mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-01 19:58:15 +00:00
* Add Build TS to CI jobs * Add npm compile step * Fix syntax * Add required code gen for TS * Exit on failure * Make TS code gen identical to test run * Remove duplicate TS code gen artifacts * Remove bad gitignore * Forgot parts of generate_code and make sure same settings for test run * Don't forget about the bat * Try and fix flatc args * Another attempt to fix args * Fix typo * Commit up to date code gen * Another attempt to fix sh/bat * Move -o param to after -I * Commit missing code gen file * Fix grpc code gen and test * Another grpc code gen fix * Rework to not use ts folder * Fix env vars in bat and make less churn * Move TS code gen to dedicated folder * Fix transpilation output folder and module paths * Fixes to code gen * Include generated js * Moved ts code gen * Remove test ts code gen folder
28 lines
1.2 KiB
JavaScript
28 lines
1.2 KiB
JavaScript
// automatically generated by the FlatBuffers compiler, do not modify
|
|
import { Monster } from '../../my-game/example/monster';
|
|
export var AnyAmbiguousAliases;
|
|
(function (AnyAmbiguousAliases) {
|
|
AnyAmbiguousAliases[AnyAmbiguousAliases["NONE"] = 0] = "NONE";
|
|
AnyAmbiguousAliases[AnyAmbiguousAliases["M1"] = 1] = "M1";
|
|
AnyAmbiguousAliases[AnyAmbiguousAliases["M2"] = 2] = "M2";
|
|
AnyAmbiguousAliases[AnyAmbiguousAliases["M3"] = 3] = "M3";
|
|
})(AnyAmbiguousAliases || (AnyAmbiguousAliases = {}));
|
|
export function unionToAnyAmbiguousAliases(type, accessor) {
|
|
switch (AnyAmbiguousAliases[type]) {
|
|
case 'NONE': return null;
|
|
case 'M1': return accessor(new Monster());
|
|
case 'M2': return accessor(new Monster());
|
|
case 'M3': return accessor(new Monster());
|
|
default: return null;
|
|
}
|
|
}
|
|
export function unionListToAnyAmbiguousAliases(type, accessor, index) {
|
|
switch (AnyAmbiguousAliases[type]) {
|
|
case 'NONE': return null;
|
|
case 'M1': return accessor(index, new Monster());
|
|
case 'M2': return accessor(index, new Monster());
|
|
case 'M3': return accessor(index, new Monster());
|
|
default: return null;
|
|
}
|
|
}
|