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C++98 (stlport) support for core FlatBuffers and FlexBuffers.
* Added internal - limited - implementation of flatbuffers::unique_ptr for STLs that don't ship with std::unique_ptr. In C++11 and beyond this is just an alias for std::unique_ptr. * Aliased used type traits structs is_scalar is_floating_point is_unsigned into flatbuffers namespace so they can be replaced in C++98 implementations. Right now these point at stlport's TR1 implementations. * Wrapped vector::data() in vector_data(). * Wrapped vector::emplace_back() in vector_emplace_back(). * Wrapper string::back() in string_back(). * Added variants of FlatBufferBuilder::CreateVector() and FlatBufferBuilder::CreateVectorOfStructs() that allow the use of plain function pointers. Generated code has also been modified to use plain functions to build objects rather than std::function() so all generated code will work in C++98 applications. * Added flexbuffers::Builder::Vector(), flexbuffers::Builder::TypedVector() and flexbuffers::Builder::Map() methods that allow the use of plain function pointers. * Changed Parser to internally use plain function pointers when parsing table and vector delimiters. * Added specializations of NumToString() for 64-bit types that aren't supported by stringstream in stlport. * Overloaded numeric_limits for 64-bit types not supported by stlport. * Replaced build_apk.sh (which was broken by deprecation of the "android" tool in the Android SDK) with build.gradle and the appropriate gradle wrapper to build an APK. * Switched Android build to build against all STL variants. * Updated travis configuration to build Android test and sample. Tested: * Verified all tests continue to work on Linux, OSX and Android. * Verified Travis build is green. Change-Id: I9e634363793f85b9f141d21454b10686020a2065
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@@ -17,17 +17,14 @@
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-->
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<!-- BEGIN_INCLUDE(manifest) -->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.samples.FlatBufferSample"
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android:versionCode="1"
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android:versionName="1.0">
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package="com.samples.FlatBufferSample">
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<uses-feature android:glEsVersion="0x00020000"></uses-feature>
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<!-- This is the platform API where NativeActivity was introduced. -->
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<uses-sdk android:minSdkVersion="9" />
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<!-- This .apk has no Java code itself, so set hasCode to false. -->
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<application android:label="@string/app_name" android:hasCode="false">
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<application android:label="@string/app_name"
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android:hasCode="false"
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android:allowBackup="false">
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<!-- Our activity is the built-in NativeActivity framework class.
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This will take care of integrating with our NDK code. -->
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<activity android:name="android.app.NativeActivity"
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