a more convenient object based API
|
||||
can be used (through `--gen-object-api`) that is able to unpack & pack a
|
||||
FlatBuffer into objects and standard System.Collections.Generic containers, allowing for convenient
|
||||
construction, access and mutation.
|
||||
|
||||
To use:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cs}
|
||||
// Deserialize from buffer into object.
|
||||
MonsterT monsterobj = GetMonster(flatbuffer).UnPack();
|
||||
|
||||
// Update object directly like a C# class instance.
|
||||
Console.WriteLine(monsterobj.Name);
|
||||
monsterobj.Name = "Bob"; // Change the name.
|
||||
|
||||
// Serialize into new flatbuffer.
|
||||
FlatBufferBuilder fbb = new FlatBufferBuilder(1);
|
||||
fbb.Finish(Monster.Pack(fbb, monsterobj).Value);
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
### Json Serialization
|
||||
|
||||
An additional feature of the object API is the ability to allow you to
|
||||
serialize & deserialize a JSON text.
|
||||
To use Json Serialization, add `--gen-json-serializer` option to `flatc` and
|
||||
add `Newtonsoft.Json` nuget package to csproj.
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cs}
|
||||
// Deserialize MonsterT from json
|
||||
string jsonText = File.ReadAllText(@"Resources/monsterdata_test.json");
|
||||
MonsterT mon = MonsterT.DeserializeFromJson(jsonText);
|
||||
|
||||
// Serialize MonsterT to json
|
||||
string jsonText2 = mon.SerializeToJson();
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
* Limitation
|
||||
* `hash` attribute currentry not supported.
|
||||
* NuGet package Dependency
|
||||
* [Newtonsoft.Json](https://github.com/JamesNK/Newtonsoft.Json)
|
||||
|
||||
<br>
|
||||
108
docs/source/DartUsage.md
Normal file
108
docs/source/DartUsage.md
Normal file
@@ -0,0 +1,108 @@
|
||||
Use in Dart {#flatbuffers_guide_use_dart}
|
||||
===========
|
||||
|
||||
## Before you get started
|
||||
|
||||
Before diving into the FlatBuffers usage in Dart, it should be noted that
|
||||
the [Tutorial](@ref flatbuffers_guide_tutorial) page has a complete guide
|
||||
to general FlatBuffers usage in all of the supported languages (including Dart).
|
||||
This page is designed to cover the nuances of FlatBuffers usage, specific to
|
||||
Dart.
|
||||
|
||||
You should also have read the [Building](@ref flatbuffers_guide_building)
|
||||
documentation to build `flatc` and should be familiar with
|
||||
[Using the schema compiler](@ref flatbuffers_guide_using_schema_compiler) and
|
||||
[Writing a schema](@ref flatbuffers_guide_writing_schema).
|
||||
|
||||
## FlatBuffers Dart library code location
|
||||
|
||||
The code for the FlatBuffers Dart library can be found at
|
||||
`flatbuffers/dart`. You can browse the library code on the [FlatBuffers
|
||||
GitHub page](https://github.com/google/flatbuffers/tree/master/dart).
|
||||
|
||||
## Testing the FlatBuffers Dart library
|
||||
|
||||
The code to test the Dart library can be found at `flatbuffers/tests`.
|
||||
The test code itself is located in [dart_test.dart](https://github.com/google/
|
||||
flatbuffers/blob/master/tests/dart_test.dart).
|
||||
|
||||
To run the tests, use the [DartTest.sh](https://github.com/google/flatbuffers/
|
||||
blob/master/tests/DartTest.sh) shell script.
|
||||
|
||||
*Note: The shell script requires the [Dart SDK](https://www.dartlang.org/tools/sdk)
|
||||
to be installed.*
|
||||
|
||||
## Using the FlatBuffers Dart library
|
||||
|
||||
*Note: See [Tutorial](@ref flatbuffers_guide_tutorial) for a more in-depth
|
||||
example of how to use FlatBuffers in Dart.*
|
||||
|
||||
FlatBuffers supports reading and writing binary FlatBuffers in Dart.
|
||||
|
||||
To use FlatBuffers in your own code, first generate Dart classes from your
|
||||
schema with the `--dart` option to `flatc`. Then you can include both FlatBuffers
|
||||
and the generated code to read or write a FlatBuffer.
|
||||
|
||||
For example, here is how you would read a FlatBuffer binary file in Dart: First,
|
||||
include the library and generated code. Then read a FlatBuffer binary file into
|
||||
a `List<int>`, which you pass to the factory constructor for `Monster`:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.dart}
|
||||
import 'dart:io' as io;
|
||||
|
||||
import 'package:flat_buffers/flat_buffers.dart' as fb;
|
||||
import './monster_my_game.sample_generated.dart' as myGame;
|
||||
|
||||
List<int> data = await new io.File('monster.dat').readAsBytes();
|
||||
var monster = new myGame.Monster(data);
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Now you can access values like this:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.dart}
|
||||
var hp = monster.hp;
|
||||
var pos = monster.pos;
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
## Differences from the Dart SDK Front End flat_buffers
|
||||
|
||||
The work in this repository is signfiicantly based on the implementation used
|
||||
internally by the Dart SDK in the front end/analyzer package. Several
|
||||
significant changes have been made.
|
||||
|
||||
1. Support for packed boolean lists has been removed. This is not standard
|
||||
in other implementations and is not compatible with them. Do note that,
|
||||
like in the JavaScript implementation, __null values in boolean lists
|
||||
will be treated as false__. It is also still entirely possible to pack data
|
||||
in a single scalar field, but that would have to be done on the application
|
||||
side.
|
||||
2. The SDK implementation supports enums with regular Dart enums, which
|
||||
works if enums are always indexed at 1; however, FlatBuffers does not
|
||||
require that. This implementation uses specialized enum-like classes to
|
||||
ensure proper mapping from FlatBuffers to Dart and other platforms.
|
||||
3. The SDK implementation does not appear to support FlatBuffer structs or
|
||||
vectors of structs - it treated everything as a built-in scalar or a table.
|
||||
This implementation treats structs in a way that is compatible with other
|
||||
non-Dart implementations, and properly handles vectors of structs. Many of
|
||||
the methods prefixed with 'low' have been prepurposed to support this.
|
||||
4. The SDK implementation treats int64 and uint64 as float64s. This
|
||||
implementation does not. This may cause problems with JavaScript
|
||||
compatibility - however, it should be possible to use the JavaScript
|
||||
implementation, or to do a customized implementation that treats all 64 bit
|
||||
numbers as floats. Supporting the Dart VM and Flutter was a more important
|
||||
goal of this implementation. Support for 16 bit integers was also added.
|
||||
5. The code generation in this offers an "ObjectBuilder", which generates code
|
||||
very similar to the SDK classes that consume FlatBuffers, as well as Builder
|
||||
classes, which produces code which more closely resembles the builders in
|
||||
other languages. The ObjectBuilder classes are easier to use, at the cost of
|
||||
additional references allocated.
|
||||
|
||||
## Text Parsing
|
||||
|
||||
There currently is no support for parsing text (Schema's and JSON) directly
|
||||
from Dart, though you could use the C++ parser through Dart Native Extensions.
|
||||
Please see the C++ documentation for more on text parsing (note that this is
|
||||
not currently an option in Flutter - follow [this issue](https://github.com/flutter/flutter/issues/7053)
|
||||
for the latest).
|
||||
|
||||
<br>
|
||||
@@ -4,7 +4,7 @@ FlatBuffers {#flatbuffers_index}
|
||||
# Overview {#flatbuffers_overview}
|
||||
|
||||
[FlatBuffers](@ref flatbuffers_overview) is an efficient cross platform
|
||||
serialization library for C++, C#, C, Go, Java, JavaScript, PHP, and Python.
|
||||
serialization library for C++, C#, C, Go, Java, Kotlin, JavaScript, Lobster, Lua, TypeScript, PHP, Python, Rust and Swift.
|
||||
It was originally created at Google for game development and other
|
||||
performance-critical applications.
|
||||
|
||||
@@ -51,7 +51,7 @@ under the Apache license, v2 (see LICENSE.txt).
|
||||
needed (faster and more memory efficient than other JSON
|
||||
parsers).
|
||||
|
||||
Java and Go code supports object-reuse. C# has efficient struct based
|
||||
Java, Kotlin and Go code supports object-reuse. C# has efficient struct based
|
||||
accessors.
|
||||
|
||||
- **Cross platform code with no dependencies** - C++ code will work
|
||||
@@ -78,6 +78,9 @@ inefficiency, but also forces you to write *more* code to access data
|
||||
In this context, it is only a better choice for systems that have very
|
||||
little to no information ahead of time about what data needs to be stored.
|
||||
|
||||
If you do need to store data that doesn't fit a schema, FlatBuffers also
|
||||
offers a schema-less (self-describing) version!
|
||||
|
||||
Read more about the "why" of FlatBuffers in the
|
||||
[white paper](@ref flatbuffers_white_paper).
|
||||
|
||||
@@ -105,7 +108,7 @@ sections provide a more in-depth usage guide.
|
||||
present for every object instance.
|
||||
|
||||
- Use `flatc` (the FlatBuffer compiler) to generate a C++ header (or
|
||||
Java/C#/Go/Python.. classes) with helper classes to access and construct
|
||||
Java/Kotlin/C#/Go/Python.. classes) with helper classes to access and construct
|
||||
serialized data. This header (say `mydata_generated.h`) only depends on
|
||||
`flatbuffers.h`, which defines the core functionality.
|
||||
|
||||
@@ -127,17 +130,35 @@ sections provide a more in-depth usage guide.
|
||||
- How to [write a schema](@ref flatbuffers_guide_writing_schema).
|
||||
- How to [use the generated C++ code](@ref flatbuffers_guide_use_cpp) in your
|
||||
own programs.
|
||||
- How to [use the generated Java/C# code](@ref flatbuffers_guide_use_java_c-sharp)
|
||||
- How to [use the generated Java code](@ref flatbuffers_guide_use_java)
|
||||
in your own programs.
|
||||
- How to [use the generated C# code](@ref flatbuffers_guide_use_c-sharp)
|
||||
in your own programs.
|
||||
- How to [use the generated Kotlin code](@ref flatbuffers_guide_use_kotlin)
|
||||
in your own programs.
|
||||
- How to [use the generated Go code](@ref flatbuffers_guide_use_go) in your
|
||||
own programs.
|
||||
- How to [use the generated Lua code](@ref flatbuffers_guide_use_lua) in your
|
||||
own programs.
|
||||
- How to [use the generated JavaScript code](@ref flatbuffers_guide_use_javascript) in your
|
||||
own programs.
|
||||
- How to [use the generated TypeScript code](@ref flatbuffers_guide_use_typescript) in your
|
||||
own programs.
|
||||
- How to [use FlatBuffers in C with `flatcc`](@ref flatbuffers_guide_use_c) in your
|
||||
own programs.
|
||||
- How to [use the generated Lobster code](@ref flatbuffers_guide_use_lobster) in your
|
||||
own programs.
|
||||
- How to [use the generated Rust code](@ref flatbuffers_guide_use_rust) in your
|
||||
own programs.
|
||||
- How to [use the generated Swift code](@ref flatbuffers_guide_use_swift) in your
|
||||
own programs.
|
||||
- [Support matrix](@ref flatbuffers_support) for platforms/languages/features.
|
||||
- Some [benchmarks](@ref flatbuffers_benchmarks) showing the advantage of
|
||||
using FlatBuffers.
|
||||
- A [white paper](@ref flatbuffers_white_paper) explaining the "why" of
|
||||
FlatBuffers.
|
||||
- How to use the [schema-less](@ref flexbuffers) version of
|
||||
FlatBuffers.
|
||||
- A description of the [internals](@ref flatbuffers_internals) of FlatBuffers.
|
||||
- A formal [grammar](@ref flatbuffers_grammar) of the schema language.
|
||||
|
||||
@@ -146,6 +167,7 @@ sections provide a more in-depth usage guide.
|
||||
- [GitHub repository](http://github.com/google/flatbuffers)
|
||||
- [Landing page](http://google.github.io/flatbuffers)
|
||||
- [FlatBuffers Google Group](https://groups.google.com/forum/#!forum/flatbuffers)
|
||||
- [Discord](https://discord.gg/6qgKs3R) and [Gitter](https://gitter.im/lobster_programming_language/community) chat.
|
||||
- [FlatBuffers Issues Tracker](http://github.com/google/flatbuffers/issues)
|
||||
- Independent implementations & tools:
|
||||
- [FlatCC](https://github.com/dvidelabs/flatcc) Alternative FlatBuffers
|
||||
@@ -161,3 +183,6 @@ sections provide a more in-depth usage guide.
|
||||
- [FlatBuffers in Android](http://frogermcs.github.io/flatbuffers-in-android-introdution/)
|
||||
- [Parsing JSON to FlatBuffers in Java](http://frogermcs.github.io/json-parsing-with-flatbuffers-in-android/)
|
||||
- [FlatBuffers in Unity](http://exiin.com/blog/flatbuffers-for-unity-sample-code/)
|
||||
- [FlexBuffers C#](https://github.com/mzaks/FlexBuffers-CSharp) and
|
||||
[article](https://medium.com/@icex33/flexbuffers-for-unity3d-4d1ab5c53fbe?)
