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16 lines
277 B
C++
16 lines
277 B
C++
#ifndef VECTOR3D_H
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#define VECTOR3D_H
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namespace Native {
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struct Vector3D {
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double x;
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double y;
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double z;
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Vector3D() { x = 0; y = 0; z = 0; };
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Vector3D(double x, double y, double z) { this->x = x; this->y = y; this->z = z; }
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};
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}
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#endif // VECTOR3D_H
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