Stewart Miles a892322203 C++98 (stlport) support for core FlatBuffers and FlexBuffers.
* Added internal - limited - implementation of flatbuffers::unique_ptr
  for STLs that don't ship with std::unique_ptr.  In C++11 and beyond
  this is just an alias for std::unique_ptr.
* Aliased used type traits structs is_scalar is_floating_point is_unsigned
  into flatbuffers namespace so they can be replaced in C++98 implementations.
  Right now these point at stlport's TR1 implementations.
* Wrapped vector::data() in vector_data().
* Wrapped vector::emplace_back() in vector_emplace_back().
* Wrapper string::back() in string_back().
* Added variants of FlatBufferBuilder::CreateVector() and
  FlatBufferBuilder::CreateVectorOfStructs() that allow the use of plain
  function pointers.
  Generated code has also been modified to use plain functions to build objects
  rather than std::function() so all generated code will work in C++98
  applications.
* Added flexbuffers::Builder::Vector(), flexbuffers::Builder::TypedVector()
  and flexbuffers::Builder::Map() methods that allow the use of plain function
  pointers.
* Changed Parser to internally use plain function pointers when parsing table
  and vector delimiters.
* Added specializations of NumToString() for 64-bit types that aren't supported
  by stringstream in stlport.
* Overloaded numeric_limits for 64-bit types not supported by stlport.
* Replaced build_apk.sh (which was broken by deprecation of the
  "android" tool in the Android SDK) with build.gradle and the
  appropriate gradle wrapper to build an APK.
* Switched Android build to build against all STL variants.
* Updated travis configuration to build Android test and sample.

Tested:
* Verified all tests continue to work on Linux, OSX and Android.
* Verified Travis build is green.

Change-Id: I9e634363793f85b9f141d21454b10686020a2065
2017-07-20 11:01:00 -07:00
2017-02-08 10:15:26 -08:00
2016-08-25 00:00:22 +03:00
2017-06-12 14:34:45 -07:00
2017-06-16 16:15:02 -07:00
2017-06-16 16:15:02 -07:00

logo FlatBuffers

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FlatBuffers is an efficient cross platform serialization library for games and other memory constrained apps. It allows you to directly access serialized data without unpacking/parsing it first, while still having great forwards/backwards compatibility.

Go to our landing page to browse our documentation.

Supported operating systems

  • Android
  • Windows
  • MacOS X
  • Linux

Supported programming languages

  • C++
  • C#
  • C
  • Go
  • Java
  • JavaScript
  • PHP
  • Python

and many more in progress...

Contribution

To contribute to this project, see CONTRIBUTING.

Integration

For applications on Google Play that integrate this tool, usage is tracked. This tracking is done automatically using the embedded version string (flatbuffer_version_string), and helps us continue to optimize it. Aside from consuming a few extra bytes in your application binary, it shouldn't affect your application at all. We use this information to let us know if FlatBuffers is useful and if we should continue to invest in it. Since this is open source, you are free to remove the version string but we would appreciate if you would leave it in.

Licensing

Flatbuffers is licensed under the Apache License, Version 2.0. See LICENSE for the full license text.


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