mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-01 19:58:15 +00:00
Adds proper access types for swift object api & flatbuffers & grpc (#6081)
Fixes accessor in greeter.swift Small fix for ci
This commit is contained in:
@@ -81,6 +81,7 @@ struct Service : public CommentHolder {
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virtual std::vector<grpc::string> namespace_parts() const = 0;
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virtual grpc::string name() const = 0;
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virtual bool is_internal() const = 0;
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virtual int method_count() const = 0;
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virtual std::unique_ptr<const Method> method(int i) const = 0;
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@@ -125,7 +125,7 @@ void GenerateClientClass(const grpc_generator::Service *service,
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printer->Print("\t\tself.defaultCallOptions = defaultCallOptions\n");
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printer->Print("\t}");
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printer->Print("\n");
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vars["GenAccess"] = "public";
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vars["GenAccess"] = service->is_internal() ? "internal" : "public";
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for (auto it = 0; it < service->method_count(); it++) {
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auto method = service->method(it);
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vars["Input"] = GenerateMessage(method->get_input_namespace_parts(), method->get_input_type_name());
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@@ -259,7 +259,7 @@ grpc::string Generate(grpc_generator::File *file,
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if (!file->package().empty()) { vars["PATH"].append("."); }
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vars["ServiceQualifiedName"] = WrapInNameSpace(service->namespace_parts(), service->name());
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vars["ServiceName"] = service->name();
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vars["ACCESS"] = "public";
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vars["ACCESS"] = service->is_internal() ? "internal" : "public";
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auto printer = file->CreatePrinter(&output);
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printer->Print(vars,
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"/// Usage: instantiate $ServiceQualifiedName$ServiceClient, then call "
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@@ -59,17 +59,21 @@ class FlatBufMethod : public grpc_generator::Method {
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std::string name() const { return method_->name; }
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// TODO: This method need to incorporate namespace for C++ side. Other language bindings
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// simply don't use this method.
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// TODO: This method need to incorporate namespace for C++ side. Other
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// language bindings simply don't use this method.
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std::string GRPCType(const StructDef &sd) const {
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return "flatbuffers::grpc::Message<" + sd.name + ">";
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}
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std::vector<std::string> get_input_namespace_parts() const { return (*method_->request).defined_namespace->components; }
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std::vector<std::string> get_input_namespace_parts() const {
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return (*method_->request).defined_namespace->components;
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}
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std::string get_input_type_name() const { return (*method_->request).name; }
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std::vector<std::string> get_output_namespace_parts() const { return (*method_->response).defined_namespace->components; }
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std::vector<std::string> get_output_namespace_parts() const {
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return (*method_->response).defined_namespace->components;
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}
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std::string get_output_type_name() const { return (*method_->response).name; }
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@@ -117,9 +121,14 @@ class FlatBufService : public grpc_generator::Service {
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return service_->doc_comment;
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}
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std::vector<grpc::string> namespace_parts() const { return service_->defined_namespace->components; }
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std::vector<grpc::string> namespace_parts() const {
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return service_->defined_namespace->components;
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}
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std::string name() const { return service_->name; }
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bool is_internal() const {
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return service_->Definition::attributes.Lookup("private") ? true : false;
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}
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int method_count() const {
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return static_cast<int>(service_->calls.vec.size());
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@@ -31,7 +31,8 @@ inline std::string GenIndirect(const std::string &reading) {
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}
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inline std::string GenArrayMainBody(const std::string &optional) {
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return "public func {{VALUENAME}}(at index: Int32) -> {{VALUETYPE}}" +
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return "{{ACCESS_TYPE}} func {{VALUENAME}}(at index: Int32) -> "
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"{{VALUETYPE}}" +
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optional + " { ";
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}
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@@ -192,11 +193,13 @@ class SwiftGenerator : public BaseGenerator {
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// Generates the create function for swift
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void GenStructWriter(const StructDef &struct_def) {
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auto is_private_access = struct_def.attributes.Lookup("private");
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code_.SetValue("ACCESS_TYPE", is_private_access ? "internal" : "public");
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code_.SetValue("STRUCTNAME", NameWrappedInNameSpace(struct_def));
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code_.SetValue("SHORT_STRUCTNAME", Name(struct_def));
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code_ += "extension {{STRUCTNAME}} {";
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Indent();
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code_ += "public static func create{{SHORT_STRUCTNAME}}(\\";
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code_ += "{{ACCESS_TYPE}} static func create{{SHORT_STRUCTNAME}}(\\";
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std::string func_header = "";
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GenerateStructArgs(struct_def, &func_header, "", "");
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code_ += func_header.substr(0, func_header.size() - 2) + "\\";
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@@ -282,37 +285,40 @@ class SwiftGenerator : public BaseGenerator {
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code_.SetValue("PROTOCOL",
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struct_def.fixed ? "Readable" : "FlatBufferObject");
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code_.SetValue("OBJECTTYPE", struct_def.fixed ? "Struct" : "Table");
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code_ += "public struct {{STRUCTNAME}}: {{PROTOCOL}}\\";
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code_ += "{{ACCESS_TYPE}} struct {{STRUCTNAME}}: {{PROTOCOL}}\\";
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if (!struct_def.fixed && parser_.opts.generate_object_based_api)
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code_ += ", ObjectAPI\\";
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code_ += " {\n";
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Indent();
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code_ += ValidateFunc();
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code_ += "public var __buffer: ByteBuffer! { return {{ACCESS}}.bb }";
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code_ +=
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"{{ACCESS_TYPE}} var __buffer: ByteBuffer! { return {{ACCESS}}.bb }";
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code_ += "private var {{ACCESS}}: {{OBJECTTYPE}}\n";
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if (struct_def.fixed) {
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code_.SetValue("BYTESIZE", NumToString(struct_def.bytesize));
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code_.SetValue("MINALIGN", NumToString(struct_def.minalign));
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code_ += "public static var size = {{BYTESIZE}}";
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code_ += "public static var alignment = {{MINALIGN}}";
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code_ += "{{ACCESS_TYPE}} static var size = {{BYTESIZE}}";
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code_ += "{{ACCESS_TYPE}} static var alignment = {{MINALIGN}}";
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} else {
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if (parser_.file_identifier_.length()) {
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code_.SetValue("FILENAME", parser_.file_identifier_);
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code_ +=
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"public static func finish(_ fbb: inout FlatBufferBuilder, end: "
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"{{ACCESS_TYPE}} static func finish(_ fbb: inout "
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"FlatBufferBuilder, end: "
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"Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, "
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"fileId: "
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"\"{{FILENAME}}\", addPrefix: prefix) }";
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}
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code_ +=
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"public static func getRootAs{{SHORT_STRUCTNAME}}(bb: ByteBuffer) -> "
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"{{ACCESS_TYPE}} static func getRootAs{{SHORT_STRUCTNAME}}(bb: "
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"ByteBuffer) -> "
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"{{STRUCTNAME}} { return {{STRUCTNAME}}(Table(bb: bb, position: "
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"Int32(bb.read(def: UOffset.self, position: bb.reader)) + "
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"Int32(bb.reader))) }\n";
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code_ += "private init(_ t: Table) { {{ACCESS}} = t }";
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}
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code_ +=
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"public init(_ bb: ByteBuffer, o: Int32) { {{ACCESS}} = "
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"{{ACCESS_TYPE}} init(_ bb: ByteBuffer, o: Int32) { {{ACCESS}} = "
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"{{OBJECTTYPE}}(bb: "
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"bb, position: o) }";
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code_ += "";
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@@ -320,6 +326,9 @@ class SwiftGenerator : public BaseGenerator {
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// Generates the reader for swift
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void GenTable(const StructDef &struct_def) {
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auto is_private_access = struct_def.attributes.Lookup("private");
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code_.SetValue("ACCESS_TYPE", is_private_access ? "internal" : "public");
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GenObjectHeader(struct_def);
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GenTableAccessors(struct_def);
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GenTableReader(struct_def);
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@@ -334,7 +343,7 @@ class SwiftGenerator : public BaseGenerator {
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void GenTableAccessors(const StructDef &struct_def) {
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// Generate field id constants.
