C++98 (stlport) support for core FlatBuffers and FlexBuffers.

* Added internal - limited - implementation of flatbuffers::unique_ptr
  for STLs that don't ship with std::unique_ptr.  In C++11 and beyond
  this is just an alias for std::unique_ptr.
* Aliased used type traits structs is_scalar is_floating_point is_unsigned
  into flatbuffers namespace so they can be replaced in C++98 implementations.
  Right now these point at stlport's TR1 implementations.
* Wrapped vector::data() in vector_data().
* Wrapped vector::emplace_back() in vector_emplace_back().
* Wrapper string::back() in string_back().
* Added variants of FlatBufferBuilder::CreateVector() and
  FlatBufferBuilder::CreateVectorOfStructs() that allow the use of plain
  function pointers.
  Generated code has also been modified to use plain functions to build objects
  rather than std::function() so all generated code will work in C++98
  applications.
* Added flexbuffers::Builder::Vector(), flexbuffers::Builder::TypedVector()
  and flexbuffers::Builder::Map() methods that allow the use of plain function
  pointers.
* Changed Parser to internally use plain function pointers when parsing table
  and vector delimiters.
* Added specializations of NumToString() for 64-bit types that aren't supported
  by stringstream in stlport.
* Overloaded numeric_limits for 64-bit types not supported by stlport.
* Replaced build_apk.sh (which was broken by deprecation of the
  "android" tool in the Android SDK) with build.gradle and the
  appropriate gradle wrapper to build an APK.
* Switched Android build to build against all STL variants.
* Updated travis configuration to build Android test and sample.

Tested:
* Verified all tests continue to work on Linux, OSX and Android.
* Verified Travis build is green.

Change-Id: I9e634363793f85b9f141d21454b10686020a2065
This commit is contained in:
Stewart Miles
2017-07-13 06:27:39 -07:00
parent 2e2063cbeb
commit a892322203
41 changed files with 1445 additions and 1246 deletions

View File

@@ -364,6 +364,7 @@ inline flatbuffers::Offset<Attacker> Attacker::Pack(flatbuffers::FlatBufferBuild
inline flatbuffers::Offset<Attacker> CreateAttacker(flatbuffers::FlatBufferBuilder &_fbb, const AttackerT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const AttackerT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
auto _sword_attack_damage = _o->sword_attack_damage;
return CreateAttacker(
_fbb,
@@ -392,10 +393,11 @@ inline flatbuffers::Offset<Movie> Movie::Pack(flatbuffers::FlatBufferBuilder &_f
inline flatbuffers::Offset<Movie> CreateMovie(flatbuffers::FlatBufferBuilder &_fbb, const MovieT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MovieT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
auto _main_character_type = _o->main_character.type;
auto _main_character = _o->main_character.Pack(_fbb);
auto _characters_type = _o->characters.size() ? _fbb.CreateVector<uint8_t>(_o->characters.size(), [&](size_t i) { return static_cast<uint8_t>(_o->characters[i].type); }) : 0;
auto _characters = _o->characters.size() ? _fbb.CreateVector<flatbuffers::Offset<void>>(_o->characters.size(), [&](size_t i) { return _o->characters[i].Pack(_fbb, _rehasher); }) : 0;
auto _characters_type = _o->characters.size() ? _fbb.CreateVector<uint8_t>(_o->characters.size(), [](size_t i, _VectorArgs *__va) { return static_cast<uint8_t>(__va->__o->characters[i].type); }, &_va) : 0;
auto _characters = _o->characters.size() ? _fbb.CreateVector<flatbuffers::Offset<void>>(_o->characters.size(), [](size_t i, _VectorArgs *__va) { return __va->__o->characters[i].Pack(*__va->__fbb, __va->__rehasher); }, &_va) : 0;
return CreateMovie(
_fbb,
_main_character_type,
@@ -602,10 +604,10 @@ inline void FinishMovieBuffer(
fbb.Finish(root, MovieIdentifier());
}
inline std::unique_ptr<MovieT> UnPackMovie(
inline flatbuffers::unique_ptr<MovieT> UnPackMovie(
const void *buf,
const flatbuffers::resolver_function_t *res = nullptr) {
return std::unique_ptr<MovieT>(GetMovie(buf)->UnPack(res));
return flatbuffers::unique_ptr<MovieT>(GetMovie(buf)->UnPack(res));
}
#endif // FLATBUFFERS_GENERATED_UNIONVECTOR_H_