mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-02 04:04:19 +00:00
Fixes spelling mistake in the word position (#8330)
This commit is contained in:
@@ -111,7 +111,7 @@ public struct MyGame_Sample_Monster: FlatBufferObject, Verifiable {
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}
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public var pos: MyGame_Sample_Vec3? { let o = _accessor.offset(VTOFFSET.pos.v); return o == 0 ? nil : _accessor.readBuffer(of: MyGame_Sample_Vec3.self, at: o) }
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public var mutablePos: MyGame_Sample_Vec3_Mutable? { let o = _accessor.offset(VTOFFSET.pos.v); return o == 0 ? nil : MyGame_Sample_Vec3_Mutable(_accessor.bb, o: o + _accessor.postion) }
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public var mutablePos: MyGame_Sample_Vec3_Mutable? { let o = _accessor.offset(VTOFFSET.pos.v); return o == 0 ? nil : MyGame_Sample_Vec3_Mutable(_accessor.bb, o: o + _accessor.position) }
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public var mana: Int16 { let o = _accessor.offset(VTOFFSET.mana.v); return o == 0 ? 150 : _accessor.readBuffer(of: Int16.self, at: o) }
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@discardableResult public func mutate(mana: Int16) -> Bool {let o = _accessor.offset(VTOFFSET.mana.v); return _accessor.mutate(mana, index: o) }
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public var hp: Int16 { let o = _accessor.offset(VTOFFSET.hp.v); return o == 0 ? 100 : _accessor.readBuffer(of: Int16.self, at: o) }
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@@ -328,7 +328,7 @@ class SwiftGenerator : public BaseGenerator {
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} else {
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code_ +=
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"_{{FIELDVAR}} = {{VALUETYPE}}({{ACCESS}}.bb, o: "
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"{{ACCESS}}.postion + {{OFFSET}})";
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"{{ACCESS}}.position + {{OFFSET}})";
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}
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}
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Outdent();
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@@ -361,7 +361,7 @@ class SwiftGenerator : public BaseGenerator {
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} else if (IsStruct(field.value.type)) {
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code_.SetValue("VALUETYPE", GenType(field.value.type) + Mutable());
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code_ += GenReaderMainBody() + "return " +
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GenConstructor("{{ACCESS}}.postion + {{OFFSET}}");
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GenConstructor("{{ACCESS}}.position + {{OFFSET}}");
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}
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if (parser_.opts.mutable_buffer && !IsStruct(field.value.type))
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code_ += GenMutate("{{OFFSET}}", "", IsEnum(field.value.type));
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@@ -754,7 +754,7 @@ class SwiftGenerator : public BaseGenerator {
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code_.SetValue("VALUETYPE", GenType(field.value.type) + Mutable());
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code_.SetValue("CONSTANT", "nil");
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code_ += GenReaderMainBody(is_required) + GenOffset() + required_reader +
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GenConstructor("o + {{ACCESS}}.postion");
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GenConstructor("o + {{ACCESS}}.position");
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return;
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}
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switch (field.value.type.base_type) {
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@@ -763,7 +763,7 @@ class SwiftGenerator : public BaseGenerator {
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code_.SetValue("CONSTANT", "nil");
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code_ += GenReaderMainBody(is_required) + GenOffset() +
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required_reader +
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GenConstructor(GenIndirect("o + {{ACCESS}}.postion"));
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GenConstructor(GenIndirect("o + {{ACCESS}}.position"));
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break;
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case BASE_TYPE_STRING: {
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@@ -811,7 +811,7 @@ public struct FlatBufferBuilder {
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/// *NOTE: Never call this manually*
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///
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/// - Parameter element: Element to insert
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/// - returns: Postion of the Element
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/// - returns: position of the Element
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@inline(__always)
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@discardableResult
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mutating public func push<T: Scalar>(element: T) -> UOffset {
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@@ -21,7 +21,7 @@ public protocol Mutable {
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/// makes Flatbuffer accessed within the Protocol
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var bb: ByteBuffer { get }
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/// makes position of the ``Table``/``Struct`` accessed within the Protocol
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var postion: Int32 { get }
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var position: Int32 { get }
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}
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extension Mutable {
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@@ -45,7 +45,7 @@ extension Mutable where Self == Table {
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/// - index: index of the Element
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public func mutate<T: Scalar>(_ value: T, index: Int32) -> Bool {
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guard index != 0 else { return false }
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return mutate(value: value, o: index + postion)
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return mutate(value: value, o: index + position)
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}
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/// Directly mutates the element by calling mutate
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@@ -66,7 +66,7 @@ extension Mutable where Self == Struct {
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/// - value: New value to be inserted to the buffer
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/// - index: index of the Element
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public func mutate<T: Scalar>(_ value: T, index: Int32) -> Bool {
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mutate(value: value, o: index + postion)
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mutate(value: value, o: index + position)
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}
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/// Directly mutates the element by calling mutate
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@@ -24,7 +24,7 @@ public struct Struct {
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/// Hosting Bytebuffer
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public private(set) var bb: ByteBuffer
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/// Current position of the struct
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public private(set) var postion: Int32
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public private(set) var position: Int32
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/// Initializer for a mutable flatbuffers struct
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/// - Parameters:
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@@ -32,7 +32,7 @@ public struct Struct {
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/// - position: Current position for the struct in the ByteBuffer
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public init(bb: ByteBuffer, position: Int32 = 0) {
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self.bb = bb
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postion = position
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self.position = position
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}
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/// Reads data from the buffer directly at offset O
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@@ -41,7 +41,7 @@ public struct Struct {
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/// - o: Current offset of the data
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/// - Returns: Data of Type T that conforms to type Scalar
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public func readBuffer<T: Scalar>(of type: T.Type, at o: Int32) -> T {
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let r = bb.read(def: T.self, position: Int(o + postion))
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let r = bb.read(def: T.self, position: Int(o + position))
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return r
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}
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}
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@@ -24,7 +24,7 @@ public struct Table {
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/// Hosting Bytebuffer
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public private(set) var bb: ByteBuffer
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/// Current position of the table within the buffer
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public private(set) var postion: Int32
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public private(set) var position: Int32
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/// Initializer for the table interface to allow generated code to read
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/// data from memory
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@@ -38,7 +38,7 @@ public struct Table {
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"Reading/Writing a buffer in big endian machine is not supported on swift")
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}
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self.bb = bb
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postion = position
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self.position = position
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}
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/// Gets the offset of the current field within the buffer by reading
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@@ -46,7 +46,7 @@ public struct Table {
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/// - Parameter o: current offset
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/// - Returns: offset of field within buffer
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public func offset(_ o: Int32) -> Int32 {
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let vtable = postion - bb.read(def: Int32.self, position: Int(postion))
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let vtable = position - bb.read(def: Int32.self, position: Int(position))
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return o < bb
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.read(def: VOffset.self, position: Int(vtable)) ? Int32(bb.read(
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def: Int16.self,
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@@ -64,7 +64,7 @@ public struct Table {
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/// String reads from the buffer with respect to position of the current table.