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if (struct_def.fields.vec.size() > 0) {
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code_ += "enum {{TABLEOFFSET}}: VOffset {";
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code_ += "private enum {{TABLEOFFSET}}: VOffset {";
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Indent();
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for (auto it = struct_def.fields.vec.begin();
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it != struct_def.fields.vec.end(); ++it) {
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@@ -354,14 +363,15 @@ class SwiftGenerator : public BaseGenerator {
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void GenerateObjectAPIExtensionHeader() {
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code_ += "\n";
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code_ += "public mutating func unpack() -> " +
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code_ += "{{ACCESS_TYPE}} mutating func unpack() -> " +
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ObjectAPIName("{{STRUCTNAME}}") + " {";
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Indent();
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code_ += "return " + ObjectAPIName("{{STRUCTNAME}}") + "(&self)";
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Outdent();
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code_ += "}";
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code_ +=
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"public static func pack(_ builder: inout FlatBufferBuilder, obj: "
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"{{ACCESS_TYPE}} static func pack(_ builder: inout FlatBufferBuilder, "
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"obj: "
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"inout " +
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ObjectAPIName("{{STRUCTNAME}}") + "?) -> Offset<UOffset> {";
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Indent();
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@@ -371,7 +381,8 @@ class SwiftGenerator : public BaseGenerator {
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code_ += "}";
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code_ += "";
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code_ +=
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"public static func pack(_ builder: inout FlatBufferBuilder, obj: "
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"{{ACCESS_TYPE}} static func pack(_ builder: inout FlatBufferBuilder, "
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"obj: "
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"inout " +
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ObjectAPIName("{{STRUCTNAME}}") + ") -> Offset<UOffset> {";
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Indent();
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@@ -406,7 +417,7 @@ class SwiftGenerator : public BaseGenerator {
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code_.SetValue("NUMBEROFFIELDS", NumToString(struct_def.fields.vec.size()));
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code_ +=
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"public static func start{{SHORT_STRUCTNAME}}(_ fbb: inout "
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"{{ACCESS_TYPE}} static func start{{SHORT_STRUCTNAME}}(_ fbb: inout "
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"FlatBufferBuilder) -> "
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"UOffset { fbb.startTable(with: {{NUMBEROFFIELDS}}) }";
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@@ -421,7 +432,7 @@ class SwiftGenerator : public BaseGenerator {
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GenTableWriterFields(field, &create_func_body, &create_func_header);
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}
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code_ +=
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"public static func end{{SHORT_STRUCTNAME}}(_ fbb: inout "
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"{{ACCESS_TYPE}} static func end{{SHORT_STRUCTNAME}}(_ fbb: inout "
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"FlatBufferBuilder, "
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"start: "
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"UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: "
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@@ -436,7 +447,7 @@ class SwiftGenerator : public BaseGenerator {
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code_ += "; return end }";
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if (should_generate_create) {
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code_ += "public static func create{{SHORT_STRUCTNAME}}(";
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code_ += "{{ACCESS_TYPE}} static func create{{SHORT_STRUCTNAME}}(";
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Indent();
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code_ += "_ fbb: inout FlatBufferBuilder,";
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for (auto it = create_func_header.begin(); it < create_func_header.end();
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@@ -467,7 +478,7 @@ class SwiftGenerator : public BaseGenerator {
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code_.SetValue("VOFFSET", NumToString(key_field->value.offset));
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code_ +=
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"public static func "
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"{{ACCESS_TYPE}} static func "
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"sortVectorOf{{SHORT_VALUENAME}}(offsets:[Offset<UOffset>], "
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"_ fbb: inout FlatBufferBuilder) -> Offset<UOffset> {";
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Indent();
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@@ -503,7 +514,7 @@ class SwiftGenerator : public BaseGenerator {
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? "VectorOf("
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: "(";
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auto body = "add" + check_if_vector + name + ": ";
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code_ += "public static func " + body + "\\";
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code_ += "{{ACCESS_TYPE}} static func " + body + "\\";
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create_func_body.push_back("{{STRUCTNAME}}." + body + name + ", &fbb)");
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@@ -639,7 +650,8 @@ class SwiftGenerator : public BaseGenerator {
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code_.SetValue("CONSTANT", "nil");
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code_ += GenReaderMainBody(is_required) + GenOffset() +
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required_reader + "{{ACCESS}}.string(at: o) }";
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code_ += "public var {{VALUENAME}}SegmentArray: [UInt8]" + is_required +
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code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}SegmentArray: [UInt8]" +
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is_required +
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" { return "
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"{{ACCESS}}.getVector(at: {{TABLEOFFSET}}.{{OFFSET}}.v) }";
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break;
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@@ -651,7 +663,7 @@ class SwiftGenerator : public BaseGenerator {
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case BASE_TYPE_UNION:
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code_.SetValue("CONSTANT", "nil");
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code_ +=
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"public func {{VALUENAME}}<T: FlatBufferObject>(type: "
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"{{ACCESS_TYPE}} func {{VALUENAME}}<T: FlatBufferObject>(type: "
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"T.Type) -> T" +
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is_required + " { " + GenOffset() + required_reader +
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"{{ACCESS}}.union(o) }";
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@@ -664,7 +676,7 @@ class SwiftGenerator : public BaseGenerator {
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const std::string &const_string) {
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auto vectortype = field.value.type.VectorType();
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code_.SetValue("SIZE", NumToString(InlineSize(vectortype)));
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code_ += "public var {{VALUENAME}}Count: Int32 { " + GenOffset() +
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code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}Count: Int32 { " + GenOffset() +
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const_string + "{{ACCESS}}.vector(count: o) }";
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code_.SetValue("CONSTANT", IsScalar(vectortype.base_type) == true
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? field.value.constant
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@@ -675,7 +687,7 @@ class SwiftGenerator : public BaseGenerator {
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code_ += GenArrayMainBody(nullable) + GenOffset() + "\\";
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} else {
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code_ +=
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"public func {{VALUENAME}}<T: FlatBufferObject>(at index: "
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"{{ACCESS_TYPE}} func {{VALUENAME}}<T: FlatBufferObject>(at index: "
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"Int32, type: T.Type) -> T? { " +
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GenOffset() + "\\";
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}
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@@ -694,7 +706,7 @@ class SwiftGenerator : public BaseGenerator {
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"{{ACCESS}}.directRead(of: {{VALUETYPE}}.self, offset: "
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"{{ACCESS}}.vector(at: o) + index * {{SIZE}}) }";
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code_ +=
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"public var {{VALUENAME}}: [{{VALUETYPE}}] { return "
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"{{ACCESS_TYPE}} var {{VALUENAME}}: [{{VALUETYPE}}] { return "
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"{{ACCESS}}.getVector(at: {{TABLEOFFSET}}.{{OFFSET}}.v) ?? [] }";
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if (parser_.opts.mutable_buffer) code_ += GenMutateArray();
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return;
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@@ -747,7 +759,8 @@ class SwiftGenerator : public BaseGenerator {
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void GenByKeyFunctions(const FieldDef &key_field) {
