Files
flatbuffers-bigfoot/tests/MyGame/Example/StructOfStructs.lua
Casper 615616cb55 Change Rust generated file defaults (#7101)
* Change Rust generated file defaults

After #6731, flatc changed its default behavior
for generating rust code to fix some importing issues.
This was a breaking change which invlidated the patch release,
`flatc 2.0.5` (#7081). This PR reverses the default so we can
release a patch update. However, does break Rust users who work at
HEAD.

* Bump flatc patch version (2.0.6)

Co-authored-by: Casper Neo <cneo@google.com>
2022-02-15 11:48:42 -05:00

58 lines
1.2 KiB
Lua

--[[ MyGame.Example.StructOfStructs
Automatically generated by the FlatBuffers compiler, do not modify.
Or modify. I'm a message, not a cop.
flatc version: 2.0.6
Declared by : //monster_test.fbs
Rooting type : MyGame.Example.Monster (//monster_test.fbs)
--]]
local flatbuffers = require('flatbuffers')
local StructOfStructs = {}
local mt = {}
function StructOfStructs.New()
local o = {}
setmetatable(o, {__index = mt})
return o
end
function mt:Init(buf, pos)
self.view = flatbuffers.view.New(buf, pos)
end
function mt:A(obj)
obj:Init(self.view.bytes, self.view.pos + 0)
return obj
end
function mt:B(obj)
obj:Init(self.view.bytes, self.view.pos + 8)
return obj
end
function mt:C(obj)
obj:Init(self.view.bytes, self.view.pos + 12)
return obj
end
function StructOfStructs.CreateStructOfStructs(builder, a_id, a_distance, b_a, b_b, c_id, c_distance)
builder:Prep(4, 20)
builder:Prep(4, 8)
builder:PrependUint32(c_distance)
builder:PrependUint32(c_id)
builder:Prep(2, 4)
builder:Pad(1)
builder:PrependInt8(b_b)
builder:PrependInt16(b_a)
builder:Prep(4, 8)
builder:PrependUint32(a_distance)
builder:PrependUint32(a_id)
return builder:Offset()
end
return StructOfStructs