Add arbitrary string type to the native object API (#4218)

* Custom strings are very common for optimizations around small objects
  or growth style optimizations, i.e.: grow at 1.57 times vs doubling vs..

  A second common strategy is to cooperate w/ the memory allocator
  see FBString[1] and seastar[2] string for examples.

[1] fbstring: https://github.com/facebook/folly/blob/master/folly/docs/FBString.md
[2] sstring: https://github.com/scylladb/seastar/blob/master/core/sstring.hh
This commit is contained in:
Alexander Gallego
2017-03-20 19:02:04 -04:00
committed by Wouter van Oortmerssen
parent 9c25ecdcd1
commit f2071e4f80
5 changed files with 35 additions and 2 deletions

View File

@@ -362,6 +362,15 @@ class CppGenerator : public BaseGenerator {
return attr ? attr->constant : parser_.opts.cpp_object_api_pointer_type;
}
const std::string NativeString(const FieldDef *field) {
auto attr = field ? field->attributes.Lookup("cpp_str_type") : nullptr;
auto &ret = attr ? attr->constant : parser_.opts.cpp_object_api_string_type;
if (ret.empty()) {
return "std::string";
}
return ret;
}
std::string GenTypeNativePtr(const std::string &type, const FieldDef *field,
bool is_constructor) {
auto &ptr_type = PtrType(field);
@@ -383,7 +392,7 @@ class CppGenerator : public BaseGenerator {
const FieldDef &field) {
switch (type.base_type) {
case BASE_TYPE_STRING: {
return "std::string";
return NativeString(&field);
}
case BASE_TYPE_VECTOR: {
const auto type_name = GenTypeNative(type.VectorType(), true, field);