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code_.SetValue("TYPE", GenType(key_field.value.type));
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code_ +=
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"public func {{VALUENAME}}By(key: {{TYPE}}) -> {{VALUETYPE}}? { \\";
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"{{ACCESS_TYPE}} func {{VALUENAME}}By(key: {{TYPE}}) -> {{VALUETYPE}}? "
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"{ \\";
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code_ += GenOffset() +
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"return o == 0 ? nil : {{VALUETYPE}}.lookupByKey(vector: "
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"{{ACCESS}}.vector(at: o), key: key, fbb: {{ACCESS}}.bb) }";
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@@ -755,6 +768,9 @@ class SwiftGenerator : public BaseGenerator {
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// Generates the reader for swift
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void GenStructReader(const StructDef &struct_def) {
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auto is_private_access = struct_def.attributes.Lookup("private");
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code_.SetValue("ACCESS_TYPE", is_private_access ? "internal" : "public");
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GenObjectHeader(struct_def);
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for (auto it = struct_def.fields.vec.begin();
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it != struct_def.fields.vec.end(); ++it) {
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@@ -790,17 +806,20 @@ class SwiftGenerator : public BaseGenerator {
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void GenEnum(const EnumDef &enum_def) {
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if (enum_def.generated) return;
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auto is_private_access = enum_def.attributes.Lookup("private");
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code_.SetValue("ACCESS_TYPE", is_private_access ? "internal" : "public");
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code_.SetValue("ENUM_NAME", NameWrappedInNameSpace(enum_def));
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code_.SetValue("BASE_TYPE", GenTypeBasic(enum_def.underlying_type, false));
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GenComment(enum_def.doc_comment);
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code_ += "public enum {{ENUM_NAME}}: {{BASE_TYPE}}, Enum { ";
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code_ += "{{ACCESS_TYPE}} enum {{ENUM_NAME}}: {{BASE_TYPE}}, Enum { ";
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Indent();
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code_ += "public typealias T = {{BASE_TYPE}}";
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code_ += "{{ACCESS_TYPE}} typealias T = {{BASE_TYPE}}";
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code_ +=
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"public static var byteSize: Int { return "
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"{{ACCESS_TYPE}} static var byteSize: Int { return "
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"MemoryLayout<{{BASE_TYPE}}>.size "
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"}";
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code_ += "public var value: {{BASE_TYPE}} { return self.rawValue }";
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code_ +=
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"{{ACCESS_TYPE}} var value: {{BASE_TYPE}} { return self.rawValue }";
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for (auto it = enum_def.Vals().begin(); it != enum_def.Vals().end(); ++it) {
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const auto &ev = **it;
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auto name = Name(ev);
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@@ -815,18 +834,19 @@ class SwiftGenerator : public BaseGenerator {
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Outdent();
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code_ += "}\n";
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if (parser_.opts.generate_object_based_api && enum_def.is_union) {
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code_ += "struct {{ENUM_NAME}}Union {";
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code_ += "{{ACCESS_TYPE}} struct {{ENUM_NAME}}Union {";
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Indent();
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code_ += "var type: {{ENUM_NAME}}";
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code_ += "var value: NativeTable?";
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code_ += "init(_ v: NativeTable?, type: {{ENUM_NAME}}) {";
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code_ += "{{ACCESS_TYPE}} var type: {{ENUM_NAME}}";
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code_ += "{{ACCESS_TYPE}} var value: NativeTable?";
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code_ += "{{ACCESS_TYPE}} init(_ v: NativeTable?, type: {{ENUM_NAME}}) {";
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Indent();
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code_ += "self.type = type";
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||||
code_ += "self.value = v";
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Outdent();
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||||
code_ += "}";
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||||
code_ +=
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"func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {";
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"{{ACCESS_TYPE}} func pack(builder: inout FlatBufferBuilder) -> "
|
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"Offset<UOffset> {";
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Indent();
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BuildUnionEnumSwitchCaseWritter(enum_def);
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Outdent();
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@@ -837,8 +857,8 @@ class SwiftGenerator : public BaseGenerator {
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}
|
||||
|
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void GenObjectAPI(const StructDef &struct_def) {
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code_ +=
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"public class " + ObjectAPIName("{{STRUCTNAME}}") + ": NativeTable {\n";
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code_ += "{{ACCESS_TYPE}} class " + ObjectAPIName("{{STRUCTNAME}}") +
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": NativeTable {\n";
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std::vector<std::string> buffer_constructor;
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std::vector<std::string> base_constructor;
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Indent();
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@@ -856,7 +876,8 @@ class SwiftGenerator : public BaseGenerator {
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BuildObjectAPIConstructor(base_constructor);
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if (!struct_def.fixed)
|
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code_ +=
|
||||
"func serialize() -> ByteBuffer { return serialize(type: "
|
||||
"{{ACCESS_TYPE}} func serialize() -> ByteBuffer { return "
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"serialize(type: "
|
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"{{STRUCTNAME}}.self) }\n";
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Outdent();
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code_ += "}";
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@@ -1029,7 +1050,7 @@ class SwiftGenerator : public BaseGenerator {
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void BuildObjectAPIConstructor(const std::vector<std::string> &body,
|
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const std::string &header = "") {
|
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code_.SetValue("HEADER", header);
|
||||
code_ += "init({{HEADER}}) {";
|
||||
code_ += "{{ACCESS_TYPE}} init({{HEADER}}) {";
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Indent();
|
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for (auto it = body.begin(); it < body.end(); ++it) code_ += *it;
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Outdent();
|
||||
@@ -1056,7 +1077,8 @@ class SwiftGenerator : public BaseGenerator {
|
||||
std::string question_mark =
|
||||
(field.required || (optional && is_fixed) ? "" : "?");
|
||||
|
||||
code_ += "var {{VALUENAME}}: {{VALUETYPE}}" + question_mark;
|
||||
code_ +=
|
||||
"{{ACCESS_TYPE}} var {{VALUENAME}}: {{VALUETYPE}}" + question_mark;
|
||||
buffer_constructor.push_back("" + name + " = __" + name +
|
||||
(field.required ? "!" : question_mark) +
|
||||
".unpack()");
|
||||
@@ -1070,7 +1092,7 @@ class SwiftGenerator : public BaseGenerator {
|
||||
break;
|
||||
}
|
||||
case BASE_TYPE_STRING: {
|
||||
code_ += "var {{VALUENAME}}: String" + is_required;
|
||||
code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}: String" + is_required;
|
||||
buffer_constructor.push_back(name + " = _t." + name);
|
||||
if (field.required) base_constructor.push_back(name + " = \"\"");
|
||||
break;
|
||||
@@ -1086,7 +1108,8 @@ class SwiftGenerator : public BaseGenerator {
|
||||
std::string nullable = field.nullable ? "?" : "";
|
||||
if (IsScalar(field.value.type.base_type) &&
|
||||
!IsBool(field.value.type.base_type) && !IsEnum(field.value.type)) {
|
||||
code_ += "var {{VALUENAME}}: {{VALUETYPE}}" + nullable;
|
||||
code_ +=
|
||||
"{{ACCESS_TYPE}} var {{VALUENAME}}: {{VALUETYPE}}" + nullable;
|
||||
if (!field.nullable)
|
||||
base_constructor.push_back(name + " = " + field.value.constant);
|
||||
break;
|
||||
@@ -1096,13 +1119,13 @@ class SwiftGenerator : public BaseGenerator {
|
||||
auto default_value = IsEnum(field.value.type)
|
||||
? GenEnumDefaultValue(field)
|
||||
: field.value.constant;
|
||||
code_ += "var {{VALUENAME}}: {{VALUETYPE}}";
|
||||
code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}: {{VALUETYPE}}";
|
||||
base_constructor.push_back(name + " = " + default_value);
|
||||
break;
|
||||
}
|
||||
|
||||
if (IsBool(field.value.type.base_type)) {
|
||||
code_ += "var {{VALUENAME}}: Bool" + nullable;
|
||||
code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}: Bool" + nullable;
|
||||
std::string default_value =
|
||||
"0" == field.value.constant ? "false" : "true";
|
||||
if (!field.nullable)
|
||||
@@ -1128,7 +1151,7 @@ class SwiftGenerator : public BaseGenerator {
|
||||
switch (vectortype.base_type) {
|
||||
case BASE_TYPE_STRUCT: {
|
||||
code_.SetValue("VALUETYPE", GenType(vectortype, true));
|
||||
code_ += "var {{VALUENAME}}: [{{VALUETYPE}}?]";
|
||||
code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}: [{{VALUETYPE}}?]";
|
||||
buffer_constructor.push_back(indentation + "var __v_ = _t." + name +
|
||||
"(at: index)");
|
||||
buffer_constructor.push_back(indentation + name +
|
||||
@@ -1149,7 +1172,7 @@ class SwiftGenerator : public BaseGenerator {
|
||||
code_.SetValue("VALUETYPE", (vectortype.base_type == BASE_TYPE_STRING
|
||||
? "String?"
