Adds proper access types for swift object api & flatbuffers & grpc (#6081)

Fixes accessor in greeter.swift

Small fix for ci
This commit is contained in:
mustiikhalil
2020-08-22 22:39:09 +03:00
committed by GitHub
parent f3003e08d0
commit eeacc53d22
10 changed files with 257 additions and 222 deletions

View File

@@ -81,6 +81,7 @@ struct Service : public CommentHolder {
virtual std::vector<grpc::string> namespace_parts() const = 0; virtual std::vector<grpc::string> namespace_parts() const = 0;
virtual grpc::string name() const = 0; virtual grpc::string name() const = 0;
virtual bool is_internal() const = 0;
virtual int method_count() const = 0; virtual int method_count() const = 0;
virtual std::unique_ptr<const Method> method(int i) const = 0; virtual std::unique_ptr<const Method> method(int i) const = 0;

View File

@@ -125,7 +125,7 @@ void GenerateClientClass(const grpc_generator::Service *service,
printer->Print("\t\tself.defaultCallOptions = defaultCallOptions\n"); printer->Print("\t\tself.defaultCallOptions = defaultCallOptions\n");
printer->Print("\t}"); printer->Print("\t}");
printer->Print("\n"); printer->Print("\n");
vars["GenAccess"] = "public"; vars["GenAccess"] = service->is_internal() ? "internal" : "public";
for (auto it = 0; it < service->method_count(); it++) { for (auto it = 0; it < service->method_count(); it++) {
auto method = service->method(it); auto method = service->method(it);
vars["Input"] = GenerateMessage(method->get_input_namespace_parts(), method->get_input_type_name()); vars["Input"] = GenerateMessage(method->get_input_namespace_parts(), method->get_input_type_name());
@@ -259,7 +259,7 @@ grpc::string Generate(grpc_generator::File *file,
if (!file->package().empty()) { vars["PATH"].append("."); } if (!file->package().empty()) { vars["PATH"].append("."); }
vars["ServiceQualifiedName"] = WrapInNameSpace(service->namespace_parts(), service->name()); vars["ServiceQualifiedName"] = WrapInNameSpace(service->namespace_parts(), service->name());
vars["ServiceName"] = service->name(); vars["ServiceName"] = service->name();
vars["ACCESS"] = "public"; vars["ACCESS"] = service->is_internal() ? "internal" : "public";
auto printer = file->CreatePrinter(&output); auto printer = file->CreatePrinter(&output);
printer->Print(vars, printer->Print(vars,
"/// Usage: instantiate $ServiceQualifiedName$ServiceClient, then call " "/// Usage: instantiate $ServiceQualifiedName$ServiceClient, then call "

View File

@@ -59,17 +59,21 @@ class FlatBufMethod : public grpc_generator::Method {
std::string name() const { return method_->name; } std::string name() const { return method_->name; }
// TODO: This method need to incorporate namespace for C++ side. Other language bindings // TODO: This method need to incorporate namespace for C++ side. Other
// simply don't use this method. // language bindings simply don't use this method.
std::string GRPCType(const StructDef &sd) const { std::string GRPCType(const StructDef &sd) const {
return "flatbuffers::grpc::Message<" + sd.name + ">"; return "flatbuffers::grpc::Message<" + sd.name + ">";
} }
std::vector<std::string> get_input_namespace_parts() const { return (*method_->request).defined_namespace->components; } std::vector<std::string> get_input_namespace_parts() const {
return (*method_->request).defined_namespace->components;
}
std::string get_input_type_name() const { return (*method_->request).name; } std::string get_input_type_name() const { return (*method_->request).name; }
std::vector<std::string> get_output_namespace_parts() const { return (*method_->response).defined_namespace->components; } std::vector<std::string> get_output_namespace_parts() const {
return (*method_->response).defined_namespace->components;
}
std::string get_output_type_name() const { return (*method_->response).name; } std::string get_output_type_name() const { return (*method_->response).name; }
@@ -117,9 +121,14 @@ class FlatBufService : public grpc_generator::Service {
return service_->doc_comment; return service_->doc_comment;
} }
std::vector<grpc::string> namespace_parts() const { return service_->defined_namespace->components; } std::vector<grpc::string> namespace_parts() const {
return service_->defined_namespace->components;
}
std::string name() const { return service_->name; } std::string name() const { return service_->name; }
bool is_internal() const {
return service_->Definition::attributes.Lookup("private") ? true : false;
}
int method_count() const { int method_count() const {
return static_cast<int>(service_->calls.vec.size()); return static_cast<int>(service_->calls.vec.size());

