* flatc builds and seems to work, some of the extra targets are having linker errors
* fix build system
* pipeline failures
* un-rename files
* refactor to use unique_ptr
* typo
* rm make_unique, add comments
* fix cmake
---------
Co-authored-by: Wouter van Oortmerssen <aardappel@gmail.com>
Implements InlineArrays which allow us to use Flatbuffers arrays within
Structs natively, and also implements FlatbufferVectors as a secondary API
when using mutable Structs
Fixes mutations within fixed sizes arrays
Adds tests and remove inout and mutating from generated objects in favor of borrowing
---------
Co-authored-by: Wouter van Oortmerssen <aardappel@gmail.com>
* Implements FlatbuffersVector in swift
Implements FlatbuffersVector which confirms to RandomAccessCollection,
this would give us semi-native sugary syntax to all the arrays in swift port.
This work will also be the foundation of using arrays in swift
* Fix failing tests for Swift
* Adds new API to reduce memory copying within swift
Adds new storage container _InternalByteBuffer which
will be holding the data that will be created within the swift
lib, however reading data will be redirected to ByteBuffer, which
should be able to handle all types of data that swift provide without
the need to copy the data itself. This is due to holding a reference to
the data.
Replaces assumingMemoryBinding with bindMemory which is safer
Adds function that provides access to a UnsafeBufferPointer for
scalars and NativeStructs within swift
Updates docs
Suppress compilation warnings by replacing var with let
Using overflow operators within swift to improve performance
Adds tests for GRPC message creation from a retained _InternalByteBuffer
* Refactor to use CodeGenerator interface.
- Move code to its own header file to be included in flatc_main.cpp
- Refactor code to use CodeGenerator interface for all languages
* Format all files
* remove lua code generator since it doesn't support bfbs generator
* Update CMakeLists file with new idl_gen_*.cpp and idl_gen_*.h files
* Add idl_gen_swift header file
* Add idl_gen_swift header file and update bazel file
* Remove CodeGenerator interface for idl_gen_text.*. Remove comments and extern declaration
* Reorder header and implementation files in CMakeLists.txt
* Add idl_gen_* header files to implementation files
* Update CMakeLists and remove unused import
Co-authored-by: Derek Bailey <derekbailey@google.com>
Added (for compiler versions that support it):
-Wmissing-declarations
-Wzero-as-null-pointer-constant
Then, fixes to problems identified by the extra warnings
Tested only on GCC 9.4.0
Adjusted the CPP code generator to output nullptr where appropriate,
to satisfy -Wzero-as-null-pointer-constant
Added a lot of 'static' declarations in front of functions,
to satisfy -Wmissing-declarations,
and wrap static function defs in anonymous namespaces.
There are advantages to both anonymous namespaces and static,
it seems that marking a function as static will not publish the name in
the symbol table at all, thus giving the linker less work to do.
* Adds implementation flag for swift
Forces internal flag when using @_implementationOnly in swift
Fixes access type for verifier functions & encoder functions
Updates generated code
* Addresses PR comments & adds a code gen dir within the swift tests
* Adds test case for no-include
* Fixes code gen script
Removes prefix
* Apply Namer to Lua bfbs code gen
* refactor namer into IdlNamer to keep idl includes separate
* remove commented out code
* added bfbs_namer
* remove Enum case
* add to bazel
* Define and use Namer overloads
* more
* NamespacedType needs a public string-like overload
* Move Rust FieldOffsetName to Namer LegacyRustFieldOffsetName
* Started swift
* More Namer updates
* Remove more usage of the variable 'name' which was semantically overloaded
* unshadow varible
* Make ptr to bool explicit
Co-authored-by: Casper Neo <cneo@google.com>