|
||||
: GenType(vectortype)));
|
||||
code_ += "var {{VALUENAME}}: [{{VALUETYPE}}]";
|
||||
code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}: [{{VALUETYPE}}]";
|
||||
|
||||
if (IsEnum(vectortype) && vectortype.base_type != BASE_TYPE_UNION) {
|
||||
auto default_value = IsEnum(field.value.type)
|
||||
@@ -1197,7 +1220,7 @@ class SwiftGenerator : public BaseGenerator {
|
||||
const bool is_vector = false) {
|
||||
auto field_name = NameWrappedInNameSpace(ev);
|
||||
code_.SetValue("VALUETYPE", field_name);
|
||||
code_ += "var {{VALUENAME}}: \\";
|
||||
code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}: \\";
|
||||
code_ += is_vector ? "[{{VALUETYPE}}Union?]" : "{{VALUETYPE}}Union?";
|
||||
|
||||
auto vector_reader = is_vector ? "(at: index" : "";
|
||||
@@ -1229,8 +1252,8 @@ class SwiftGenerator : public BaseGenerator {
|
||||
void AddMinOrMaxEnumValue(const std::string &str, const std::string &type) {
|
||||
auto current_value = str;
|
||||
code_.SetValue(type, current_value);
|
||||
code_ += "public static var " + type + ": {{ENUM_NAME}} { return .{{" +
|
||||
type + "}} }";
|
||||
code_ += "{{ACCESS_TYPE}} static var " + type +
|
||||
": {{ENUM_NAME}} { return .{{" + type + "}} }";
|
||||
}
|
||||
|
||||
void GenLookup(const FieldDef &key_field) {
|
||||
@@ -1296,7 +1319,8 @@ class SwiftGenerator : public BaseGenerator {
|
||||
}
|
||||
|
||||
std::string GenReaderMainBody(const std::string &optional = "") {
|
||||
return "public var {{VALUENAME}}: {{VALUETYPE}}" + optional + " { ";
|
||||
return "{{ACCESS_TYPE}} var {{VALUENAME}}: {{VALUETYPE}}" + optional +
|
||||
" { ";
|
||||
}
|
||||
|
||||
std::string GenReader(const std::string &type,
|
||||
@@ -1310,14 +1334,15 @@ class SwiftGenerator : public BaseGenerator {
|
||||
|
||||
std::string GenMutate(const std::string &offset,
|
||||
const std::string &get_offset, bool isRaw = false) {
|
||||
return "@discardableResult public func mutate({{VALUENAME}}: "
|
||||
return "@discardableResult {{ACCESS_TYPE}} func mutate({{VALUENAME}}: "
|
||||
"{{VALUETYPE}}) -> Bool {" +
|
||||
get_offset + " return {{ACCESS}}.mutate({{VALUENAME}}" +
|
||||
(isRaw ? ".rawValue" : "") + ", index: " + offset + ") }";
|
||||
}
|
||||
|
||||
std::string GenMutateArray() {
|
||||
return "public func mutate({{VALUENAME}}: {{VALUETYPE}}, at index: "
|
||||
return "{{ACCESS_TYPE}} func mutate({{VALUENAME}}: {{VALUETYPE}}, at "
|
||||
"index: "
|
||||
"Int32) -> Bool { " +
|
||||
GenOffset() +
|
||||
"return {{ACCESS}}.directMutate({{VALUENAME}}, index: "
|
||||
|
||||
@@ -14,7 +14,7 @@ public struct HelloReply: FlatBufferObject {
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
|
||||
|
||||
enum VTOFFSET: VOffset {
|
||||
private enum VTOFFSET: VOffset {
|
||||
case message = 4
|
||||
var v: Int32 { Int32(self.rawValue) }
|
||||
var p: VOffset { self.rawValue }
|
||||
@@ -46,7 +46,7 @@ public struct HelloRequest: FlatBufferObject {
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
|
||||
|
||||
enum VTOFFSET: VOffset {
|
||||
private enum VTOFFSET: VOffset {
|
||||
case name = 4
|
||||
var v: Int32 { Int32(self.rawValue) }
|
||||
var p: VOffset { self.rawValue }
|
||||
@@ -78,7 +78,7 @@ public struct ManyHellosRequest: FlatBufferObject {
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
|
||||
|
||||
enum VTOFFSET: VOffset {
|
||||
private enum VTOFFSET: VOffset {
|
||||
case name = 4
|
||||
case numGreetings = 6
|
||||
var v: Int32 { Int32(self.rawValue) }
|
||||
|
||||
@@ -11,7 +11,7 @@ let package = Package(
|
||||
],
|
||||
dependencies: [
|
||||
.package(path: "../../swift/"),
|
||||
.package(url: "https://github.com/grpc/grpc-swift.git", from: "1.0.0-alpha.17")
|
||||
.package(url: "https://github.com/grpc/grpc-swift.git", from: "1.0.0-alpha.18")
|
||||
],
|
||||
targets: [
|
||||
.target(name: "SwiftFlatBuffers"),
|
||||
|
||||
@@ -2,10 +2,10 @@ import XCTest
|
||||
import Foundation
|
||||
@testable import FlatBuffers
|
||||
|
||||
public typealias Test = MyGame_Example_Test
|
||||
public typealias Monster = MyGame_Example_Monster
|
||||
public typealias Vec3 = MyGame_Example_Vec3
|
||||
public typealias Stat = MyGame_Example_Stat
|
||||
typealias Test = MyGame_Example_Test
|
||||
typealias Monster = MyGame_Example_Monster
|
||||
typealias Vec3 = MyGame_Example_Vec3
|
||||
typealias Stat = MyGame_Example_Stat
|
||||
|
||||
class FlatBuffersMonsterWriterTests: XCTestCase {
|
||||
|
||||
|
||||
@@ -48,14 +48,14 @@ public enum MyGame_Example_Any_: UInt8, Enum {
|
||||
public static var min: MyGame_Example_Any_ { return .none_ }
|
||||
}
|
||||
|
||||
struct MyGame_Example_Any_Union {
|
||||
var type: MyGame_Example_Any_
|
||||
var value: NativeTable?