View File

@@ -31,7 +31,8 @@ inline std::string GenIndirect(const std::string &reading) {
} }
inline std::string GenArrayMainBody(const std::string &optional) { inline std::string GenArrayMainBody(const std::string &optional) {
return "public func {{VALUENAME}}(at index: Int32) -> {{VALUETYPE}}" + return "{{ACCESS_TYPE}} func {{VALUENAME}}(at index: Int32) -> "
"{{VALUETYPE}}" +
optional + " { "; optional + " { ";
} }
@@ -192,11 +193,13 @@ class SwiftGenerator : public BaseGenerator {
// Generates the create function for swift // Generates the create function for swift
void GenStructWriter(const StructDef &struct_def) { void GenStructWriter(const StructDef &struct_def) {
auto is_private_access = struct_def.attributes.Lookup("private");
code_.SetValue("ACCESS_TYPE", is_private_access ? "internal" : "public");
code_.SetValue("STRUCTNAME", NameWrappedInNameSpace(struct_def)); code_.SetValue("STRUCTNAME", NameWrappedInNameSpace(struct_def));
code_.SetValue("SHORT_STRUCTNAME", Name(struct_def)); code_.SetValue("SHORT_STRUCTNAME", Name(struct_def));
code_ += "extension {{STRUCTNAME}} {"; code_ += "extension {{STRUCTNAME}} {";
Indent(); Indent();
code_ += "public static func create{{SHORT_STRUCTNAME}}(\\"; code_ += "{{ACCESS_TYPE}} static func create{{SHORT_STRUCTNAME}}(\\";
std::string func_header = ""; std::string func_header = "";
GenerateStructArgs(struct_def, &func_header, "", ""); GenerateStructArgs(struct_def, &func_header, "", "");
code_ += func_header.substr(0, func_header.size() - 2) + "\\"; code_ += func_header.substr(0, func_header.size() - 2) + "\\";
@@ -282,37 +285,40 @@ class SwiftGenerator : public BaseGenerator {
code_.SetValue("PROTOCOL", code_.SetValue("PROTOCOL",
struct_def.fixed ? "Readable" : "FlatBufferObject"); struct_def.fixed ? "Readable" : "FlatBufferObject");
code_.SetValue("OBJECTTYPE", struct_def.fixed ? "Struct" : "Table"); code_.SetValue("OBJECTTYPE", struct_def.fixed ? "Struct" : "Table");
code_ += "public struct {{STRUCTNAME}}: {{PROTOCOL}}\\"; code_ += "{{ACCESS_TYPE}} struct {{STRUCTNAME}}: {{PROTOCOL}}\\";
if (!struct_def.fixed && parser_.opts.generate_object_based_api) if (!struct_def.fixed && parser_.opts.generate_object_based_api)
code_ += ", ObjectAPI\\"; code_ += ", ObjectAPI\\";
code_ += " {\n"; code_ += " {\n";
Indent(); Indent();
code_ += ValidateFunc(); code_ += ValidateFunc();
code_ += "public var __buffer: ByteBuffer! { return {{ACCESS}}.bb }"; code_ +=
"{{ACCESS_TYPE}} var __buffer: ByteBuffer! { return {{ACCESS}}.bb }";
code_ += "private var {{ACCESS}}: {{OBJECTTYPE}}\n"; code_ += "private var {{ACCESS}}: {{OBJECTTYPE}}\n";
if (struct_def.fixed) { if (struct_def.fixed) {
code_.SetValue("BYTESIZE", NumToString(struct_def.bytesize)); code_.SetValue("BYTESIZE", NumToString(struct_def.bytesize));
code_.SetValue("MINALIGN", NumToString(struct_def.minalign)); code_.SetValue("MINALIGN", NumToString(struct_def.minalign));
code_ += "public static var size = {{BYTESIZE}}"; code_ += "{{ACCESS_TYPE}} static var size = {{BYTESIZE}}";
code_ += "public static var alignment = {{MINALIGN}}"; code_ += "{{ACCESS_TYPE}} static var alignment = {{MINALIGN}}";
} else { } else {
if (parser_.file_identifier_.length()) { if (parser_.file_identifier_.length()) {
code_.SetValue("FILENAME", parser_.file_identifier_); code_.SetValue("FILENAME", parser_.file_identifier_);
code_ += code_ +=
"public static func finish(_ fbb: inout FlatBufferBuilder, end: " "{{ACCESS_TYPE}} static func finish(_ fbb: inout "
"FlatBufferBuilder, end: "
"Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, " "Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, "
"fileId: " "fileId: "
"\"{{FILENAME}}\", addPrefix: prefix) }"; "\"{{FILENAME}}\", addPrefix: prefix) }";
} }
code_ += code_ +=
"public static func getRootAs{{SHORT_STRUCTNAME}}(bb: ByteBuffer) -> " "{{ACCESS_TYPE}} static func getRootAs{{SHORT_STRUCTNAME}}(bb: "
"ByteBuffer) -> "
"{{STRUCTNAME}} { return {{STRUCTNAME}}(Table(bb: bb, position: " "{{STRUCTNAME}} { return {{STRUCTNAME}}(Table(bb: bb, position: "
"Int32(bb.read(def: UOffset.self, position: bb.reader)) + " "Int32(bb.read(def: UOffset.self, position: bb.reader)) + "
"Int32(bb.reader))) }\n"; "Int32(bb.reader))) }\n";
code_ += "private init(_ t: Table) { {{ACCESS}} = t }"; code_ += "private init(_ t: Table) { {{ACCESS}} = t }";
} }
code_ += code_ +=
"public init(_ bb: ByteBuffer, o: Int32) { {{ACCESS}} = " "{{ACCESS_TYPE}} init(_ bb: ByteBuffer, o: Int32) { {{ACCESS}} = "
"{{OBJECTTYPE}}(bb: " "{{OBJECTTYPE}}(bb: "
"bb, position: o) }"; "bb, position: o) }";
code_ += ""; code_ += "";
@@ -320,6 +326,9 @@ class SwiftGenerator : public BaseGenerator {
// Generates the reader for swift // Generates the reader for swift
void GenTable(const StructDef &struct_def) { void GenTable(const StructDef &struct_def) {
auto is_private_access = struct_def.attributes.Lookup("private");
code_.SetValue("ACCESS_TYPE", is_private_access ? "internal" : "public");
GenObjectHeader(struct_def); GenObjectHeader(struct_def);
GenTableAccessors(struct_def); GenTableAccessors(struct_def);
GenTableReader(struct_def); GenTableReader(struct_def);
@@ -334,7 +343,7 @@ class SwiftGenerator : public BaseGenerator {
void GenTableAccessors(const StructDef &struct_def) { void GenTableAccessors(const StructDef &struct_def) {
// Generate field id constants. // Generate field id constants.
if (struct_def.fields.vec.size() > 0) { if (struct_def.fields.vec.size() > 0) {
code_ += "enum {{TABLEOFFSET}}: VOffset {"; code_ += "private enum {{TABLEOFFSET}}: VOffset {";
Indent(); Indent();
for (auto it = struct_def.fields.vec.begin(); for (auto it = struct_def.fields.vec.begin();
it != struct_def.fields.vec.end(); ++it) { it != struct_def.fields.vec.end(); ++it) {
@@ -354,14 +363,15 @@ class SwiftGenerator : public BaseGenerator {
void GenerateObjectAPIExtensionHeader() { void GenerateObjectAPIExtensionHeader() {
code_ += "\n"; code_ += "\n";
code_ += "public mutating func unpack() -> " + code_ += "{{ACCESS_TYPE}} mutating func unpack() -> " +
ObjectAPIName("{{STRUCTNAME}}") + " {"; ObjectAPIName("{{STRUCTNAME}}") + " {";
Indent(); Indent();
code_ += "return " + ObjectAPIName("{{STRUCTNAME}}") + "(&self)"; code_ += "return " + ObjectAPIName("{{STRUCTNAME}}") + "(&self)";
Outdent(); Outdent();
code_ += "}"; code_ += "}";
code_ += code_ +=
"public static func pack(_ builder: inout FlatBufferBuilder, obj: " "{{ACCESS_TYPE}} static func pack(_ builder: inout FlatBufferBuilder, "
"obj: "
"inout " + "inout " +
ObjectAPIName("{{STRUCTNAME}}") + "?) -> Offset<UOffset> {"; ObjectAPIName("{{STRUCTNAME}}") + "?) -> Offset<UOffset> {";
Indent(); Indent();
@@ -371,7 +381,8 @@ class SwiftGenerator : public BaseGenerator {
code_ += "}"; code_ += "}";
code_ += ""; code_ += "";
code_ += code_ +=
"public static func pack(_ builder: inout FlatBufferBuilder, obj: " "{{ACCESS_TYPE}} static func pack(_ builder: inout FlatBufferBuilder, "
"obj: "
"inout " + "inout " +
ObjectAPIName("{{STRUCTNAME}}") + ") -> Offset<UOffset> {"; ObjectAPIName("{{STRUCTNAME}}") + ") -> Offset<UOffset> {";
Indent(); Indent();
@@ -406,7 +417,7 @@ class SwiftGenerator : public BaseGenerator {
code_.SetValue("NUMBEROFFIELDS", NumToString(struct_def.fields.vec.size())); code_.SetValue("NUMBEROFFIELDS", NumToString(struct_def.fields.vec.size()));
code_ += code_ +=
"public static func start{{SHORT_STRUCTNAME}}(_ fbb: inout " "{{ACCESS_TYPE}} static func start{{SHORT_STRUCTNAME}}(_ fbb: inout "
"FlatBufferBuilder) -> " "FlatBufferBuilder) -> "
"UOffset { fbb.startTable(with: {{NUMBEROFFIELDS}}) }"; "UOffset { fbb.startTable(with: {{NUMBEROFFIELDS}}) }";
@@ -421,7 +432,7 @@ class SwiftGenerator : public BaseGenerator {
GenTableWriterFields(field, &create_func_body, &create_func_header); GenTableWriterFields(field, &create_func_body, &create_func_header);
} }
code_ += code_ +=
"public static func end{{SHORT_STRUCTNAME}}(_ fbb: inout " "{{ACCESS_TYPE}} static func end{{SHORT_STRUCTNAME}}(_ fbb: inout "
"FlatBufferBuilder, " "FlatBufferBuilder, "
"start: " "start: "
"UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: " "UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: "
@@ -436,7 +447,7 @@ class SwiftGenerator : public BaseGenerator {
code_ += "; return end }"; code_ += "; return end }";
if (should_generate_create) { if (should_generate_create) {
code_ += "public static func create{{SHORT_STRUCTNAME}}("; code_ += "{{ACCESS_TYPE}} static func create{{SHORT_STRUCTNAME}}(";