|
||||
on its use.
|
||||
|
||||
204
docs/source/FlexBuffers.md
Normal file
204
docs/source/FlexBuffers.md
Normal file
@@ -0,0 +1,204 @@
|
||||
FlexBuffers {#flexbuffers}
|
||||
==========
|
||||
|
||||
FlatBuffers was designed around schemas, because when you want maximum
|
||||
performance and data consistency, strong typing is helpful.
|
||||
|
||||
There are however times when you want to store data that doesn't fit a
|
||||
schema, because you can't know ahead of time what all needs to be stored.
|
||||
|
||||
For this, FlatBuffers has a dedicated format, called FlexBuffers.
|
||||
This is a binary format that can be used in conjunction
|
||||
with FlatBuffers (by storing a part of a buffer in FlexBuffers
|
||||
format), or also as its own independent serialization format.
|
||||
|
||||
While it loses the strong typing, you retain the most unique advantage
|
||||
FlatBuffers has over other serialization formats (schema-based or not):
|
||||
FlexBuffers can also be accessed without parsing / copying / object allocation.
|
||||
This is a huge win in efficiency / memory friendly-ness, and allows unique
|
||||
use cases such as mmap-ing large amounts of free-form data.
|
||||
|
||||
FlexBuffers' design and implementation allows for a very compact encoding,
|
||||
combining automatic pooling of strings with automatic sizing of containers to
|
||||
their smallest possible representation (8/16/32/64 bits). Many values and
|
||||
offsets can be encoded in just 8 bits. While a schema-less representation is
|
||||
usually more bulky because of the need to be self-descriptive, FlexBuffers
|
||||
generates smaller binaries for many cases than regular FlatBuffers.
|
||||
|
||||
FlexBuffers is still slower than regular FlatBuffers though, so we recommend to
|
||||
only use it if you need it.
|
||||
|
||||
|
||||
# Usage in C++
|
||||
|
||||
Include the header `flexbuffers.h`, which in turn depends on `flatbuffers.h`
|
||||
and `util.h`.
|
||||
|
||||
To create a buffer:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
flexbuffers::Builder fbb;
|
||||
fbb.Int(13);
|
||||
fbb.Finish();
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
You create any value, followed by `Finish`. Unlike FlatBuffers which requires
|
||||
the root value to be a table, here any value can be the root, including a lonely
|
||||
int value.
|
||||
|
||||
You can now access the `std::vector<uint8_t>` that contains the encoded value
|
||||
as `fbb.GetBuffer()`. Write it, send it, or store it in a parent FlatBuffer. In
|
||||
this case, the buffer is just 3 bytes in size.
|
||||
|
||||
To read this value back, you could just say:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
auto root = flexbuffers::GetRoot(my_buffer);
|
||||
int64_t i = root.AsInt64();
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
FlexBuffers stores ints only as big as needed, so it doesn't differentiate
|
||||
between different sizes of ints. You can ask for the 64 bit version,
|
||||
regardless of what you put in. In fact, since you demand to read the root
|
||||
as an int, if you supply a buffer that actually contains a float, or a
|
||||
string with numbers in it, it will convert it for you on the fly as well,
|
||||
or return 0 if it can't. If instead you actually want to know what is inside
|
||||
the buffer before you access it, you can call `root.GetType()` or `root.IsInt()`
|
||||
etc.
|
||||
|
||||
Here's a slightly more complex value you could write instead of `fbb.Int` above:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
fbb.Map([&]() {
|
||||
fbb.Vector("vec", [&]() {
|
||||
fbb.Int(-100);
|
||||
fbb.String("Fred");
|
||||
fbb.IndirectFloat(4.0f);
|
||||
});
|
||||
fbb.UInt("foo", 100);
|
||||
});
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
This stores the equivalent of the JSON value
|
||||
`{ vec: [ -100, "Fred", 4.0 ], foo: 100 }`. The root is a dictionary that has
|
||||
just two key-value pairs, with keys `vec` and `foo`. Unlike FlatBuffers, it
|
||||
actually has to store these keys in the buffer (which it does only once if
|
||||
you store multiple such objects, by pooling key values), but also unlike
|
||||
FlatBuffers it has no restriction on the keys (fields) that you use.
|
||||
|
||||
The map constructor uses a C++11 Lambda to group its children, but you can
|
||||
also use more conventional start/end calls if you prefer.
|
||||
|
||||
The first value in the map is a vector. You'll notice that unlike FlatBuffers,
|
||||
you can use mixed types. There is also a `TypedVector` variant that only
|
||||
allows a single type, and uses a bit less memory.
|
||||
|
||||
`IndirectFloat` is an interesting feature that allows you to store values
|
||||
by offset rather than inline. Though that doesn't make any visible change
|
||||
to the user, the consequence is that large values (especially doubles or
|
||||
64 bit ints) that occur more than once can be shared (see ReuseValue).
|
||||
Another use case is inside of vectors, where the largest element makes
|
||||
up the size of all elements (e.g. a single double forces all elements to
|
||||
64bit), so storing a lot of small integers together with a double is more efficient if the double is indirect.
|
||||
|
||||
Accessing it:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp}
|
||||
auto map = flexbuffers::GetRoot(my_buffer).AsMap();
|
||||
map.size(); // 2
|
||||
auto vec = map["vec"].AsVector();
|
||||
vec.size(); // 3
|
||||
vec[0].AsInt64(); // -100;
|
||||
vec[1].AsString().c_str(); // "Fred";
|
||||
vec[1].AsInt64(); // 0 (Number parsing failed).
|
||||
vec[2].AsDouble(); // 4.0
|
||||
vec[2].AsString().IsTheEmptyString(); // true (Wrong Type).
|
||||
vec[2].AsString().c_str(); // "" (This still works though).
|
||||
vec[2].ToString().c_str(); // "4" (Or have it converted).
|
||||
map["foo"].AsUInt8(); // 100
|
||||
map["unknown"].IsNull(); // true
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
# Usage in Java
|
||||
|
||||
Java implementation follows the C++ one, closely.
|
||||
|
||||
For creating the equivalent of the same JSON `{ vec: [ -100, "Fred", 4.0 ], foo: 100 }`,
|
||||
one could use the following code:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.java}
|
||||
FlexBuffersBuilder builder = new FlexBuffersBuilder(ByteBuffer.allocate(512),
|
||||
FlexBuffersBuilder.BUILDER_FLAG_SHARE_KEYS_AND_STRINGS);
|
||||
int smap = builder.startMap();
|
||||
int svec = builder.startVector();
|
||||
builder.putInt(-100);
|
||||
builder.putString("Fred");
|
||||
builder.putFloat(4.0);
|
||||
builder.endVector("vec", svec, false, false);
|
||||
builder.putInt("foo", 100);
|
||||
builder.endMap(null, smap);
|
||||
ByteBuffer bb = builder.finish();
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Similarly, to read the data, just:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.java}
|
||||
FlexBuffers.Map map = FlexBuffers.getRoot(bb).asMap();
|
||||
map.size(); // 2
|
||||
FlexBuffers.Vector vec = map.get("vec").asVector();
|
||||
vec.size(); // 3
|
||||
vec.get(0).asLong(); // -100;
|
||||
vec.get(1).asString(); // "Fred";
|
||||
vec.get(1).asLong(); // 0 (Number parsing failed).
|
||||
vec.get(2).asFloat(); // 4.0
|
||||
vec.get(2).asString().isEmpty(); // true (Wrong Type).
|
||||
vec.get(2).asString(); // "" (This still works though).
|
||||
vec.get(2).toString(); // "4.0" (Or have it converted).
|
||||
map.get("foo").asUInt(); // 100
|
||||
map.get("unknown").isNull(); // true
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
# Binary encoding
|
||||
|
||||
A description of how FlexBuffers are encoded is in the
|
||||
[internals](@ref flatbuffers_internals) document.
|
||||
|
||||
|
||||
# Nesting inside a FlatBuffer
|
||||
|
||||
You can mark a field as containing a FlexBuffer, e.g.
|
||||
|
||||
a:[ubyte] (flexbuffer);
|
||||
|
||||
A special accessor will be generated that allows you to access the root value
|
||||
directly, e.g. `a_flexbuffer_root().AsInt64()`.
|
||||
|
||||
|
||||
# Efficiency tips
|
||||
|
||||
* Vectors generally are a lot more efficient than maps, so prefer them over maps
|
||||
when possible for small objects. Instead of a map with keys `x`, `y` and `z`,
|
||||
use a vector. Better yet, use a typed vector. Or even better, use a fixed
|
||||
size typed vector.
|
||||
* Maps are backwards compatible with vectors, and can be iterated as such.
|
||||
You can iterate either just the values (`map.Values()`), or in parallel with
|
||||
the keys vector (`map.Keys()`). If you intend
|
||||
to access most or all elements, this is faster than looking up each element
|
||||
by key, since that involves a binary search of the key vector.
|
||||
* When possible, don't mix values that require a big bit width (such as double)
|
||||
in a large vector of smaller values, since all elements will take on this
|
||||
width. Use `IndirectDouble` when this is a possibility. Note that
|
||||
integers automatically use the smallest width possible, i.e. if you ask
|
||||
to serialize an int64_t whose value is actually small, you will use less
|
||||
bits. Doubles are represented as floats whenever possible losslessly, but
|
||||
this is only possible for few values.
|
||||
Since nested vectors/maps are stored over offsets, they typically don't
|
||||
affect the vector width.
|
||||
* To store large arrays of byte data, use a blob. If you'd use a typed
|
||||
vector, the bit width of the size field may make it use more space than
|
||||
expected, and may not be compatible with `memcpy`.
|
||||
Similarly, large arrays of (u)int16_t may be better off stored as a
|
||||
binary blob if their size could exceed 64k elements.
|
||||
Construction and use are otherwise similar to strings.
|
||||
42
docs/source/Grammar.md
Executable file → Normal file
42
docs/source/Grammar.md
Executable file → Normal file
@@ -4,26 +4,32 @@ Grammar of the schema language {#flatbuffers_grammar}
|
||||
schema = include*
|
||||
( namespace\_decl | type\_decl | enum\_decl | root\_decl |
|
||||
file_extension_decl | file_identifier_decl |
|
||||
attribute\_decl | object )*
|
||||
attribute\_decl | rpc\_decl | object )*
|
||||
|
||||
include = `include` string\_constant `;`
|
||||
|
||||
namespace\_decl = `namespace` ident ( `.` ident )* `;`
|
||||
|
||||
attribute\_decl = `attribute` string\_constant `;`
|
||||
attribute\_decl = `attribute` ident | `"`ident`"` `;`
|
||||
|
||||
type\_decl = ( `table` | `struct` ) ident metadata `{` field\_decl+ `}`
|
||||
|
||||
enum\_decl = ( `enum` | `union` ) ident [ `:` type ] metadata `{` commasep(
|
||||
enumval\_decl ) `}`
|
||||
enum\_decl = ( `enum` ident `:` type | `union` ident ) metadata `{`
|
||||
commasep( enumval\_decl ) `}`
|
||||
|
||||
root\_decl = `root_type` ident `;`
|
||||
|
||||
field\_decl = ident `:` type [ `=` scalar ] metadata `;`
|
||||
|
||||
rpc\_decl = `rpc_service` ident `{` rpc\_method+ `}`
|
||||
|
||||
rpc\_method = ident `(` ident `)` `:` ident metadata `;`
|
||||
|
||||
type = `bool` | `byte` | `ubyte` | `short` | `ushort` | `int` | `uint` |
|
||||
`float` | `long` | `ulong` | `double`
|
||||
| `string` | `[` type `]` | ident
|
||||
`float` | `long` | `ulong` | `double` |
|
||||
`int8` | `uint8` | `int16` | `uint16` | `int32` | `uint32`| `int64` | `uint64` |
|
||||
`float32` | `float64` |
|
||||
`string` | `[` type `]` | ident
|
||||
|
||||
enumval\_decl = ident [ `=` integer\_constant ]
|
||||
|
||||
@@ -43,6 +49,26 @@ file_extension_decl = `file_extension` string\_constant `;`
|
||||
|
||||
file_identifier_decl = `file_identifier` string\_constant `;`
|
||||
|
||||
integer\_constant = -?[0-9]+ | `true` | `false`
|
||||
string\_constant = `\".*?\"`
|
||||
|
||||
float\_constant = -?[0-9]+.[0-9]+((e|E)(+|-)?[0-9]+)?
|
||||
ident = `[a-zA-Z_][a-zA-Z0-9_]*`
|
||||
|
||||
`[:digit:]` = `[0-9]`
|
||||
|
||||
`[:xdigit:]` = `[0-9a-fA-F]`
|
||||
|
||||
dec\_integer\_constant = `[-+]?[:digit:]+`
|
||||
|
||||
hex\_integer\_constant = `[-+]?0[xX][:xdigit:]+`
|
||||
|
||||
integer\_constant = dec\_integer\_constant | hex\_integer\_constant
|
||||
|
||||
dec\_float\_constant = `[-+]?(([.][:digit:]+)|([:digit:]+[.][:digit:]*)|([:digit:]+))([eE][-+]?[:digit:]+)?`
|
||||
|
||||
hex\_float\_constant = `[-+]?0[xX](([.][:xdigit:]+)|([:xdigit:]+[.][:xdigit:]*)|([:xdigit:]+))([pP][-+]?[:digit:]+)`
|
||||
|
||||
special\_float\_constant = `[-+]?(nan|inf|infinity)`
|
||||
|
||||
float\_constant = decimal\_float\_constant | hexadecimal\_float\_constant | special\_float\_constant
|
||||
|
||||
boolean\_constant = `(true|false)` | (integer\_constant ? `true` : `false`)
|
||||
|
||||
164
docs/source/Internals.md
Executable file → Normal file
164
docs/source/Internals.md
Executable file → Normal file
@@ -15,6 +15,12 @@ all commonly used CPUs today. FlatBuffers will also work on big-endian
|
||||
machines, but will be slightly slower because of additional
|
||||
byte-swap intrinsics.