|
||||
init(_ v: NativeTable?, type: MyGame_Example_Any_) {
|
||||
public struct MyGame_Example_Any_Union {
|
||||
public var type: MyGame_Example_Any_
|
||||
public var value: NativeTable?
|
||||
public init(_ v: NativeTable?, type: MyGame_Example_Any_) {
|
||||
self.type = type
|
||||
self.value = v
|
||||
}
|
||||
func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
|
||||
public func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
|
||||
switch type {
|
||||
case .monster:
|
||||
var __obj = value as? MyGame_Example_MonsterT
|
||||
@@ -84,14 +84,14 @@ public enum MyGame_Example_AnyUniqueAliases: UInt8, Enum {
|
||||
public static var min: MyGame_Example_AnyUniqueAliases { return .none_ }
|
||||
}
|
||||
|
||||
struct MyGame_Example_AnyUniqueAliasesUnion {
|
||||
var type: MyGame_Example_AnyUniqueAliases
|
||||
var value: NativeTable?
|
||||
init(_ v: NativeTable?, type: MyGame_Example_AnyUniqueAliases) {
|
||||
public struct MyGame_Example_AnyUniqueAliasesUnion {
|
||||
public var type: MyGame_Example_AnyUniqueAliases
|
||||
public var value: NativeTable?
|
||||
public init(_ v: NativeTable?, type: MyGame_Example_AnyUniqueAliases) {
|
||||
self.type = type
|
||||
self.value = v
|
||||
}
|
||||
func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
|
||||
public func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
|
||||
switch type {
|
||||
case .m:
|
||||
var __obj = value as? MyGame_Example_MonsterT
|
||||
@@ -120,14 +120,14 @@ public enum MyGame_Example_AnyAmbiguousAliases: UInt8, Enum {
|
||||
public static var min: MyGame_Example_AnyAmbiguousAliases { return .none_ }
|
||||
}
|
||||
|
||||
struct MyGame_Example_AnyAmbiguousAliasesUnion {
|
||||
var type: MyGame_Example_AnyAmbiguousAliases
|
||||
var value: NativeTable?
|
||||
init(_ v: NativeTable?, type: MyGame_Example_AnyAmbiguousAliases) {
|
||||
public struct MyGame_Example_AnyAmbiguousAliasesUnion {
|
||||
public var type: MyGame_Example_AnyAmbiguousAliases
|
||||
public var value: NativeTable?
|
||||
public init(_ v: NativeTable?, type: MyGame_Example_AnyAmbiguousAliases) {
|
||||
self.type = type
|
||||
self.value = v
|
||||
}
|
||||
func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
|
||||
public func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
|
||||
switch type {
|
||||
case .m1:
|
||||
var __obj = value as? MyGame_Example_MonsterT
|
||||
@@ -173,15 +173,15 @@ public struct MyGame_Example_Test: Readable {
|
||||
|
||||
public class MyGame_Example_TestT: NativeTable {
|
||||
|
||||
var a: Int16
|
||||
var b: Int8
|
||||
public var a: Int16
|
||||
public var b: Int8
|
||||
|
||||
init(_ _t: inout MyGame_Example_Test) {
|
||||
public init(_ _t: inout MyGame_Example_Test) {
|
||||
a = _t.a
|
||||
b = _t.b
|
||||
}
|
||||
|
||||
init() {
|
||||
public init() {
|
||||
a = 0
|
||||
b = 0
|
||||
}
|
||||
@@ -224,14 +224,14 @@ public struct MyGame_Example_Vec3: Readable {
|
||||
|
||||
public class MyGame_Example_Vec3T: NativeTable {
|
||||
|
||||
var x: Float32
|
||||
var y: Float32
|
||||
var z: Float32
|
||||
var test1: Double
|
||||
var test2: MyGame_Example_Color
|
||||
var test3: MyGame_Example_TestT
|
||||
public var x: Float32
|
||||
public var y: Float32
|
||||
public var z: Float32
|
||||
public var test1: Double
|
||||
public var test2: MyGame_Example_Color
|
||||
public var test3: MyGame_Example_TestT
|
||||
|
||||
init(_ _t: inout MyGame_Example_Vec3) {
|
||||
public init(_ _t: inout MyGame_Example_Vec3) {
|
||||
x = _t.x
|
||||
y = _t.y
|
||||
z = _t.z
|
||||
@@ -241,7 +241,7 @@ public class MyGame_Example_Vec3T: NativeTable {
|
||||
test3 = __test3.unpack()
|
||||
}
|
||||
|
||||
init() {
|
||||
public init() {
|
||||
x = 0.0
|
||||
y = 0.0
|
||||
z = 0.0
|
||||
@@ -282,15 +282,15 @@ public struct MyGame_Example_Ability: Readable {
|
||||
|
||||
public class MyGame_Example_AbilityT: NativeTable {
|
||||
|
||||
var id: UInt32
|
||||
var distance: UInt32
|
||||
public var id: UInt32
|
||||
public var distance: UInt32
|
||||
|
||||
init(_ _t: inout MyGame_Example_Ability) {
|
||||
public init(_ _t: inout MyGame_Example_Ability) {
|
||||
id = _t.id
|
||||
distance = _t.distance
|
||||
}
|
||||
|
||||
init() {
|
||||
public init() {
|
||||
id = 0
|
||||
distance = 0
|
||||
}
|
||||
@@ -367,13 +367,13 @@ public struct MyGame_InParentNamespace: FlatBufferObject, ObjectAPI {
|
||||
public class MyGame_InParentNamespaceT: NativeTable {
|
||||
|
||||
|
||||
init(_ _t: inout MyGame_InParentNamespace) {
|
||||
public init(_ _t: inout MyGame_InParentNamespace) {
|
||||
}
|
||||
|
||||
init() {
|
||||
public init() {
|
||||
}
|
||||
|
||||
func serialize() -> ByteBuffer { return serialize(type: MyGame_InParentNamespace.self) }
|
||||
public func serialize() -> ByteBuffer { return serialize(type: MyGame_InParentNamespace.self) }
|
||||
|
||||
}
|
||||
public struct MyGame_Example2_Monster: FlatBufferObject, ObjectAPI {
|
||||
@@ -409,39 +409,39 @@ public struct MyGame_Example2_Monster: FlatBufferObject, ObjectAPI {
|
||||
public class MyGame_Example2_MonsterT: NativeTable {
|
||||
|
||||
|
||||
init(_ _t: inout MyGame_Example2_Monster) {
|
||||
public init(_ _t: inout MyGame_Example2_Monster) {
|
||||
}
|
||||
|
||||
init() {
|
||||
public init() {
|
||||
}
|
||||
|
||||
func serialize() -> ByteBuffer { return serialize(type: MyGame_Example2_Monster.self) }
|
||||
public func serialize() -> ByteBuffer { return serialize(type: MyGame_Example2_Monster.self) }
|
||||
|
||||
}
|
||||
public struct MyGame_Example_TestSimpleTableWithEnum: FlatBufferObject, ObjectAPI {
|
||||
