Files
flatbuffers-bigfoot/samples/android/jni/main.cpp
Mark Klara 69a31b807a Revamping the FlatBuffers docs.
Adding an API reference for the supported languages.

General docs cleanup, including a new `tutorial` section that
supports all of the supported languages.

Added samples for each supported language to mirror the new
tutorial page.

Cleaned up all the links by making them `@ref` style links,
instead of referencing the names of the generated `.html` files.

Removed all generated files that were unnecessarily committed.

Also fixed the C# tests (two were failing due to a missing file).

Bug: b/25801305

Tested: Tested all samples on Ubuntu, Mac, and Android. Docs were
generated using doxygen and viewed on Chrome.

Change-Id: I2acaba6e332a15ae2deff5f26a4a25da7bd2c954
2016-01-19 14:31:17 -08:00

44 lines
1.6 KiB
C++

// Copyright 2015 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <android/log.h>
#include "android_native_app_glue.h"
#include "animal_generated.h" // Includes "flatbuffers/flatbuffers.h".
void android_main(android_app *app) {
app_dummy();
flatbuffers::FlatBufferBuilder builder;
auto name = builder.CreateString("Dog");
auto sound = builder.CreateString("Bark");
auto animal_buffer = sample::CreateAnimal(builder, name, sound);
builder.Finish(animal_buffer);
// We now have a FlatBuffer that can be stored on disk or sent over a network.
// ...Code to store on disk or send over a network goes here...
// Instead, we're going to access it immediately, as if we just recieved this.
auto animal = sample::GetAnimal(builder.GetBufferPointer());
assert(animal->name()->str() == "Dog");
assert(animal->sound()->str() == "Bark");
(void)animal; // To silence "Unused Variable" warnings.
__android_log_print(ANDROID_LOG_INFO, "FlatBufferSample",
"FlatBuffer successfully created and verified.");
}