|
||||
|
||||
It is assumed that the following conditions are met, to ensure
|
||||
cross-platform interoperability:
|
||||
- The binary `IEEE-754` format is used for floating-point numbers.
|
||||
- The `two's complemented` representation is used for signed integers.
|
||||
- The endianness is the same for floating-point numbers as for integers.
|
||||
|
||||
On purpose, the format leaves a lot of details about where exactly
|
||||
things live in memory undefined, e.g. fields in a table can have any
|
||||
order, and objects to some extent can be stored in many orders. This is
|
||||
@@ -169,7 +175,7 @@ Unions share a lot with enums.
|
||||
Predeclare all data types since circular references between types are allowed
|
||||
(circular references between object are not, though).
|
||||
|
||||
MANUALLY_ALIGNED_STRUCT(4) Vec3 {
|
||||
FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Vec3 {
|
||||
private:
|
||||
float x_;
|
||||
float y_;
|
||||
@@ -183,7 +189,7 @@ Predeclare all data types since circular references between types are allowed
|
||||
float y() const { return flatbuffers::EndianScalar(y_); }
|
||||
float z() const { return flatbuffers::EndianScalar(z_); }
|
||||
};
|
||||
STRUCT_END(Vec3, 12);
|
||||
FLATBUFFERS_STRUCT_END(Vec3, 12);
|
||||
|
||||
These ugly macros do a couple of things: they turn off any padding the compiler
|
||||
might normally do, since we add padding manually (though none in this example),
|
||||
@@ -292,4 +298,158 @@ flexibility in which of the children of root object to write first (though in
|
||||
this case there's only one string), and what order to write the fields in.
|
||||
Different orders may also cause different alignments to happen.
|
||||
|
||||
### Additional reading.
|
||||
|
||||
The author of the C language implementation has made a similar
|
||||
[document](https://github.com/dvidelabs/flatcc/blob/master/doc/binary-format.md#flatbuffers-binary-format)
|
||||
that may further help clarify the format.
|
||||
|
||||
# FlexBuffers
|
||||
|
||||
The [schema-less](@ref flexbuffers) version of FlatBuffers have their
|
||||
own encoding, detailed here.
|
||||
|
||||
It shares many properties mentioned above, in that all data is accessed
|
||||
over offsets, all scalars are aligned to their own size, and
|
||||
all data is always stored in little endian format.
|
||||
|
||||
One difference is that FlexBuffers are built front to back, so children are
|
||||
stored before parents, and the root of the data starts at the last byte.
|
||||
|
||||
Another difference is that scalar data is stored with a variable number of bits
|
||||
(8/16/32/64). The current width is always determined by the *parent*, i.e. if
|
||||
the scalar sits in a vector, the vector determines the bit width for all
|
||||
elements at once. Selecting the minimum bit width for a particular vector is
|
||||
something the encoder does automatically and thus is typically of no concern
|
||||
to the user, though being aware of this feature (and not sticking a double in
|
||||
the same vector as a bunch of byte sized elements) is helpful for efficiency.
|
||||
|
||||
Unlike FlatBuffers there is only one kind of offset, and that is an unsigned
|
||||
integer indicating the number of bytes in a negative direction from the address
|
||||
of itself (where the offset is stored).
|
||||
|
||||
### Vectors
|
||||
|
||||
The representation of the vector is at the core of how FlexBuffers works (since
|
||||
maps are really just a combination of 2 vectors), so it is worth starting there.
|
||||
|
||||
As mentioned, a vector is governed by a single bit width (supplied by its
|
||||
parent). This includes the size field. For example, a vector that stores the
|
||||
integer values `1, 2, 3` is encoded as follows:
|
||||
|
||||
uint8_t 3, 1, 2, 3, 4, 4, 4
|
||||
|
||||
The first `3` is the size field, and is placed before the vector (an offset
|
||||
from the parent to this vector points to the first element, not the size
|
||||
field, so the size field is effectively at index -1).
|
||||
Since this is an untyped vector `SL_VECTOR`, it is followed by 3 type
|
||||
bytes (one per element of the vector), which are always following the vector,
|
||||
and are always a uint8_t even if the vector is made up of bigger scalars.
|
||||
|
||||
### Types
|
||||
|
||||
A type byte is made up of 2 components (see flexbuffers.h for exact values):
|
||||
|
||||
* 2 lower bits representing the bit-width of the child (8, 16, 32, 64).
|
||||
This is only used if the child is accessed over an offset, such as a child
|
||||
vector. It is ignored for inline types.
|
||||
* 6 bits representing the actual type (see flexbuffers.h).
|
||||
|
||||
Thus, in this example `4` means 8 bit child (value 0, unused, since the value is
|
||||
in-line), type `SL_INT` (value 1).
|
||||
|
||||
### Typed Vectors
|
||||
|
||||
These are like the Vectors above, but omit the type bytes. The type is instead
|
||||
determined by the vector type supplied by the parent. Typed vectors are only
|
||||
available for a subset of types for which these savings can be significant,
|
||||
namely inline signed/unsigned integers (`TYPE_VECTOR_INT` / `TYPE_VECTOR_UINT`),
|
||||
floats (`TYPE_VECTOR_FLOAT`), and keys (`TYPE_VECTOR_KEY`, see below).
|
||||
|
||||
Additionally, for scalars, there are fixed length vectors of sizes 2 / 3 / 4
|
||||
that don't store the size (`TYPE_VECTOR_INT2` etc.), for an additional savings
|
||||
in space when storing common vector or color data.
|
||||
|
||||
### Scalars
|
||||
|
||||
FlexBuffers supports integers (`TYPE_INT` and `TYPE_UINT`) and floats
|
||||
(`TYPE_FLOAT`), available in the bit-widths mentioned above. They can be stored
|
||||
both inline and over an offset (`TYPE_INDIRECT_*`).
|
||||
|
||||
The offset version is useful to encode costly 64bit (or even 32bit) quantities
|
||||
into vectors / maps of smaller sizes, and to share / repeat a value multiple
|
||||
times.
|
||||
|
||||
### Booleans and Nulls
|
||||
|
||||
Booleans (`TYPE_BOOL`) and nulls (`TYPE_NULL`) are encoded as inlined unsigned integers.
|
||||
|
||||
### Blobs, Strings and Keys.
|
||||
|
||||
A blob (`TYPE_BLOB`) is encoded similar to a vector, with one difference: the
|
||||
elements are always `uint8_t`. The parent bit width only determines the width of
|
||||
the size field, allowing blobs to be large without the elements being large.
|
||||
|
||||
Strings (`TYPE_STRING`) are similar to blobs, except they have an additional 0
|
||||
termination byte for convenience, and they MUST be UTF-8 encoded (since an
|
||||
accessor in a language that does not support pointers to UTF-8 data may have to
|
||||
convert them to a native string type).
|
||||
|
||||
A "Key" (`TYPE_KEY`) is similar to a string, but doesn't store the size
|
||||
field. They're so named because they are used with maps, which don't care
|
||||
for the size, and can thus be even more compact. Unlike strings, keys cannot
|
||||
contain bytes of value 0 as part of their data (size can only be determined by
|
||||
`strlen`), so while you can use them outside the context of maps if you so
|
||||
desire, you're usually better off with strings.
|
||||
|
||||
### Maps
|
||||
|
||||
A map (`TYPE_MAP`) is like an (untyped) vector, but with 2 prefixes before the
|
||||
size field:
|
||||
|
||||
| index | field |
|
||||
| ----: | :----------------------------------------------------------- |
|
||||
| -3 | An offset to the keys vector (may be shared between tables). |
|
||||
| -2 | Byte width of the keys vector. |
|
||||
| -1 | Size (from here on it is compatible with `TYPE_VECTOR`) |
|
||||
| 0 | Elements. |
|
||||
| Size | Types. |
|
||||
|
||||
Since a map is otherwise the same as a vector, it can be iterated like
|
||||
a vector (which is probably faster than lookup by key).
|
||||
|
||||
The keys vector is a typed vector of keys. Both the keys and corresponding
|
||||
values *have* to be stored in sorted order (as determined by `strcmp`), such
|
||||
that lookups can be made using binary search.
|
||||
|
||||
The reason the key vector is a seperate structure from the value vector is
|
||||
such that it can be shared between multiple value vectors, and also to
|
||||
allow it to be treated as its own individual vector in code.
|
||||
|
||||
An example map { foo: 13, bar: 14 } would be encoded as:
|
||||
|
||||
0 : uint8_t 'b', 'a', 'r', 0
|
||||
4 : uint8_t 'f', 'o', 'o', 0
|
||||
8 : uint8_t 2 // key vector of size 2
|
||||
// key vector offset points here
|
||||
9 : uint8_t 9, 6 // offsets to bar_key and foo_key
|
||||
11: uint8_t 2, 1 // offset to key vector, and its byte width
|
||||
13: uint8_t 2 // value vector of size
|
||||
// value vector offset points here
|
||||
14: uint8_t 14, 13 // values
|
||||
16: uint8_t 4, 4 // types
|
||||
|
||||
### The root
|
||||
|
||||
As mentioned, the root starts at the end of the buffer.
|
||||
The last uint8_t is the width in bytes of the root (normally the parent
|
||||
determines the width, but the root has no parent). The uint8_t before this is
|
||||
the type of the root, and the bytes before that are the root value (of the
|
||||
number of bytes specified by the last byte).
|
||||
|
||||
So for example, the integer value `13` as root would be:
|
||||
|
||||
uint8_t 13, 4, 1 // Value, type, root byte width.
|
||||
|
||||
|
||||
<br>
|
||||
|
||||
0
docs/source/JavaScriptUsage.md
Executable file → Normal file
0
docs/source/JavaScriptUsage.md
Executable file → Normal file
103
docs/source/JavaCsharpUsage.md → docs/source/JavaUsage.md
Executable file → Normal file
103
docs/source/JavaCsharpUsage.md → docs/source/JavaUsage.md
Executable file → Normal file
@@ -1,41 +1,30 @@
|
||||
Use in Java/C# {#flatbuffers_guide_use_java_c-sharp}
|
||||
Use in Java {#flatbuffers_guide_use_java}
|
||||
==============
|
||||
|
||||
## Before you get started
|
||||
|
||||
Before diving into the FlatBuffers usage in Java or C#, it should be noted that
|
||||
Before diving into the FlatBuffers usage in Java, it should be noted that
|
||||
the [Tutorial](@ref flatbuffers_guide_tutorial) page has a complete guide to
|
||||
general FlatBuffers usage in all of the supported languages (including both Java
|
||||
and C#). This page is designed to cover the nuances of FlatBuffers usage,
|
||||
specific to Java and C#.
|
||||
general FlatBuffers usage in all of the supported languages (including Java).
|
||||
This page is designed to cover the nuances of FlatBuffers usage,
|
||||
specific to Java.
|
||||
|
||||
You should also have read the [Building](@ref flatbuffers_guide_building)
|
||||
documentation to build `flatc` and should be familiar with
|
||||
[Using the schema compiler](@ref flatbuffers_guide_using_schema_compiler) and
|
||||
[Writing a schema](@ref flatbuffers_guide_writing_schema).
|
||||
|
||||
## FlatBuffers Java and C-sharp code location
|
||||
|
||||
#### Java
|
||||
## FlatBuffers Java code location
|
||||
|
||||
The code for the FlatBuffers Java library can be found at
|
||||
`flatbuffers/java/com/google/flatbuffers`. You can browse the library on the
|
||||
[FlatBuffers GitHub page](https://github.com/google/flatbuffers/tree/master/
|
||||
java/com/google/flatbuffers).
|
||||
|
||||
#### C-sharp
|
||||
|
||||
The code for the FlatBuffers C# library can be found at
|
||||
`flatbuffers/net/FlatBuffers`. You can browse the library on the
|
||||
[FlatBuffers GitHub page](https://github.com/google/flatbuffers/tree/master/net/
|
||||
FlatBuffers).
|
||||
|
||||
## Testing the FlatBuffers Java and C-sharp libraries
|
||||
## Testing the FlatBuffers Java libraries
|
||||
|
||||
The code to test the libraries can be found at `flatbuffers/tests`.
|
||||
|
||||
#### Java
|
||||
|
||||
The test code for Java is located in [JavaTest.java](https://github.com/google
|
||||
/flatbuffers/blob/master/tests/JavaTest.java).
|
||||
|
||||
@@ -47,31 +36,15 @@ system.