internal struct MyGame_Example_TestSimpleTableWithEnum: FlatBufferObject, ObjectAPI {
|
||||
|
||||
static func validateVersion() { FlatBuffersVersion_1_12_0() }
|
||||
public var __buffer: ByteBuffer! { return _accessor.bb }
|
||||
internal var __buffer: ByteBuffer! { return _accessor.bb }
|
||||
private var _accessor: Table
|
||||
|
||||
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) }
|
||||
public static func getRootAsTestSimpleTableWithEnum(bb: ByteBuffer) -> MyGame_Example_TestSimpleTableWithEnum { return MyGame_Example_TestSimpleTableWithEnum(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
|
||||
internal static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) }
|
||||
internal static func getRootAsTestSimpleTableWithEnum(bb: ByteBuffer) -> MyGame_Example_TestSimpleTableWithEnum { return MyGame_Example_TestSimpleTableWithEnum(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
|
||||
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
|
||||
internal init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
|
||||
|
||||
enum VTOFFSET: VOffset {
|
||||
private enum VTOFFSET: VOffset {
|
||||
case color = 4
|
||||
var v: Int32 { Int32(self.rawValue) }
|
||||
var p: VOffset { self.rawValue }
|
||||
}
|
||||
|
||||
public var color: MyGame_Example_Color { let o = _accessor.offset(VTOFFSET.color.v); return o == 0 ? .green : MyGame_Example_Color(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .green }
|
||||
@discardableResult public func mutate(color: MyGame_Example_Color) -> Bool {let o = _accessor.offset(VTOFFSET.color.v); return _accessor.mutate(color.rawValue, index: o) }
|
||||
public static func startTestSimpleTableWithEnum(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
|
||||
public static func add(color: MyGame_Example_Color, _ fbb: inout FlatBufferBuilder) { fbb.add(element: color.rawValue, def: 2, at: VTOFFSET.color.p) }
|
||||
public static func endTestSimpleTableWithEnum(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
|
||||
public static func createTestSimpleTableWithEnum(
|
||||
internal var color: MyGame_Example_Color { let o = _accessor.offset(VTOFFSET.color.v); return o == 0 ? .green : MyGame_Example_Color(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .green }
|
||||
@discardableResult internal func mutate(color: MyGame_Example_Color) -> Bool {let o = _accessor.offset(VTOFFSET.color.v); return _accessor.mutate(color.rawValue, index: o) }
|
||||
internal static func startTestSimpleTableWithEnum(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
|
||||
internal static func add(color: MyGame_Example_Color, _ fbb: inout FlatBufferBuilder) { fbb.add(element: color.rawValue, def: 2, at: VTOFFSET.color.p) }
|
||||
internal static func endTestSimpleTableWithEnum(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
|
||||
internal static func createTestSimpleTableWithEnum(
|
||||
_ fbb: inout FlatBufferBuilder,
|
||||
color: MyGame_Example_Color = .green
|
||||
) -> Offset<UOffset> {
|
||||
@@ -451,34 +451,34 @@ public struct MyGame_Example_TestSimpleTableWithEnum: FlatBufferObject, ObjectAP
|
||||
}
|
||||
|
||||
|
||||
public mutating func unpack() -> MyGame_Example_TestSimpleTableWithEnumT {
|
||||
internal mutating func unpack() -> MyGame_Example_TestSimpleTableWithEnumT {
|
||||
return MyGame_Example_TestSimpleTableWithEnumT(&self)
|
||||
}
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TestSimpleTableWithEnumT?) -> Offset<UOffset> {
|
||||
internal static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TestSimpleTableWithEnumT?) -> Offset<UOffset> {
|
||||
guard var obj = obj else { return Offset<UOffset>() }
|
||||
return pack(&builder, obj: &obj)
|
||||
}
|
||||
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TestSimpleTableWithEnumT) -> Offset<UOffset> {
|
||||
internal static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TestSimpleTableWithEnumT) -> Offset<UOffset> {
|
||||
let __root = MyGame_Example_TestSimpleTableWithEnum.startTestSimpleTableWithEnum(&builder)
|
||||
MyGame_Example_TestSimpleTableWithEnum.add(color: obj.color, &builder)
|
||||
return MyGame_Example_TestSimpleTableWithEnum.endTestSimpleTableWithEnum(&builder, start: __root)
|
||||
}
|
||||
}
|
||||
|
||||
public class MyGame_Example_TestSimpleTableWithEnumT: NativeTable {
|
||||
internal class MyGame_Example_TestSimpleTableWithEnumT: NativeTable {
|
||||
|
||||
var color: MyGame_Example_Color
|
||||
internal var color: MyGame_Example_Color
|
||||
|
||||
init(_ _t: inout MyGame_Example_TestSimpleTableWithEnum) {
|
||||
internal init(_ _t: inout MyGame_Example_TestSimpleTableWithEnum) {
|
||||
color = _t.color
|
||||
}
|
||||
|
||||
init() {
|
||||
internal init() {
|
||||
color = .green
|
||||
}
|
||||
|
||||
func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_TestSimpleTableWithEnum.self) }
|
||||
internal func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_TestSimpleTableWithEnum.self) }
|
||||
|
||||
}
|
||||
public struct MyGame_Example_Stat: FlatBufferObject, ObjectAPI {
|
||||
@@ -493,7 +493,7 @@ public struct MyGame_Example_Stat: FlatBufferObject, ObjectAPI {
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
|
||||
|
||||
enum VTOFFSET: VOffset {
|
||||
private enum VTOFFSET: VOffset {
|
||||
case id = 4
|
||||
case val = 6
|
||||
case count = 8
|
||||
@@ -552,22 +552,22 @@ public struct MyGame_Example_Stat: FlatBufferObject, ObjectAPI {
|
||||
|
||||
public class MyGame_Example_StatT: NativeTable {
|
||||
|
||||
var id: String?
|
||||
var val: Int64
|
||||
var count: UInt16
|
||||
public var id: String?
