Wouter van Oortmerssen 63b526db52 Ensured code is not generated directly from .proto files.
The parser state generated from the .proto conversion process is
not exactly the same as what you get by parsing the generated
schema, which can cause problems. This check enforces that you
first convert the .proto, then generate code from the new schema.

Change-Id: I04b53af9288d87e256d1cc109388332fefb3a09f
Tested: on Linux.
2016-01-08 11:39:56 -08:00
2015-11-21 05:38:57 +09:00
2015-11-11 17:08:16 -08:00
2015-09-11 22:15:27 +05:30

FlatBuffers Version 1.1.0

Welcome to FlatBuffers!

Build Status

  • Travis: Build Status

FlatBuffers is a serialization library for games and other memory constrained apps. Go to our landing page to browse our documentation.

FlatBuffers allows you to directly access serialized data without unpacking/parsing it first, while still having great forwards/backwards compatibility. FlatBuffers can be built for many different systems (Android, Windows, OS X, Linux), see docs/html/index.html

Discuss FlatBuffers with other developers and users on the FlatBuffers Google Group. File issues on the FlatBuffers Issues Tracker or post your questions to stackoverflow.com using the flatbuffers tag.

For applications on Google Play that integrate this tool, usage is tracked. This tracking is done automatically using the embedded version string (flatbuffer_version_string), and helps us continue to optimize it. Aside from consuming a few extra bytes in your application binary, it shouldn't affect your application at all. We use this information to let us know if FlatBuffers is useful and if we should continue to invest in it. Since this is open source, you are free to remove the version string but we would appreciate if you would leave it in.

Description
FlatBuffers: Memory Efficient Serialization Library
Readme Apache-2.0 72 MiB
Languages
C++ 37.8%
Rust 13.5%
Swift 7.7%
Python 6.9%
C# 5.6%
Other 28.5%