Jon Simantov 4390254e6a C#: Allow ByteBuffer to use faster unsafe mode
If your C# runtime environment supports unsafe mode, you can use
the #define UNSAFE_BYTEBUFFER setting and build the FlatBuffers assembly
in unsafe mode for greatly increased performance.

Tested: Tested FlatBuffersTest on Windows using VS2010 with both safe
and unsafe versions. Added ByteBufferTest to test the byte reversing
functions.

Change-Id: I21334468b339334f9abf4317e6291b648b97f57b
2015-01-06 12:39:17 -08:00
2014-10-29 10:42:10 -07:00
2014-12-08 17:48:06 -08:00

FlatBuffers Version 1.0

Welcome to FlatBuffers!

FlatBuffers is a serialization library for games and other memory constrained apps. Go to our landing page to browse our documentation.

FlatBuffers allows you to directly access serialized data without unpacking/parsing it first, while still having great forwards/backwards compatibility. FlatBuffers can be built for many different systems (Android, Windows, OS X, Linux), see docs/html/index.html

Discuss FlatBuffers with other developers and users on the FlatBuffers Google Group. File issues on the FlatBuffers Issues Tracker or post your questions to stackoverflow.com with a mention of flatbuffers.

For applications on Google Play that integrate this tool, usage is tracked. This tracking is done automatically using the embedded version string (flatbuffer_version_string), and helps us continue to optimize it. Aside from consuming a few extra bytes in your application binary, it shouldn't affect your application at all. We use this information to let us know if FlatBuffers is useful and if we should continue to invest in it. Since this is open source, you are free to remove the version string but we would appreciate if you would leave it in.

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