|
||||
*Note: These scripts require that [Java](https://www.oracle.com/java/index.html)
|
||||
is installed.*
|
||||
|
||||
#### C-sharp
|
||||
|
||||
The test code for C# is located in the [FlatBuffers.Test](https://github.com/
|
||||
google/flatbuffers/tree/master/tests/FlatBuffers.Test) subfolder. To run the
|
||||
tests, open `FlatBuffers.Test.csproj` in [Visual Studio](
|
||||
https://www.visualstudio.com), and compile/run the project.
|
||||
|
||||
Optionally, you can run this using [Mono](http://www.mono-project.com/) instead.
|
||||
Once you have installed `Mono`, you can run the tests from the command line
|
||||
by running the following commands from inside the `FlatBuffers.Test` folder:
|
||||
|
||||
~~~{.sh}
|
||||
mcs *.cs ../MyGame/Example/*.cs ../../net/FlatBuffers/*.cs
|
||||
mono Assert.exe
|
||||
~~~
|
||||
|
||||
## Using the FlatBuffers Java (and C#) library
|
||||
## Using the FlatBuffers Java library
|
||||
|
||||
*Note: See [Tutorial](@ref flatbuffers_guide_tutorial) for a more in-depth
|
||||
example of how to use FlatBuffers in Java or C#.*
|
||||
example of how to use FlatBuffers in Java.*
|
||||
|
||||
FlatBuffers supports reading and writing binary FlatBuffers in Java and C#.
|
||||
FlatBuffers supports reading and writing binary FlatBuffers in Java.
|
||||
|
||||
To use FlatBuffers in your own code, first generate Java classes from your
|
||||
schema with the `--java` option to `flatc`. (Or for C# with `--csharp`).
|
||||
schema with the `--java` option to `flatc`.
|
||||
Then you can include both FlatBuffers and the generated code to read
|
||||
or write a FlatBuffer.
|
||||
|
||||
@@ -80,11 +53,6 @@ First, import the library and generated code. Then, you read a FlatBuffer binary
|
||||
file into a `byte[]`. You then turn the `byte[]` into a `ByteBuffer`, which you
|
||||
pass to the `getRootAsMyRootType` function:
|
||||
|
||||
*Note: The code here is written from the perspective of Java. Code for both
|
||||
languages is both generated and used in nearly the exact same way, with only
|
||||
minor differences. These differences are
|
||||
[explained in a section below](#differences_in_c-sharp).*
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.java}
|
||||
import MyGame.Example.*;
|
||||
import com.google.flatbuffers.FlatBufferBuilder;
|
||||
@@ -107,34 +75,39 @@ Now you can access the data from the `Monster monster`:
|
||||
Vec3 pos = monster.pos();
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
<a name="differences_in_c-sharp">
|
||||
#### Differences in C-sharp
|
||||
</a>
|
||||
## Storing dictionaries in a FlatBuffer
|
||||
|
||||
C# code works almost identically to Java, with only a few minor differences.
|
||||
You can see an example of C# code in
|
||||
`tests/FlatBuffers.Test/FlatBuffersExampleTests.cs` or
|
||||
`samples/SampleBinary.cs`.
|
||||
FlatBuffers doesn't support dictionaries natively, but there is support to
|
||||
emulate their behavior with vectors and binary search, which means you
|
||||
can have fast lookups directly from a FlatBuffer without having to unpack
|
||||
your data into a `Dictionary` or similar.
|
||||
|
||||
First of all, naming follows standard C# style with `PascalCasing` identifiers,
|
||||
e.g. `GetRootAsMyRootType`. Also, values (except vectors and unions) are
|
||||
available as properties instead of parameterless accessor methods as in Java.
|
||||
The performance-enhancing methods to which you can pass an already created
|
||||
object are prefixed with `Get`, e.g.:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cs}
|
||||
// property
|
||||
var pos = monster.Pos;
|
||||
|
||||
// method filling a preconstructed object
|
||||
var preconstructedPos = new Vec3();
|
||||
monster.GetPos(preconstructedPos);
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
To use it:
|
||||
- Designate one of the fields in a table as the "key" field. You do this
|
||||
by setting the `key` attribute on this field, e.g.
|
||||
`name:string (key)`.
|
||||
You may only have one key field, and it must be of string or scalar type.
|
||||
- Write out tables of this type as usual, collect their offsets in an
|
||||
array.
|
||||
- Instead of calling standard generated method,
|
||||
e.g.: `Monster.createTestarrayoftablesVector`,
|
||||
call `createSortedVectorOfTables` (from the `FlatBufferBuilder` object).
|
||||
which will first sort all offsets such that the tables they refer to
|
||||
are sorted by the key field, then serialize it.
|
||||
- Now when you're accessing the FlatBuffer, you can use
|
||||
the `ByKey` accessor to access elements of the vector, e.g.:
|
||||
`monster.testarrayoftablesByKey("Frodo")`.
|
||||
which returns an object of the corresponding table type,
|
||||
or `null` if not found.
|
||||
`ByKey` performs a binary search, so should have a similar
|
||||
speed to `Dictionary`, though may be faster because of better caching.
|
||||
`ByKey` only works if the vector has been sorted, it will
|
||||
likely not find elements if it hasn't been sorted.
|
||||
|
||||
## Text parsing
|
||||
|
||||
There currently is no support for parsing text (Schema's and JSON) directly
|
||||
from Java or C#, though you could use the C++ parser through native call
|
||||
from Java, though you could use the C++ parser through native call
|
||||
interfaces available to each language. Please see the
|
||||
C++ documentation for more on text parsing.
|
||||
|
||||
84
docs/source/KotlinUsage.md
Normal file
84
docs/source/KotlinUsage.md
Normal file
@@ -0,0 +1,84 @@
|
||||
Use in Kotlin {#flatbuffers_guide_use_kotlin}
|
||||
==============
|
||||
|
||||
## Before you get started
|
||||
|
||||
Before diving into the FlatBuffers usage in Kotlin, it should be noted that
|
||||
the [Tutorial](@ref flatbuffers_guide_tutorial) page has a complete guide to
|
||||
general FlatBuffers usage in all of the supported languages (including K).
|
||||
|
||||
This page is designed to cover the nuances of FlatBuffers usage, specific to Kotlin.
|
||||
|
||||
You should also have read the [Building](@ref flatbuffers_guide_building)
|
||||
documentation to build `flatc` and should be familiar with
|
||||
[Using the schema compiler](@ref flatbuffers_guide_using_schema_compiler) and
|
||||
[Writing a schema](@ref flatbuffers_guide_writing_schema).
|
||||
|
||||
## Kotlin and FlatBuffers Java code location
|
||||
|
||||
Code generated for Kotlin currently uses the flatbuffers java runtime library. That means that Kotlin generated code can only have Java virtual machine as target architecture (which includes Android). Kotlin Native and Kotlin.js are currently not supported.
|
||||
|
||||
The code for the FlatBuffers Java library can be found at
|
||||
`flatbuffers/java/com/google/flatbuffers`. You can browse the library on the
|
||||
[FlatBuffers GitHub page](https://github.com/google/flatbuffers/tree/master/
|
||||
java/com/google/flatbuffers).
|
||||
|
||||
## Testing FlatBuffers Kotlin
|
||||
|
||||
The test code for Java is located in [KotlinTest.java](https://github.com/google
|
||||
/flatbuffers/blob/master/tests/KotlinTest.kt).
|
||||
|
||||
To run the tests, use [KotlinTest.sh](https://github.com/google/
|
||||
flatbuffers/blob/master/tests/KotlinTest.sh) shell script.
|
||||
|
||||
*Note: These scripts require that [Kotlin](https://kotlinlang.org/) is installed.*
|
||||
|
||||
## Using the FlatBuffers Kotlin library
|
||||
|
||||
*Note: See [Tutorial](@ref flatbuffers_guide_tutorial) for a more in-depth
|
||||
example of how to use FlatBuffers in Kotlin.*
|
||||
|
||||
FlatBuffers supports reading and writing binary FlatBuffers in Kotlin.
|
||||
|
||||
To use FlatBuffers in your own code, first generate Java classes from your
|
||||
schema with the `--kotlin` option to `flatc`.
|
||||
Then you can include both FlatBuffers and the generated code to read
|
||||
or write a FlatBuffer.
|
||||
|
||||
For example, here is how you would read a FlatBuffer binary file in Kotlin:
|
||||
First, import the library and generated code. Then, you read a FlatBuffer binary
|
||||
file into a `ByteArray`. You then turn the `ByteArray` into a `ByteBuffer`, which you
|
||||
pass to the `getRootAsMyRootType` function:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.kt}
|
||||
import MyGame.Example.*
|
||||
import com.google.flatbuffers.FlatBufferBuilder
|
||||
|
||||
// This snippet ignores exceptions for brevity.
|
||||
val data = RandomAccessFile(File("monsterdata_test.mon"), "r").use {
|
||||
val temp = ByteArray(it.length().toInt())
|
||||
it.readFully(temp)
|
||||
temp
|
||||
}
|
||||
|
||||
val bb = ByteBuffer.wrap(data)
|
||||
val monster = Monster.getRootAsMonster(bb)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Now you can access the data from the `Monster monster`:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.kt}
|
||||
val hp = monster.hp
|
||||
val pos = monster.pos!!;
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
|
||||
## Differences between Kotlin and Java code
|
||||
|
||||
Kotlin generated code was designed to be as close as possible to the java counterpart, as for now, we only support kotlin on java virtual machine. So the differences in implementation and usage are basically the ones introduced by the Kotlin language itself. You can find more in-depth information [here](https://kotlinlang.org/docs/reference/comparison-to-java.html).
|
||||
|
||||
The most obvious ones are:
|
||||
|
||||
* Fields as accessed as Kotlin [properties](https://kotlinlang.org/docs/reference/properties.html)
|
||||
* Static methods are accessed in [companion object](https://kotlinlang.org/docs/reference/classes.html#companion-objects)
|
||||
85
docs/source/LobsterUsage.md
Normal file
85
docs/source/LobsterUsage.md
Normal file
@@ -0,0 +1,85 @@
|
||||
Use in Lobster {#flatbuffers_guide_use_lobster}
|
||||
==============
|
||||
|
||||
## Before you get started
|
||||
|
||||
Before diving into the FlatBuffers usage in Lobster, it should be noted that the
|
||||
[Tutorial](@ref flatbuffers_guide_tutorial) page has a complete guide to general
|
||||
FlatBuffers usage in all of the supported languages (including Lobster). This
|
||||
page is designed to cover the nuances of FlatBuffers usage, specific to
|
||||
Lobster.
|
||||
|
||||
You should also have read the [Building](@ref flatbuffers_guide_building)
|
||||
documentation to build `flatc` and should be familiar with
|
||||
[Using the schema compiler](@ref flatbuffers_guide_using_schema_compiler) and
|
||||
[Writing a schema](@ref flatbuffers_guide_writing_schema).
|
||||
|
||||
## FlatBuffers Lobster library code location
|
||||
|
||||
The code for the FlatBuffers Lobster library can be found at
|
||||
`flatbuffers/lobster`. You can browse the library code on the
|
||||
[FlatBuffers GitHub page](https://github.com/google/flatbuffers/tree/master/
|
||||
lobster).
|
||||
|
||||
## Testing the FlatBuffers Lobster library
|
||||
|
||||
The code to test the Lobster library can be found at `flatbuffers/tests`.
|
||||
The test code itself is located in [lobstertest.lobster](https://github.com/google/
|
||||
flatbuffers/blob/master/tests/lobstertest.lobster).
|
||||
|
||||
To run the tests, run `lobster lobstertest.lobster`. To obtain Lobster itself,
|
||||
go to the [Lobster homepage](http://strlen.com/lobster) or
|
||||
[github](https://github.com/aardappel/lobster) to learn how to build it for your
|
||||
platform.
|
||||
|
||||
## Using the FlatBuffers Lobster library
|
||||
|
||||
*Note: See [Tutorial](@ref flatbuffers_guide_tutorial) for a more in-depth
|
||||
example of how to use FlatBuffers in Lobster.*
|
||||
|
||||
There is support for both reading and writing FlatBuffers in Lobster.
|
||||
|
||||
To use FlatBuffers in your own code, first generate Lobster classes from your
|
||||
schema with the `--lobster` option to `flatc`. Then you can include both
|
||||
FlatBuffers and the generated code to read or write a FlatBuffer.
|
||||
|
||||
For example, here is how you would read a FlatBuffer binary file in Lobster:
|
||||
First, import the library and the generated code. Then read a FlatBuffer binary
|
||||
file into a string, which you pass to the `GetRootAsMonster` function:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.lobster}
|
||||
include "monster_generated.lobster"
|
||||
|
||||
let fb = read_file("monsterdata_test.mon")
|
||||
assert fb
|
||||
let monster = MyGame_Example_GetRootAsMonster(fb)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Now you can access values like this:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.lobster}
|
||||
let hp = monster.hp
|
||||
let pos = monster.pos
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
As you can see, even though `hp` and `pos` are functions that access FlatBuffer
|
||||
data in-place in the string buffer, they appear as field accesses.
|
||||
|
||||
## Speed
|
||||
|
||||
Using FlatBuffers in Lobster should be relatively fast, as the implementation
|
||||
makes use of native support for writing binary values, and access of vtables.
|
||||
Both generated code and the runtime library are therefore small and fast.
