Files
flatbuffers/tests/MyGame/Example/ArrayTable.py
2019-06-18 00:15:13 +02:00

35 lines
1.0 KiB
Python

# automatically generated by the FlatBuffers compiler, do not modify
# namespace: Example
import flatbuffers
class ArrayTable(object):
__slots__ = ['_tab']
@classmethod
def GetRootAsArrayTable(cls, buf, offset):
n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset)
x = ArrayTable()
x.Init(buf, n + offset)
return x
# ArrayTable
def Init(self, buf, pos):
self._tab = flatbuffers.table.Table(buf, pos)
# ArrayTable
def A(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
if o != 0:
x = o + self._tab.Pos
from .ArrayStruct import ArrayStruct
obj = ArrayStruct()
obj.Init(self._tab.Bytes, x)
return obj
return None
def ArrayTableStart(builder): builder.StartObject(1)
def ArrayTableAddA(builder, a): builder.PrependStructSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(a), 0)
def ArrayTableEnd(builder): return builder.EndObject()