Alexander Gallego f2071e4f80 Add arbitrary string type to the native object API (#4218)
* Custom strings are very common for optimizations around small objects
  or growth style optimizations, i.e.: grow at 1.57 times vs doubling vs..

  A second common strategy is to cooperate w/ the memory allocator
  see FBString[1] and seastar[2] string for examples.

[1] fbstring: https://github.com/facebook/folly/blob/master/folly/docs/FBString.md
[2] sstring: https://github.com/scylladb/seastar/blob/master/core/sstring.hh
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logo FlatBuffers

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FlatBuffers is an efficient cross platform serialization library for games and other memory constrained apps. It allows you to directly access serialized data without unpacking/parsing it first, while still having great forwards/backwards compatibility.

Go to our landing page to browse our documentation.

Supported operating systems

  • Android
  • Windows
  • MacOS X
  • Linux

Supported programming languages

  • C++
  • C#
  • C
  • Go
  • Java
  • JavaScript
  • PHP
  • Python

and many more in progress...

Contribution

To contribute to this project, see CONTRIBUTING.

Integration

For applications on Google Play that integrate this tool, usage is tracked. This tracking is done automatically using the embedded version string (flatbuffer_version_string), and helps us continue to optimize it. Aside from consuming a few extra bytes in your application binary, it shouldn't affect your application at all. We use this information to let us know if FlatBuffers is useful and if we should continue to invest in it. Since this is open source, you are free to remove the version string but we would appreciate if you would leave it in.

Licensing

Flatbuffers is licensed under the Apache License, Version 2.0. See LICENSE for the full license text.


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