|
||||
|
||||
Actual speed will depend on wether you use Lobster as bytecode VM or compiled to
|
||||
C++.
|
||||
|
||||
## Text Parsing
|
||||
|
||||
Lobster has full support for parsing JSON into FlatBuffers, or generating
|
||||
JSON from FlatBuffers. See `samples/sample_test.lobster` for an example.
|
||||
|
||||
This uses the C++ parser and generator underneath, so should be both fast and
|
||||
conformant.
|
||||
|
||||
<br>
|
||||
81
docs/source/LuaUsage.md
Normal file
81
docs/source/LuaUsage.md
Normal file
@@ -0,0 +1,81 @@
|
||||
Use in Lua {#flatbuffers_guide_use_lua}
|
||||
=============
|
||||
|
||||
## Before you get started
|
||||
|
||||
Before diving into the FlatBuffers usage in Lua, it should be noted that the
|
||||
[Tutorial](@ref flatbuffers_guide_tutorial) page has a complete guide to general
|
||||
FlatBuffers usage in all of the supported languages (including Lua). This
|
||||
page is designed to cover the nuances of FlatBuffers usage, specific to
|
||||
Lua.
|
||||
|
||||
You should also have read the [Building](@ref flatbuffers_guide_building)
|
||||
documentation to build `flatc` and should be familiar with
|
||||
[Using the schema compiler](@ref flatbuffers_guide_using_schema_compiler) and
|
||||
[Writing a schema](@ref flatbuffers_guide_writing_schema).
|
||||
|
||||
## FlatBuffers Lua library code location
|
||||
|
||||
The code for the FlatBuffers Lua library can be found at
|
||||
`flatbuffers/lua`. You can browse the library code on the
|
||||
[FlatBuffers GitHub page](https://github.com/google/flatbuffers/tree/master/lua).
|
||||
|
||||
## Testing the FlatBuffers Lua library
|
||||
|
||||
The code to test the Lua library can be found at `flatbuffers/tests`.
|
||||
The test code itself is located in [luatest.lua](https://github.com/google/
|
||||
flatbuffers/blob/master/tests/luatest.lua).
|
||||
|
||||
To run the tests, use the [LuaTest.sh](https://github.com/google/flatbuffers/
|
||||
blob/master/tests/LuaTest.sh) shell script.
|
||||
|
||||
*Note: This script requires [Lua 5.3](https://www.lua.org/) to be
|
||||
installed.*
|
||||
|
||||
## Using the FlatBuffers Lua library
|
||||
|
||||
*Note: See [Tutorial](@ref flatbuffers_guide_tutorial) for a more in-depth
|
||||
example of how to use FlatBuffers in Lua.*
|
||||
|
||||
There is support for both reading and writing FlatBuffers in Lua.
|
||||
|
||||
To use FlatBuffers in your own code, first generate Lua classes from your
|
||||
schema with the `--lua` option to `flatc`. Then you can include both
|
||||
FlatBuffers and the generated code to read or write a FlatBuffer.
|
||||
|
||||
For example, here is how you would read a FlatBuffer binary file in Lua:
|
||||
First, require the module and the generated code. Then read a FlatBuffer binary
|
||||
file into a `string`, which you pass to the `GetRootAsMonster` function:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.lua}
|
||||
-- require the library
|
||||
local flatbuffers = require("flatbuffers")
|
||||
|
||||
-- require the generated code
|
||||
local monster = require("MyGame.Sample.Monster")
|
||||
|
||||
-- read the flatbuffer from a file into a string
|
||||
local f = io.open('monster.dat', 'rb')
|
||||
local buf = f:read('*a')
|
||||
f:close()
|
||||
|
||||
-- parse the flatbuffer to get an instance to the root monster
|
||||
local monster1 = monster.GetRootAsMonster(buf, 0)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Now you can access values like this:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.lua}
|
||||
-- use the : notation to access member data
|
||||
local hp = monster1:Hp()
|
||||
local pos = monster1:Pos()
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
## Text Parsing
|
||||
|
||||
There currently is no support for parsing text (Schema's and JSON) directly
|
||||
from Lua, though you could use the C++ parser through SWIG or ctypes. Please
|
||||
see the C++ documentation for more on text parsing.
|
||||
|
||||
<br>
|
||||
27
docs/source/PythonUsage.md
Executable file → Normal file
27
docs/source/PythonUsage.md
Executable file → Normal file
@@ -64,6 +64,33 @@ Now you can access values like this:
|
||||
pos = monster.Pos()
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
## Support for Numpy arrays
|
||||
|
||||
The Flatbuffers python library also has support for accessing scalar
|
||||
vectors as numpy arrays. This can be orders of magnitude faster than
|
||||
iterating over the vector one element at a time, and is particularly
|
||||
useful when unpacking large nested flatbuffers. The generated code for
|
||||
a scalar vector will have a method `<vector name>AsNumpy()`. In the
|
||||
case of the Monster example, you could access the inventory vector
|
||||
like this:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.py}
|
||||
inventory = monster.InventoryAsNumpy()
|
||||
# inventory is a numpy array of type np.dtype('uint8')
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
instead of
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.py}
|
||||
inventory = []
|
||||
for i in range(monster.InventoryLength()):
|
||||
inventory.append(int(monster.Inventory(i)))
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Numpy is not a requirement. If numpy is not installed on your system,
|
||||
then attempting to access one of the `*asNumpy()` methods will result
|
||||
in a `NumpyRequiredForThisFeature` exception.
|
||||
|
||||
## Text Parsing
|
||||
|
||||
There currently is no support for parsing text (Schema's and JSON) directly
|
||||
|
||||
174
docs/source/RustUsage.md
Normal file
174
docs/source/RustUsage.md
Normal file
@@ -0,0 +1,174 @@
|
||||
Use in Rust {#flatbuffers_guide_use_rust}
|
||||
==========
|
||||
|
||||
## Before you get started
|
||||
|
||||
Before diving into the FlatBuffers usage in Rust, it should be noted that
|
||||
the [Tutorial](@ref flatbuffers_guide_tutorial) page has a complete guide
|
||||
to general FlatBuffers usage in all of the supported languages (including Rust).
|
||||
This page is designed to cover the nuances of FlatBuffers usage, specific to
|
||||
Rust.
|
||||
|
||||
#### Prerequisites
|
||||
|
||||
This page assumes you have written a FlatBuffers schema and compiled it
|
||||
with the Schema Compiler. If you have not, please see
|
||||
[Using the schema compiler](@ref flatbuffers_guide_using_schema_compiler)
|
||||
and [Writing a schema](@ref flatbuffers_guide_writing_schema).
|
||||
|
||||
Assuming you wrote a schema, say `mygame.fbs` (though the extension doesn't
|
||||
matter), you've generated a Rust file called `mygame_generated.rs` using the
|
||||
compiler (e.g. `flatc --rust mygame.fbs` or via helpers listed in "Useful
|
||||
tools created by others" section bellow), you can now start using this in
|
||||
your program by including the file. As noted, this header relies on the crate
|
||||
`flatbuffers`, which should be in your include `Cargo.toml`.
|
||||
|
||||
## FlatBuffers Rust library code location
|
||||
|
||||
The code for the FlatBuffers Rust library can be found at
|
||||
`flatbuffers/rust`. You can browse the library code on the
|
||||
[FlatBuffers GitHub page](https://github.com/google/flatbuffers/tree/master/rust).
|
||||
|
||||
## Testing the FlatBuffers Rust library
|
||||
|
||||
The code to test the Rust library can be found at `flatbuffers/tests/rust_usage_test`.
|
||||
The test code itself is located in
|
||||
[integration_test.rs](https://github.com/google/flatbuffers/blob/master/tests/rust_usage_test/tests/integration_test.rs)
|
||||
|
||||
This test file requires `flatc` to be present. To review how to build the project,
|
||||
please read the [Building](@ref flatbuffers_guide_building) documenation.
|
||||
|
||||
To run the tests, execute `RustTest.sh` from the `flatbuffers/tests` directory.
|
||||
For example, on [Linux](https://en.wikipedia.org/wiki/Linux), you would simply
|
||||
run: `cd tests && ./RustTest.sh`.
|
||||
|
||||
*Note: The shell script requires [Rust](https://www.rust-lang.org) to
|
||||
be installed.*
|
||||
|
||||
## Using the FlatBuffers Rust library
|
||||
|
||||
*Note: See [Tutorial](@ref flatbuffers_guide_tutorial) for a more in-depth
|
||||
example of how to use FlatBuffers in Rust.*
|
||||
|
||||
FlatBuffers supports both reading and writing FlatBuffers in Rust.
|
||||
|
||||
To use FlatBuffers in your code, first generate the Rust modules from your
|
||||
schema with the `--rust` option to `flatc`. Then you can import both FlatBuffers
|
||||
and the generated code to read or write FlatBuffers.
|
||||
|
||||
For example, here is how you would read a FlatBuffer binary file in Rust:
|
||||
First, include the library and generated code. Then read the file into
|
||||
a `u8` vector, which you pass, as a byte slice, to `get_root_as_monster()`.
|
||||
|
||||
This full example program is available in the Rust test suite:
|
||||
[monster_example.rs](https://github.com/google/flatbuffers/blob/master/tests/rust_usage_test/bin/monster_example.rs)
|
||||
|
||||
It can be run by `cd`ing to the `rust_usage_test` directory and executing: `cargo run monster_example`.
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.rs}
|
||||
extern crate flatbuffers;
|
||||
|
||||
#[allow(dead_code, unused_imports)]
|
||||
#[path = "../../monster_test_generated.rs"]
|
||||
mod monster_test_generated;
|
||||
pub use monster_test_generated::my_game;
|
||||
|
||||
use std::io::Read;
|
||||
|
||||
fn main() {
|
||||
let mut f = std::fs::File::open("../monsterdata_test.mon").unwrap();
|
||||
let mut buf = Vec::new();
|
||||
f.read_to_end(&mut buf).expect("file reading failed");
|
||||
|
||||
let monster = my_game::example::get_root_as_monster(&buf[..]);
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
`monster` is of type `Monster`, and points to somewhere *inside* your
|
||||
buffer (root object pointers are not the same as `buffer_pointer` !).
|
||||
If you look in your generated header, you'll see it has
|
||||
convenient accessors for all fields, e.g. `hp()`, `mana()`, etc:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.rs}
|
||||
println!("{}", monster.hp()); // `80`
|
||||
println!("{}", monster.mana()); // default value of `150`
|
||||
println!("{:?}", monster.name()); // Some("MyMonster")
|
||||
}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
*Note: That we never stored a `mana` value, so it will return the default.*
|
||||
|
||||
## Direct memory access
|
||||
|
||||
As you can see from the above examples, all elements in a buffer are
|
||||
accessed through generated accessors. This is because everything is
|
||||
stored in little endian format on all platforms (the accessor
|
||||
performs a swap operation on big endian machines), and also because
|
||||
the layout of things is generally not known to the user.
|
||||
|
||||
For structs, layout is deterministic and guaranteed to be the same
|
||||
across platforms (scalars are aligned to their
|
||||
own size, and structs themselves to their largest member), and you
|
||||
are allowed to access this memory directly by using `safe_slice` and
|
||||
on the reference to a struct, or even an array of structs.
|
||||
|
||||
To compute offsets to sub-elements of a struct, make sure they
|
||||
are structs themselves, as then you can use the pointers to
|
||||
figure out the offset without having to hardcode it. This is
|
||||
handy for use of arrays of structs with calls like `glVertexAttribPointer`
|
||||
in OpenGL or similar APIs.
|
||||
|
||||
It is important to note is that structs are still little endian on all
|
||||
machines, so only use tricks like this if you can guarantee you're not
|
||||
shipping on a big endian machine (using an `#[cfg(target_endian = "little")]`
|
||||
attribute would be wise).
|
||||
|
||||
The special function `safe_slice` is implemented on Vector objects that are
|
||||
represented in memory the same way as they are represented on the wire. This
|
||||
function is always available on vectors of struct, bool, u8, and i8. It is
|
||||
conditionally-compiled on little-endian systems for all the remaining scalar
|
||||
types.
|
||||
|
||||
The FlatBufferBuilder function `create_vector_direct` is implemented for all
|
||||
types that are endian-safe to write with a `memcpy`. It is the write-equivalent
|
||||
of `safe_slice`.
|
||||
|
||||
## Access of untrusted buffers
|
||||
|
||||
The generated accessor functions access fields over offsets, which is
|
||||
very quick. These offsets are used to index into Rust slices, so they are
|
||||
bounds-checked by the Rust runtime. However, our Rust implementation may
|
||||
change: we may convert access functions to use direct pointer dereferencing, to
|
||||
improve lookup speed. As a result, users should not rely on the aforementioned
|
||||
bounds-checking behavior.
|
||||
|
||||
When you're processing large amounts of data from a source you know (e.g.
|
||||
your own generated data on disk), this is acceptable, but when reading
|
||||
data from the network that can potentially have been modified by an
|
||||
attacker, this is undesirable.
|
||||
|
||||
The C++ port provides a buffer verifier. At this time, Rust does not. Rust may
|
||||
provide a verifier in a future version. In the meantime, Rust users can access
|
||||
the buffer verifier generated by the C++ port through a foreign function
|
||||
interface (FFI).