Indent(); Indent();
code_ += "_ fbb: inout FlatBufferBuilder,"; code_ += "_ fbb: inout FlatBufferBuilder,";
for (auto it = create_func_header.begin(); it < create_func_header.end(); for (auto it = create_func_header.begin(); it < create_func_header.end();
@@ -467,7 +478,7 @@ class SwiftGenerator : public BaseGenerator {
code_.SetValue("VOFFSET", NumToString(key_field->value.offset)); code_.SetValue("VOFFSET", NumToString(key_field->value.offset));
code_ += code_ +=
"public static func " "{{ACCESS_TYPE}} static func "
"sortVectorOf{{SHORT_VALUENAME}}(offsets:[Offset<UOffset>], " "sortVectorOf{{SHORT_VALUENAME}}(offsets:[Offset<UOffset>], "
"_ fbb: inout FlatBufferBuilder) -> Offset<UOffset> {"; "_ fbb: inout FlatBufferBuilder) -> Offset<UOffset> {";
Indent(); Indent();
@@ -503,7 +514,7 @@ class SwiftGenerator : public BaseGenerator {
? "VectorOf(" ? "VectorOf("
: "("; : "(";
auto body = "add" + check_if_vector + name + ": "; auto body = "add" + check_if_vector + name + ": ";
code_ += "public static func " + body + "\\"; code_ += "{{ACCESS_TYPE}} static func " + body + "\\";
create_func_body.push_back("{{STRUCTNAME}}." + body + name + ", &fbb)"); create_func_body.push_back("{{STRUCTNAME}}." + body + name + ", &fbb)");
@@ -639,7 +650,8 @@ class SwiftGenerator : public BaseGenerator {
code_.SetValue("CONSTANT", "nil"); code_.SetValue("CONSTANT", "nil");
code_ += GenReaderMainBody(is_required) + GenOffset() + code_ += GenReaderMainBody(is_required) + GenOffset() +
required_reader + "{{ACCESS}}.string(at: o) }"; required_reader + "{{ACCESS}}.string(at: o) }";
code_ += "public var {{VALUENAME}}SegmentArray: [UInt8]" + is_required + code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}SegmentArray: [UInt8]" +
is_required +
" { return " " { return "
"{{ACCESS}}.getVector(at: {{TABLEOFFSET}}.{{OFFSET}}.v) }"; "{{ACCESS}}.getVector(at: {{TABLEOFFSET}}.{{OFFSET}}.v) }";
break; break;
@@ -651,7 +663,7 @@ class SwiftGenerator : public BaseGenerator {
case BASE_TYPE_UNION: case BASE_TYPE_UNION:
code_.SetValue("CONSTANT", "nil"); code_.SetValue("CONSTANT", "nil");
code_ += code_ +=
"public func {{VALUENAME}}<T: FlatBufferObject>(type: " "{{ACCESS_TYPE}} func {{VALUENAME}}<T: FlatBufferObject>(type: "
"T.Type) -> T" + "T.Type) -> T" +
is_required + " { " + GenOffset() + required_reader + is_required + " { " + GenOffset() + required_reader +
"{{ACCESS}}.union(o) }"; "{{ACCESS}}.union(o) }";
@@ -664,7 +676,7 @@ class SwiftGenerator : public BaseGenerator {
const std::string &const_string) { const std::string &const_string) {
auto vectortype = field.value.type.VectorType(); auto vectortype = field.value.type.VectorType();
code_.SetValue("SIZE", NumToString(InlineSize(vectortype))); code_.SetValue("SIZE", NumToString(InlineSize(vectortype)));
code_ += "public var {{VALUENAME}}Count: Int32 { " + GenOffset() + code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}Count: Int32 { " + GenOffset() +
const_string + "{{ACCESS}}.vector(count: o) }"; const_string + "{{ACCESS}}.vector(count: o) }";
code_.SetValue("CONSTANT", IsScalar(vectortype.base_type) == true code_.SetValue("CONSTANT", IsScalar(vectortype.base_type) == true
? field.value.constant ? field.value.constant
@@ -675,7 +687,7 @@ class SwiftGenerator : public BaseGenerator {
code_ += GenArrayMainBody(nullable) + GenOffset() + "\\"; code_ += GenArrayMainBody(nullable) + GenOffset() + "\\";
} else { } else {
code_ += code_ +=
"public func {{VALUENAME}}<T: FlatBufferObject>(at index: " "{{ACCESS_TYPE}} func {{VALUENAME}}<T: FlatBufferObject>(at index: "
"Int32, type: T.Type) -> T? { " + "Int32, type: T.Type) -> T? { " +
GenOffset() + "\\"; GenOffset() + "\\";
} }
@@ -694,7 +706,7 @@ class SwiftGenerator : public BaseGenerator {
"{{ACCESS}}.directRead(of: {{VALUETYPE}}.self, offset: " "{{ACCESS}}.directRead(of: {{VALUETYPE}}.self, offset: "
"{{ACCESS}}.vector(at: o) + index * {{SIZE}}) }"; "{{ACCESS}}.vector(at: o) + index * {{SIZE}}) }";
code_ += code_ +=
"public var {{VALUENAME}}: [{{VALUETYPE}}] { return " "{{ACCESS_TYPE}} var {{VALUENAME}}: [{{VALUETYPE}}] { return "
"{{ACCESS}}.getVector(at: {{TABLEOFFSET}}.{{OFFSET}}.v) ?? [] }"; "{{ACCESS}}.getVector(at: {{TABLEOFFSET}}.{{OFFSET}}.v) ?? [] }";
if (parser_.opts.mutable_buffer) code_ += GenMutateArray(); if (parser_.opts.mutable_buffer) code_ += GenMutateArray();
return; return;
@@ -747,7 +759,8 @@ class SwiftGenerator : public BaseGenerator {
void GenByKeyFunctions(const FieldDef &key_field) { void GenByKeyFunctions(const FieldDef &key_field) {
code_.SetValue("TYPE", GenType(key_field.value.type)); code_.SetValue("TYPE", GenType(key_field.value.type));
code_ += code_ +=
"public func {{VALUENAME}}By(key: {{TYPE}}) -> {{VALUETYPE}}? { \\"; "{{ACCESS_TYPE}} func {{VALUENAME}}By(key: {{TYPE}}) -> {{VALUETYPE}}? "
"{ \\";
code_ += GenOffset() + code_ += GenOffset() +
"return o == 0 ? nil : {{VALUETYPE}}.lookupByKey(vector: " "return o == 0 ? nil : {{VALUETYPE}}.lookupByKey(vector: "
"{{ACCESS}}.vector(at: o), key: key, fbb: {{ACCESS}}.bb) }"; "{{ACCESS}}.vector(at: o), key: key, fbb: {{ACCESS}}.bb) }";
@@ -755,6 +768,9 @@ class SwiftGenerator : public BaseGenerator {
// Generates the reader for swift // Generates the reader for swift
void GenStructReader(const StructDef &struct_def) { void GenStructReader(const StructDef &struct_def) {
auto is_private_access = struct_def.attributes.Lookup("private");
code_.SetValue("ACCESS_TYPE", is_private_access ? "internal" : "public");
GenObjectHeader(struct_def); GenObjectHeader(struct_def);
for (auto it = struct_def.fields.vec.begin(); for (auto it = struct_def.fields.vec.begin();
it != struct_def.fields.vec.end(); ++it) { it != struct_def.fields.vec.end(); ++it) {
@@ -790,17 +806,20 @@ class SwiftGenerator : public BaseGenerator {
void GenEnum(const EnumDef &enum_def) { void GenEnum(const EnumDef &enum_def) {
if (enum_def.generated) return; if (enum_def.generated) return;
auto is_private_access = enum_def.attributes.Lookup("private");
code_.SetValue("ACCESS_TYPE", is_private_access ? "internal" : "public");
code_.SetValue("ENUM_NAME", NameWrappedInNameSpace(enum_def)); code_.SetValue("ENUM_NAME", NameWrappedInNameSpace(enum_def));
code_.SetValue("BASE_TYPE", GenTypeBasic(enum_def.underlying_type, false)); code_.SetValue("BASE_TYPE", GenTypeBasic(enum_def.underlying_type, false));
GenComment(enum_def.doc_comment); GenComment(enum_def.doc_comment);
code_ += "public enum {{ENUM_NAME}}: {{BASE_TYPE}}, Enum { "; code_ += "{{ACCESS_TYPE}} enum {{ENUM_NAME}}: {{BASE_TYPE}}, Enum { ";
Indent(); Indent();
code_ += "public typealias T = {{BASE_TYPE}}"; code_ += "{{ACCESS_TYPE}} typealias T = {{BASE_TYPE}}";
code_ += code_ +=
"public static var byteSize: Int { return " "{{ACCESS_TYPE}} static var byteSize: Int { return "
"MemoryLayout<{{BASE_TYPE}}>.size " "MemoryLayout<{{BASE_TYPE}}>.size "
"}"; "}";
code_ += "public var value: {{BASE_TYPE}} { return self.rawValue }"; code_ +=
"{{ACCESS_TYPE}} var value: {{BASE_TYPE}} { return self.rawValue }";
for (auto it = enum_def.Vals().begin(); it != enum_def.Vals().end(); ++it) { for (auto it = enum_def.Vals().begin(); it != enum_def.Vals().end(); ++it) {
const auto &ev = **it; const auto &ev = **it;
auto name = Name(ev); auto name = Name(ev);
@@ -815,18 +834,19 @@ class SwiftGenerator : public BaseGenerator {
Outdent(); Outdent();
code_ += "}\n"; code_ += "}\n";
if (parser_.opts.generate_object_based_api && enum_def.is_union) { if (parser_.opts.generate_object_based_api && enum_def.is_union) {
code_ += "struct {{ENUM_NAME}}Union {"; code_ += "{{ACCESS_TYPE}} struct {{ENUM_NAME}}Union {";
Indent(); Indent();
code_ += "var type: {{ENUM_NAME}}"; code_ += "{{ACCESS_TYPE}} var type: {{ENUM_NAME}}";
code_ += "var value: NativeTable?"; code_ += "{{ACCESS_TYPE}} var value: NativeTable?";
code_ += "init(_ v: NativeTable?, type: {{ENUM_NAME}}) {"; code_ += "{{ACCESS_TYPE}} init(_ v: NativeTable?, type: {{ENUM_NAME}}) {";
Indent(); Indent();
code_ += "self.type = type"; code_ += "self.type = type";
code_ += "self.value = v"; code_ += "self.value = v";
Outdent(); Outdent();
code_ += "}"; code_ += "}";
code_ += code_ +=
"func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {"; "{{ACCESS_TYPE}} func pack(builder: inout FlatBufferBuilder) -> "
"Offset<UOffset> {";
Indent(); Indent();
BuildUnionEnumSwitchCaseWritter(enum_def); BuildUnionEnumSwitchCaseWritter(enum_def);
Outdent(); Outdent();
@@ -837,8 +857,8 @@ class SwiftGenerator : public BaseGenerator {
