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Merge pull request #4025 from paszea/reflection_fqn
serialize fully qualified struct & enum name in schema binary
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@@ -1982,7 +1982,8 @@ std::set<std::string> Parser::GetIncludedFilesRecursive(
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// Schema serialization functionality:
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template<typename T> bool compareName(const T* a, const T* b) {
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return a->name < b->name;
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return a->defined_namespace->GetFullyQualifiedName(a->name)
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< b->defined_namespace->GetFullyQualifiedName(b->name);
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}
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template<typename T> void AssignIndices(const std::vector<T *> &defvec) {
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@@ -2028,8 +2029,9 @@ Offset<reflection::Object> StructDef::Serialize(FlatBufferBuilder *builder,
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(*it)->Serialize(builder,
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static_cast<uint16_t>(it - fields.vec.begin()), parser));
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}
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auto qualified_name = defined_namespace->GetFullyQualifiedName(name);
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return reflection::CreateObject(*builder,
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builder->CreateString(name),
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builder->CreateString(qualified_name),
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builder->CreateVectorOfSortedTables(
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&field_offsets),
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fixed,
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@@ -2066,8 +2068,9 @@ Offset<reflection::Enum> EnumDef::Serialize(FlatBufferBuilder *builder,
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for (auto it = vals.vec.begin(); it != vals.vec.end(); ++it) {
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enumval_offsets.push_back((*it)->Serialize(builder));
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}
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auto qualified_name = defined_namespace->GetFullyQualifiedName(name);
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return reflection::CreateEnum(*builder,
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builder->CreateString(name),
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builder->CreateString(qualified_name),
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builder->CreateVector(enumval_offsets),
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is_union,
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underlying_type.Serialize(builder),
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Binary file not shown.
@@ -433,7 +433,7 @@ void ReflectionTest(uint8_t *flatbuf, size_t length) {
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// Make sure the schema is what we expect it to be.
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auto &schema = *reflection::GetSchema(bfbsfile.c_str());
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auto root_table = schema.root_table();
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TEST_EQ_STR(root_table->name()->c_str(), "Monster");
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TEST_EQ_STR(root_table->name()->c_str(), "MyGame.Example.Monster");
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auto fields = root_table->fields();
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auto hp_field_ptr = fields->LookupByKey("hp");
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TEST_NOTNULL(hp_field_ptr);
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@@ -446,6 +446,14 @@ void ReflectionTest(uint8_t *flatbuf, size_t length) {
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TEST_NOTNULL(friendly_field_ptr->attributes());
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TEST_NOTNULL(friendly_field_ptr->attributes()->LookupByKey("priority"));
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// Make sure the table index is what we expect it to be.
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auto pos_field_ptr = fields->LookupByKey("pos");
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TEST_NOTNULL(pos_field_ptr);
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TEST_EQ(pos_field_ptr->type()->base_type(), reflection::Obj);
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auto pos_table_ptr = schema.objects()->Get(pos_field_ptr->type()->index());
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TEST_NOTNULL(pos_table_ptr);
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TEST_EQ_STR(pos_table_ptr->name()->c_str(), "MyGame.Example.Vec3");
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// Now use it to dynamically access a buffer.
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auto &root = *flatbuffers::GetAnyRoot(flatbuf);
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auto hp = flatbuffers::GetFieldI<uint16_t>(root, hp_field);
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