Adding an API reference for the supported languages. General docs cleanup, including a new `tutorial` section that supports all of the supported languages. Added samples for each supported language to mirror the new tutorial page. Cleaned up all the links by making them `@ref` style links, instead of referencing the names of the generated `.html` files. Removed all generated files that were unnecessarily committed. Also fixed the C# tests (two were failing due to a missing file). Bug: b/25801305 Tested: Tested all samples on Ubuntu, Mac, and Android. Docs were generated using doxygen and viewed on Chrome. Change-Id: I2acaba6e332a15ae2deff5f26a4a25da7bd2c954
FlatBuffers Version 1.2.0
Welcome to FlatBuffers!
Build Status
FlatBuffers is a serialization library for games and other memory constrained apps. Go to our landing page to browse our documentation.
FlatBuffers allows you to directly access serialized data without
unpacking/parsing it first, while still having great forwards/backwards
compatibility. FlatBuffers can be built for many different systems (Android,
Windows, OS X, Linux), see docs/html/index.html
Discuss FlatBuffers with other developers and users on the
FlatBuffers Google Group. File issues on the FlatBuffers Issues Tracker
or post your questions to stackoverflow.com using the flatbuffers tag.
To contribute to this project, see CONTRIBUTING.
For applications on Google Play that integrate this tool, usage is tracked. This tracking is done automatically using the embedded version string (flatbuffer_version_string), and helps us continue to optimize it. Aside from consuming a few extra bytes in your application binary, it shouldn't affect your application at all. We use this information to let us know if FlatBuffers is useful and if we should continue to invest in it. Since this is open source, you are free to remove the version string but we would appreciate if you would leave it in.