} }
void GenObjectAPI(const StructDef &struct_def) { void GenObjectAPI(const StructDef &struct_def) {
code_ += code_ += "{{ACCESS_TYPE}} class " + ObjectAPIName("{{STRUCTNAME}}") +
"public class " + ObjectAPIName("{{STRUCTNAME}}") + ": NativeTable {\n"; ": NativeTable {\n";
std::vector<std::string> buffer_constructor; std::vector<std::string> buffer_constructor;
std::vector<std::string> base_constructor; std::vector<std::string> base_constructor;
Indent(); Indent();
@@ -856,7 +876,8 @@ class SwiftGenerator : public BaseGenerator {
BuildObjectAPIConstructor(base_constructor); BuildObjectAPIConstructor(base_constructor);
if (!struct_def.fixed) if (!struct_def.fixed)
code_ += code_ +=
"func serialize() -> ByteBuffer { return serialize(type: " "{{ACCESS_TYPE}} func serialize() -> ByteBuffer { return "
"serialize(type: "
"{{STRUCTNAME}}.self) }\n"; "{{STRUCTNAME}}.self) }\n";
Outdent(); Outdent();
code_ += "}"; code_ += "}";
@@ -1029,7 +1050,7 @@ class SwiftGenerator : public BaseGenerator {
void BuildObjectAPIConstructor(const std::vector<std::string> &body, void BuildObjectAPIConstructor(const std::vector<std::string> &body,
const std::string &header = "") { const std::string &header = "") {
code_.SetValue("HEADER", header); code_.SetValue("HEADER", header);
code_ += "init({{HEADER}}) {"; code_ += "{{ACCESS_TYPE}} init({{HEADER}}) {";
Indent(); Indent();
for (auto it = body.begin(); it < body.end(); ++it) code_ += *it; for (auto it = body.begin(); it < body.end(); ++it) code_ += *it;
Outdent(); Outdent();
@@ -1056,7 +1077,8 @@ class SwiftGenerator : public BaseGenerator {
std::string question_mark = std::string question_mark =
(field.required || (optional && is_fixed) ? "" : "?"); (field.required || (optional && is_fixed) ? "" : "?");
code_ += "var {{VALUENAME}}: {{VALUETYPE}}" + question_mark; code_ +=
"{{ACCESS_TYPE}} var {{VALUENAME}}: {{VALUETYPE}}" + question_mark;
buffer_constructor.push_back("" + name + " = __" + name + buffer_constructor.push_back("" + name + " = __" + name +
(field.required ? "!" : question_mark) + (field.required ? "!" : question_mark) +
".unpack()"); ".unpack()");
@@ -1070,7 +1092,7 @@ class SwiftGenerator : public BaseGenerator {
break; break;
} }
case BASE_TYPE_STRING: { case BASE_TYPE_STRING: {
code_ += "var {{VALUENAME}}: String" + is_required; code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}: String" + is_required;
buffer_constructor.push_back(name + " = _t." + name); buffer_constructor.push_back(name + " = _t." + name);
if (field.required) base_constructor.push_back(name + " = \"\""); if (field.required) base_constructor.push_back(name + " = \"\"");
break; break;
@@ -1086,7 +1108,8 @@ class SwiftGenerator : public BaseGenerator {
std::string nullable = field.nullable ? "?" : ""; std::string nullable = field.nullable ? "?" : "";
if (IsScalar(field.value.type.base_type) && if (IsScalar(field.value.type.base_type) &&
!IsBool(field.value.type.base_type) && !IsEnum(field.value.type)) { !IsBool(field.value.type.base_type) && !IsEnum(field.value.type)) {
code_ += "var {{VALUENAME}}: {{VALUETYPE}}" + nullable; code_ +=
"{{ACCESS_TYPE}} var {{VALUENAME}}: {{VALUETYPE}}" + nullable;
if (!field.nullable) if (!field.nullable)
base_constructor.push_back(name + " = " + field.value.constant); base_constructor.push_back(name + " = " + field.value.constant);
break; break;
@@ -1096,13 +1119,13 @@ class SwiftGenerator : public BaseGenerator {
auto default_value = IsEnum(field.value.type) auto default_value = IsEnum(field.value.type)
? GenEnumDefaultValue(field) ? GenEnumDefaultValue(field)
: field.value.constant; : field.value.constant;
code_ += "var {{VALUENAME}}: {{VALUETYPE}}"; code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}: {{VALUETYPE}}";
base_constructor.push_back(name + " = " + default_value); base_constructor.push_back(name + " = " + default_value);
break; break;
} }
if (IsBool(field.value.type.base_type)) { if (IsBool(field.value.type.base_type)) {
code_ += "var {{VALUENAME}}: Bool" + nullable; code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}: Bool" + nullable;
std::string default_value = std::string default_value =
"0" == field.value.constant ? "false" : "true"; "0" == field.value.constant ? "false" : "true";
if (!field.nullable) if (!field.nullable)
@@ -1128,7 +1151,7 @@ class SwiftGenerator : public BaseGenerator {
switch (vectortype.base_type) { switch (vectortype.base_type) {
case BASE_TYPE_STRUCT: { case BASE_TYPE_STRUCT: {
code_.SetValue("VALUETYPE", GenType(vectortype, true)); code_.SetValue("VALUETYPE", GenType(vectortype, true));
code_ += "var {{VALUENAME}}: [{{VALUETYPE}}?]"; code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}: [{{VALUETYPE}}?]";
buffer_constructor.push_back(indentation + "var __v_ = _t." + name + buffer_constructor.push_back(indentation + "var __v_ = _t." + name +
"(at: index)"); "(at: index)");
buffer_constructor.push_back(indentation + name + buffer_constructor.push_back(indentation + name +
@@ -1149,7 +1172,7 @@ class SwiftGenerator : public BaseGenerator {
code_.SetValue("VALUETYPE", (vectortype.base_type == BASE_TYPE_STRING code_.SetValue("VALUETYPE", (vectortype.base_type == BASE_TYPE_STRING
? "String?" ? "String?"
: GenType(vectortype))); : GenType(vectortype)));
code_ += "var {{VALUENAME}}: [{{VALUETYPE}}]"; code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}: [{{VALUETYPE}}]";
if (IsEnum(vectortype) && vectortype.base_type != BASE_TYPE_UNION) { if (IsEnum(vectortype) && vectortype.base_type != BASE_TYPE_UNION) {
auto default_value = IsEnum(field.value.type) auto default_value = IsEnum(field.value.type)
@@ -1197,7 +1220,7 @@ class SwiftGenerator : public BaseGenerator {
const bool is_vector = false) { const bool is_vector = false) {
auto field_name = NameWrappedInNameSpace(ev); auto field_name = NameWrappedInNameSpace(ev);
code_.SetValue("VALUETYPE", field_name); code_.SetValue("VALUETYPE", field_name);
code_ += "var {{VALUENAME}}: \\"; code_ += "{{ACCESS_TYPE}} var {{VALUENAME}}: \\";
code_ += is_vector ? "[{{VALUETYPE}}Union?]" : "{{VALUETYPE}}Union?"; code_ += is_vector ? "[{{VALUETYPE}}Union?]" : "{{VALUETYPE}}Union?";
auto vector_reader = is_vector ? "(at: index" : ""; auto vector_reader = is_vector ? "(at: index" : "";
@@ -1229,8 +1252,8 @@ class SwiftGenerator : public BaseGenerator {
void AddMinOrMaxEnumValue(const std::string &str, const std::string &type) { void AddMinOrMaxEnumValue(const std::string &str, const std::string &type) {
auto current_value = str; auto current_value = str;
code_.SetValue(type, current_value); code_.SetValue(type, current_value);
code_ += "public static var " + type + ": {{ENUM_NAME}} { return .{{" + code_ += "{{ACCESS_TYPE}} static var " + type +
type + "}} }"; ": {{ENUM_NAME}} { return .{{" + type + "}} }";
} }
void GenLookup(const FieldDef &key_field) { void GenLookup(const FieldDef &key_field) {
@@ -1296,7 +1319,8 @@ class SwiftGenerator : public BaseGenerator {
} }
std::string GenReaderMainBody(const std::string &optional = "") { std::string GenReaderMainBody(const std::string &optional = "") {
return "public var {{VALUENAME}}: {{VALUETYPE}}" + optional + " { "; return "{{ACCESS_TYPE}} var {{VALUENAME}}: {{VALUETYPE}}" + optional +
" { ";
} }
std::string GenReader(const std::string &type, std::string GenReader(const std::string &type,
@@ -1310,14 +1334,15 @@ class SwiftGenerator : public BaseGenerator {
std::string GenMutate(const std::string &offset, std::string GenMutate(const std::string &offset,
const std::string &get_offset, bool isRaw = false) { const std::string &get_offset, bool isRaw = false) {
return "@discardableResult public func mutate({{VALUENAME}}: " return "@discardableResult {{ACCESS_TYPE}} func mutate({{VALUENAME}}: "
"{{VALUETYPE}}) -> Bool {" + "{{VALUETYPE}}) -> Bool {" +
get_offset + " return {{ACCESS}}.mutate({{VALUENAME}}" + get_offset + " return {{ACCESS}}.mutate({{VALUENAME}}" +
(isRaw ? ".rawValue" : "") + ", index: " + offset + ") }"; (isRaw ? ".rawValue" : "") + ", index: " + offset + ") }";
} }
std::string GenMutateArray() { std::string GenMutateArray() {
return "public func mutate({{VALUENAME}}: {{VALUETYPE}}, at index: " return "{{ACCESS_TYPE}} func mutate({{VALUENAME}}: {{VALUETYPE}}, at "
"index: "
"Int32) -> Bool { " + "Int32) -> Bool { " +
GenOffset() + GenOffset() +
"return {{ACCESS}}.directMutate({{VALUENAME}}, index: " "return {{ACCESS}}.directMutate({{VALUENAME}}, index: "

