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https://github.com/google/flatbuffers.git
synced 2026-07-03 22:44:12 +00:00
@@ -514,7 +514,7 @@ public struct MyGame_Example_Stat: FlatBufferObject, ObjectAPIPacker {
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public static func endStat(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
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public static func createStat(
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_ fbb: inout FlatBufferBuilder,
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offsetOfId id: Offset<String> = Offset(),
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idOffset id: Offset<String> = Offset(),
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val: Int64 = 0,
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count: UInt16 = 0
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) -> Offset<UOffset> {
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@@ -936,17 +936,17 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPIPacker {
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pos: MyGame_Example_Vec3? = nil,
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mana: Int16 = 150,
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hp: Int16 = 100,
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offsetOfName name: Offset<String> = Offset(),
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vectorOfInventory inventory: Offset<UOffset> = Offset(),
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nameOffset name: Offset<String> = Offset(),
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inventoryVectorOffset inventory: Offset<UOffset> = Offset(),
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color: MyGame_Example_Color = .blue,
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testType: MyGame_Example_Any_ = .none_,
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offsetOfTest test: Offset<UOffset> = Offset(),
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vectorOfTest4 test4: Offset<UOffset> = Offset(),
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vectorOfTestarrayofstring testarrayofstring: Offset<UOffset> = Offset(),
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vectorOfTestarrayoftables testarrayoftables: Offset<UOffset> = Offset(),
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offsetOfEnemy enemy: Offset<UOffset> = Offset(),
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vectorOfTestnestedflatbuffer testnestedflatbuffer: Offset<UOffset> = Offset(),
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offsetOfTestempty testempty: Offset<UOffset> = Offset(),
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testOffset test: Offset<UOffset> = Offset(),
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test4VectorOffset test4: Offset<UOffset> = Offset(),
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testarrayofstringVectorOffset testarrayofstring: Offset<UOffset> = Offset(),
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testarrayoftablesVectorOffset testarrayoftables: Offset<UOffset> = Offset(),
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enemyOffset enemy: Offset<UOffset> = Offset(),
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testnestedflatbufferVectorOffset testnestedflatbuffer: Offset<UOffset> = Offset(),
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testemptyOffset testempty: Offset<UOffset> = Offset(),
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testbool: Bool = false,
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testhashs32Fnv1: Int32 = 0,
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testhashu32Fnv1: UInt32 = 0,
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@@ -956,33 +956,33 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPIPacker {
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testhashu32Fnv1a: UInt32 = 0,
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testhashs64Fnv1a: Int64 = 0,
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testhashu64Fnv1a: UInt64 = 0,
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vectorOfTestarrayofbools testarrayofbools: Offset<UOffset> = Offset(),
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testarrayofboolsVectorOffset testarrayofbools: Offset<UOffset> = Offset(),
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testf: Float32 = 3.14159,
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testf2: Float32 = 3.0,
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testf3: Float32 = 0.0,
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vectorOfTestarrayofstring2 testarrayofstring2: Offset<UOffset> = Offset(),
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vectorOfTestarrayofsortedstruct testarrayofsortedstruct: Offset<UOffset> = Offset(),
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vectorOfFlex flex: Offset<UOffset> = Offset(),
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vectorOfTest5 test5: Offset<UOffset> = Offset(),
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vectorOfVectorOfLongs vectorOfLongs: Offset<UOffset> = Offset(),
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vectorOfVectorOfDoubles vectorOfDoubles: Offset<UOffset> = Offset(),
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offsetOfParentNamespaceTest parentNamespaceTest: Offset<UOffset> = Offset(),
