* Remove dead code in idl_gen_rust
* Use 2space indentation in mod.rs
* use In/DecrementIdentValue in idl_gen_rust
Fix some whitespace too in generated code.
* make default fn 2space ident
* More 2space formatting
* git clang format
* make vs2015 happy
Co-authored-by: Casper Neo <cneo@google.com>
* benchmark many vtables
* Rust: Store written_table rev-positions sorted.
The previous implementation was slow if there were too many tables.
Asymototically when inserting the n^th vtable: The old implementation
took O(n) lookup steps and O(1) insertion. The new implementation is
O(log n) lookup and O(n) insertion. This might be improved further by
using a balanced btree.
Benchmarking, create_many_tables is 7.5x faster (on my laptop):
// Simple vector cache
test create_many_tables ... bench: 728,875 ns/iter (+/- 12,279) = 44 MB/s
// Sorted vector cache
test create_many_tables ... bench: 97,843 ns/iter (+/- 4,430) = 334 MB/s
* Fix lints
Co-authored-by: Casper Neo <cneo@google.com>
* Refactored Rust Generated code into a module directory.
Each symbol will be generated into one file and then
imported into a module. This breaks the "out_dir"
pattern where some users would generate code in their
target/ directory. Also, these objects are best used
in their own module. It will be hard for users to share
their own module structure with flatbuffers namespaces.
There may be solutions to these drawbacks but that should
be discussed. I don't want to overengineer here.
* shadow error
* try fix .bat file
* fix .bat 2
* Restore accidentally deleted files
* Fixed some DONOTSUBMITs and made Rust outdir pattern use symlinks.
* fixed binary files
* git clang format
* make generated onefiles not public and fix .bat
* reduced diff with master in generate_code.sh
* fix shadowed variable
* add object api flags to .bat
* space
* Removed extern crate and extra &
* use statement
* more clippy lints
* format
* Undo extern crate -> use change, it actually matters to our tests
Co-authored-by: Casper Neo <cneo@google.com>
* Make --bfbs-filenames default to location of first schema file.
Make RelativeToProjectRoot always work, applying "../" where needed. This is
needed for backwards compatibility. The first input file may be deeper in some
directory than the other files. Now, there will always be a declaration
file.
* documentation
* clang format
Co-authored-by: Casper Neo <cneo@google.com>
* Replace filenames in reflection with filenames+includes.
This is needed for some use cases and may be just useful metadata.
* deser files_included_per_file_
* check project_root
* fix bazel
* git clang format
Co-authored-by: Casper Neo <cneo@google.com>
* Add the file a symbol is declared in to Reflection
If we move a code-generator to depend on Reflection,
it may need to know which file something was declared in
to properly name generated files.
* Doc comments in reflection, and more precise tests
* Add --project-root flag to flatc, normalize declaraion_file to this root
* fix --project-root stuff
* posixpath
* fix scripts
* format
* rename --project-root to --bfbs-filenames
Also, make it optional, rather than defaulting to `./`, if its not
specified, then don't serialize the filenames.
* bfbs generation
* fix some tests
* uncomment a thing
* add to project root directory conditionally
* fix
* git clang format
* Added help description and removed != nullptr
* "
* Remove accidental change to docs
* Remove accidental change to docs
* Pool strings
Co-authored-by: Casper Neo <cneo@google.com>
* Implement Serialize for flexbuffer::Reader
* bump version
* Remove use of experimantal or-patterns
* Remove more use of experimantal or-patterns
Co-authored-by: Casper Neo <cneo@google.com>
* Introduce new_from_vec in Rust (also fix formatting)
Also, rename `new_with_capacity` to `with_capacity` to match
how `Vec` does it.
* bump rust version
* mut_finished_buffer
Co-authored-by: Casper Neo <cneo@google.com>
* Add advance feature indicators to reflection
* deserialize too
* model advanced features as bitflags
* use uint64_t instead of AdvancedFeatures
* git clang format
* initialize advanced_features_
* remove whitespace
Co-authored-by: Casper Neo <cneo@google.com>
* Fix Miri flag passing and bump Rust version.
* Fix Miri problems from Arrays PR.
SafeSliceAccess was removed for Arrays. It's kind of unsound.
It has two properties:
1. EndianSafe
2. Alignment 1
We only need 1. in create_vector_direct to memcpy data.
We both 1. and 2. for accessing things with slices as buffers are built on &[u8]
which is unaligned. Conditional compilation implements
SafeSliceAccess for >1byte scalars (like f32) on LittleEndian machines
which is wrong since they don't satisfy 2.
This UB is still accessible for Vectors (though not exercised our
tests) as it implements SafeSliceAccess. I'll fix this later by
splitting SafeSliceAccess into its 2 properties.
Co-authored-by: Casper Neo <cneo@google.com>
* Mark endian_scalar as unsafe.
Also
- removed the deprecated flexbuffer slice from example
- fixed some cargo warnings
* Assertions and read_scalar made unsafe
* Clippy lints
* Add to Safety
Co-authored-by: Casper Neo <cneo@google.com>
* disable clippy
* Vector of enum default
* swift and tests
* git clang format
* Rewrite enum parser checks
* Remove Voids from more_defaults
* vector enum swift
* remove vector accessor from swift
* clang format
Co-authored-by: Casper Neo <cneo@google.com>
* remove inner attributes
* Added test for outdir in Rust
* add bin/outdir
* Moved outdir test to its own package and only run it if flatc is available
Co-authored-by: Casper Neo <cneo@google.com>
* Define presence.