View File

@@ -14,7 +14,7 @@ public struct HelloReply: FlatBufferObject {
private init(_ t: Table) { _accessor = t } private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) } public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset { private enum VTOFFSET: VOffset {
case message = 4 case message = 4
var v: Int32 { Int32(self.rawValue) } var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue } var p: VOffset { self.rawValue }
@@ -46,7 +46,7 @@ public struct HelloRequest: FlatBufferObject {
private init(_ t: Table) { _accessor = t } private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) } public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset { private enum VTOFFSET: VOffset {
case name = 4 case name = 4
var v: Int32 { Int32(self.rawValue) } var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue } var p: VOffset { self.rawValue }
@@ -78,7 +78,7 @@ public struct ManyHellosRequest: FlatBufferObject {
private init(_ t: Table) { _accessor = t } private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) } public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset { private enum VTOFFSET: VOffset {
case name = 4 case name = 4
case numGreetings = 6 case numGreetings = 6
var v: Int32 { Int32(self.rawValue) } var v: Int32 { Int32(self.rawValue) }

View File

@@ -11,7 +11,7 @@ let package = Package(
], ],
dependencies: [ dependencies: [
.package(path: "../../swift/"), .package(path: "../../swift/"),
.package(url: "https://github.com/grpc/grpc-swift.git", from: "1.0.0-alpha.17") .package(url: "https://github.com/grpc/grpc-swift.git", from: "1.0.0-alpha.18")
], ],
targets: [ targets: [
.target(name: "SwiftFlatBuffers"), .target(name: "SwiftFlatBuffers"),

View File

@@ -2,10 +2,10 @@ import XCTest
import Foundation import Foundation
@testable import FlatBuffers @testable import FlatBuffers
public typealias Test = MyGame_Example_Test typealias Test = MyGame_Example_Test
public typealias Monster = MyGame_Example_Monster typealias Monster = MyGame_Example_Monster
public typealias Vec3 = MyGame_Example_Vec3 typealias Vec3 = MyGame_Example_Vec3
public typealias Stat = MyGame_Example_Stat typealias Stat = MyGame_Example_Stat
class FlatBuffersMonsterWriterTests: XCTestCase { class FlatBuffersMonsterWriterTests: XCTestCase {

