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* [Java] Use Table's fully qualified path When a table's name is called `Table`, the Java bindings generated result in an error due to there being 2 Tables. This fixes the issue by fully qualifyng the flatbuffers Table import. * Update codegen * Update generated Java code --------- Co-authored-by: Neville Dipale <neville@urbanlogiq.com>
42 lines
1.3 KiB
Java
42 lines
1.3 KiB
Java
// automatically generated by the FlatBuffers compiler, do not modify
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package MyGame.Example;
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import com.google.flatbuffers.BaseVector;
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import com.google.flatbuffers.BooleanVector;
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import com.google.flatbuffers.ByteVector;
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import com.google.flatbuffers.Constants;
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import com.google.flatbuffers.DoubleVector;
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import com.google.flatbuffers.FlatBufferBuilder;
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import com.google.flatbuffers.FloatVector;
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import com.google.flatbuffers.IntVector;
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import com.google.flatbuffers.LongVector;
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import com.google.flatbuffers.ShortVector;
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import com.google.flatbuffers.StringVector;
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import com.google.flatbuffers.Struct;
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import com.google.flatbuffers.UnionVector;
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import java.nio.ByteBuffer;
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import java.nio.ByteOrder;
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public class ArrayTableT {
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private MyGame.Example.ArrayStructT a;
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public MyGame.Example.ArrayStructT getA() { return a; }
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public void setA(MyGame.Example.ArrayStructT a) { this.a = a; }
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public ArrayTableT() {
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this.a = new MyGame.Example.ArrayStructT();
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}
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public static ArrayTableT deserializeFromBinary(byte[] fbBuffer) {
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return ArrayTable.getRootAsArrayTable(ByteBuffer.wrap(fbBuffer)).unpack();
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}
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public byte[] serializeToBinary() {
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FlatBufferBuilder fbb = new FlatBufferBuilder();
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ArrayTable.finishArrayTableBuffer(fbb, ArrayTable.pack(fbb, this));
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return fbb.sizedByteArray();
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}
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}
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