|
||||
public var val: Int64
|
||||
public var count: UInt16
|
||||
|
||||
init(_ _t: inout MyGame_Example_Stat) {
|
||||
public init(_ _t: inout MyGame_Example_Stat) {
|
||||
id = _t.id
|
||||
val = _t.val
|
||||
count = _t.count
|
||||
}
|
||||
|
||||
init() {
|
||||
public init() {
|
||||
val = 0
|
||||
count = 0
|
||||
}
|
||||
|
||||
func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Stat.self) }
|
||||
public func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Stat.self) }
|
||||
|
||||
}
|
||||
public struct MyGame_Example_Referrable: FlatBufferObject, ObjectAPI {
|
||||
@@ -582,7 +582,7 @@ public struct MyGame_Example_Referrable: FlatBufferObject, ObjectAPI {
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
|
||||
|
||||
enum VTOFFSET: VOffset {
|
||||
private enum VTOFFSET: VOffset {
|
||||
case id = 4
|
||||
var v: Int32 { Int32(self.rawValue) }
|
||||
var p: VOffset { self.rawValue }
|
||||
@@ -644,17 +644,17 @@ public struct MyGame_Example_Referrable: FlatBufferObject, ObjectAPI {
|
||||
|
||||
public class MyGame_Example_ReferrableT: NativeTable {
|
||||
|
||||
var id: UInt64
|
||||
public var id: UInt64
|
||||
|
||||
init(_ _t: inout MyGame_Example_Referrable) {
|
||||
public init(_ _t: inout MyGame_Example_Referrable) {
|
||||
id = _t.id
|
||||
}
|
||||
|
||||
init() {
|
||||
public init() {
|
||||
id = 0
|
||||
}
|
||||
|
||||
func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Referrable.self) }
|
||||
public func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Referrable.self) }
|
||||
|
||||
}
|
||||
/// an example documentation comment: "monster object"
|
||||
@@ -670,7 +670,7 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPI {
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
|
||||
|
||||
enum VTOFFSET: VOffset {
|
||||
private enum VTOFFSET: VOffset {
|
||||
case pos = 4
|
||||
case mana = 6
|
||||
case hp = 8
|
||||
@@ -1138,53 +1138,53 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPI {
|
||||
|
||||
public class MyGame_Example_MonsterT: NativeTable {
|
||||
|
||||
var pos: MyGame_Example_Vec3T?
|
||||
var mana: Int16
|
||||
var hp: Int16
|
||||
var name: String
|
||||
var inventory: [UInt8]
|
||||
var color: MyGame_Example_Color
|
||||
var test: MyGame_Example_Any_Union?
|
||||
var test4: [MyGame_Example_TestT?]
|
||||
var testarrayofstring: [String?]
|
||||
var testarrayoftables: [MyGame_Example_MonsterT?]
|
||||
var enemy: MyGame_Example_MonsterT?
|
||||
var testnestedflatbuffer: [UInt8]
|
||||
var testempty: MyGame_Example_StatT?
|
||||
var testbool: Bool
|
||||
var testhashs32Fnv1: Int32
|
||||
var testhashu32Fnv1: UInt32
|
||||
var testhashs64Fnv1: Int64
|
||||
var testhashu64Fnv1: UInt64
|
||||
var testhashs32Fnv1a: Int32
|
||||
var testhashu32Fnv1a: UInt32
|
||||
var testhashs64Fnv1a: Int64
|
||||
var testhashu64Fnv1a: UInt64
|
||||
var testarrayofbools: [Bool]
|
||||
var testf: Float32
|
||||
var testf2: Float32
|
||||
var testf3: Float32
|
||||
var testarrayofstring2: [String?]
|
||||
var testarrayofsortedstruct: [MyGame_Example_AbilityT?]
|
||||
var flex: [UInt8]
|
||||
var test5: [MyGame_Example_TestT?]
|
||||
var vectorOfLongs: [Int64]
|
||||
var vectorOfDoubles: [Double]
|
||||
var parentNamespaceTest: MyGame_InParentNamespaceT?
|
||||
var vectorOfReferrables: [MyGame_Example_ReferrableT?]
|
||||
var singleWeakReference: UInt64
|
||||
var vectorOfWeakReferences: [UInt64]
|
||||
var vectorOfStrongReferrables: [MyGame_Example_ReferrableT?]
|
||||
var coOwningReference: UInt64
|
||||
var vectorOfCoOwningReferences: [UInt64]
|
||||
var nonOwningReference: UInt64
|
||||
var vectorOfNonOwningReferences: [UInt64]
|
||||
var anyUnique: MyGame_Example_AnyUniqueAliasesUnion?
|
||||
var anyAmbiguous: MyGame_Example_AnyAmbiguousAliasesUnion?
|
||||
var vectorOfEnums: [MyGame_Example_Color]
|
||||
var signedEnum: MyGame_Example_Race
|
||||
public var pos: MyGame_Example_Vec3T?
|
||||
public var mana: Int16
|
||||
public var hp: Int16
|
||||
public var name: String
|
||||
public var inventory: [UInt8]
|
||||
public var color: MyGame_Example_Color
|
||||
public var test: MyGame_Example_Any_Union?
|
||||
public var test4: [MyGame_Example_TestT?]
|
||||
public var testarrayofstring: [String?]
|
||||
public var testarrayoftables: [MyGame_Example_MonsterT?]
|
||||
public var enemy: MyGame_Example_MonsterT?
|
||||
public var testnestedflatbuffer: [UInt8]
|
||||
public var testempty: MyGame_Example_StatT?
|
||||
public var testbool: Bool
|
||||
public var testhashs32Fnv1: Int32
|
||||
public var testhashu32Fnv1: UInt32
|
||||
public var testhashs64Fnv1: Int64
|
||||
public var testhashu64Fnv1: UInt64
|
||||
public var testhashs32Fnv1a: Int32
|
||||
public var testhashu32Fnv1a: UInt32
|
||||
public var testhashs64Fnv1a: Int64
|
||||
public var testhashu64Fnv1a: UInt64
|
||||
public var testarrayofbools: [Bool]
|
||||
public var testf: Float32
|
||||
public var testf2: Float32
|
||||
public var testf3: Float32
|
||||
public var testarrayofstring2: [String?]
|
||||
public var testarrayofsortedstruct: [MyGame_Example_AbilityT?]
|
||||
public var flex: [UInt8]
|
||||
public var test5: [MyGame_Example_TestT?]
|
||||
public var vectorOfLongs: [Int64]
|
||||
public var vectorOfDoubles: [Double]
|
||||
public var parentNamespaceTest: MyGame_InParentNamespaceT?
|
||||
public var vectorOfReferrables: [MyGame_Example_ReferrableT?]
|
||||
public var singleWeakReference: UInt64
|
||||
public var vectorOfWeakReferences: [UInt64]
|
||||
public var vectorOfStrongReferrables: [MyGame_Example_ReferrableT?]
|
||||
public var coOwningReference: UInt64
|
||||
public var vectorOfCoOwningReferences: [UInt64]
|
||||
public var nonOwningReference: UInt64
|
||||
public var vectorOfNonOwningReferences: [UInt64]
|
||||
public var anyUnique: MyGame_Example_AnyUniqueAliasesUnion?
|
||||
public var anyAmbiguous: MyGame_Example_AnyAmbiguousAliasesUnion?