View File

@@ -48,14 +48,14 @@ public enum MyGame_Example_Any_: UInt8, Enum {
public static var min: MyGame_Example_Any_ { return .none_ } public static var min: MyGame_Example_Any_ { return .none_ }
} }
struct MyGame_Example_Any_Union { public struct MyGame_Example_Any_Union {
var type: MyGame_Example_Any_ public var type: MyGame_Example_Any_
var value: NativeTable? public var value: NativeTable?
init(_ v: NativeTable?, type: MyGame_Example_Any_) { public init(_ v: NativeTable?, type: MyGame_Example_Any_) {
self.type = type self.type = type
self.value = v self.value = v
} }
func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> { public func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
switch type { switch type {
case .monster: case .monster:
var __obj = value as? MyGame_Example_MonsterT var __obj = value as? MyGame_Example_MonsterT
@@ -84,14 +84,14 @@ public enum MyGame_Example_AnyUniqueAliases: UInt8, Enum {
public static var min: MyGame_Example_AnyUniqueAliases { return .none_ } public static var min: MyGame_Example_AnyUniqueAliases { return .none_ }
} }
struct MyGame_Example_AnyUniqueAliasesUnion { public struct MyGame_Example_AnyUniqueAliasesUnion {
var type: MyGame_Example_AnyUniqueAliases public var type: MyGame_Example_AnyUniqueAliases
var value: NativeTable? public var value: NativeTable?
init(_ v: NativeTable?, type: MyGame_Example_AnyUniqueAliases) { public init(_ v: NativeTable?, type: MyGame_Example_AnyUniqueAliases) {
self.type = type self.type = type
self.value = v self.value = v
} }
func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> { public func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
switch type { switch type {
case .m: case .m:
var __obj = value as? MyGame_Example_MonsterT var __obj = value as? MyGame_Example_MonsterT
@@ -120,14 +120,14 @@ public enum MyGame_Example_AnyAmbiguousAliases: UInt8, Enum {
public static var min: MyGame_Example_AnyAmbiguousAliases { return .none_ } public static var min: MyGame_Example_AnyAmbiguousAliases { return .none_ }
} }
struct MyGame_Example_AnyAmbiguousAliasesUnion { public struct MyGame_Example_AnyAmbiguousAliasesUnion {
var type: MyGame_Example_AnyAmbiguousAliases public var type: MyGame_Example_AnyAmbiguousAliases
var value: NativeTable? public var value: NativeTable?
init(_ v: NativeTable?, type: MyGame_Example_AnyAmbiguousAliases) { public init(_ v: NativeTable?, type: MyGame_Example_AnyAmbiguousAliases) {
self.type = type self.type = type
self.value = v self.value = v
} }
func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> { public func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
switch type { switch type {
case .m1: case .m1:
var __obj = value as? MyGame_Example_MonsterT var __obj = value as? MyGame_Example_MonsterT
@@ -173,15 +173,15 @@ public struct MyGame_Example_Test: Readable {
public class MyGame_Example_TestT: NativeTable { public class MyGame_Example_TestT: NativeTable {
var a: Int16 public var a: Int16
var b: Int8 public var b: Int8
init(_ _t: inout MyGame_Example_Test) { public init(_ _t: inout MyGame_Example_Test) {
a = _t.a a = _t.a
b = _t.b b = _t.b
} }
init() { public init() {
a = 0 a = 0
b = 0 b = 0
} }
@@ -224,14 +224,14 @@ public struct MyGame_Example_Vec3: Readable {
public class MyGame_Example_Vec3T: NativeTable { public class MyGame_Example_Vec3T: NativeTable {
var x: Float32 public var x: Float32
var y: Float32 public var y: Float32
var z: Float32 public var z: Float32
var test1: Double public var test1: Double
var test2: MyGame_Example_Color public var test2: MyGame_Example_Color
var test3: MyGame_Example_TestT public var test3: MyGame_Example_TestT
init(_ _t: inout MyGame_Example_Vec3) { public init(_ _t: inout MyGame_Example_Vec3) {
x = _t.x x = _t.x
y = _t.y y = _t.y
z = _t.z z = _t.z
@@ -241,7 +241,7 @@ public class MyGame_Example_Vec3T: NativeTable {
test3 = __test3.unpack() test3 = __test3.unpack()
} }
init() { public init() {
x = 0.0 x = 0.0
y = 0.0 y = 0.0
z = 0.0 z = 0.0
@@ -282,15 +282,15 @@ public struct MyGame_Example_Ability: Readable {
public class MyGame_Example_AbilityT: NativeTable { public class MyGame_Example_AbilityT: NativeTable {
var id: UInt32 public var id: UInt32
var distance: UInt32 public var distance: UInt32
init(_ _t: inout MyGame_Example_Ability) { public init(_ _t: inout MyGame_Example_Ability) {
id = _t.id id = _t.id
distance = _t.distance distance = _t.distance
} }
init() { public init() {
id = 0 id = 0
distance = 0 distance = 0
} }
@@ -367,13 +367,13 @@ public struct MyGame_InParentNamespace: FlatBufferObject, ObjectAPI {
public class MyGame_InParentNamespaceT: NativeTable { public class MyGame_InParentNamespaceT: NativeTable {
init(_ _t: inout MyGame_InParentNamespace) { public init(_ _t: inout MyGame_InParentNamespace) {
} }
init() { public init() {
} }
func serialize() -> ByteBuffer { return serialize(type: MyGame_InParentNamespace.self) } public func serialize() -> ByteBuffer { return serialize(type: MyGame_InParentNamespace.self) }
} }
public struct MyGame_Example2_Monster: FlatBufferObject, ObjectAPI { public struct MyGame_Example2_Monster: FlatBufferObject, ObjectAPI {
@@ -409,39 +409,39 @@ public struct MyGame_Example2_Monster: FlatBufferObject, ObjectAPI {
public class MyGame_Example2_MonsterT: NativeTable { public class MyGame_Example2_MonsterT: NativeTable {
init(_ _t: inout MyGame_Example2_Monster) { public init(_ _t: inout MyGame_Example2_Monster) {
} }
init() { public init() {
} }
func serialize() -> ByteBuffer { return serialize(type: MyGame_Example2_Monster.self) } public func serialize() -> ByteBuffer { return serialize(type: MyGame_Example2_Monster.self) }
} }
public struct MyGame_Example_TestSimpleTableWithEnum: FlatBufferObject, ObjectAPI { internal struct MyGame_Example_TestSimpleTableWithEnum: FlatBufferObject, ObjectAPI {
static func validateVersion() { FlatBuffersVersion_1_12_0() } static func validateVersion() { FlatBuffersVersion_1_12_0() }
public var __buffer: ByteBuffer! { return _accessor.bb } internal var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table private var _accessor: Table
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) } internal static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) }
public static func getRootAsTestSimpleTableWithEnum(bb: ByteBuffer) -> MyGame_Example_TestSimpleTableWithEnum { return MyGame_Example_TestSimpleTableWithEnum(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) } internal static func getRootAsTestSimpleTableWithEnum(bb: ByteBuffer) -> MyGame_Example_TestSimpleTableWithEnum { return MyGame_Example_TestSimpleTableWithEnum(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
private init(_ t: Table) { _accessor = t } private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) } internal init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset { private enum VTOFFSET: VOffset {
case color = 4 case color = 4
var v: Int32 { Int32(self.rawValue) } var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue } var p: VOffset { self.rawValue }
} }
public var color: MyGame_Example_Color { let o = _accessor.offset(VTOFFSET.color.v); return o == 0 ? .green : MyGame_Example_Color(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .green } internal var color: MyGame_Example_Color { let o = _accessor.offset(VTOFFSET.color.v); return o == 0 ? .green : MyGame_Example_Color(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .green }
@discardableResult public func mutate(color: MyGame_Example_Color) -> Bool {let o = _accessor.offset(VTOFFSET.color.v); return _accessor.mutate(color.rawValue, index: o) } @discardableResult internal func mutate(color: MyGame_Example_Color) -> Bool {let o = _accessor.offset(VTOFFSET.color.v); return _accessor.mutate(color.rawValue, index: o) }
public static func startTestSimpleTableWithEnum(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) } internal static func startTestSimpleTableWithEnum(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
public static func add(color: MyGame_Example_Color, _ fbb: inout FlatBufferBuilder) { fbb.add(element: color.rawValue, def: 2, at: VTOFFSET.color.p) } internal static func add(color: MyGame_Example_Color, _ fbb: inout FlatBufferBuilder) { fbb.add(element: color.rawValue, def: 2, at: VTOFFSET.color.p) }
public static func endTestSimpleTableWithEnum(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end } internal static func endTestSimpleTableWithEnum(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
public static func createTestSimpleTableWithEnum( internal static func createTestSimpleTableWithEnum(
_ fbb: inout FlatBufferBuilder, _ fbb: inout FlatBufferBuilder,
color: MyGame_Example_Color = .green color: MyGame_Example_Color = .green
) -> Offset<UOffset> { ) -> Offset<UOffset> {
@@ -451,34 +451,34 @@ public struct MyGame_Example_TestSimpleTableWithEnum: FlatBufferObject, ObjectAP
} }
public mutating func unpack() -> MyGame_Example_TestSimpleTableWithEnumT { internal mutating func unpack() -> MyGame_Example_TestSimpleTableWithEnumT {
return MyGame_Example_TestSimpleTableWithEnumT(&self) return MyGame_Example_TestSimpleTableWithEnumT(&self)
} }
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TestSimpleTableWithEnumT?) -> Offset<UOffset> { internal static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TestSimpleTableWithEnumT?) -> Offset<UOffset> {
guard var obj = obj else { return Offset<UOffset>() } guard var obj = obj else { return Offset<UOffset>() }
return pack(&builder, obj: &obj) return pack(&builder, obj: &obj)
} }
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TestSimpleTableWithEnumT) -> Offset<UOffset> { internal static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TestSimpleTableWithEnumT) -> Offset<UOffset> {
let __root = MyGame_Example_TestSimpleTableWithEnum.startTestSimpleTableWithEnum(&builder) let __root = MyGame_Example_TestSimpleTableWithEnum.startTestSimpleTableWithEnum(&builder)
