forked from BigfootDev/flatbuffers
093badb0a00e13fdd08a4a708e39bb9bba108169
FlexBuffers are used by custom op handlers for TFLite. Using the optimized path for ReadUInt64 in FlexBuffers causes a crash in models using custom ops on win32 build. This change fixes the problem by using unoptimized implementation of ReadUInt64 for win32.
FlatBuffers
FlatBuffers is a cross platform serialization library architected for maximum memory efficiency. It allows you to directly access serialized data without parsing/unpacking it first, while still having great forwards/backwards compatibility.
Go to our landing page to browse our documentation.
Supported operating systems
- Windows
- MacOS X
- Linux
- Android
- And any others with a recent C++ compiler.
Supported programming languages
- C++
- C#
- C
- Dart
- Go
- Java
- JavaScript
- Lobster
- Lua
- PHP
- Python
- Rust
- TypeScript
and more in progress...
Contribution
- FlatBuffers Google Group to discuss FlatBuffers with other developers and users.
- FlatBuffers Issues Tracker to submit an issue.
- stackoverflow.com with
flatbufferstag for any questions regarding FlatBuffers.
To contribute to this project, see CONTRIBUTING.
Security
Please see our Security Policy for reporting vulnerabilities.
Licensing
Flatbuffers is licensed under the Apache License, Version 2.0. See LICENSE for the full license text.
Description
Languages
C++
37.8%
Rust
13.5%
Swift
7.7%
Python
6.9%
C#
5.6%
Other
28.5%