Ankur Dave f8a964d2b0 Fix call to Verifier::VerifyBuffer from BufferRef (#4124)
3a1f776132 added a required identifier parameter
to Verifier::VerifyBuffer but did not update the templated call site in
BufferRef. This causes errors like the following when trying to instantiate the
call site by calling BufferRef::Verify():

    include/flatbuffers/flatbuffers.h: In instantiation of ‘bool flatbuffers::BufferRef<T>::Verify() [with T = MyType]’:
    MyApp.cpp:16:3:   required from here
    include/flatbuffers/flatbuffers.h:1421:37: error: no matching function for call to ‘flatbuffers::Verifier::VerifyBuffer()’
         return verifier.VerifyBuffer<T>();
                                         ^
    include/flatbuffers/flatbuffers.h:1421:37: note: candidate is:
    include/flatbuffers/flatbuffers.h:1352:29: note: template<class T> bool flatbuffers::Verifier::VerifyBuffer(const char*)
       template<typename T> bool VerifyBuffer(const char *identifier) {
                                 ^
    include/flatbuffers/flatbuffers.h:1352:29: note:   template argument deduction/substitution failed:
    include/flatbuffers/flatbuffers.h:1421:37: note:   candidate expects 1 argument, 0 provided
         return verifier.VerifyBuffer<T>();
                                         ^

This commit fixes the BufferRef call site by adding a nullptr argument.
2016-12-21 17:49:45 -08:00
2016-08-25 00:00:22 +03:00
2016-12-21 14:32:44 -08:00
2016-12-21 14:32:44 -08:00
2016-10-21 14:52:42 -07:00
2016-12-21 17:45:27 -08:00
2016-12-21 17:45:27 -08:00
2016-11-07 10:27:26 -08:00
2016-08-15 17:29:35 -07:00
2016-11-02 14:05:31 -07:00

logo FlatBuffers

Join the chat at https://gitter.im/google/flatbuffers Build Status Build status

FlatBuffers is an efficient cross platform serialization library for games and other memory constrained apps. It allows you to directly access serialized data without unpacking/parsing it first, while still having great forwards/backwards compatibility.

Go to our landing page to browse our documentation.

Supported operating systems

  • Android
  • Windows
  • MacOS X
  • Linux

Supported programming languages

  • C++
  • C#
  • C
  • Go
  • Java
  • JavaScript
  • PHP
  • Python

and many more in progress...

Contribution

To contribute to this project, see CONTRIBUTING.

Integration

For applications on Google Play that integrate this tool, usage is tracked. This tracking is done automatically using the embedded version string (flatbuffer_version_string), and helps us continue to optimize it. Aside from consuming a few extra bytes in your application binary, it shouldn't affect your application at all. We use this information to let us know if FlatBuffers is useful and if we should continue to invest in it. Since this is open source, you are free to remove the version string but we would appreciate if you would leave it in.

Licensing

Flatbuffers is licensed under the Apache License, Version 2.0. See LICENSE for the full license text.


Languages
C++ 37.8%
Rust 13.5%
Swift 7.7%
Python 6.9%
C# 5.6%
Other 28.5%