This CL also introduces the following changes to allow the generation of the Go library for flatbuffers: - add support for --gen-onefile for Go to simplify the build rule (mapping each input .fbs to a single separate .go file) - add a new --go-import flag to override the default import line (currently github.com/google/flatbuffers/go) - add new go_library in BUILD for flatbuffer (for files in flatbuffers/go) (mirrored from cr/171126159) Change-Id: I83e705a9a9d9544837af0baf9366ec37757799aa
FlatBuffers
FlatBuffers is an efficient cross platform serialization library for games and other memory constrained apps. It allows you to directly access serialized data without unpacking/parsing it first, while still having great forwards/backwards compatibility.
Go to our landing page to browse our documentation.
Supported operating systems
- Android
- Windows
- MacOS X
- Linux
Supported programming languages
- C++
- C#
- C
- Go
- Java
- JavaScript
- PHP
- Python
and many more in progress...
Contribution
- FlatBuffers Google Group to discuss FlatBuffers with other developers and users.
- FlatBuffers Issues Tracker to submit an issue.
- stackoverflow.com with
flatbufferstag for any questions regarding FlatBuffers.
To contribute to this project, see CONTRIBUTING.
Integration
For applications on Google Play that integrate this tool, usage is tracked.
This tracking is done automatically using the embedded version string
(flatbuffer_version_string), and helps us continue to optimize it. Aside from
consuming a few extra bytes in your application binary, it shouldn't affect
your application at all. We use this information to let us know if FlatBuffers
is useful and if we should continue to invest in it. Since this is open
source, you are free to remove the version string but we would appreciate if
you would leave it in.
Licensing
Flatbuffers is licensed under the Apache License, Version 2.0. See LICENSE for the full license text.