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/// - Parameter offset: Offset of the string
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public func string(at offset: Int32) -> String? {
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directString(at: offset + postion)
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directString(at: offset + position)
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}
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/// Direct string reads from the buffer disregarding the position of the table.
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@@ -84,7 +84,7 @@ public struct Table {
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/// - type: Type of Element that needs to be read from the buffer
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/// - o: Offset of the Element
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public func readBuffer<T>(of type: T.Type, at o: Int32) -> T {
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directRead(of: T.self, offset: o + postion)
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directRead(of: T.self, offset: o + position)
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}
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/// Reads from the buffer disregarding the position of the table.
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@@ -110,7 +110,7 @@ public struct Table {
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/// - Parameter o: offset
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/// - Returns: A flatbuffers object
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public func union<T: FlatbuffersInitializable>(_ o: Int32) -> T {
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let o = o + postion
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let o = o + position
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return directUnion(o)
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}
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@@ -136,7 +136,7 @@ public struct Table {
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/// - returns: Count of elements
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public func vector(count o: Int32) -> Int32 {
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var o = o
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o += postion
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o += position
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o += bb.read(def: Int32.self, position: Int(o))
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return bb.read(def: Int32.self, position: Int(o))
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}
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@@ -146,7 +146,7 @@ public struct Table {
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/// - returns: the start index of the vector
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public func vector(at o: Int32) -> Int32 {
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var o = o
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o += postion
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o += position
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return o + bb.read(def: Int32.self, position: Int(o)) + 4
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}
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@@ -89,7 +89,7 @@ public struct Verifier {
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/// Checks if the value of Size "X" is within the range of the buffer
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/// - Parameters:
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/// - position: Current postion to be read
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/// - position: Current position to be read
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/// - size: `Byte` Size of readable object within the buffer
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/// - Throws: `outOfBounds` if the value is out of the bounds of the buffer
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/// and `apparentSizeTooLarge` if the apparent size is bigger than the one specified
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@@ -337,7 +337,7 @@ public struct MyGame_Example_Vec3: NativeStruct, Verifiable, FlatbuffersInitiali
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_z = _accessor.readBuffer(of: Float32.self, at: 8)
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_test1 = _accessor.readBuffer(of: Double.self, at: 16)
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_test2 = _accessor.readBuffer(of: UInt8.self, at: 24)
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_test3 = MyGame_Example_Test(_accessor.bb, o: _accessor.postion + 26)
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_test3 = MyGame_Example_Test(_accessor.bb, o: _accessor.position + 26)
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}
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public init(x: Float32, y: Float32, z: Float32, test1: Double, test2: MyGame_Example_Color, test3: MyGame_Example_Test) {
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@@ -429,7 +429,7 @@ public struct MyGame_Example_Vec3_Mutable: FlatBufferObject {