MyGame_Example_TestSimpleTableWithEnum.add(color: obj.color, &builder) MyGame_Example_TestSimpleTableWithEnum.add(color: obj.color, &builder)
return MyGame_Example_TestSimpleTableWithEnum.endTestSimpleTableWithEnum(&builder, start: __root) return MyGame_Example_TestSimpleTableWithEnum.endTestSimpleTableWithEnum(&builder, start: __root)
} }
} }
public class MyGame_Example_TestSimpleTableWithEnumT: NativeTable { internal class MyGame_Example_TestSimpleTableWithEnumT: NativeTable {
var color: MyGame_Example_Color internal var color: MyGame_Example_Color
init(_ _t: inout MyGame_Example_TestSimpleTableWithEnum) { internal init(_ _t: inout MyGame_Example_TestSimpleTableWithEnum) {
color = _t.color color = _t.color
} }
init() { internal init() {
color = .green color = .green
} }
func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_TestSimpleTableWithEnum.self) } internal func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_TestSimpleTableWithEnum.self) }
} }
public struct MyGame_Example_Stat: FlatBufferObject, ObjectAPI { public struct MyGame_Example_Stat: FlatBufferObject, ObjectAPI {
@@ -493,7 +493,7 @@ public struct MyGame_Example_Stat: FlatBufferObject, ObjectAPI {
private init(_ t: Table) { _accessor = t } private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) } public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset { private enum VTOFFSET: VOffset {
case id = 4 case id = 4
case val = 6 case val = 6
case count = 8 case count = 8
@@ -552,22 +552,22 @@ public struct MyGame_Example_Stat: FlatBufferObject, ObjectAPI {
public class MyGame_Example_StatT: NativeTable { public class MyGame_Example_StatT: NativeTable {
var id: String? public var id: String?
var val: Int64 public var val: Int64
var count: UInt16 public var count: UInt16
init(_ _t: inout MyGame_Example_Stat) { public init(_ _t: inout MyGame_Example_Stat) {
id = _t.id id = _t.id
val = _t.val val = _t.val
count = _t.count count = _t.count
} }
init() { public init() {
val = 0 val = 0
count = 0 count = 0
} }
func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Stat.self) } public func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Stat.self) }
} }
public struct MyGame_Example_Referrable: FlatBufferObject, ObjectAPI { public struct MyGame_Example_Referrable: FlatBufferObject, ObjectAPI {
@@ -582,7 +582,7 @@ public struct MyGame_Example_Referrable: FlatBufferObject, ObjectAPI {
private init(_ t: Table) { _accessor = t } private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) } public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset { private enum VTOFFSET: VOffset {
case id = 4 case id = 4
var v: Int32 { Int32(self.rawValue) } var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue } var p: VOffset { self.rawValue }
@@ -644,17 +644,17 @@ public struct MyGame_Example_Referrable: FlatBufferObject, ObjectAPI {
public class MyGame_Example_ReferrableT: NativeTable { public class MyGame_Example_ReferrableT: NativeTable {
var id: UInt64 public var id: UInt64
init(_ _t: inout MyGame_Example_Referrable) { public init(_ _t: inout MyGame_Example_Referrable) {
id = _t.id id = _t.id
} }
init() { public init() {
id = 0 id = 0
} }
func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Referrable.self) } public func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Referrable.self) }
} }
/// an example documentation comment: "monster object" /// an example documentation comment: "monster object"
@@ -670,7 +670,7 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPI {
private init(_ t: Table) { _accessor = t } private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) } public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset { private enum VTOFFSET: VOffset {
case pos = 4 case pos = 4
case mana = 6 case mana = 6
case hp = 8 case hp = 8
@@ -1138,53 +1138,53 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPI {
public class MyGame_Example_MonsterT: NativeTable { public class MyGame_Example_MonsterT: NativeTable {
var pos: MyGame_Example_Vec3T? public var pos: MyGame_Example_Vec3T?
var mana: Int16 public var mana: Int16
var hp: Int16 public var hp: Int16
var name: String public var name: String
var inventory: [UInt8] public var inventory: [UInt8]
var color: MyGame_Example_Color public var color: MyGame_Example_Color
var test: MyGame_Example_Any_Union? public var test: MyGame_Example_Any_Union?
var test4: [MyGame_Example_TestT?] public var test4: [MyGame_Example_TestT?]
var testarrayofstring: [String?] public var testarrayofstring: [String?]
var testarrayoftables: [MyGame_Example_MonsterT?] public var testarrayoftables: [MyGame_Example_MonsterT?]
var enemy: MyGame_Example_MonsterT? public var enemy: MyGame_Example_MonsterT?
var testnestedflatbuffer: [UInt8] public var testnestedflatbuffer: [UInt8]
var testempty: MyGame_Example_StatT? public var testempty: MyGame_Example_StatT?
var testbool: Bool public var testbool: Bool
var testhashs32Fnv1: Int32 public var testhashs32Fnv1: Int32
var testhashu32Fnv1: UInt32 public var testhashu32Fnv1: UInt32
var testhashs64Fnv1: Int64 public var testhashs64Fnv1: Int64
var testhashu64Fnv1: UInt64 public var testhashu64Fnv1: UInt64
var testhashs32Fnv1a: Int32 public var testhashs32Fnv1a: Int32
var testhashu32Fnv1a: UInt32 public var testhashu32Fnv1a: UInt32
var testhashs64Fnv1a: Int64 public var testhashs64Fnv1a: Int64
var testhashu64Fnv1a: UInt64 public var testhashu64Fnv1a: UInt64
var testarrayofbools: [Bool] public var testarrayofbools: [Bool]
var testf: Float32 public var testf: Float32
var testf2: Float32 public var testf2: Float32
var testf3: Float32 public var testf3: Float32
var testarrayofstring2: [String?] public var testarrayofstring2: [String?]
var testarrayofsortedstruct: [MyGame_Example_AbilityT?] public var testarrayofsortedstruct: [MyGame_Example_AbilityT?]
var flex: [UInt8] public var flex: [UInt8]
var test5: [MyGame_Example_TestT?] public var test5: [MyGame_Example_TestT?]
var vectorOfLongs: [Int64] public var vectorOfLongs: [Int64]
var vectorOfDoubles: [Double] public var vectorOfDoubles: [Double]
var parentNamespaceTest: MyGame_InParentNamespaceT? public var parentNamespaceTest: MyGame_InParentNamespaceT?
var vectorOfReferrables: [MyGame_Example_ReferrableT?] public var vectorOfReferrables: [MyGame_Example_ReferrableT?]
var singleWeakReference: UInt64 public var singleWeakReference: UInt64
var vectorOfWeakReferences: [UInt64] public var vectorOfWeakReferences: [UInt64]
var vectorOfStrongReferrables: [MyGame_Example_ReferrableT?] public var vectorOfStrongReferrables: [MyGame_Example_ReferrableT?]
var coOwningReference: UInt64 public var coOwningReference: UInt64
var vectorOfCoOwningReferences: [UInt64] public var vectorOfCoOwningReferences: [UInt64]
var nonOwningReference: UInt64 public var nonOwningReference: UInt64
var vectorOfNonOwningReferences: [UInt64] public var vectorOfNonOwningReferences: [UInt64]
var anyUnique: MyGame_Example_AnyUniqueAliasesUnion? public var anyUnique: MyGame_Example_AnyUniqueAliasesUnion?
var anyAmbiguous: MyGame_Example_AnyAmbiguousAliasesUnion? public var anyAmbiguous: MyGame_Example_AnyAmbiguousAliasesUnion?
var vectorOfEnums: [MyGame_Example_Color] public var vectorOfEnums: [MyGame_Example_Color]
var signedEnum: MyGame_Example_Race public var signedEnum: MyGame_Example_Race
init(_ _t: inout MyGame_Example_Monster) { public init(_ _t: inout MyGame_Example_Monster) {
var __pos = _t.pos var __pos = _t.pos
pos = __pos?.unpack() pos = __pos?.unpack()
mana = _t.mana mana = _t.mana
@@ -1329,7 +1329,7 @@ public class MyGame_Example_MonsterT: NativeTable {
signedEnum = _t.signedEnum signedEnum = _t.signedEnum
} }
init() { public init() {
pos = MyGame_Example_Vec3T() pos = MyGame_Example_Vec3T()
mana = 150 mana = 150
hp = 100 hp = 100
@@ -1374,7 +1374,7 @@ public class MyGame_Example_MonsterT: NativeTable {
signedEnum = .none_ signedEnum = .none_
} }
func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Monster.self) } public func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Monster.self) }
} }
public struct MyGame_Example_TypeAliases: FlatBufferObject, ObjectAPI { public struct MyGame_Example_TypeAliases: FlatBufferObject, ObjectAPI {
@@ -1389,7 +1389,7 @@ public struct MyGame_Example_TypeAliases: FlatBufferObject, ObjectAPI {
private init(_ t: Table) { _accessor = t } private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) } public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset { private enum VTOFFSET: VOffset {
case i8 = 4 case i8 = 4
case u8 = 6 case u8 = 6
case i16 = 8 case i16 = 8
@@ -1510,20 +1510,20 @@ public struct MyGame_Example_TypeAliases: FlatBufferObject, ObjectAPI {
public class MyGame_Example_TypeAliasesT: NativeTable { public class MyGame_Example_TypeAliasesT: NativeTable {
var i8: Int8 public var i8: Int8
var u8: UInt8 public var u8: UInt8
var i16: Int16 public var i16: Int16
var u16: UInt16 public var u16: UInt16
var i32: Int32 public var i32: Int32
var u32: UInt32 public var u32: UInt32
var i64: Int64 public var i64: Int64
var u64: UInt64 public var u64: UInt64
var f32: Float32 public var f32: Float32
var f64: Double public var f64: Double
var v8: [Int8] public var v8: [Int8]
var vf64: [Double] public var vf64: [Double]
init(_ _t: inout MyGame_Example_TypeAliases) { public init(_ _t: inout MyGame_Example_TypeAliases) {
i8 = _t.i8 i8 = _t.i8
u8 = _t.u8 u8 = _t.u8
i16 = _t.i16 i16 = _t.i16
@@ -1544,7 +1544,7 @@ public class MyGame_Example_TypeAliasesT: NativeTable {
} }
} }
init() { public init() {
i8 = 0 i8 = 0
u8 = 0 u8 = 0
i16 = 0 i16 = 0
@@ -1559,6 +1559,6 @@ public class MyGame_Example_TypeAliasesT: NativeTable {
vf64 = [] vf64 = []
} }
func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_TypeAliases.self) } public func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_TypeAliases.self) }
} }