|
||||
public var vectorOfEnums: [MyGame_Example_Color]
|
||||
public var signedEnum: MyGame_Example_Race
|
||||
|
||||
init(_ _t: inout MyGame_Example_Monster) {
|
||||
public init(_ _t: inout MyGame_Example_Monster) {
|
||||
var __pos = _t.pos
|
||||
pos = __pos?.unpack()
|
||||
mana = _t.mana
|
||||
@@ -1329,7 +1329,7 @@ public class MyGame_Example_MonsterT: NativeTable {
|
||||
signedEnum = _t.signedEnum
|
||||
}
|
||||
|
||||
init() {
|
||||
public init() {
|
||||
pos = MyGame_Example_Vec3T()
|
||||
mana = 150
|
||||
hp = 100
|
||||
@@ -1374,7 +1374,7 @@ public class MyGame_Example_MonsterT: NativeTable {
|
||||
signedEnum = .none_
|
||||
}
|
||||
|
||||
func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Monster.self) }
|
||||
public func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Monster.self) }
|
||||
|
||||
}
|
||||
public struct MyGame_Example_TypeAliases: FlatBufferObject, ObjectAPI {
|
||||
@@ -1389,7 +1389,7 @@ public struct MyGame_Example_TypeAliases: FlatBufferObject, ObjectAPI {
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
|
||||
|
||||
enum VTOFFSET: VOffset {
|
||||
private enum VTOFFSET: VOffset {
|
||||
case i8 = 4
|
||||
case u8 = 6
|
||||
case i16 = 8
|
||||
@@ -1510,20 +1510,20 @@ public struct MyGame_Example_TypeAliases: FlatBufferObject, ObjectAPI {
|
||||
|
||||
public class MyGame_Example_TypeAliasesT: NativeTable {
|
||||
|
||||
var i8: Int8
|
||||
var u8: UInt8
|
||||
var i16: Int16
|
||||
var u16: UInt16
|
||||
var i32: Int32
|
||||
var u32: UInt32
|
||||
var i64: Int64
|
||||
var u64: UInt64
|
||||
var f32: Float32
|
||||
var f64: Double
|
||||
var v8: [Int8]
|
||||
var vf64: [Double]
|
||||
public var i8: Int8
|
||||
public var u8: UInt8
|
||||
public var i16: Int16
|
||||
public var u16: UInt16
|
||||
public var i32: Int32
|
||||
public var u32: UInt32
|
||||
public var i64: Int64
|
||||
public var u64: UInt64
|
||||
public var f32: Float32
|
||||
public var f64: Double
|
||||
public var v8: [Int8]
|
||||
public var vf64: [Double]
|
||||
|
||||
init(_ _t: inout MyGame_Example_TypeAliases) {
|
||||
public init(_ _t: inout MyGame_Example_TypeAliases) {
|
||||
i8 = _t.i8
|
||||
u8 = _t.u8
|
||||
i16 = _t.i16
|
||||
@@ -1544,7 +1544,7 @@ public class MyGame_Example_TypeAliasesT: NativeTable {
|
||||
}
|
||||
}
|
||||
|
||||
init() {
|
||||
public init() {
|
||||
i8 = 0
|
||||
u8 = 0
|
||||
i16 = 0
|
||||
@@ -1559,6 +1559,6 @@ public class MyGame_Example_TypeAliasesT: NativeTable {
|
||||
vf64 = []
|
||||
}
|
||||
|
||||
func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_TypeAliases.self) }
|
||||
public func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_TypeAliases.self) }
|
||||
|
||||
}
|
||||
|
||||
@@ -14,7 +14,7 @@ public struct optional_scalars_ScalarStuff: FlatBufferObject {
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
|
||||
|
||||
enum VTOFFSET: VOffset {
|
||||
private enum VTOFFSET: VOffset {
|
||||
case justI8 = 4
|
||||
case maybeI8 = 6
|
||||
case defaultI8 = 8
|
||||
|
||||
@@ -20,14 +20,14 @@ public enum Character: UInt8, Enum {
|
||||
public static var min: Character { return .none_ }
|
||||
}
|
||||
|
||||
struct CharacterUnion {
|
||||
var type: Character
|
||||
var value: NativeTable?
|
||||
init(_ v: NativeTable?, type: Character) {
|
||||
public struct CharacterUnion {
|
||||
public var type: Character
|
||||
public var value: NativeTable?
|
||||
public init(_ v: NativeTable?, type: Character) {
|
||||
self.type = type
|
||||
self.value = v
|
||||
}
|
||||
func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
|
||||
public func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
|
||||
switch type {
|
||||
case .mulan:
|
||||
var __obj = value as? AttackerT
|
||||
@@ -74,13 +74,13 @@ public struct Rapunzel: Readable {
|
||||
|
||||
public class RapunzelT: NativeTable {
|
||||
|
||||
var hairLength: Int32
|
||||
public var hairLength: Int32
|
||||
|
||||
init(_ _t: inout Rapunzel) {
|
||||
public init(_ _t: inout Rapunzel) {
|
||||
hairLength = _t.hairLength
|
||||
}
|
||||
|
||||
init() {
|
||||
public init() {
|
||||
hairLength = 0
|
||||
}
|
||||
|
||||
@@ -114,13 +114,13 @@ public struct BookReader: Readable {
|
||||
|
||||
public class BookReaderT: NativeTable {
|
||||
|
||||
var booksRead: Int32
|
||||
public var booksRead: Int32
|
||||
|
||||
init(_ _t: inout BookReader) {
|
||||
public init(_ _t: inout BookReader) {
|
||||
booksRead = _t.booksRead
|
||||
}
|
||||
|
||||
init() {
|
||||
public init() {
|
||||
booksRead = 0
|
||||
}
|
||||
|
||||
@@ -157,7 +157,7 @@ public struct Attacker: FlatBufferObject, ObjectAPI {
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
|
||||
|
||||
enum VTOFFSET: VOffset {
|
||||
private enum VTOFFSET: VOffset {
|
||||
case swordAttackDamage = 4
|
||||
var v: Int32 { Int32(self.rawValue) }
|
||||
var p: VOffset { self.rawValue }
|
||||
@@ -195,17 +195,17 @@ public struct Attacker: FlatBufferObject, ObjectAPI {
|
||||
|
||||
public class AttackerT: NativeTable {
|
||||
|
||||
var swordAttackDamage: Int32
|
||||
public var swordAttackDamage: Int32
|
||||
|
||||
init(_ _t: inout Attacker) {
|
||||
public init(_ _t: inout Attacker) {
|
||||
swordAttackDamage = _t.swordAttackDamage
|
||||
}
|
||||
|
||||
init() {
|
||||
public init() {
|
||||
swordAttackDamage = 0
|
||||
}
|
||||
|
||||
func serialize() -> ByteBuffer { return serialize(type: Attacker.self) }
|
||||
public func serialize() -> ByteBuffer { return serialize(type: Attacker.self) }
|
||||
|
||||
}
|
||||
public struct Movie: FlatBufferObject, ObjectAPI {
|
||||
@@ -220,7 +220,7 @@ public struct Movie: FlatBufferObject, ObjectAPI {
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
|
||||
|
||||
enum VTOFFSET: VOffset {
|
||||
private enum VTOFFSET: VOffset {
|
||||
case mainCharacterType = 4
|
||||
case mainCharacter = 6
|
||||
case charactersType = 8
|
||||
@@ -288,10 +288,10 @@ public struct Movie: FlatBufferObject, ObjectAPI {
|
||||
|
||||
public class MovieT: NativeTable {
|
||||
|
||||
var mainCharacter: CharacterUnion?
|
||||
var characters: [CharacterUnion?]
|
||||
public var mainCharacter: CharacterUnion?
|
||||
public var characters: [CharacterUnion?]
|
||||
|
||||
init(_ _t: inout Movie) {
|
||||
public init(_ _t: inout Movie) {
|
||||
switch _t.mainCharacterType {
|
||||
case .mulan:
|
||||
var _v = _t.mainCharacter(type: Attacker.self)
|
||||
@@ -327,10 +327,10 @@ public class MovieT: NativeTable {
|
||||
}
|
||||
}
|
||||
|
||||
init() {
|
||||
public init() {
|
||||
characters = []
|
||||
}
|
||||
|
||||
func serialize() -> ByteBuffer { return serialize(type: Movie.self) }
|
||||
public func serialize() -> ByteBuffer { return serialize(type: Movie.self) }
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user