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@discardableResult public func mutate(test1: Double) -> Bool { return _accessor.mutate(test1, index: 16) }
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public var test2: MyGame_Example_Color { return MyGame_Example_Color(rawValue: _accessor.readBuffer(of: UInt8.self, at: 24)) ?? .red }
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@discardableResult public func mutate(test2: MyGame_Example_Color) -> Bool { return _accessor.mutate(test2.rawValue, index: 24) }
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public var test3: MyGame_Example_Test_Mutable { return MyGame_Example_Test_Mutable(_accessor.bb, o: _accessor.postion + 26) }
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public var test3: MyGame_Example_Test_Mutable { return MyGame_Example_Test_Mutable(_accessor.bb, o: _accessor.position + 26) }
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public mutating func unpack() -> MyGame_Example_Vec3 {
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@@ -535,9 +535,9 @@ public struct MyGame_Example_StructOfStructs: NativeStruct, Verifiable, Flatbuff
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public init(_ bb: ByteBuffer, o: Int32) {
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let _accessor = Struct(bb: bb, position: o)
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_a = MyGame_Example_Ability(_accessor.bb, o: _accessor.postion + 0)
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_b = MyGame_Example_Test(_accessor.bb, o: _accessor.postion + 8)
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_c = MyGame_Example_Ability(_accessor.bb, o: _accessor.postion + 12)
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_a = MyGame_Example_Ability(_accessor.bb, o: _accessor.position + 0)
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_b = MyGame_Example_Test(_accessor.bb, o: _accessor.position + 8)
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_c = MyGame_Example_Ability(_accessor.bb, o: _accessor.position + 12)
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}
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public init(a: MyGame_Example_Ability, b: MyGame_Example_Test, c: MyGame_Example_Ability) {
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@@ -593,9 +593,9 @@ public struct MyGame_Example_StructOfStructs_Mutable: FlatBufferObject {
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public init(_ bb: ByteBuffer, o: Int32) { _accessor = Struct(bb: bb, position: o) }
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public var a: MyGame_Example_Ability_Mutable { return MyGame_Example_Ability_Mutable(_accessor.bb, o: _accessor.postion + 0) }
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public var b: MyGame_Example_Test_Mutable { return MyGame_Example_Test_Mutable(_accessor.bb, o: _accessor.postion + 8) }
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public var c: MyGame_Example_Ability_Mutable { return MyGame_Example_Ability_Mutable(_accessor.bb, o: _accessor.postion + 12) }
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public var a: MyGame_Example_Ability_Mutable { return MyGame_Example_Ability_Mutable(_accessor.bb, o: _accessor.position + 0) }
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public var b: MyGame_Example_Test_Mutable { return MyGame_Example_Test_Mutable(_accessor.bb, o: _accessor.position + 8) }
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public var c: MyGame_Example_Ability_Mutable { return MyGame_Example_Ability_Mutable(_accessor.bb, o: _accessor.position + 12) }
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public mutating func unpack() -> MyGame_Example_StructOfStructs {
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@@ -619,7 +619,7 @@ public struct MyGame_Example_StructOfStructsOfStructs: NativeStruct, Verifiable,
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public init(_ bb: ByteBuffer, o: Int32) {
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let _accessor = Struct(bb: bb, position: o)
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_a = MyGame_Example_StructOfStructs(_accessor.bb, o: _accessor.postion + 0)
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_a = MyGame_Example_StructOfStructs(_accessor.bb, o: _accessor.position + 0)
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}
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public init(a: MyGame_Example_StructOfStructs) {
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@@ -661,7 +661,7 @@ public struct MyGame_Example_StructOfStructsOfStructs_Mutable: FlatBufferObject
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public init(_ bb: ByteBuffer, o: Int32) { _accessor = Struct(bb: bb, position: o) }
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public var a: MyGame_Example_StructOfStructs_Mutable { return MyGame_Example_StructOfStructs_Mutable(_accessor.bb, o: _accessor.postion + 0) }
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public var a: MyGame_Example_StructOfStructs_Mutable { return MyGame_Example_StructOfStructs_Mutable(_accessor.bb, o: _accessor.position + 0) }
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public mutating func unpack() -> MyGame_Example_StructOfStructsOfStructs {
