Alexander Gallego 36f8564846 C++: mini_reflect: Add DefaultTypeTable (#4614)
* mini_reflect: Add DefaultTypeTable

Currently it's very easy to make a mistake when it comes to
instantiating the TypeTable to print a buffer because it is not type
safe.

This will allow us to write safer cpp code:

flatbuffers::FlatBufferToString(reinterpret_cast<const uint8_t *>(&t),
                                decltype(t)::DefaultTypeTable());

* c++: mini_reflect: update generated code

* Ensure types and names are set for mini_reflect

* c++: mini_refelct: update unit tests with new typed TypeTable

* Adding PR feedback of sylte and naming convention
2018-02-15 14:58:06 -08:00
2017-02-08 10:15:26 -08:00
2018-01-22 09:08:13 -08:00
2017-08-24 09:35:54 -07:00
2017-08-24 09:35:54 -07:00
2017-08-24 09:35:54 -07:00
2017-11-20 09:46:03 -08:00

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FlatBuffers is an efficient cross platform serialization library for games and other memory constrained apps. It allows you to directly access serialized data without unpacking/parsing it first, while still having great forwards/backwards compatibility.

Go to our landing page to browse our documentation.

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and many more in progress...

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To contribute to this project, see CONTRIBUTING.

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For applications on Google Play that integrate this tool, usage is tracked. This tracking is done automatically using the embedded version string (flatbuffer_version_string), and helps us continue to optimize it. Aside from consuming a few extra bytes in your application binary, it shouldn't affect your application at all. We use this information to let us know if FlatBuffers is useful and if we should continue to invest in it. Since this is open source, you are free to remove the version string but we would appreciate if you would leave it in.

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Flatbuffers is licensed under the Apache License, Version 2.0. See LICENSE for the full license text.


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