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[Nim] Bfbs Nim Generator (#7534)
* Bfbs Nim Generator * Remove commented out tests * add missing line to idl.h * Commit python reflection changes * Commit python reflection changes and move tests * Remove default string addition * Move tests to python file * Fix element size check when element is table * remove whitespace changes * add element_type docs and commit further to namer and remove kkeep * Bfbs Nim Generator * Remove commented out tests * add missing line to idl.h * Commit python reflection changes * Commit python reflection changes and move tests * Remove default string addition * Move tests to python file * Fix element size check when element is table * remove whitespace changes * add element_type docs and commit further to namer and remove kkeep * remove unused variables * added tests to ci * added tests to ci * fixes * Added reflection type Field, Variable to namer * Moved reflection namer impl to bfbsnamer * Remove whitespace at end of line * Added nim to generated code * Revert whitespace removal Co-authored-by: Derek Bailey <derekbailey@google.com>
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@@ -359,7 +359,7 @@ function mt:Testarrayofsortedstruct(j)
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local o = self.view:Offset(62)
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if o ~= 0 then
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local x = self.view:Vector(o)
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x = x + ((j-1) * 4)
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x = x + ((j-1) * 8)
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local obj = __MyGame_Example_Ability.New()
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obj:Init(self.view.bytes, x)
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return obj
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@@ -852,7 +852,7 @@ function Monster.AddTestarrayofsortedstruct(builder, testarrayofsortedstruct)
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end
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function Monster.StartTestarrayofsortedstructVector(builder, numElems)
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return builder:StartVector(4, numElems, 4)
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return builder:StartVector(8, numElems, 4)
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end
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function Monster.AddFlex(builder, flex)
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