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@@ -1185,7 +1185,7 @@ public struct MyGame_Example_Monster: FlatBufferObject, Verifiable, ObjectAPIPac
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}
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public var pos: MyGame_Example_Vec3? { let o = _accessor.offset(VTOFFSET.pos.v); return o == 0 ? nil : _accessor.readBuffer(of: MyGame_Example_Vec3.self, at: o) }
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public var mutablePos: MyGame_Example_Vec3_Mutable? { let o = _accessor.offset(VTOFFSET.pos.v); return o == 0 ? nil : MyGame_Example_Vec3_Mutable(_accessor.bb, o: o + _accessor.postion) }
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public var mutablePos: MyGame_Example_Vec3_Mutable? { let o = _accessor.offset(VTOFFSET.pos.v); return o == 0 ? nil : MyGame_Example_Vec3_Mutable(_accessor.bb, o: o + _accessor.position) }
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public var mana: Int16 { let o = _accessor.offset(VTOFFSET.mana.v); return o == 0 ? 150 : _accessor.readBuffer(of: Int16.self, at: o) }
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@discardableResult public func mutate(mana: Int16) -> Bool {let o = _accessor.offset(VTOFFSET.mana.v); return _accessor.mutate(mana, index: o) }
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public var hp: Int16 { let o = _accessor.offset(VTOFFSET.hp.v); return o == 0 ? 100 : _accessor.readBuffer(of: Int16.self, at: o) }
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@@ -1214,13 +1214,13 @@ public struct MyGame_Example_Monster: FlatBufferObject, Verifiable, ObjectAPIPac
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public var testarrayoftablesCount: Int32 { let o = _accessor.offset(VTOFFSET.testarrayoftables.v); return o == 0 ? 0 : _accessor.vector(count: o) }
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public func testarrayoftables(at index: Int32) -> MyGame_Example_Monster? { let o = _accessor.offset(VTOFFSET.testarrayoftables.v); return o == 0 ? nil : MyGame_Example_Monster(_accessor.bb, o: _accessor.indirect(_accessor.vector(at: o) + index * 4)) }
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public func testarrayoftablesBy(key: String) -> MyGame_Example_Monster? { let o = _accessor.offset(VTOFFSET.testarrayoftables.v); return o == 0 ? nil : MyGame_Example_Monster.lookupByKey(vector: _accessor.vector(at: o), key: key, fbb: _accessor.bb) }
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public var enemy: MyGame_Example_Monster? { let o = _accessor.offset(VTOFFSET.enemy.v); return o == 0 ? nil : MyGame_Example_Monster(_accessor.bb, o: _accessor.indirect(o + _accessor.postion)) }
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public var enemy: MyGame_Example_Monster? { let o = _accessor.offset(VTOFFSET.enemy.v); return o == 0 ? nil : MyGame_Example_Monster(_accessor.bb, o: _accessor.indirect(o + _accessor.position)) }
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public var hasTestnestedflatbuffer: Bool { let o = _accessor.offset(VTOFFSET.testnestedflatbuffer.v); return o == 0 ? false : true }
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public var testnestedflatbufferCount: Int32 { let o = _accessor.offset(VTOFFSET.testnestedflatbuffer.v); return o == 0 ? 0 : _accessor.vector(count: o) }
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public func testnestedflatbuffer(at index: Int32) -> UInt8 { let o = _accessor.offset(VTOFFSET.testnestedflatbuffer.v); return o == 0 ? 0 : _accessor.directRead(of: UInt8.self, offset: _accessor.vector(at: o) + index * 1) }
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public var testnestedflatbuffer: [UInt8] { return _accessor.getVector(at: VTOFFSET.testnestedflatbuffer.v) ?? [] }
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public func mutate(testnestedflatbuffer: UInt8, at index: Int32) -> Bool { let o = _accessor.offset(VTOFFSET.testnestedflatbuffer.v); return _accessor.directMutate(testnestedflatbuffer, index: _accessor.vector(at: o) + index * 1) }
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public var testempty: MyGame_Example_Stat? { let o = _accessor.offset(VTOFFSET.testempty.v); return o == 0 ? nil : MyGame_Example_Stat(_accessor.bb, o: _accessor.indirect(o + _accessor.postion)) }
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public var testempty: MyGame_Example_Stat? { let o = _accessor.offset(VTOFFSET.testempty.v); return o == 0 ? nil : MyGame_Example_Stat(_accessor.bb, o: _accessor.indirect(o + _accessor.position)) }
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public var testbool: Bool { let o = _accessor.offset(VTOFFSET.testbool.v); return o == 0 ? false : _accessor.readBuffer(of: Bool.self, at: o) }
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@discardableResult public func mutate(testbool: Bool) -> Bool {let o = _accessor.offset(VTOFFSET.testbool.v); return _accessor.mutate(testbool, index: o) }
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public var testhashs32Fnv1: Int32 { let o = _accessor.offset(VTOFFSET.testhashs32Fnv1.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int32.self, at: o) }
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@@ -1276,7 +1276,7 @@ public struct MyGame_Example_Monster: FlatBufferObject, Verifiable, ObjectAPIPac
