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Makes enums/structs/tables unsubclassable (final or sealed) and prevents instantiation of enum classes (which are solely static constants). Tested (Mac OS 10.10.2): 1. run flattests 2. cd tests && ../flatc -c monster_test.fbs && ../flatc -j monster_test.fbs && ../flatc -g monster_test.fbs && ../flatc -n monster_test.fbs # Note deltas for C# and Java. 3. ./JavaTest.sh **Breaking api change** Change-Id: Ie008c941c36d212690da58ddc72c9b228eb7a093
25 lines
536 B
C#
25 lines
536 B
C#
// automatically generated, do not modify
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namespace MyGame.Example
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{
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using FlatBuffers;
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public sealed class Test : Struct {
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public Test __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
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public short A() { return bb.GetShort(bb_pos + 0); }
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public sbyte B() { return bb.GetSbyte(bb_pos + 2); }
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public static int CreateTest(FlatBufferBuilder builder, short A, sbyte B) {
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builder.Prep(2, 4);
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builder.Pad(1);
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builder.PutSbyte(B);
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builder.PutShort(A);
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return builder.Offset();
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}
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};
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}
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