Alex Ames ff1ac8ab5a Added new Android build target and makefile utils.
Previously Android.mk only had a rule for the Flatbuffers test. There
is now an empty module definition so that flatbuffers can be included
as an Android module in other projects.

Additionally, android/jni/include.mk has been added which contains
some utility functions that can be used by projects using Flatbuffers
to generate header build rules and set up dependencies.

A sample project has been added to the samples directory to
demonstrate how to use flatbuffers with Android.

Tested by compiling Android project on Linux.

Change-Id: I25d6da40f6531777b22f7371187e0a2f4e903ad4
2015-02-04 14:39:53 -08:00
2014-10-29 10:42:10 -07:00
2015-01-26 14:12:20 -08:00
2014-12-08 17:48:06 -08:00

FlatBuffers Version 1.0

Welcome to FlatBuffers!

FlatBuffers is a serialization library for games and other memory constrained apps. Go to our landing page to browse our documentation.

FlatBuffers allows you to directly access serialized data without unpacking/parsing it first, while still having great forwards/backwards compatibility. FlatBuffers can be built for many different systems (Android, Windows, OS X, Linux), see docs/html/index.html

Discuss FlatBuffers with other developers and users on the FlatBuffers Google Group. File issues on the FlatBuffers Issues Tracker or post your questions to stackoverflow.com with a mention of flatbuffers.

For applications on Google Play that integrate this tool, usage is tracked. This tracking is done automatically using the embedded version string (flatbuffer_version_string), and helps us continue to optimize it. Aside from consuming a few extra bytes in your application binary, it shouldn't affect your application at all. We use this information to let us know if FlatBuffers is useful and if we should continue to invest in it. Since this is open source, you are free to remove the version string but we would appreciate if you would leave it in.

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