|
||||
|
||||
## Threading
|
||||
|
||||
Reading a FlatBuffer does not touch any memory outside the original buffer,
|
||||
and is entirely read-only (all immutable), so is safe to access from multiple
|
||||
threads even without synchronisation primitives.
|
||||
|
||||
Creating a FlatBuffer is not thread safe. All state related to building
|
||||
a FlatBuffer is contained in a FlatBufferBuilder instance, and no memory
|
||||
outside of it is touched. To make this thread safe, either do not
|
||||
share instances of FlatBufferBuilder between threads (recommended), or
|
||||
manually wrap it in synchronisation primitives. There's no automatic way to
|
||||
accomplish this, by design, as we feel multithreaded construction
|
||||
of a single buffer will be rare, and synchronisation overhead would be costly.
|
||||
|
||||
## Useful tools created by others
|
||||
|
||||
* [flatc-rust](https://github.com/frol/flatc-rust) - FlatBuffers compiler
|
||||
(flatc) as API for transparent `.fbs` to `.rs` code-generation via Cargo
|
||||
build scripts integration.
|
||||
|
||||
<br>
|
||||
192
docs/source/Schemas.md
Executable file → Normal file
192
docs/source/Schemas.md
Executable file → Normal file
@@ -84,15 +84,19 @@ parent object, and use no virtual table).
|
||||
|
||||
### Types
|
||||
|
||||
Built-in scalar types are:
|
||||
Built-in scalar types are
|
||||
|
||||
- 8 bit: `byte`, `ubyte`, `bool`
|
||||
- 8 bit: `byte` (`int8`), `ubyte` (`uint8`), `bool`
|
||||
|
||||
- 16 bit: `short`, `ushort`
|
||||
- 16 bit: `short` (`int16`), `ushort` (`uint16`)
|
||||
|
||||
- 32 bit: `int`, `uint`, `float`
|
||||
- 32 bit: `int` (`int32`), `uint` (`uint32`), `float` (`float32`)
|
||||
|
||||
- 64 bit: `long`, `ulong`, `double`
|
||||
- 64 bit: `long` (`int64`), `ulong` (`uint64`), `double` (`float64`)
|
||||
|
||||
The type names in parentheses are alias names such that for example
|
||||
`uint8` can be used in place of `ubyte`, and `int32` can be used in
|
||||
place of `int` without affecting code generation.
|
||||
|
||||
Built-in non-scalar types:
|
||||
|
||||
@@ -110,6 +114,27 @@ of same-size data where a `reinterpret_cast` would give you a desirable result,
|
||||
e.g. you could change a `uint` to an `int` if no values in current data use the
|
||||
high bit yet.
|
||||
|
||||
### Arrays
|
||||
|
||||
Arrays are a convenience short-hand for a fixed-length collection of elements.
|
||||
Arrays can be used to replace the following schema:
|
||||
|
||||
struct Vec3 {
|
||||
x:float;
|
||||
y:float;
|
||||
z:float;
|
||||
}
|
||||
|
||||
with the following schema:
|
||||
|
||||
struct Vec3 {
|
||||
v:[float:3];
|
||||
}
|
||||
|
||||
Both representations are binary equivalent.
|
||||
|
||||
Arrays are currently only supported in a `struct`.
|
||||
|
||||
### (Default) Values
|
||||
|
||||
Values are a sequence of digits. Values may be optionally followed by a decimal
|
||||
@@ -137,6 +162,9 @@ is `0`. As you can see in the enum declaration, you specify the underlying
|
||||
integral type of the enum with `:` (in this case `byte`), which then determines
|
||||
the type of any fields declared with this enum type.
|
||||
|
||||
Only integer types are allowed, i.e. `byte`, `ubyte`, `short` `ushort`, `int`,
|
||||
`uint`, `long` and `ulong`.
|
||||
|
||||
Typically, enum values should only ever be added, never removed (there is no
|
||||
deprecation for enums). This requires code to handle forwards compatibility
|
||||
itself, by handling unknown enum values.
|
||||
@@ -146,9 +174,23 @@ itself, by handling unknown enum values.
|
||||
Unions share a lot of properties with enums, but instead of new names
|
||||
for constants, you use names of tables. You can then declare
|
||||
a union field, which can hold a reference to any of those types, and
|
||||
additionally a hidden field with the suffix `_type` is generated that
|
||||
holds the corresponding enum value, allowing you to know which type to
|
||||
cast to at runtime.
|
||||
additionally a field with the suffix `_type` is generated that holds
|
||||
the corresponding enum value, allowing you to know which type to cast
|
||||
to at runtime.
|
||||
|
||||
It's possible to give an alias name to a type union. This way a type can even be
|
||||
used to mean different things depending on the name used:
|
||||
|
||||
table PointPosition { x:uint; y:uint; }
|
||||
table MarkerPosition {}
|
||||
union Position {
|
||||
Start:MarkerPosition,
|
||||
Point:PointPosition,
|
||||
Finish:MarkerPosition
|
||||
}
|
||||
|
||||
Unions contain a special `NONE` marker to denote that no value is stored so that
|
||||
name cannot be used as an alias.
|
||||
|
||||
Unions are a good way to be able to send multiple message types as a FlatBuffer.
|
||||
Note that because a union field is really two fields, it must always be
|
||||
@@ -158,6 +200,10 @@ If you have a need to distinguish between different FlatBuffers in a more
|
||||
open-ended way, for example for use as files, see the file identification
|
||||
feature below.
|
||||
|
||||
There is an experimental support only in C++ for a vector of unions
|
||||
(and types). In the example IDL file above, use [Any] to add a
|
||||
vector of Any to Monster table.
|
||||
|
||||
### Namespaces
|
||||
|
||||
These will generate the corresponding namespace in C++ for all helper
|
||||
@@ -274,7 +320,10 @@ Current understood attributes:
|
||||
IDs allow the fields to be placed in any order in the schema.
|
||||
When a new field is added to the schema it must use the next available ID.
|
||||
- `deprecated` (on a field): do not generate accessors for this field
|
||||
anymore, code should stop using this data.
|
||||
anymore, code should stop using this data. Old data may still contain this
|
||||
field, but it won't be accessible anymore by newer code. Note that if you
|
||||
deprecate a field that was previous required, old code may fail to validate
|
||||
new data (when using the optional verifier).
|
||||
- `required` (on a non-scalar table field): this field must always be set.
|
||||
By default, all fields are optional, i.e. may be left out. This is
|
||||
desirable, as it helps with forwards/backwards compatibility, and
|
||||
@@ -284,26 +333,47 @@ Current understood attributes:
|
||||
constructs FlatBuffers to ensure this field is initialized, so the reading
|
||||
code may access it directly, without checking for NULL. If the constructing
|
||||
code does not initialize this field, they will get an assert, and also
|
||||
the verifier will fail on buffers that have missing required fields.
|
||||
- `original_order` (on a table): since elements in a table do not need
|
||||
to be stored in any particular order, they are often optimized for
|
||||
space by sorting them to size. This attribute stops that from happening.
|
||||
the verifier will fail on buffers that have missing required fields. Note
|
||||
that if you add this attribute to an existing field, this will only be
|
||||
valid if existing data always contains this field / existing code always
|
||||
writes this field.
|
||||
- `force_align: size` (on a struct): force the alignment of this struct
|
||||
to be something higher than what it is naturally aligned to. Causes
|
||||
these structs to be aligned to that amount inside a buffer, IF that
|
||||
buffer is allocated with that alignment (which is not necessarily
|
||||
the case for buffers accessed directly inside a `FlatBufferBuilder`).
|
||||
- `bit_flags` (on an enum): the values of this field indicate bits,
|
||||
meaning that any value N specified in the schema will end up
|
||||
Note: currently not guaranteed to have an effect when used with
|
||||
`--object-api`, since that may allocate objects at alignments less than
|
||||
what you specify with `force_align`.
|
||||
- `force_align: size` (on a vector): force the alignment of this vector to be
|
||||
something different than what the element size would normally dictate.
|
||||
Note: Now only work for generated C++ code.
|
||||
- `bit_flags` (on an unsigned enum): the values of this field indicate bits,
|
||||
meaning that any unsigned value N specified in the schema will end up
|
||||
representing 1<<N, or if you don't specify values at all, you'll get
|
||||
the sequence 1, 2, 4, 8, ...
|
||||
- `nested_flatbuffer: "table_name"` (on a field): this indicates that the field
|
||||
(which must be a vector of ubyte) contains flatbuffer data, for which the
|
||||
root type is given by `table_name`. The generated code will then produce
|
||||
a convenient accessor for the nested FlatBuffer.
|
||||
- `flexbuffer` (on a field): this indicates that the field
|
||||
(which must be a vector of ubyte) contains flexbuffer data. The generated
|
||||
code will then produce a convenient accessor for the FlexBuffer root.
|
||||
- `key` (on a field): this field is meant to be used as a key when sorting
|
||||
a vector of the type of table it sits in. Can be used for in-place
|
||||
binary search.
|
||||
- `hash` (on a field). This is an (un)signed 32/64 bit integer field, whose
|
||||
value during JSON parsing is allowed to be a string, which will then be
|
||||
stored as its hash. The value of attribute is the hashing algorithm to
|
||||
use, one of `fnv1_32` `fnv1_64` `fnv1a_32` `fnv1a_64`.
|
||||
- `original_order` (on a table): since elements in a table do not need
|
||||
to be stored in any particular order, they are often optimized for
|
||||
space by sorting them to size. This attribute stops that from happening.
|
||||
There should generally not be any reason to use this flag.
|
||||
- 'native_*'. Several attributes have been added to support the [C++ object
|
||||
Based API](@ref flatbuffers_cpp_object_based_api). All such attributes
|
||||
are prefixed with the term "native_".
|
||||
|
||||
|
||||
## JSON Parsing
|
||||
|
||||
@@ -359,6 +429,96 @@ When parsing JSON, it recognizes the following escape codes in strings:
|
||||
It also generates these escape codes back again when generating JSON from a
|
||||
binary representation.
|
||||
|
||||
When parsing numbers, the parser is more flexible than JSON.
|
||||
A format of numeric literals is more close to the C/C++.
|
||||
According to the [grammar](@ref flatbuffers_grammar), it accepts the following
|
||||
numerical literals:
|
||||
|
||||
- An integer literal can have any number of leading zero `0` digits.
|
||||
Unlike C/C++, the parser ignores a leading zero, not interpreting it as the
|
||||
beginning of the octal number.
|
||||
The numbers `[081, -00094]` are equal to `[81, -94]` decimal integers.
|
||||
- The parser accepts unsigned and signed hexadecimal integer numbers.
|
||||
For example: `[0x123, +0x45, -0x67]` are equal to `[291, 69, -103]` decimals.
|
||||
- The format of float-point numbers is fully compatible with C/C++ format.
|
||||
If a modern C++ compiler is used the parser accepts hexadecimal and special
|
||||
floating-point literals as well:
|
||||
`[-1.0, 2., .3e0, 3.e4, 0x21.34p-5, -inf, nan]`.
|
||||
|
||||
The following conventions for floating-point numbers are used:
|
||||
- The exponent suffix of hexadecimal floating-point number is mandatory.
|
||||
- Parsed `NaN` converted to unsigned IEEE-754 `quiet-NaN` value.
|
||||
|
||||
Extended floating-point support was tested with:
|
||||
- x64 Windows: `MSVC2015` and higher.
|
||||
- x64 Linux: `LLVM 6.0`, `GCC 4.9` and higher.
|
||||
|
||||
For details, see [Use in C++](@ref flatbuffers_guide_use_cpp) section.
|
||||
|
||||
- For compatibility with a JSON lint tool all numeric literals of scalar
|
||||
fields can be wrapped to quoted string:
|
||||
`"1", "2.0", "0x48A", "0x0C.0Ep-1", "-inf", "true"`.
|
||||
|
||||
## Guidelines
|
||||
|
||||
### Efficiency
|
||||
|
||||
FlatBuffers is all about efficiency, but to realize that efficiency you
|
||||
require an efficient schema. There are usually multiple choices on
|
||||
how to represent data that have vastly different size characteristics.
|
||||
|
||||
It is very common nowadays to represent any kind of data as dictionaries
|
||||
(as in e.g. JSON), because of its flexibility and extensibility. While
|
||||
it is possible to emulate this in FlatBuffers (as a vector
|
||||
of tables with key and value(s)), this is a bad match for a strongly
|
||||
typed system like FlatBuffers, leading to relatively large binaries.
|
||||
FlatBuffer tables are more flexible than classes/structs in most systems,
|
||||
since having a large number of fields only few of which are actually
|
||||
used is still efficient. You should thus try to organize your data
|
||||
as much as possible such that you can use tables where you might be
|
||||
tempted to use a dictionary.
|
||||
|
||||
Similarly, strings as values should only be used when they are
|
||||
truely open-ended. If you can, always use an enum instead.
|
||||
|
||||
FlatBuffers doesn't have inheritance, so the way to represent a set
|
||||
of related data structures is a union. Unions do have a cost however,
|
||||
so an alternative to a union is to have a single table that has
|
||||
all the fields of all the data structures you are trying to
|
||||
represent, if they are relatively similar / share many fields.
|
||||
Again, this is efficient because optional fields are cheap.
