[Nim] Bfbs Nim Generator (#7534)

* Bfbs Nim Generator

* Remove commented out tests

* add missing line to idl.h

* Commit python reflection changes

* Commit python reflection changes and move tests

* Remove default string addition

* Move tests to python file

* Fix element size check when element is table

* remove whitespace changes

* add element_type docs and commit further to namer and remove kkeep

* Bfbs Nim Generator

* Remove commented out tests

* add missing line to idl.h

* Commit python reflection changes

* Commit python reflection changes and move tests

* Remove default string addition

* Move tests to python file

* Fix element size check when element is table

* remove whitespace changes

* add element_type docs and commit further to namer and remove kkeep

* remove unused variables

* added tests to ci

* added tests to ci

* fixes

* Added reflection type Field, Variable to namer

* Moved reflection namer impl to bfbsnamer

* Remove whitespace at end of line

* Added nim to generated code

* Revert whitespace removal

Co-authored-by: Derek Bailey <derekbailey@google.com>
This commit is contained in:
Dan Lapid
2022-10-21 21:30:04 +03:00
committed by GitHub
parent e301702964
commit 872a497464
57 changed files with 3344 additions and 34 deletions

View File

@@ -0,0 +1,18 @@
#[ MyGame.Example.Color
Automatically generated by the FlatBuffers compiler, do not modify.
Or modify. I'm a message, not a cop.
flatc version: 22.9.29
Declared by :
Rooting type : MyGame.Example.Monster ()
]#
# Composite components of Monster color.
type Color*{.pure.} = enum
Red = 1.uint8,
# \brief color Green
# Green is bit_flag with value (1u << 1)
Green = 2.uint8,
# \brief color Blue (1u << 3)
Blue = 8.uint8,