* [Kotlin] Add kotlin generate code for tests and add
kotlin test to TestAll.sh
* [Kotlin] Add Kotlin generator
This change adds support for generating Kotlin classes.
The approach of this generator is to keep it as close
as possible to the java generator for now, in order
to keep the change simple.
It uses the already implemented java runtime,
so we don't support cross-platform nor js Kotlin yet.
Kotlin tests are just a copy of the java tests.
* Add optional ident support for CodeWriter
Identation is important for some languages and
different projects have different ways of ident
code, e.g. tabs vs spaces, so we are adding optional
support on CodeWriter for identation.
* [Kotlin] Add Documentation for Kotlin
* [Kotlin] Modify generated code to use experimental Unsigned types.
* Add FLATBUFFERS_COMPATIBILITY string
- Add a new __reset method NET/JAVA which hides internal state
* Resolve PR notes
* Use operator new() to __init of Struct and Table
* Restrict visibility of C# Table/Struct to internal level
This is done on purpose, to avoid API version mismatches that
can cause bad decoding results, see:
https://github.com/google/flatbuffers/issues/5368
Change-Id: I2c857438377e080caad0e2d8bcc758c9b19bd6ec
* [Go] Make enums into real types, add String()
This changes the generated code for enums: instead of type aliases,
they're now distinct types, allowing for better type-checking. Some
client code may have to be changed to add casts.
Enum types now have a String() method, so they implement fmt.Stringer.
An EnumValues map is now generated, in addition to the existing
EnumNames map, to easily map strings to values.
Generated enum files are now gofmt-clean.
Fixes#5207
* use example.ColorGreen explicitly
* use valid enum value in mutation test, add new test for "invalid" enum
* add length check and comment
* WIP size prefix support
* Consider size prefix in overloaded variant
* Work on code gen
* Disabled helper functions in code gen
* Enabled helper functions in code gen
* Fix size prefixed test
* Fix bad function call
* Add SIZE_PREFIX_LENGTH
* Fix review comments
- update C++ monster_test::Color to unsigned type
- update Go Color:ubyte in the go_test.go
- add workaround for unsigned enum in java test
- sync generate.bat and generate.sh
* Don't use inner attributes for `allow`
Messes with being able to easily include elsewhere
* Regenerate tests
* No-op to retrigger CI
* Add the rest of the `allow` attributes
vtable and vtable size depends only on `Table#bb_pos` but calculated in
`Table#_offset` method on each field lookup.
Doing this with every call of `Table#__offset` is redundant.
These values can be read once with change of `Table#bb_pos` and reused
for any field lookup.
* [Rust] Added global namespace imports
* Documented the need for global imports
* Added white_space params to GenNamespaceImports
* Removed a \n from GenNamespaceImports
Track and emit required FlatBuffers namespace imports in generated Go code.
Update Go code generator by moving most functionality into the generator class, to facilitate namespace tracking. (Note that the git diff in this combined commit may appear large due to this refactoring, but very little code was actually changed.)
Update Go code generator by tracking namespace imports when generating FlatBuffers code.
Update Go code generator by emitting package imports to correctly reference code in other FlatBuffers namespaces.
Create Go test that checks the usage of InParentNamespace objects (as defined in the example schema).
Create Docker test that checks the Go language port.
Fixes#4883Fixes#3927
Individual commits:
* remove "static" from soon-to-be method functions
* move almost all functions into class as methods
* set current namespace and emit package names if needed
* track imported namespaces
* parent namespaces work
* docker test for go ^1.11
* update base image name for go docker test
* remove cerr debugging
* formatting fixes
* re-run generate_code.sh
* explicitly test namespace imports and usage
Give the vtable offset enum inside each table the name
"FlatBuffersVTableOffset" and base type voffset_t so it can be used as a
dependent type in IsFieldPresent. This makes that function slightly
safer since it prevents calling it with arbitrary, non-table types.
Now, the only way to use IsFieldPresent incorrectly is to create your
own type which does not inherit from flatbuffers::Table but has a
dependent voffset convertible type "FlatBuffersVTableOffset".
Make an out-of-bounds check for enum values before using them to index the
names array. For consistency with non-sparse enums an empty string is
returned.
Fixes#4821
As recommended by https://golang.org/pkg/cmd/go/internal/generate/:
To convey to humans and machine tools that code is generated,
generated source should have a line early in the file that
matches the following regular expression (in Go syntax):
^// Code generated .* DO NOT EDIT\.$
With the old-style code, the test fails with a borrow-checker error:
```
#[inline]
pub fn name(&'a self) -> &'a str {
self._tab.get::<flatbuffers::ForwardsUOffset<&str>>(Monster::VT_NAME, None).unwrap()
}
```
```
error[E0597]: `e` does not live long enough
--> tests/integration_test.rs:273:57
|
273 | let enemy_of_my_enemy = monster.enemy().map(|e| e.name());
| ^ - `e` dropped here while still borrowed
| |
| borrowed value does not live long enough
274 | assert_eq!(enemy_of_my_enemy, Some("Fred"));
275 | }
| - borrowed value needs to live until here
```
* Fixed MakeCamelCase behavior when supplied Upper_Camel_Case,
snake_case and UPPERCASE strings.
* Modified the rust integration test to reflect changes.
This is a port of FlatBuffers to Rust. It provides code generation and a
runtime library derived from the C++ implementation. It utilizes the
Rust type system to provide safe and fast traversal of FlatBuffers data.
There are 188 tests, including many fuzz tests of roundtrips for various
serialization scenarios. Initial benchmarks indicate that the canonical
example payload can be written in ~700ns, and traversed in ~100ns.
Rustaceans may be interested in the Follow, Push, and SafeSliceAccess
traits. These traits lift traversals, reads, writes, and slice accesses
into the type system, providing abstraction with no runtime penalty.
* Added Get<vector_name>Array() method for accessing vectors of structures in C# using Buffer.Blockcopy().
* Added Get<vector_name>Array() method for accessing vectors of structures in C# using Buffer.Blockcopy().
Added Create<Name>VectorBlock() method to add a typed array using Buffer.BlockCopy() to speed up creation of vector of arrays
New Lua files for namespace test
* fixed c++ style issue