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public func vectorOfDoubles(at index: Int32) -> Double { let o = _accessor.offset(VTOFFSET.vectorOfDoubles.v); return o == 0 ? 0 : _accessor.directRead(of: Double.self, offset: _accessor.vector(at: o) + index * 8) }
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public var vectorOfDoubles: [Double] { return _accessor.getVector(at: VTOFFSET.vectorOfDoubles.v) ?? [] }
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public func mutate(vectorOfDoubles: Double, at index: Int32) -> Bool { let o = _accessor.offset(VTOFFSET.vectorOfDoubles.v); return _accessor.directMutate(vectorOfDoubles, index: _accessor.vector(at: o) + index * 8) }
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public var parentNamespaceTest: MyGame_InParentNamespace? { let o = _accessor.offset(VTOFFSET.parentNamespaceTest.v); return o == 0 ? nil : MyGame_InParentNamespace(_accessor.bb, o: _accessor.indirect(o + _accessor.postion)) }
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public var parentNamespaceTest: MyGame_InParentNamespace? { let o = _accessor.offset(VTOFFSET.parentNamespaceTest.v); return o == 0 ? nil : MyGame_InParentNamespace(_accessor.bb, o: _accessor.indirect(o + _accessor.position)) }
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public var hasVectorOfReferrables: Bool { let o = _accessor.offset(VTOFFSET.vectorOfReferrables.v); return o == 0 ? false : true }
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public var vectorOfReferrablesCount: Int32 { let o = _accessor.offset(VTOFFSET.vectorOfReferrables.v); return o == 0 ? 0 : _accessor.vector(count: o) }
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public func vectorOfReferrables(at index: Int32) -> MyGame_Example_Referrable? { let o = _accessor.offset(VTOFFSET.vectorOfReferrables.v); return o == 0 ? nil : MyGame_Example_Referrable(_accessor.bb, o: _accessor.indirect(_accessor.vector(at: o) + index * 4)) }
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@@ -1325,7 +1325,7 @@ public struct MyGame_Example_Monster: FlatBufferObject, Verifiable, ObjectAPIPac
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public func scalarKeySortedTables(at index: Int32) -> MyGame_Example_Stat? { let o = _accessor.offset(VTOFFSET.scalarKeySortedTables.v); return o == 0 ? nil : MyGame_Example_Stat(_accessor.bb, o: _accessor.indirect(_accessor.vector(at: o) + index * 4)) }
|
||||
public func scalarKeySortedTablesBy(key: UInt16) -> MyGame_Example_Stat? { let o = _accessor.offset(VTOFFSET.scalarKeySortedTables.v); return o == 0 ? nil : MyGame_Example_Stat.lookupByKey(vector: _accessor.vector(at: o), key: key, fbb: _accessor.bb) }
|
||||
public var nativeInline: MyGame_Example_Test? { let o = _accessor.offset(VTOFFSET.nativeInline.v); return o == 0 ? nil : _accessor.readBuffer(of: MyGame_Example_Test.self, at: o) }
|
||||
public var mutableNativeInline: MyGame_Example_Test_Mutable? { let o = _accessor.offset(VTOFFSET.nativeInline.v); return o == 0 ? nil : MyGame_Example_Test_Mutable(_accessor.bb, o: o + _accessor.postion) }
|
||||
public var mutableNativeInline: MyGame_Example_Test_Mutable? { let o = _accessor.offset(VTOFFSET.nativeInline.v); return o == 0 ? nil : MyGame_Example_Test_Mutable(_accessor.bb, o: o + _accessor.position) }
|
||||
public var longEnumNonEnumDefault: MyGame_Example_LongEnum { let o = _accessor.offset(VTOFFSET.longEnumNonEnumDefault.v); return o == 0 ? .longone : MyGame_Example_LongEnum(rawValue: _accessor.readBuffer(of: UInt64.self, at: o)) ?? .longone }
|
||||
@discardableResult public func mutate(longEnumNonEnumDefault: MyGame_Example_LongEnum) -> Bool {let o = _accessor.offset(VTOFFSET.longEnumNonEnumDefault.v); return _accessor.mutate(longEnumNonEnumDefault.rawValue, index: o) }
|
||||
public var longEnumNormalDefault: MyGame_Example_LongEnum { let o = _accessor.offset(VTOFFSET.longEnumNormalDefault.v); return o == 0 ? .longone : MyGame_Example_LongEnum(rawValue: _accessor.readBuffer(of: UInt64.self, at: o)) ?? .longone }
|
||||
|
||||
@@ -173,8 +173,8 @@ public struct Message: FlatBufferObject, Verifiable, ObjectAPIPacker {
|
||||
public var id: Int64 { let o = _accessor.offset(VTOFFSET.id.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int64.self, at: o) }
|
||||
@discardableResult public func mutate(id: Int64) -> Bool {let o = _accessor.offset(VTOFFSET.id.v); return _accessor.mutate(id, index: o) }
|
||||
public var position: BytesCount! { let o = _accessor.offset(VTOFFSET.position.v); return _accessor.readBuffer(of: BytesCount.self, at: o) }
|
||||
public var mutablePosition: BytesCount_Mutable! { let o = _accessor.offset(VTOFFSET.position.v); return BytesCount_Mutable(_accessor.bb, o: o + _accessor.postion) }
|
||||
public var pointer: InternalMessage! { let o = _accessor.offset(VTOFFSET.pointer.v); return InternalMessage(_accessor.bb, o: _accessor.indirect(o + _accessor.postion)) }
|
||||
public var mutablePosition: BytesCount_Mutable! { let o = _accessor.offset(VTOFFSET.position.v); return BytesCount_Mutable(_accessor.bb, o: o + _accessor.position) }
|
||||
public var pointer: InternalMessage! { let o = _accessor.offset(VTOFFSET.pointer.v); return InternalMessage(_accessor.bb, o: _accessor.indirect(o + _accessor.position)) }
|
||||
public static func startMessage(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 3) }
|
||||
