Cameron Mulhern 646a8bc96a Improves Rust code generation (#8564)
* Fixes checks for serde features in flexbuffers crate

* Removes unused MapReaderIndexer use statement

* Fixes warning about nightly cfg usage

Enabling a cfg attribute through cargo::rustc-cfg in build.rs should be coupled with a cargo::rust-check-cfg value so that the compiler knows about the custom cfg. See: https://doc.rust-lang.org/rustc/check-cfg/cargo-specifics.html#cargorustc-check-cfg-for-buildrsbuild-script.

* Migrates usage of deprecated float constants

This update fixes a compiler warning from use of the old constants.

Constants like EPSILON are now directly on the float primitives (e.g. f32::EPSILON) rather than in the f32 module (std::f32::EPSILON).

The new constants have existed since 1.43.0, which appears to be below the MSRV for the flatbuffers crate.

* Fixes incorrect key in flatbuffers Cargo.toml

The old code was using package.rust, which triggered a warning about an unused key:

warning: flatbuffers/rust/flatbuffers/Cargo.toml: unused manifest key: package.rust

The correct key for specifying MSRV is rust-version. See: https://doc.rust-lang.org/cargo/reference/rust-version.html#rust-version.

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Co-authored-by: Wouter van Oortmerssen <aardappel@gmail.com>
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logo FlatBuffers

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FlatBuffers is a cross platform serialization library architected for maximum memory efficiency. It allows you to directly access serialized data without parsing/unpacking it first, while still having great forwards/backwards compatibility.

Quick Start

  1. Build the compiler for flatbuffers (flatc)

    Use cmake to create the build files for your platform and then perform the compilation (Linux example).

    cmake -G "Unix Makefiles"
    make -j
    
  2. Define your flatbuffer schema (.fbs)

    Write the schema to define the data you want to serialize. See monster.fbs for an example.

  3. Generate code for your language(s)

    Use the flatc compiler to take your schema and generate language-specific code:

    ./flatc --cpp --rust monster.fbs
    

    Which generates monster_generated.h and monster_generated.rs files.

  4. Serialize data

    Use the generated code, as well as the FlatBufferBuilder to construct your serialized buffer. (C++ example)

  5. Transmit/store/save Buffer

    Use your serialized buffer however you want. Send it to someone, save it for later, etc...

  6. Read the data

    Use the generated accessors to read the data from the serialized buffer.

    It doesn't need to be the same language/schema version, FlatBuffers ensures the data is readable across languages and schema versions. See the Rust example reading the data written by C++.

Documentation

Go to our landing page to browse our documentation.

Supported operating systems

  • Windows
  • macOS
  • Linux
  • Android
  • And any others with a recent C++ compiler (C++ 11 and newer)

Supported programming languages

Code generation and runtime libraries for many popular languages.

  1. C
  2. C++ - snapcraft.io
  3. C# - nuget.org
  4. Dart - pub.dev
  5. Go - go.dev
  6. Java - Maven
  7. JavaScript - NPM
  8. Kotlin
  9. Lobster
  10. Lua
  11. PHP
  12. Python - PyPI
  13. Rust - crates.io
  14. Swift - swiftpackageindex
  15. TypeScript - NPM
  16. Nim

Versioning

FlatBuffers does not follow traditional SemVer versioning (see rationale) but rather uses a format of the date of the release.

Contribution

To contribute to this project, see CONTRIBUTING.

Community

Security

Please see our Security Policy for reporting vulnerabilities.

Licensing

Flatbuffers is licensed under the Apache License, Version 2.0. See LICENSE for the full license text.


Languages
C++ 37.8%
Rust 13.5%
Swift 7.7%
Python 6.9%
C# 5.6%
Other 28.5%