#ifndef VECTOR3D_H #define VECTOR3D_H namespace Native { struct Vector3D { double x; double y; double z; Vector3D() { x = 0; y = 0; z = 0; }; Vector3D(double x, double y, double z) { this->x = x; this->y = y; this->z = z; } }; } #endif // VECTOR3D_H