public static func add(id: Int64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: id, def: 0, at: VTOFFSET.id.p) }
|
||||
public static func add(position: BytesCount?, _ fbb: inout FlatBufferBuilder) { guard let position = position else { return }; fbb.create(struct: position, position: VTOFFSET.position.p) }
|
||||
|
||||
@@ -112,7 +112,7 @@ public struct Vec3: NativeStruct, Verifiable, FlatbuffersInitializable {
|
||||
_z = _accessor.readBuffer(of: Float32.self, at: 8)
|
||||
_test1 = _accessor.readBuffer(of: Double.self, at: 16)
|
||||
_test2 = _accessor.readBuffer(of: UInt8.self, at: 24)
|
||||
_test3 = Test(_accessor.bb, o: _accessor.postion + 26)
|
||||
_test3 = Test(_accessor.bb, o: _accessor.position + 26)
|
||||
}
|
||||
|
||||
public init(x: Float32, y: Float32, z: Float32, test1: Double, test2: Color, test3: Test) {
|
||||
@@ -189,7 +189,7 @@ public struct Vec3_Mutable: FlatBufferObject {
|
||||
public var z: Float32 { return _accessor.readBuffer(of: Float32.self, at: 8) }
|
||||
public var test1: Double { return _accessor.readBuffer(of: Double.self, at: 16) }
|
||||
public var test2: Color { return Color(rawValue: _accessor.readBuffer(of: UInt8.self, at: 24)) ?? .red }
|
||||
public var test3: Test_Mutable { return Test_Mutable(_accessor.bb, o: _accessor.postion + 26) }
|
||||
public var test3: Test_Mutable { return Test_Mutable(_accessor.bb, o: _accessor.position + 26) }
|
||||
}
|
||||
|
||||
/// an example documentation comment: "monster object"
|
||||
@@ -199,8 +199,6 @@ public struct Monster: FlatBufferObject, Verifiable {
|
||||
public var __buffer: ByteBuffer! { return _accessor.bb }
|
||||
private var _accessor: Table
|
||||
|
||||
public static func getRootAsMonster(bb: ByteBuffer) -> Monster { return Monster(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
|
||||
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
|
||||
|
||||
@@ -217,7 +215,7 @@ public struct Monster: FlatBufferObject, Verifiable {
|
||||
}
|
||||
|
||||
public var pos: Vec3? { let o = _accessor.offset(VTOFFSET.pos.v); return o == 0 ? nil : _accessor.readBuffer(of: Vec3.self, at: o) }
|
||||
public var mutablePos: Vec3_Mutable? { let o = _accessor.offset(VTOFFSET.pos.v); return o == 0 ? nil : Vec3_Mutable(_accessor.bb, o: o + _accessor.postion) }
|
||||
public var mutablePos: Vec3_Mutable? { let o = _accessor.offset(VTOFFSET.pos.v); return o == 0 ? nil : Vec3_Mutable(_accessor.bb, o: o + _accessor.position) }
|
||||
public var mana: Int16 { let o = _accessor.offset(VTOFFSET.mana.v); return o == 0 ? 150 : _accessor.readBuffer(of: Int16.self, at: o) }
|
||||
public var hp: Int16 { let o = _accessor.offset(VTOFFSET.hp.v); return o == 0 ? 100 : _accessor.readBuffer(of: Int16.self, at: o) }
|
||||
public var name: String! { let o = _accessor.offset(VTOFFSET.name.v); return _accessor.string(at: o) }
|
||||
|
||||
@@ -88,7 +88,7 @@ public struct TestMutatingBool: FlatBufferObject, Verifiable, ObjectAPIPacker {
|
||||
}
|
||||
|
||||
public var b: Property? { let o = _accessor.offset(VTOFFSET.b.v); return o == 0 ? nil : _accessor.readBuffer(of: Property.self, at: o) }
|
||||
public var mutableB: Property_Mutable? { let o = _accessor.offset(VTOFFSET.b.v); return o == 0 ? nil : Property_Mutable(_accessor.bb, o: o + _accessor.postion) }
|
||||
public var mutableB: Property_Mutable? { let o = _accessor.offset(VTOFFSET.b.v); return o == 0 ? nil : Property_Mutable(_accessor.bb, o: o + _accessor.position) }
|
||||
public static func startTestMutatingBool(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
|
||||
public static func add(b: Property?, _ fbb: inout FlatBufferBuilder) { guard let b = b else { return }; fbb.create(struct: b, position: VTOFFSET.b.p) }
|
||||
public static func endTestMutatingBool(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset { let end = Offset(offset: fbb.endTable(at: start)); return end }
|
||||
|
||||
@@ -337,7 +337,7 @@ public struct MyGame_Example_Vec3: NativeStruct, Verifiable, FlatbuffersInitiali
|
||||
_z = _accessor.readBuffer(of: Float32.self, at: 8)
|
||||
_test1 = _accessor.readBuffer(of: Double.self, at: 16)
|
||||
_test2 = _accessor.readBuffer(of: UInt8.self, at: 24)
|
||||
_test3 = MyGame_Example_Test(_accessor.bb, o: _accessor.postion + 26)
|
||||
_test3 = MyGame_Example_Test(_accessor.bb, o: _accessor.position + 26)
|
||||
}
|
||||
|
||||
public init(x: Float32, y: Float32, z: Float32, test1: Double, test2: MyGame_Example_Color, test3: MyGame_Example_Test) {
|
||||
@@ -429,7 +429,7 @@ public struct MyGame_Example_Vec3_Mutable: FlatBufferObject {
|
||||
@discardableResult public func mutate(test1: Double) -> Bool { return _accessor.mutate(test1, index: 16) }
|
||||
public var test2: MyGame_Example_Color { return MyGame_Example_Color(rawValue: _accessor.readBuffer(of: UInt8.self, at: 24)) ?? .red }
|
||||
@discardableResult public func mutate(test2: MyGame_Example_Color) -> Bool { return _accessor.mutate(test2.rawValue, index: 24) }
|
||||
public var test3: MyGame_Example_Test_Mutable { return MyGame_Example_Test_Mutable(_accessor.bb, o: _accessor.postion + 26) }
|
||||
public var test3: MyGame_Example_Test_Mutable { return MyGame_Example_Test_Mutable(_accessor.bb, o: _accessor.position + 26) }
|
||||
|
||||
|
||||
public mutating func unpack() -> MyGame_Example_Vec3 {
|
||||