|
||||
|
||||
FlatBuffers supports the full range of integer sizes, so try to pick
|
||||
the smallest size needed, rather than defaulting to int/long.
|
||||
|
||||
Remember that you can share data (refer to the same string/table
|
||||
within a buffer), so factoring out repeating data into its own
|
||||
data structure may be worth it.
|
||||
|
||||
### Style guide
|
||||
|
||||
Identifiers in a schema are meant to translate to many different programming
|
||||
languages, so using the style of your "main" language is generally a bad idea.
|
||||
|
||||
For this reason, below is a suggested style guide to adhere to, to keep schemas
|
||||
consistent for interoperation regardless of the target language.
|
||||
|
||||
Where possible, the code generators for specific languages will generate
|
||||
identifiers that adhere to the language style, based on the schema identifiers.
|
||||
|
||||
- Table, struct, enum and rpc names (types): UpperCamelCase.
|
||||
- Table and struct field names: snake_case. This is translated to lowerCamelCase
|
||||
automatically for some languages, e.g. Java.
|
||||
- Enum values: UpperCamelCase.
|
||||
- namespaces: UpperCamelCase.
|
||||
|
||||
Formatting (this is less important, but still worth adhering to):
|
||||
|
||||
- Opening brace: on the same line as the start of the declaration.
|
||||
- Spacing: Indent by 2 spaces. None around `:` for types, on both sides for `=`.
|
||||
|
||||
For an example, see the schema at the top of this file.
|
||||
|
||||
## Gotchas
|
||||
|
||||
### Schemas and version control
|
||||
@@ -406,7 +566,7 @@ with the new schema now cannot read nor write `a` anymore (any existing code
|
||||
that tries to do so will result in compile errors), but can still read
|
||||
old data (they will ignore the field).
|
||||
|
||||
table { c:int a:int; b:int; }
|
||||
table { c:int; a:int; b:int; }
|
||||
|
||||
This is NOT ok, as this makes the schemas incompatible. Old code reading newer
|
||||
data will interpret `c` as if it was `a`, and new code reading old data
|
||||
|
||||
38
docs/source/Support.md
Executable file → Normal file
38
docs/source/Support.md
Executable file → Normal file
@@ -18,27 +18,31 @@ In general:
|
||||
|
||||
NOTE: this table is a start, it needs to be extended.
|
||||
|
||||
Feature | C++ | Java | C# | Go | Python | JS | C | PHP | Ruby
|
||||
------------------------------ | ------ | ------ | ------ | ------ | ------ | --------- | ------ | --- | ----
|
||||
Codegen for all basic features | Yes | Yes | Yes | Yes | Yes | Yes | Yes | WiP | WiP
|
||||
JSON parsing | Yes | No | No | No | No | No | Yes | No | No
|
||||
Simple mutation | Yes | WIP | WIP | No | No | No | No | No | No
|
||||
Reflection | Yes | No | No | No | No | No | Basic | No | No
|
||||
Buffer verifier | Yes | No | No | No | No | No | Yes | No | No
|
||||
Testing: basic | Yes | Yes | Yes | Yes | Yes | Yes | Yes | ? | ?
|
||||
Testing: fuzz | Yes | No | No | Yes | Yes | No | No | ? | ?
|
||||
Performance: | Superb | Great | Great | Great | Ok | ? | Superb | ? | ?
|
||||
Platform: Windows | VS2010 | Yes | Yes | ? | ? | ? | VS2010 | ? | ?
|
||||
Platform: Linux | GCC282 | Yes | ? | Yes | Yes | ? | Yes | ? | ?
|
||||
Platform: OS X | Xcode4 | ? | ? | ? | Yes | ? | Yes | ? | ?
|
||||
Platform: Android | NDK10d | Yes | ? | ? | ? | ? | ? | ? | ?
|
||||
Platform: iOS | ? | ? | ? | ? | ? | ? | ? | ? | ?
|
||||
Engine: Unity | ? | ? | Yes | ? | ? | ? | ? | ? | ?
|
||||
Primary authors (github) | gwvo | gwvo | ev*/js*| rw | rw | evanw/ev* | mik* | ch* | rw
|
||||
Feature | C++ | Java | C# | Go | Python | JS | TS | C | PHP | Dart | Lobster | Rust | Swift
|
||||
------------------------------ | ------ | ------ | ------ | ------ | ------ | --------- | --------- | ------ | --- | ------- | ------- | ------- | ------
|
||||
Codegen for all basic features | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | WiP | Yes | Yes | Yes | Yes
|
||||
JSON parsing | Yes | No | No | No | No | No | No | Yes | No | No | Yes | No | No
|
||||
Simple mutation | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No
|
||||
Reflection | Yes | No | No | No | No | No | No | Basic | No | No | No | No | No
|
||||
Buffer verifier | Yes | No | No | No | No | No | No | Yes | No | No | No | No | No
|
||||
Testing: basic | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | ? | Yes | Yes | Yes | Yes
|
||||
Testing: fuzz | Yes | No | No | Yes | Yes | No | No | No | ? | No | No | Yes | No
|
||||
Performance: | Superb | Great | Great | Great | Ok | ? | ? | Superb | ? | ? | Great | Superb | ?
|
||||
Platform: Windows | VS2010 | Yes | Yes | ? | ? | ? | Yes | VS2010 | ? | Yes | Yes | Yes | No
|
||||
Platform: Linux | GCC282 | Yes | ? | Yes | Yes | ? | Yes | Yes | ? | Yes | Yes | Yes | Yes
|
||||
Platform: OS X | Xcode4 | ? | ? | ? | Yes | ? | Yes | Yes | ? | Yes | Yes | Yes | Yes
|
||||
Platform: Android | NDK10d | Yes | ? | ? | ? | ? | ? | ? | ? | Flutter | Yes | ? | No
|
||||
Platform: iOS | ? | ? | ? | ? | ? | ? | ? | ? | ? | Flutter | Yes | ? | Yes
|
||||
Engine: Unity | ? | ? | Yes | ? | ? | ? | ? | ? | ? | ? | No | ? | No
|
||||
Primary authors (github) | aard* | aard* | ev*/js*| rw | rw | evanw/ev* | kr* | mik* | ch* | dnfield | aard* | rw | mi*/mz*
|
||||
|
||||
* aard = aardappel (previously: gwvo)
|
||||
* ev = evolutional
|
||||
* js = jonsimantov
|
||||
* mik = mikkelfj
|
||||
* ch = chobie
|
||||
* kr = krojew
|
||||
* mi = mustiikhalil
|
||||
* mz = mzaks
|
||||
|
||||
<br>
|
||||
|
||||
91
docs/source/SwiftUsage.md
Normal file
91
docs/source/SwiftUsage.md
Normal file
@@ -0,0 +1,91 @@
|
||||
Use in Swift {#flatbuffers_guide_use_swift}
|
||||
=========
|
||||
|
||||
## Before you get started
|
||||
|
||||
Before diving into the FlatBuffers usage in Swift, it should be noted that
|
||||
the [Tutorial](@ref flatbuffers_guide_tutorial) page has a complete guide
|
||||
to general FlatBuffers usage in all of the supported languages (including Swift).
|
||||
This page is designed to cover the nuances of FlatBuffers usage, specific to
|
||||
Swift.
|
||||
|
||||
You should also have read the [Building](@ref flatbuffers_guide_building)
|
||||
documentation to build `flatc` and should be familiar with
|
||||
[Using the schema compiler](@ref flatbuffers_guide_using_schema_compiler) and
|
||||
[Writing a schema](@ref flatbuffers_guide_writing_schema).
|
||||
|
||||
## FlatBuffers Swift library code location
|
||||
|
||||
The code for the FlatBuffers Swift library can be found at
|
||||
`flatbuffers/swift`. You can browse the library code on the [FlatBuffers
|
||||
GitHub page](https://github.com/google/flatbuffers/tree/master/swift).
|
||||
|
||||
## Testing the FlatBuffers Swift library
|
||||
|
||||
The code to test the Swift library can be found at `flatbuffers/Flatbuffers.Test.Swift`.
|
||||
The test code itself is located in [Flatbuffers.Test.Swift](https://github.com/google/flatbuffers/blob/master/tests/FlatBuffers.Test.Swift).
|
||||
|
||||
To run the tests, use the [SwiftTest.sh](https://github.com/google/flatbuffers/blob/master/tests/FlatBuffers.Test.Swift/SwiftTest.sh) shell script.
|
||||
|
||||
*Note: The shell script requires [Swift](https://swift.org) to
|
||||
be installed.*
|
||||
|
||||
## Using the FlatBuffers Swift library
|
||||
|
||||
*Note: See [Tutorial](@ref flatbuffers_guide_tutorial) for a more in-depth
|
||||
example of how to use FlatBuffers in Swift.*
|
||||
|
||||
FlatBuffers supports reading and writing binary FlatBuffers in Swift.
|
||||
|
||||
To use FlatBuffers in your own code, first generate Swift structs from your
|
||||
schema with the `--swift` option to `flatc`. Then include FlatBuffers using `SPM` in
|
||||
by adding the path to `FlatBuffers/swift` into it. The generated code should also be
|
||||
added to xcode or the path of the package you will be using. Note: sometimes xcode cant
|
||||
and wont see the generated files, so it's better that you copy them to xcode.
|
||||
|
||||
For example, here is how you would read a FlatBuffer binary file in Swift: First,
|
||||
include the library and copy thegenerated code. Then read a FlatBuffer binary file or
|
||||
a data object from the server, which you can pass into the `GetRootAsMonster` function.
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.swift}
|
||||
import FlatBuffers
|
||||
|
||||
typealias Monster1 = MyGame.Sample.Monster
|
||||
typealias Vec3 = MyGame.Sample.Vec3
|
||||
|
||||
let path = FileManager.default.currentDirectoryPath
|
||||
let url = URL(fileURLWithPath: path, isDirectory: true).appendingPathComponent("monsterdata_test").appendingPathExtension("mon")
|
||||
guard let data = try? Data(contentsOf: url) else { return }
|
||||
|
||||
let monster = Monster.getRootAsMonster(bb: ByteBuffer(data: data))
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Now you can access values like this:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.swift}
|
||||
let hp = monster.hp
|
||||
let pos = monster.pos
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
In some cases it's necessary to modify values in an existing FlatBuffer in place (without creating a copy). For this reason, scalar fields of a Flatbuffer table or struct can be mutated.
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.swift}
|
||||
let monster = Monster.getRootAsMonster(bb: ByteBuffer(data: data))
|
||||
|
||||
if !monster.mutate(hp: 10) {
|
||||
fatalError("couldn't mutate")
|
||||
}
|
||||
// mutate a struct field
|
||||
let vec = monster.pos.mutate(z: 4)
|
||||
|
||||
// This mutation will fail because the mana field is not available in
|
||||
// the buffer. It should be set when creating the buffer.
|
||||
if !monster.mutate(mana: 20) {
|
||||
fatalError("couldn't mutate")
|
||||
}
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The term `mutate` is used instead of `set` to indicate that this is a special use case. All mutate functions return a boolean value which is false if the field we're trying to mutate is not available in the buffer.
|
||||
|
||||
<br>
|
||||
File diff suppressed because it is too large
Load Diff
66
docs/source/TypeScriptUsage.md
Normal file
66
docs/source/TypeScriptUsage.md
Normal file
@@ -0,0 +1,66 @@
|
||||
Use in TypeScript {#flatbuffers_guide_use_typescript}
|
||||
=================
|
||||
|
||||
## Before you get started
|
||||
|
||||
Before diving into the FlatBuffers usage in TypeScript, it should be noted that
|
||||
the [Tutorial](@ref flatbuffers_guide_tutorial) page has a complete guide to
|
||||
general FlatBuffers usage in all of the supported languages
|
||||
(including TypeScript). This page is specifically designed to cover the nuances
|
||||
of FlatBuffers usage in TypeScript.
|
||||
|
||||
You should also have read the [Building](@ref flatbuffers_guide_building)
|
||||
documentation to build `flatc` and should be familiar with
|
||||
[Using the schema compiler](@ref flatbuffers_guide_using_schema_compiler) and
|
||||
[Writing a schema](@ref flatbuffers_guide_writing_schema).
|
||||
|
||||
## FlatBuffers TypeScript library code location
|
||||
|
||||
The code for the FlatBuffers TypeScript library can be found at
|
||||
`flatbuffers/js` with typings available at `@types/flatbuffers`.
|
||||
|
||||
## Testing the FlatBuffers TypeScript library
|
||||
|
||||
To run the tests, use the [TypeScriptTest.sh](https://github.com/google/
|
||||
flatbuffers/blob/master/tests/TypeScriptTest.sh) shell script.
|
||||
|
||||
*Note: The TypeScript test file requires [Node.js](https://nodejs.org/en/).*
|
||||
|
||||
## Using the FlatBuffers TypeScript libary
|
||||
|
||||
*Note: See [Tutorial](@ref flatbuffers_guide_tutorial) for a more in-depth
|
||||
example of how to use FlatBuffers in TypeScript.*
|
||||
|
||||
FlatBuffers supports both reading and writing FlatBuffers in TypeScript.
|
||||
|
||||
To use FlatBuffers in your own code, first generate TypeScript classes from your
|
||||
schema with the `--ts` option to `flatc`. Then you can include both FlatBuffers
|
||||
and the generated code to read or write a FlatBuffer.