* Migrate to IsRequired and IsOptional methods
* moved stuff around
* Removed optional and required bools from FieldDef
* change assert to return error
* Fix tests.cpp
* MakeFieldPresence helper
* fmt
* old c++ compatibility stuff
Co-authored-by: Casper Neo <cneo@google.com>
* Unset FieldDef.optional if its key
* removed StringKey table, just removed an extra "required, key"
* removed extra newline
Co-authored-by: Casper Neo <cneo@google.com>
* Fix miri problems by assuming alignment is 1 in rust
* Removed is_aligned fn from rust verifier.
* Add back is_aligned, but make it w.r.t. buffer[0]
* touch unused variable
* touch unused variable
* +nightly
* Move Rust miri testing into its own docker
* fix bash
* missing one endian conversion
* fix endianness2
* format stuff
Co-authored-by: Casper Neo <cneo@google.com>
* Updated comments and fixed a fundemental type error.
* bump rust flatbuffers semver
* Initial commit with verifier, need to clean up
* Verifier tested. Needs clean up and refactoring.
* Display for InvalidFlatbuffer and better errors for strings
* SimpleToVerify, some refactoring
* Combined VerifierType TableAccessorFuncBody into FollowType
* scrub todos
* Update Rust get_root functions.
There are 6 variants, with verifier options, default verifier options
and no verification "fast".
* Rename root fns
* inline
* Update to use thiserror
* fix for bad compiler
* improve error formatting
* Replace multiply with saturating_multiply
* saturating adds too
* Add docs disclaiming experimental verification system
Co-authored-by: Casper Neo <cneo@google.com>
* Refactor idl_gen_rust to a ForAllX continuation pattern.
* Removed unneeded SetValue and updated sample rust gencode
* Make Rust flatbuffers print right
* Generated code and removed unnecessary trait constraint
* bumped rust version. Release required
* removed an unwrap in Rust Debug-print unions
* Tested formatting flatbuffers in rust.
* Set float precision in flaky debug-print test
* impl Debug for structs too
Co-authored-by: Casper Neo <cneo@google.com>
* Updated SupportsAdvancedUnionFeatures to look out for string
* Mass refactoring to use BASE_TYPE helper functions.
Co-authored-by: Casper Neo <cneo@google.com>
* Rework enums in rust.
They're now a unit struct, rather than an enum. This is a
backwards incompatible change but the previous version had UB
and was also backwards incompatible so...
* Update and test sample rust flatbuffers
* Use bitflags crate to properly support rust enums.
Previously, the bitflags attribute was just ignored. This is a breaking change
as the bitflgs API is not like a normal rust enum (duh).
* variant_name() -> Option<_>
* repr transparent
* Reexport bitflags from flatbuffers
* Make bitflags constants CamelCase, matching normal enums
* Deprecate c-style associated enum constants
Co-authored-by: Casper Neo <cneo@google.com>
* Fixed rust nested flatbuffers for tables other than self
* replaced lifetimes
* Use WrapInNameSpace and also update samples
Co-authored-by: Casper Neo <cneo@google.com>
* Moved C++ to optional_scalars2 and added some tests.
Also deleted unused optional_scalars_generated.lobster
* Fixed whitespece in C++ gencode & fixed BUILD file
* Moved C++ onto optional_scalars2 in the .bat file
Co-authored-by: Casper Neo <cneo@google.com>
* First draft of rust optionals
* Code cleanup around ftBool and ftVectorOfBool
* Tests for Rust optional scalars
* test bools too
Co-authored-by: Casper Neo <cneo@google.com>
* Parser support for nullable scalars
* Use older C++ features
* use default element
* Add a test for json, flexbuffers, and null
* test comments and names
Co-authored-by: Casper Neo <cneo@google.com>
* Cargo clippy lints
* more lints
* more lints
* Restored a doc comment
* Comment on float eps-eq and adjusted casting
* Rust Flexbuffers
* more serde tests, removed some unsafe
* Redid serde to be map-like and Reader is Display
* Moved iter from Reader to VectorReader
* Serious quickcheck + bugs
* wvo api
* Made types smaller for a reasonable speedup
* redid reading in a way that's a bit faster.
Profiling shows the rust slowdown as building +10%, reading +20%
* src/bin are developer binaries in rust
* Root and Map width are not packed
* key null check is debug only + doc changes
* BuilderOptions
* Documentation
* Documentation
* Moved tests to rust_usage_test
* Moved rust flexbuffers samples to Flatbuffers/samples
* Fixed RustTest
* Fixed for Rust 1.37.0
* Upgraded to rust 1_40_0
* fixed a little-endian-only feature in a test
* 1.40.0
* fixed some benchmarks for bigendian
* Updated .bat file
* misspelling
* Gold Flexbuffer test.
* Serialize,Deserialize, std::error::Error for Errors.
* Undo rustfmt in integration_test.rs
* from_slice instead of from_vec
* Added comments to unsafe blocks
* expanded on comment
* bump
Co-authored-by: CasperN <cneo@google.com>