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[Nim] Bfbs Nim Generator (#7534)
* Bfbs Nim Generator * Remove commented out tests * add missing line to idl.h * Commit python reflection changes * Commit python reflection changes and move tests * Remove default string addition * Move tests to python file * Fix element size check when element is table * remove whitespace changes * add element_type docs and commit further to namer and remove kkeep * Bfbs Nim Generator * Remove commented out tests * add missing line to idl.h * Commit python reflection changes * Commit python reflection changes and move tests * Remove default string addition * Move tests to python file * Fix element size check when element is table * remove whitespace changes * add element_type docs and commit further to namer and remove kkeep * remove unused variables * added tests to ci * added tests to ci * fixes * Added reflection type Field, Variable to namer * Moved reflection namer impl to bfbsnamer * Remove whitespace at end of line * Added nim to generated code * Revert whitespace removal Co-authored-by: Derek Bailey <derekbailey@google.com>
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tests/MyGame/Example/Ability.nim
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26
tests/MyGame/Example/Ability.nim
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#[ MyGame.Example.Ability
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Automatically generated by the FlatBuffers compiler, do not modify.
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Or modify. I'm a message, not a cop.
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flatc version: 22.9.29
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Declared by :
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Rooting type : MyGame.Example.Monster ()
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]#
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import flatbuffers
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type Ability* = object of FlatObj
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func id*(self: Ability): uint32 =
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return Get[uint32](self.tab, self.tab.Pos + 0)
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func `id=`*(self: var Ability, n: uint32): bool =
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return self.tab.Mutate(self.tab.Pos + 0, n)
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func distance*(self: Ability): uint32 =
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return Get[uint32](self.tab, self.tab.Pos + 4)
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func `distance=`*(self: var Ability, n: uint32): bool =
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return self.tab.Mutate(self.tab.Pos + 4, n)
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proc AbilityCreate*(self: var Builder, id: uint32, distance: uint32): uoffset =
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self.Prep(4, 8)
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self.Prepend(distance)
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self.Prepend(id)
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return self.Offset()
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