When accessing a union field, we should return the same object type as was given to the method, i.e. the parameter should have a generic type for any Table-derived type. This way, we do not need to make superfluous casts (which also reduce type safety) like var myUnionType = (MyUnionType)buff.GetUnionField(new MyUnionType()); when we can do just var myUnionType = buff.GetUnionField(new MyUnionType()); Change-Id: Idac1b638e46cc50b1f2dc19f10741481202b1515
FlatBuffers Version 1.1.0
Welcome to FlatBuffers!
Build Status
FlatBuffers is a serialization library for games and other memory constrained apps. Go to our landing page to browse our documentation.
FlatBuffers allows you to directly access serialized data without
unpacking/parsing it first, while still having great forwards/backwards
compatibility. FlatBuffers can be built for many different systems (Android,
Windows, OS X, Linux), see docs/html/index.html
Discuss FlatBuffers with other developers and users on the FlatBuffers Google Group. File issues on the FlatBuffers Issues Tracker or post your questions to stackoverflow.com with a mention of flatbuffers.
For applications on Google Play that integrate this tool, usage is tracked. This tracking is done automatically using the embedded version string (flatbuffer_version_string), and helps us continue to optimize it. Aside from consuming a few extra bytes in your application binary, it shouldn't affect your application at all. We use this information to let us know if FlatBuffers is useful and if we should continue to invest in it. Since this is open source, you are free to remove the version string but we would appreciate if you would leave it in.