@@ -535,9 +535,9 @@ public struct MyGame_Example_StructOfStructs: NativeStruct, Verifiable, Flatbuff
|
||||
|
||||
public init(_ bb: ByteBuffer, o: Int32) {
|
||||
let _accessor = Struct(bb: bb, position: o)
|
||||
_a = MyGame_Example_Ability(_accessor.bb, o: _accessor.postion + 0)
|
||||
_b = MyGame_Example_Test(_accessor.bb, o: _accessor.postion + 8)
|
||||
_c = MyGame_Example_Ability(_accessor.bb, o: _accessor.postion + 12)
|
||||
_a = MyGame_Example_Ability(_accessor.bb, o: _accessor.position + 0)
|
||||
_b = MyGame_Example_Test(_accessor.bb, o: _accessor.position + 8)
|
||||
_c = MyGame_Example_Ability(_accessor.bb, o: _accessor.position + 12)
|
||||
}
|
||||
|
||||
public init(a: MyGame_Example_Ability, b: MyGame_Example_Test, c: MyGame_Example_Ability) {
|
||||
@@ -593,9 +593,9 @@ public struct MyGame_Example_StructOfStructs_Mutable: FlatBufferObject {
|
||||
|
||||
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Struct(bb: bb, position: o) }
|
||||
|
||||
public var a: MyGame_Example_Ability_Mutable { return MyGame_Example_Ability_Mutable(_accessor.bb, o: _accessor.postion + 0) }
|
||||
public var b: MyGame_Example_Test_Mutable { return MyGame_Example_Test_Mutable(_accessor.bb, o: _accessor.postion + 8) }
|
||||
public var c: MyGame_Example_Ability_Mutable { return MyGame_Example_Ability_Mutable(_accessor.bb, o: _accessor.postion + 12) }
|
||||
public var a: MyGame_Example_Ability_Mutable { return MyGame_Example_Ability_Mutable(_accessor.bb, o: _accessor.position + 0) }
|
||||
public var b: MyGame_Example_Test_Mutable { return MyGame_Example_Test_Mutable(_accessor.bb, o: _accessor.position + 8) }
|
||||
public var c: MyGame_Example_Ability_Mutable { return MyGame_Example_Ability_Mutable(_accessor.bb, o: _accessor.position + 12) }
|
||||
|
||||
|
||||
public mutating func unpack() -> MyGame_Example_StructOfStructs {
|
||||
@@ -619,7 +619,7 @@ public struct MyGame_Example_StructOfStructsOfStructs: NativeStruct, Verifiable,
|
||||
|
||||
public init(_ bb: ByteBuffer, o: Int32) {
|
||||
let _accessor = Struct(bb: bb, position: o)
|
||||
_a = MyGame_Example_StructOfStructs(_accessor.bb, o: _accessor.postion + 0)
|
||||
_a = MyGame_Example_StructOfStructs(_accessor.bb, o: _accessor.position + 0)
|
||||
}
|
||||
|
||||
public init(a: MyGame_Example_StructOfStructs) {
|
||||
@@ -661,7 +661,7 @@ public struct MyGame_Example_StructOfStructsOfStructs_Mutable: FlatBufferObject
|
||||
|
||||
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Struct(bb: bb, position: o) }
|
||||
|
||||
public var a: MyGame_Example_StructOfStructs_Mutable { return MyGame_Example_StructOfStructs_Mutable(_accessor.bb, o: _accessor.postion + 0) }
|
||||
public var a: MyGame_Example_StructOfStructs_Mutable { return MyGame_Example_StructOfStructs_Mutable(_accessor.bb, o: _accessor.position + 0) }
|
||||
|
||||
|
||||
public mutating func unpack() -> MyGame_Example_StructOfStructsOfStructs {
|
||||
@@ -1185,7 +1185,7 @@ public struct MyGame_Example_Monster: FlatBufferObject, Verifiable, ObjectAPIPac
|
||||
}
|
||||
|
||||
public var pos: MyGame_Example_Vec3? { let o = _accessor.offset(VTOFFSET.pos.v); return o == 0 ? nil : _accessor.readBuffer(of: MyGame_Example_Vec3.self, at: o) }
|
||||
public var mutablePos: MyGame_Example_Vec3_Mutable? { let o = _accessor.offset(VTOFFSET.pos.v); return o == 0 ? nil : MyGame_Example_Vec3_Mutable(_accessor.bb, o: o + _accessor.postion) }
|
||||
public var mutablePos: MyGame_Example_Vec3_Mutable? { let o = _accessor.offset(VTOFFSET.pos.v); return o == 0 ? nil : MyGame_Example_Vec3_Mutable(_accessor.bb, o: o + _accessor.position) }
|
||||
public var mana: Int16 { let o = _accessor.offset(VTOFFSET.mana.v); return o == 0 ? 150 : _accessor.readBuffer(of: Int16.self, at: o) }
|
||||
@discardableResult public func mutate(mana: Int16) -> Bool {let o = _accessor.offset(VTOFFSET.mana.v); return _accessor.mutate(mana, index: o) }
|
||||
public var hp: Int16 { let o = _accessor.offset(VTOFFSET.hp.v); return o == 0 ? 100 : _accessor.readBuffer(of: Int16.self, at: o) }
|
||||
@@ -1214,13 +1214,13 @@ public struct MyGame_Example_Monster: FlatBufferObject, Verifiable, ObjectAPIPac
|
||||
public var testarrayoftablesCount: Int32 { let o = _accessor.offset(VTOFFSET.testarrayoftables.v); return o == 0 ? 0 : _accessor.vector(count: o) }
|
||||
public func testarrayoftables(at index: Int32) -> MyGame_Example_Monster? { let o = _accessor.offset(VTOFFSET.testarrayoftables.v); return o == 0 ? nil : MyGame_Example_Monster(_accessor.bb, o: _accessor.indirect(_accessor.vector(at: o) + index * 4)) }
|
||||
public func testarrayoftablesBy(key: String) -> MyGame_Example_Monster? { let o = _accessor.offset(VTOFFSET.testarrayoftables.v); return o == 0 ? nil : MyGame_Example_Monster.lookupByKey(vector: _accessor.vector(at: o), key: key, fbb: _accessor.bb) }
|
||||
public var enemy: MyGame_Example_Monster? { let o = _accessor.offset(VTOFFSET.enemy.v); return o == 0 ? nil : MyGame_Example_Monster(_accessor.bb, o: _accessor.indirect(o + _accessor.postion)) }
|
||||
public var enemy: MyGame_Example_Monster? { let o = _accessor.offset(VTOFFSET.enemy.v); return o == 0 ? nil : MyGame_Example_Monster(_accessor.bb, o: _accessor.indirect(o + _accessor.position)) }
|
||||
public var hasTestnestedflatbuffer: Bool { let o = _accessor.offset(VTOFFSET.testnestedflatbuffer.v); return o == 0 ? false : true }
|
||||
