* Fix C/C++ Create<Type>Direct with sorted vectors
If a struct has a key the vector has to be sorted. To sort the vector
you can't use "const".
* Changes due to code review
* Improve code readability
* Add generate of JSON schema to string to lib
* option indent_step is supported
* Remove unused variables
* Fix break in test
* Fix style to be consistent with rest of the code
* [TS] Fix reserved words as arguments (#6955)
* [TS] Fix generation of reserved words in object api (#7106)
* [TS] Fix generation of object api
* [TS] Fix MakeCamel -> ConvertCase
* [C#] Fix collision of field name and type name
* [TS] Add test for struct of struct of struct
* Update generated files
* Add missing files
* [TS] Fix query of null/undefined fields in object api
* Put documentation to bfbs if it is not empty
* Fix monster test bfbs reference files
* Fix generated monster test files
Why they are different when generating it with linux and windows executable?
* Bfbs Nim Generator
* Remove commented out tests
* add missing line to idl.h
* Commit python reflection changes
* Commit python reflection changes and move tests
* Remove default string addition
* Move tests to python file
* Fix element size check when element is table
* remove whitespace changes
* add element_type docs and commit further to namer and remove kkeep
* Bfbs Nim Generator
* Remove commented out tests
* add missing line to idl.h
* Commit python reflection changes
* Commit python reflection changes and move tests
* Remove default string addition
* Move tests to python file
* Fix element size check when element is table
* remove whitespace changes
* add element_type docs and commit further to namer and remove kkeep
* remove unused variables
* added tests to ci
* added tests to ci
* fixes
* Added reflection type Field, Variable to namer
* Moved reflection namer impl to bfbsnamer
* Remove whitespace at end of line
* Added nim to generated code
* Revert whitespace removal
Co-authored-by: Derek Bailey <derekbailey@google.com>
* Vector of Tables equality
* support nullptr and fix for not being able to use auto in lambda
* use different std::equal overload
* use flatbuffers::unique_ptr
* go back to auto and clang-format fix
* Add explicit return types to lobster generated code
* Add support for optional fields.
Convert to bool explicitly from int8 to match type signature
Fix whitespace
* Set an explicit 2018 edition for Rust tests
* Replace all `std` usage with `core` and `alloc` in Rust code generator
* Update the generated files
* Make Rust tests actually use no_std when the corresponding feature is enabled
* Started to migrate to target_compile_options
* combined compile options together. Added Mac CI builds
* remove arm build (not supported). Fixed old-style-casts
* moved to using a ProjectConfig interface library to specify options
* remove the explicit CMAKE_CXX_STANDARD
* fix for rust build
* Rust: Implement Serialize on generated types
For debugging convenience it is really handy to be able to dump out
types as another format (ie: json). For example, if we are logging a
type to a structured logging system, or even printing it out in a
structured way to the console.
Right now we handle this by shelling out to `flatc` which is not ideal;
by implementing Serialize on the generated types we can use any of the
Serializer-implementing packages for our structured debug output.
* clang-format
* Make the flatbuffers Rust crate only have an optional dependency on the `serde` packages.
* fix warning
* fix rust test build
* Oh yeah this needs to be initialized
* fix toml syntax
* code review feedback
* rebuild test data
Augment the C++ generator to emit a C++ copy constructor and a by-value
copy assignment operator. This is enabled by default when the C++
standard is C++11 or later. These additional functions are only emitted
for objects that need it, typically tables containing other tables.
These new functions are declared in the object table type and are
defined as inline functions after table declarations.
When these new functions are declared, a user-defined
explicitly-defaulted default constructor and move constructor are also
emitted.
The copy assignment operator uses the copy-and-swap idiom to provide
strong exception safety, at the expense of keeping 2 full table copies
in memory temporarily.
fixes#5783
* initial hack to get new Lua generator into flatc
* Starting to output enum defs for Lua
* Continue to work on table generation for Lua
* Finished basic getter access for Lua
* Added ability to get object by index
* Finished struct builder
* aliased reflection to r
* finish table builder generation
* register requiring files
* better generated header info
* Tying up loose ends
* Updated reflection to handle struct padding
* Addd type sizes to reflection
* Fixed some vector indirect issues
* Lua tests passed
* Misc cleanup
* ci fixes 1
* ci fixes 2
* renaming
* up size of type sizes
* manually ran clang-format-11 -i src/idl_parser.cpp
* fixed some windows casting
* remove stupid auto import
* more static_casting
* remove std
* update other build environments
* remove scoped enums
* replaced std::to_string with NumToString
* more win fixes
* more win fixes
* replaced old lua with new
* removed auto import
* review responses
* more style fixes
* refactor bfbs_gen_len to use code +=
* added consts
* fix lambda capture for windows
* remove unused return type
* CPP Default Value Generation in Mutators
If the mutator is for a value that is compatible with having a default value, then the single parameter becomes a default parameter. With this, a value can be mutated to it's default value without storing the default value, as that will be stored with the mutate function.
Fixed Casting When Generating Default for Enum Value
Added support for typecasting an int default value into the correct enum type in the default parameter. This fixed the issue of trying to use set a strongly typed enum parameter to an int which fails type checking.