View File

@@ -14,7 +14,7 @@ public struct optional_scalars_ScalarStuff: FlatBufferObject {
private init(_ t: Table) { _accessor = t } private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) } public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset { private enum VTOFFSET: VOffset {
case justI8 = 4 case justI8 = 4
case maybeI8 = 6 case maybeI8 = 6
case defaultI8 = 8 case defaultI8 = 8

View File

@@ -20,14 +20,14 @@ public enum Character: UInt8, Enum {
public static var min: Character { return .none_ } public static var min: Character { return .none_ }
} }
struct CharacterUnion { public struct CharacterUnion {
var type: Character public var type: Character
var value: NativeTable? public var value: NativeTable?
init(_ v: NativeTable?, type: Character) { public init(_ v: NativeTable?, type: Character) {
self.type = type self.type = type
self.value = v self.value = v
} }
func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> { public func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
switch type { switch type {
case .mulan: case .mulan:
var __obj = value as? AttackerT var __obj = value as? AttackerT
@@ -74,13 +74,13 @@ public struct Rapunzel: Readable {
public class RapunzelT: NativeTable { public class RapunzelT: NativeTable {
var hairLength: Int32 public var hairLength: Int32
init(_ _t: inout Rapunzel) { public init(_ _t: inout Rapunzel) {
hairLength = _t.hairLength hairLength = _t.hairLength
} }
init() { public init() {
hairLength = 0 hairLength = 0
} }
@@ -114,13 +114,13 @@ public struct BookReader: Readable {
public class BookReaderT: NativeTable { public class BookReaderT: NativeTable {
var booksRead: Int32 public var booksRead: Int32
init(_ _t: inout BookReader) { public init(_ _t: inout BookReader) {
booksRead = _t.booksRead booksRead = _t.booksRead
} }
init() { public init() {
booksRead = 0 booksRead = 0
} }
@@ -157,7 +157,7 @@ public struct Attacker: FlatBufferObject, ObjectAPI {
private init(_ t: Table) { _accessor = t } private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) } public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset { private enum VTOFFSET: VOffset {
case swordAttackDamage = 4 case swordAttackDamage = 4
var v: Int32 { Int32(self.rawValue) } var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue } var p: VOffset { self.rawValue }
@@ -195,17 +195,17 @@ public struct Attacker: FlatBufferObject, ObjectAPI {
public class AttackerT: NativeTable { public class AttackerT: NativeTable {
var swordAttackDamage: Int32 public var swordAttackDamage: Int32
init(_ _t: inout Attacker) { public init(_ _t: inout Attacker) {
swordAttackDamage = _t.swordAttackDamage swordAttackDamage = _t.swordAttackDamage
} }
init() { public init() {
swordAttackDamage = 0 swordAttackDamage = 0
} }
func serialize() -> ByteBuffer { return serialize(type: Attacker.self) } public func serialize() -> ByteBuffer { return serialize(type: Attacker.self) }
} }
public struct Movie: FlatBufferObject, ObjectAPI { public struct Movie: FlatBufferObject, ObjectAPI {
@@ -220,7 +220,7 @@ public struct Movie: FlatBufferObject, ObjectAPI {
private init(_ t: Table) { _accessor = t } private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) } public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
enum VTOFFSET: VOffset { private enum VTOFFSET: VOffset {
case mainCharacterType = 4 case mainCharacterType = 4
case mainCharacter = 6 case mainCharacter = 6
case charactersType = 8 case charactersType = 8
@@ -288,10 +288,10 @@ public struct Movie: FlatBufferObject, ObjectAPI {
public class MovieT: NativeTable { public class MovieT: NativeTable {
var mainCharacter: CharacterUnion? public var mainCharacter: CharacterUnion?
var characters: [CharacterUnion?] public var characters: [CharacterUnion?]
init(_ _t: inout Movie) { public init(_ _t: inout Movie) {
switch _t.mainCharacterType { switch _t.mainCharacterType {
case .mulan: case .mulan:
var _v = _t.mainCharacter(type: Attacker.self) var _v = _t.mainCharacter(type: Attacker.self)
@@ -327,10 +327,10 @@ public class MovieT: NativeTable {
} }
} }
init() { public init() {
characters = [] characters = []
} }
func serialize() -> ByteBuffer { return serialize(type: Movie.self) } public func serialize() -> ByteBuffer { return serialize(type: Movie.self) }
} }