public var testnestedflatbufferCount: Int32 { let o = _accessor.offset(VTOFFSET.testnestedflatbuffer.v); return o == 0 ? 0 : _accessor.vector(count: o) }
|
||||
public func testnestedflatbuffer(at index: Int32) -> UInt8 { let o = _accessor.offset(VTOFFSET.testnestedflatbuffer.v); return o == 0 ? 0 : _accessor.directRead(of: UInt8.self, offset: _accessor.vector(at: o) + index * 1) }
|
||||
public var testnestedflatbuffer: [UInt8] { return _accessor.getVector(at: VTOFFSET.testnestedflatbuffer.v) ?? [] }
|
||||
public func mutate(testnestedflatbuffer: UInt8, at index: Int32) -> Bool { let o = _accessor.offset(VTOFFSET.testnestedflatbuffer.v); return _accessor.directMutate(testnestedflatbuffer, index: _accessor.vector(at: o) + index * 1) }
|
||||
public var testempty: MyGame_Example_Stat? { let o = _accessor.offset(VTOFFSET.testempty.v); return o == 0 ? nil : MyGame_Example_Stat(_accessor.bb, o: _accessor.indirect(o + _accessor.postion)) }
|
||||
public var testempty: MyGame_Example_Stat? { let o = _accessor.offset(VTOFFSET.testempty.v); return o == 0 ? nil : MyGame_Example_Stat(_accessor.bb, o: _accessor.indirect(o + _accessor.position)) }
|
||||
public var testbool: Bool { let o = _accessor.offset(VTOFFSET.testbool.v); return o == 0 ? false : _accessor.readBuffer(of: Bool.self, at: o) }
|
||||
@discardableResult public func mutate(testbool: Bool) -> Bool {let o = _accessor.offset(VTOFFSET.testbool.v); return _accessor.mutate(testbool, index: o) }
|
||||
public var testhashs32Fnv1: Int32 { let o = _accessor.offset(VTOFFSET.testhashs32Fnv1.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int32.self, at: o) }
|
||||
@@ -1276,7 +1276,7 @@ public struct MyGame_Example_Monster: FlatBufferObject, Verifiable, ObjectAPIPac
|
||||
public func vectorOfDoubles(at index: Int32) -> Double { let o = _accessor.offset(VTOFFSET.vectorOfDoubles.v); return o == 0 ? 0 : _accessor.directRead(of: Double.self, offset: _accessor.vector(at: o) + index * 8) }
|
||||
public var vectorOfDoubles: [Double] { return _accessor.getVector(at: VTOFFSET.vectorOfDoubles.v) ?? [] }
|
||||
public func mutate(vectorOfDoubles: Double, at index: Int32) -> Bool { let o = _accessor.offset(VTOFFSET.vectorOfDoubles.v); return _accessor.directMutate(vectorOfDoubles, index: _accessor.vector(at: o) + index * 8) }
|
||||
public var parentNamespaceTest: MyGame_InParentNamespace? { let o = _accessor.offset(VTOFFSET.parentNamespaceTest.v); return o == 0 ? nil : MyGame_InParentNamespace(_accessor.bb, o: _accessor.indirect(o + _accessor.postion)) }
|
||||
public var parentNamespaceTest: MyGame_InParentNamespace? { let o = _accessor.offset(VTOFFSET.parentNamespaceTest.v); return o == 0 ? nil : MyGame_InParentNamespace(_accessor.bb, o: _accessor.indirect(o + _accessor.position)) }
|
||||
public var hasVectorOfReferrables: Bool { let o = _accessor.offset(VTOFFSET.vectorOfReferrables.v); return o == 0 ? false : true }
|
||||
public var vectorOfReferrablesCount: Int32 { let o = _accessor.offset(VTOFFSET.vectorOfReferrables.v); return o == 0 ? 0 : _accessor.vector(count: o) }
|
||||
public func vectorOfReferrables(at index: Int32) -> MyGame_Example_Referrable? { let o = _accessor.offset(VTOFFSET.vectorOfReferrables.v); return o == 0 ? nil : MyGame_Example_Referrable(_accessor.bb, o: _accessor.indirect(_accessor.vector(at: o) + index * 4)) }
|
||||
@@ -1325,7 +1325,7 @@ public struct MyGame_Example_Monster: FlatBufferObject, Verifiable, ObjectAPIPac
|
||||
public func scalarKeySortedTables(at index: Int32) -> MyGame_Example_Stat? { let o = _accessor.offset(VTOFFSET.scalarKeySortedTables.v); return o == 0 ? nil : MyGame_Example_Stat(_accessor.bb, o: _accessor.indirect(_accessor.vector(at: o) + index * 4)) }
|
||||
public func scalarKeySortedTablesBy(key: UInt16) -> MyGame_Example_Stat? { let o = _accessor.offset(VTOFFSET.scalarKeySortedTables.v); return o == 0 ? nil : MyGame_Example_Stat.lookupByKey(vector: _accessor.vector(at: o), key: key, fbb: _accessor.bb) }
|
||||
public var nativeInline: MyGame_Example_Test? { let o = _accessor.offset(VTOFFSET.nativeInline.v); return o == 0 ? nil : _accessor.readBuffer(of: MyGame_Example_Test.self, at: o) }
|
||||
public var mutableNativeInline: MyGame_Example_Test_Mutable? { let o = _accessor.offset(VTOFFSET.nativeInline.v); return o == 0 ? nil : MyGame_Example_Test_Mutable(_accessor.bb, o: o + _accessor.postion) }
|
||||
public var mutableNativeInline: MyGame_Example_Test_Mutable? { let o = _accessor.offset(VTOFFSET.nativeInline.v); return o == 0 ? nil : MyGame_Example_Test_Mutable(_accessor.bb, o: o + _accessor.position) }
|
||||
public var longEnumNonEnumDefault: MyGame_Example_LongEnum { let o = _accessor.offset(VTOFFSET.longEnumNonEnumDefault.v); return o == 0 ? .longone : MyGame_Example_LongEnum(rawValue: _accessor.readBuffer(of: UInt64.self, at: o)) ?? .longone }
|
||||
@discardableResult public func mutate(longEnumNonEnumDefault: MyGame_Example_LongEnum) -> Bool {let o = _accessor.offset(VTOFFSET.longEnumNonEnumDefault.v); return _accessor.mutate(longEnumNonEnumDefault.rawValue, index: o) }
|
||||
public var longEnumNormalDefault: MyGame_Example_LongEnum { let o = _accessor.offset(VTOFFSET.longEnumNormalDefault.v); return o == 0 ? .longone : MyGame_Example_LongEnum(rawValue: _accessor.readBuffer(of: UInt64.self, at: o)) ?? .longone }
|
||||
|
||||
Reference in New Issue
Block a user