Florian Enner 9c169083ad Added FlatBufferBuilder reuse
init resets internal variables, but keeps memory that has been allocated
for temporary storage

Change-Id: If2aa7d27de3c2717cf4c82b1e4e4b6732e495cea
2015-02-02 14:02:22 -08:00
2014-10-29 10:42:10 -07:00
2015-02-02 14:02:22 -08:00
2015-01-07 10:34:17 -08:00
2014-12-08 17:48:06 -08:00

FlatBuffers Version 1.0

Welcome to FlatBuffers!

FlatBuffers is a serialization library for games and other memory constrained apps. Go to our landing page to browse our documentation.

FlatBuffers allows you to directly access serialized data without unpacking/parsing it first, while still having great forwards/backwards compatibility. FlatBuffers can be built for many different systems (Android, Windows, OS X, Linux), see docs/html/index.html

Discuss FlatBuffers with other developers and users on the FlatBuffers Google Group. File issues on the FlatBuffers Issues Tracker or post your questions to stackoverflow.com with a mention of flatbuffers.

For applications on Google Play that integrate this tool, usage is tracked. This tracking is done automatically using the embedded version string (flatbuffer_version_string), and helps us continue to optimize it. Aside from consuming a few extra bytes in your application binary, it shouldn't affect your application at all. We use this information to let us know if FlatBuffers is useful and if we should continue to invest in it. Since this is open source, you are free to remove the version string but we would appreciate if you would leave it in.

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