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vectorOfVectorOfReferrables vectorOfReferrables: Offset<UOffset> = Offset(),
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testarrayofstring2VectorOffset testarrayofstring2: Offset<UOffset> = Offset(),
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testarrayofsortedstructVectorOffset testarrayofsortedstruct: Offset<UOffset> = Offset(),
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flexVectorOffset flex: Offset<UOffset> = Offset(),
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test5VectorOffset test5: Offset<UOffset> = Offset(),
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vectorOfLongsVectorOffset vectorOfLongs: Offset<UOffset> = Offset(),
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vectorOfDoublesVectorOffset vectorOfDoubles: Offset<UOffset> = Offset(),
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parentNamespaceTestOffset parentNamespaceTest: Offset<UOffset> = Offset(),
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vectorOfReferrablesVectorOffset vectorOfReferrables: Offset<UOffset> = Offset(),
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singleWeakReference: UInt64 = 0,
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vectorOfVectorOfWeakReferences vectorOfWeakReferences: Offset<UOffset> = Offset(),
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vectorOfVectorOfStrongReferrables vectorOfStrongReferrables: Offset<UOffset> = Offset(),
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vectorOfWeakReferencesVectorOffset vectorOfWeakReferences: Offset<UOffset> = Offset(),
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vectorOfStrongReferrablesVectorOffset vectorOfStrongReferrables: Offset<UOffset> = Offset(),
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coOwningReference: UInt64 = 0,
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vectorOfVectorOfCoOwningReferences vectorOfCoOwningReferences: Offset<UOffset> = Offset(),
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vectorOfCoOwningReferencesVectorOffset vectorOfCoOwningReferences: Offset<UOffset> = Offset(),
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nonOwningReference: UInt64 = 0,
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vectorOfVectorOfNonOwningReferences vectorOfNonOwningReferences: Offset<UOffset> = Offset(),
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vectorOfNonOwningReferencesVectorOffset vectorOfNonOwningReferences: Offset<UOffset> = Offset(),
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anyUniqueType: MyGame_Example_AnyUniqueAliases = .none_,
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offsetOfAnyUnique anyUnique: Offset<UOffset> = Offset(),
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anyUniqueOffset anyUnique: Offset<UOffset> = Offset(),
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anyAmbiguousType: MyGame_Example_AnyAmbiguousAliases = .none_,
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offsetOfAnyAmbiguous anyAmbiguous: Offset<UOffset> = Offset(),
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vectorOfVectorOfEnums vectorOfEnums: Offset<UOffset> = Offset(),
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anyAmbiguousOffset anyAmbiguous: Offset<UOffset> = Offset(),
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vectorOfEnumsVectorOffset vectorOfEnums: Offset<UOffset> = Offset(),
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signedEnum: MyGame_Example_Race = .none_,
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vectorOfTestrequirednestedflatbuffer testrequirednestedflatbuffer: Offset<UOffset> = Offset(),
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vectorOfScalarKeySortedTables scalarKeySortedTables: Offset<UOffset> = Offset()
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testrequirednestedflatbufferVectorOffset testrequirednestedflatbuffer: Offset<UOffset> = Offset(),
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scalarKeySortedTablesVectorOffset scalarKeySortedTables: Offset<UOffset> = Offset()
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) -> Offset<UOffset> {
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let __start = MyGame_Example_Monster.startMonster(&fbb)
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MyGame_Example_Monster.add(pos: pos, &fbb)
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@@ -1528,8 +1528,8 @@ public struct MyGame_Example_TypeAliases: FlatBufferObject, ObjectAPIPacker {
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u64: UInt64 = 0,
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f32: Float32 = 0.0,
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f64: Double = 0.0,
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vectorOfV8 v8: Offset<UOffset> = Offset(),
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vectorOfVf64 vf64: Offset<UOffset> = Offset()
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v8VectorOffset v8: Offset<UOffset> = Offset(),
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vf64VectorOffset vf64: Offset<UOffset> = Offset()
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) -> Offset<UOffset> {
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let __start = MyGame_Example_TypeAliases.startTypeAliases(&fbb)
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MyGame_Example_TypeAliases.add(i8: i8, &fbb)
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