Fixed incorrect generated code on convenient vector constructors.

Change-Id: Ib283eade157a436e0f3ca0e68d74e7dc6c51c65b
This commit is contained in:
Wouter van Oortmerssen
2016-08-08 12:16:10 -07:00
parent d70f5ac6b0
commit 3eebba789f
3 changed files with 10 additions and 9 deletions

View File

@@ -198,7 +198,7 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
const std::vector<flatbuffers::Offset<Weapon>> *weapons = nullptr,
Equipment equipped_type = Equipment_NONE,
flatbuffers::Offset<void> equipped = 0) {
return CreateMonster(_fbb, pos, mana, hp, name ? 0 : _fbb.CreateString(name), inventory ? 0 : _fbb.CreateVector<uint8_t>(*inventory), color, weapons ? 0 : _fbb.CreateVector<flatbuffers::Offset<Weapon>>(*weapons), equipped_type, equipped);
return CreateMonster(_fbb, pos, mana, hp, name ? _fbb.CreateString(name) : 0, inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0, color, weapons ? _fbb.CreateVector<flatbuffers::Offset<Weapon>>(*weapons) : 0, equipped_type, equipped);
}
inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o);
@@ -252,7 +252,7 @@ inline flatbuffers::Offset<Weapon> CreateWeapon(flatbuffers::FlatBufferBuilder &
inline flatbuffers::Offset<Weapon> CreateWeapon(flatbuffers::FlatBufferBuilder &_fbb,
const char *name = nullptr,
int16_t damage = 0) {
return CreateWeapon(_fbb, name ? 0 : _fbb.CreateString(name), damage);
return CreateWeapon(_fbb, name ? _fbb.CreateString(name) : 0, damage);
}
inline flatbuffers::Offset<Weapon> CreateWeapon(flatbuffers::FlatBufferBuilder &_fbb, const WeaponT *_o);

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@@ -927,15 +927,16 @@ class CppGenerator : public BaseGenerator {
auto &field = **it;
if (!field.deprecated) {
if (field.value.type.base_type == BASE_TYPE_STRING) {
code += ", " + field.name + " ? 0 : ";
code += "_fbb.CreateString(" + field.name + ")";
code += ", " + field.name + " ? ";
code += "_fbb.CreateString(" + field.name + ") : 0";
} else if (field.value.type.base_type == BASE_TYPE_VECTOR) {
code += ", " + field.name + " ? 0 : ";
code += ", " + field.name + " ? ";
code += "_fbb.CreateVector<";
code += GenTypeWire(field.value.type.VectorType(), "", false);
code += ">(*" + field.name + ")";
} else
code += ">(*" + field.name + ") : 0";
} else {
code += ", " + field.name;
}
}
}
code += ");\n}\n\n";

View File

@@ -264,7 +264,7 @@ inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb
const char *id = nullptr,
int64_t val = 0,
uint16_t count = 0) {
return CreateStat(_fbb, id ? 0 : _fbb.CreateString(id), val, count);
return CreateStat(_fbb, id ? _fbb.CreateString(id) : 0, val, count);
}
inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o);
@@ -571,7 +571,7 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
float testf2 = 3.0f,
float testf3 = 0.0f,
const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr) {
return CreateMonster(_fbb, pos, mana, hp, name ? 0 : _fbb.CreateString(name), inventory ? 0 : _fbb.CreateVector<uint8_t>(*inventory), color, test_type, test, test4 ? 0 : _fbb.CreateVector<const Test *>(*test4), testarrayofstring ? 0 : _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring), testarrayoftables ? 0 : _fbb.CreateVector<flatbuffers::Offset<Monster>>(*testarrayoftables), enemy, testnestedflatbuffer ? 0 : _fbb.CreateVector<uint8_t>(*testnestedflatbuffer), testempty, testbool, testhashs32_fnv1, testhashu32_fnv1, testhashs64_fnv1, testhashu64_fnv1, testhashs32_fnv1a, testhashu32_fnv1a, testhashs64_fnv1a, testhashu64_fnv1a, testarrayofbools ? 0 : _fbb.CreateVector<uint8_t>(*testarrayofbools), testf, testf2, testf3, testarrayofstring2 ? 0 : _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2));
return CreateMonster(_fbb, pos, mana, hp, name ? _fbb.CreateString(name) : 0, inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0, color, test_type, test, test4 ? _fbb.CreateVector<const Test *>(*test4) : 0, testarrayofstring ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring) : 0, testarrayoftables ? _fbb.CreateVector<flatbuffers::Offset<Monster>>(*testarrayoftables) : 0, enemy, testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0, testempty, testbool, testhashs32_fnv1, testhashu32_fnv1, testhashs64_fnv1, testhashu64_fnv1, testhashs32_fnv1a, testhashu32_fnv1a, testhashs64_fnv1a, testhashu64_fnv1a, testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0, testf, testf2, testf3, testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0);
}
inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o);