|
||||
|
||||
For example, here is how you would read a FlatBuffer binary file in TypeScript:
|
||||
First, include the library and generated code. Then read the file into an
|
||||
`Uint8Array`. Make a `flatbuffers.ByteBuffer` out of the `Uint8Array`, and pass
|
||||
the ByteBuffer to the `getRootAsMonster` function.
|
||||
|
||||
~~~{.ts}
|
||||
// note: import flatbuffers with your desired import method
|
||||
|
||||
import { MyGame } from './monster_generated';
|
||||
|
||||
let data = new Uint8Array(fs.readFileSync('monster.dat'));
|
||||
let buf = new flatbuffers.ByteBuffer(data);
|
||||
|
||||
let monster = MyGame.Example.Monster.getRootAsMonster(buf);
|
||||
~~~
|
||||
|
||||
Now you can access values like this:
|
||||
|
||||
~~~{.ts}
|
||||
let hp = monster.hp();
|
||||
let pos = monster.pos();
|
||||
~~~
|
||||
|
||||
## Text parsing FlatBuffers in TypeScript
|
||||
|
||||
There currently is no support for parsing text (Schema's and JSON) directly
|
||||
from TypeScript.
|
||||
0
docs/source/WhitePaper.md
Executable file → Normal file
0
docs/source/WhitePaper.md
Executable file → Normal file
16
docs/source/doxyfile
Executable file → Normal file
16
docs/source/doxyfile
Executable file → Normal file
@@ -751,19 +751,26 @@ INPUT = "FlatBuffers.md" \
|
||||
"Schemas.md" \
|
||||
"CppUsage.md" \
|
||||
"CUsage.md" \
|
||||
"DartUsage.md" \
|
||||
"GoUsage.md" \
|
||||
"JavaCsharpUsage.md" \
|
||||
"JavaScriptUsage.md" \
|
||||
"TypeScriptUsage.md" \
|
||||
"PHPUsage.md" \
|
||||
"PythonUsage.md" \
|
||||
"LuaUsage.md" \
|
||||
"LobsterUsage.md" \
|
||||
"RustUsage.md" \
|
||||
"Support.md" \
|
||||
"Benchmarks.md" \
|
||||
"WhitePaper.md" \
|
||||
"FlexBuffers.md" \
|
||||
"Internals.md" \
|
||||
"Grammar.md" \
|
||||
"../../CONTRIBUTING.md" \
|
||||
"Tutorial.md" \
|
||||
"GoApi.md" \
|
||||
"gRPC/CppUsage.md" \
|
||||
"groups" \
|
||||
"../../java/com/google/flatbuffers" \
|
||||
"../../python/flatbuffers/builder.py" \
|
||||
@@ -771,7 +778,8 @@ INPUT = "FlatBuffers.md" \
|
||||
"../../php/FlatbufferBuilder.php" \
|
||||
"../../net/FlatBuffers/FlatBufferBuilder.cs" \
|
||||
"../../include/flatbuffers/flatbuffers.h" \
|
||||
"../../go/builder.go"
|
||||
"../../go/builder.go" \
|
||||
"../../rust/flatbuffers/src/builder.rs"
|
||||
|
||||
# This tag can be used to specify the character encoding of the source files
|
||||
# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses
|
||||
@@ -882,21 +890,21 @@ EXCLUDE_SYMBOLS =
|
||||
# that contain example code fragments that are included (see the \include
|
||||
# command).
|
||||
|
||||
EXAMPLE_PATH = "GoApi_generated.txt"
|
||||
EXAMPLE_PATH = "GoApi_generated.txt" "../../grpc/samples"
|
||||
|
||||
# If the value of the EXAMPLE_PATH tag contains directories, you can use the
|
||||
# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp and
|
||||
# *.h) to filter out the source-files in the directories. If left blank all
|
||||
# files are included.
|
||||
|
||||
EXAMPLE_PATTERNS = *
|
||||
EXAMPLE_PATTERNS = *.cpp *.h *.txt *.fbs
|
||||
|
||||
# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be
|
||||
# searched for input files to be used with the \include or \dontinclude commands
|
||||
# irrespective of the value of the RECURSIVE tag.
|
||||
# The default value is: NO.
|
||||
|
||||
EXAMPLE_RECURSIVE = NO
|
||||
EXAMPLE_RECURSIVE = YES
|
||||
|
||||
# The IMAGE_PATH tag can be used to specify one or more files or directories
|
||||
# that contain images that are to be included in the documentation (see the
|
||||
|
||||
@@ -29,14 +29,32 @@
|
||||
title="Use in C"/>
|
||||
<tab type="user" url="@ref flatbuffers_guide_use_go"
|
||||
title="Use in Go"/>
|
||||
<tab type="user" url="@ref flatbuffers_guide_use_java_c-sharp"
|
||||
title="Use in Java/C#"/>
|
||||
<tab type="user" url="@ref flatbuffers_guide_use_java"
|
||||
title="Use in Java"/>
|
||||
<tab type="user" url="@ref flatbuffers_guide_use_c-sharp"
|
||||
title="Use in C#"/>
|
||||
<tab type="user" url="@ref flatbuffers_guide_use_javascript"
|
||||
title="Use in JavaScript"/>
|
||||
<tab type="user" url="@ref flatbuffers_guide_use_typescript"
|
||||
title="Use in TypeScript"/>
|
||||
<tab type="user" url="@ref flatbuffers_guide_use_php"
|
||||
title="Use in PHP"/>
|
||||
<tab type="user" url="@ref flatbuffers_guide_use_python"
|
||||
title="Use in Python"/>
|
||||
<tab type="user" url="@ref flatbuffers_guide_use_dart"
|
||||
title="Use in Dart"/>
|
||||
<tab type="user" url="@ref flatbuffers_guide_use_lua"
|
||||
title="Use in Lua"/>
|
||||
<tab type="user" url="@ref flatbuffers_guide_use_lobster"
|
||||
title="Use in Lobster"/>
|
||||
<tab type="user" url="@ref flatbuffers_guide_use_rust"
|
||||
title="Use in Rust"/>
|
||||
<tab type="user" url="@ref flexbuffers"
|
||||
title="FlexBuffers (Schema-less version)"/>
|
||||
<tab type="usergroup" url="" title="gRPC">
|
||||
<tab type="user" url="@ref flatbuffers_grpc_guide_use_cpp"
|
||||
title="Use in C++"/>
|
||||
</tab>
|
||||
</tab>
|
||||
<tab type="user" url="@ref flatbuffers_support"
|
||||
title="Platform / Language / Feature support"/>
|
||||
|
||||
29
docs/source/gRPC/CppUsage.md
Normal file
29
docs/source/gRPC/CppUsage.md
Normal file
@@ -0,0 +1,29 @@
|
||||
Use in C++ {#flatbuffers_grpc_guide_use_cpp}
|
||||
==========
|
||||
|
||||
## Before you get started
|
||||
|
||||
Before diving into the FlatBuffers gRPC usage in C++, you should already be
|
||||
familiar with the following:
|
||||
|
||||
- FlatBuffers as a serialization format
|
||||
- [gRPC](http://www.grpc.io/docs/) usage
|
||||
|
||||
## Using the FlatBuffers gRPC C++ library
|
||||
|
||||
NOTE: The examples below are also in the `grpc/samples/greeter` directory.
|
||||
|
||||
We will illustrate usage with the following schema:
|
||||
|
||||
@include grpc/samples/greeter/greeter.fbs
|
||||
|
||||
When we run `flatc`, we pass in the `--grpc` option and generage an additional
|
||||
`greeter.grpc.fb.h` and `greeter.grpc.fb.cc`.
|
||||
|
||||
Example server code looks like this:
|
||||
|
||||
@include grpc/samples/greeter/server.cpp
|
||||
|
||||
Example client code looks like this:
|
||||
|
||||
@include grpc/samples/greeter/client.cpp
|
||||
@@ -13,6 +13,9 @@
|
||||
/// @defgroup flatbuffers_javascript_api JavaScript API
|
||||
/// @brief FlatBuffers API for JavaScript
|
||||
|
||||
/// @defgroup flatbuffers_typescript_api TypeScript API
|
||||
/// @brief FlatBuffers API for TypeScript
|
||||
|
||||
/// @defgroup flatbuffers_php_api PHP API
|
||||
/// @brief FlatBuffers API for PHP
|
||||
|
||||
|
||||
23
go/BUILD.bazel
Normal file
23
go/BUILD.bazel
Normal file
@@ -0,0 +1,23 @@
|
||||
load("@io_bazel_rules_go//go:def.bzl", "go_library")
|
||||
|
||||
alias(
|
||||
name = "go_default_library",
|
||||
actual = ":go",
|
||||
visibility = ["//visibility:public"],
|
||||
)
|
||||
|
||||
go_library(
|
||||
name = "go",
|
||||
srcs = [
|
||||
"builder.go",
|
||||
"doc.go",
|
||||
"encode.go",
|
||||
"grpc.go",
|
||||
"lib.go",
|
||||
"sizes.go",
|
||||
"struct.go",
|
||||
"table.go",
|
||||
],
|
||||
importpath = "github.com/google/flatbuffers/go",
|
||||
visibility = ["//visibility:public"],
|
||||
)
|
||||
@@ -17,8 +17,12 @@ type Builder struct {
|
||||
head UOffsetT
|
||||
nested bool
|
||||
finished bool
|
||||
|
||||
sharedStrings map[string]UOffsetT
|
||||
}
|
||||
|
||||
const fileIdentifierLength = 4
|
||||
|
||||
// NewBuilder initializes a Builder of size `initial_size`.
|
||||
// The internal buffer is grown as needed.
|
||||
func NewBuilder(initialSize int) *Builder {
|
||||
@@ -31,7 +35,6 @@ func NewBuilder(initialSize int) *Builder {
|
||||
b.head = UOffsetT(initialSize)
|
||||
b.minalign = 1
|
||||
b.vtables = make([]UOffsetT, 0, 16) // sensible default capacity
|
||||
|
||||
return b
|
||||
}
|
||||
|
||||
@@ -80,7 +83,6 @@ func (b *Builder) StartObject(numfields int) {
|
||||
}
|
||||
|
||||
b.objectEnd = b.Offset()
|
||||
b.minalign = 1
|
||||
}
|
||||
|
||||
// WriteVtable serializes the vtable for the current object, if applicable.
|
||||
@@ -110,6 +112,12 @@ func (b *Builder) WriteVtable() (n UOffsetT) {
|
||||
objectOffset := b.Offset()
|
||||
existingVtable := UOffsetT(0)
|
||||
|
||||
// Trim vtable of trailing zeroes.
|
||||
i := len(b.vtable) - 1
|
||||
for ; i >= 0 && b.vtable[i] == 0; i-- {
|
||||
}
|
||||
b.vtable = b.vtable[:i+1]
|
||||
|
||||
// Search backwards through existing vtables, because similar vtables
|
||||
// are likely to have been recently appended. See
|
||||
// BenchmarkVtableDeduplication for a case in which this heuristic
|
||||
@@ -300,6 +308,20 @@ func (b *Builder) EndVector(vectorNumElems int) UOffsetT {
|
||||
return b.Offset()
|
||||
}
|
||||
|
||||
// CreateSharedString Checks if the string is already written
|
||||
// to the buffer before calling CreateString
|
||||
func (b *Builder) CreateSharedString(s string) UOffsetT {
|
||||
if b.sharedStrings == nil {
|
||||
b.sharedStrings = make(map[string]UOffsetT)
|
||||
}
|
||||
if v, ok := b.sharedStrings[s]; ok {
|
||||
return v
|
||||
}
|
||||
off := b.CreateString(s)
|
||||
b.sharedStrings[s] = off
|
||||
return off
|
||||
}
|
||||
|
||||
// CreateString writes a null-terminated string as a vector.
|
||||
func (b *Builder) CreateString(s string) UOffsetT {
|
||||
b.assertNotNested()
|
||||
@@ -535,6 +557,23 @@ func (b *Builder) Slot(slotnum int) {
|
||||
b.vtable[slotnum] = UOffsetT(b.Offset())
|
||||
}
|
||||
|
||||
// FinishWithFileIdentifier finalizes a buffer, pointing to the given `rootTable`.
|
||||
// as well as applys a file identifier
|
||||
func (b *Builder) FinishWithFileIdentifier(rootTable UOffsetT, fid []byte) {
|
||||
if fid == nil || len(fid) != fileIdentifierLength {
|
||||
panic("incorrect file identifier length")
|
||||
}
|
||||
// In order to add a file identifier to the flatbuffer message, we need
|
||||
// to prepare an alignment and file identifier length
|
||||
b.Prep(b.minalign, SizeInt32+fileIdentifierLength)
|
||||
for i := fileIdentifierLength - 1; i >= 0; i-- {
|
||||
// place the file identifier
|
||||
b.PlaceByte(fid[i])
|
||||
}
|
||||
// finish
|
||||
b.Finish(rootTable)
|
||||
}
|
||||
|
||||
// Finish finalizes a buffer, pointing to the given `rootTable`.
|
||||
func (b *Builder) Finish(rootTable UOffsetT) {
|
||||
b.assertNotNested()
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user