Fixed Boolean Edge Case
Boolean types generate 0 != 0 when generating the underlying type which appears to be unique to the boolean type so it is now checked and the proper default value generated. It may be beneficial to check if it is instead an enum type, however the seeming edge case nature is why boolean was chosen to be checked.
Updated Generated Files
Regenerated the auto generated files to reflect the new changes.
Updated Remaining Files
Should fix auto generated header files that were not updated.
* Unified Repeated Code
Relocated identical append code to outside of conditional. Also changed 'casted' default value name from FIELD to INTERFACE to more accurately describe it.
* Moved Field Name Outside Conditional
Removed duplicate _{{FIELD_NAME}} and moved to unified append.
* added --bfbs-builtins
* update generate_code.bat
* forgot the .
* updated checking scripts
* added bypass for the monster_test.bfbs and arrays_test.bfbs diff issue
* removed check on windows for now
* flattests_cpp17 doesn't compile with Visual Studio 2017: warning C4100: 'indent': unreferenced formal parameter
stringify_util.h(127): error C2220: warning treated as error - no 'object' file generated
stringify_util.h(127): warning C4100: 'indent': unreferenced formal parameter
stringify_util.h(85): warning C4100: 'indent': unreferenced formal parameter
stringify_util.h(85): warning C4100: 'fbs': unreferenced formal parameter
* [C++] Add GetMutableSizePrefixedRoot() and generate a GetMutableSizePrefixed function
When using the mutable API together with size prefixed buffers these functions should be present.
* clang-format
* Cleanup branch for PR
Revert "flattests_cpp17 doesn't compile with Visual Studio 2017: warning C4100: 'indent': unreferenced formal parameter"
This reverts commit a92055203e.
* Remove dead code in idl_gen_rust
* Use 2space indentation in mod.rs
* use In/DecrementIdentValue in idl_gen_rust
Fix some whitespace too in generated code.
* make default fn 2space ident
* More 2space formatting
* git clang format
* make vs2015 happy
Co-authored-by: Casper Neo <cneo@google.com>
Causes generated code to check for existing pointers in an object (when using the object based api) and use UnPackTo(existingPointer) rather than just using UnPack() to replace the pointer. This is a performance issue when unpacking to existing objects when using large buffer fields (e.g. image frames)
Co-authored-by: RobWauson <robwauson@gmail.com>
* Refactored Rust Generated code into a module directory.
Each symbol will be generated into one file and then
imported into a module. This breaks the "out_dir"
pattern where some users would generate code in their
target/ directory. Also, these objects are best used
in their own module. It will be hard for users to share
their own module structure with flatbuffers namespaces.
There may be solutions to these drawbacks but that should
be discussed. I don't want to overengineer here.
* shadow error
* try fix .bat file
* fix .bat 2
* Restore accidentally deleted files
* Fixed some DONOTSUBMITs and made Rust outdir pattern use symlinks.
* fixed binary files
* git clang format
* make generated onefiles not public and fix .bat
* reduced diff with master in generate_code.sh
* fix shadowed variable
* add object api flags to .bat
* space
* Removed extern crate and extra &
* use statement
* more clippy lints
* format
* Undo extern crate -> use change, it actually matters to our tests
Co-authored-by: Casper Neo <cneo@google.com>
* Improve generated comparisons for tables
Previously, the generated code called std::unique_ptr<>::operator== on
non-scalar members, which would be correct only if the member was null
on both sides. After this CL, comparison is done on the pointed-to
values (including using a default-constructed value if the pointer is
null).
* Don't equate null Tables with all defaults
Also removes the cost of default-constructing tables for comparisons.
* Regenerate code
* fix formatting
* Replace filenames in reflection with filenames+includes.
This is needed for some use cases and may be just useful metadata.
* deser files_included_per_file_
* check project_root
* fix bazel
* git clang format
Co-authored-by: Casper Neo <cneo@google.com>
* Add the file a symbol is declared in to Reflection
If we move a code-generator to depend on Reflection,
it may need to know which file something was declared in
to properly name generated files.
* Doc comments in reflection, and more precise tests
* Add --project-root flag to flatc, normalize declaraion_file to this root
* fix --project-root stuff
* posixpath
* fix scripts
* format
* rename --project-root to --bfbs-filenames
Also, make it optional, rather than defaulting to `./`, if its not
specified, then don't serialize the filenames.
* bfbs generation
* fix some tests
* uncomment a thing
* add to project root directory conditionally
* fix
* git clang format
* Added help description and removed != nullptr
* "
* Remove accidental change to docs
* Remove accidental change to docs
* Pool strings
Co-authored-by: Casper Neo <cneo@google.com>
* Mark endian_scalar as unsafe.
Also
- removed the deprecated flexbuffer slice from example
- fixed some cargo warnings
* Assertions and read_scalar made unsafe
* Clippy lints
* Add to Safety
Co-authored-by: Casper Neo <cneo@google.com>
* Add support for fixed size arrays
* clang-format
* Update rust image to 1.51 to support const generics
* Handle correctly big endian
* Add fuzz tests and clean code
* Add struct fuzz test and optimize struct arrays for api
* Bump flatbuffers crate version