forked from BigfootDev/flatbuffers
[Python] Render enums as Python IntEnum (#8145)
This allows enums to be type check with mypy. They will still behave like ints -> > IntEnum is the same as Enum, > but its members are also integers and can be used anywhere > that an integer can be used. > If any integer operation is performed with an IntEnum member, > the resulting value loses its enumeration status. https://docs.python.org/3/library/enum.html#enum.IntEnum Only if the --python-typing flag is set.
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@@ -591,12 +591,21 @@ class PythonStubGenerator {
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void GenerateEnumStub(std::stringstream &stub, const EnumDef *enum_def,
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Imports *imports) const {
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stub << "class " << namer_.Type(*enum_def);
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if (version_.major != 3) stub << "(object)";
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if (version_.major == 3){
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imports->Import("enum", "IntEnum");
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stub << "(IntEnum)";
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}
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else {
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stub << "(object)";
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}
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stub << ":\n";
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for (const EnumVal *val : enum_def->Vals()) {
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stub << " " << namer_.Variant(*val) << ": "
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<< ScalarType(enum_def->underlying_type.base_type) << "\n";
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}
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if (parser_.opts.generate_object_based_api & enum_def->is_union) {
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imports->Import("flatbuffers", "table");
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stub << "def " << namer_.Function(*enum_def)
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@@ -2432,7 +2441,7 @@ class PythonGenerator : public BaseGenerator {
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auto field_type = namer_.ObjectType(*ev.union_type.struct_def);
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code +=
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GenIndents(1) + "if unionType == " + union_type + "()." + variant + ":";
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GenIndents(1) + "if unionType == " + union_type + "." + variant + ":";
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if (parser_.opts.include_dependence_headers) {
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auto package_reference = GenPackageReference(ev.union_type);
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code += GenIndents(2) + "import " + package_reference;
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@@ -12,13 +12,13 @@ def AnyCreator(unionType, table):
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from flatbuffers.table import Table
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if not isinstance(table, Table):
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return None
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if unionType == Any().Monster:
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if unionType == Any.Monster:
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import MyGame.Example.Monster
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return MyGame.Example.Monster.MonsterT.InitFromBuf(table.Bytes, table.Pos)
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if unionType == Any().TestSimpleTableWithEnum:
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if unionType == Any.TestSimpleTableWithEnum:
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import MyGame.Example.TestSimpleTableWithEnum
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return MyGame.Example.TestSimpleTableWithEnum.TestSimpleTableWithEnumT.InitFromBuf(table.Bytes, table.Pos)
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if unionType == Any().MyGame_Example2_Monster:
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if unionType == Any.MyGame_Example2_Monster:
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import MyGame.Example2.Monster
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return MyGame.Example2.Monster.MonsterT.InitFromBuf(table.Bytes, table.Pos)
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return None
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@@ -12,13 +12,13 @@ def AnyAmbiguousAliasesCreator(unionType, table):
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from flatbuffers.table import Table
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if not isinstance(table, Table):
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return None
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if unionType == AnyAmbiguousAliases().M1:
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if unionType == AnyAmbiguousAliases.M1:
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import MyGame.Example.Monster
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return MyGame.Example.Monster.MonsterT.InitFromBuf(table.Bytes, table.Pos)
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if unionType == AnyAmbiguousAliases().M2:
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if unionType == AnyAmbiguousAliases.M2:
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import MyGame.Example.Monster
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return MyGame.Example.Monster.MonsterT.InitFromBuf(table.Bytes, table.Pos)
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if unionType == AnyAmbiguousAliases().M3:
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if unionType == AnyAmbiguousAliases.M3:
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import MyGame.Example.Monster
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return MyGame.Example.Monster.MonsterT.InitFromBuf(table.Bytes, table.Pos)
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return None
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@@ -12,13 +12,13 @@ def AnyUniqueAliasesCreator(unionType, table):
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from flatbuffers.table import Table
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if not isinstance(table, Table):
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return None
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if unionType == AnyUniqueAliases().M:
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if unionType == AnyUniqueAliases.M:
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import MyGame.Example.Monster
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return MyGame.Example.Monster.MonsterT.InitFromBuf(table.Bytes, table.Pos)
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if unionType == AnyUniqueAliases().TS:
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if unionType == AnyUniqueAliases.TS:
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import MyGame.Example.TestSimpleTableWithEnum
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return MyGame.Example.TestSimpleTableWithEnum.TestSimpleTableWithEnumT.InitFromBuf(table.Bytes, table.Pos)
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if unionType == AnyUniqueAliases().M2:
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if unionType == AnyUniqueAliases.M2:
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import MyGame.Example2.Monster
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return MyGame.Example2.Monster.MonsterT.InitFromBuf(table.Bytes, table.Pos)
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return None
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@@ -11,10 +11,10 @@ def AnyCreator(unionType, table):
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from flatbuffers.table import Table
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if not isinstance(table, Table):
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return None
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if unionType == Any().Vec3:
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if unionType == Any.Vec3:
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import MyGame.Example.NestedUnion.Vec3
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return MyGame.Example.NestedUnion.Vec3.Vec3T.InitFromBuf(table.Bytes, table.Pos)
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if unionType == Any().TestSimpleTableWithEnum:
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if unionType == Any.TestSimpleTableWithEnum:
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import MyGame.Example.NestedUnion.TestSimpleTableWithEnum
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return MyGame.Example.NestedUnion.TestSimpleTableWithEnum.TestSimpleTableWithEnumT.InitFromBuf(table.Bytes, table.Pos)
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return None
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@@ -39,11 +39,11 @@ def AnyCreator(unionType, table):
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from flatbuffers.table import Table
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if not isinstance(table, Table):
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return None
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if unionType == Any().Monster:
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if unionType == Any.Monster:
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return MonsterT.InitFromBuf(table.Bytes, table.Pos)
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if unionType == Any().TestSimpleTableWithEnum:
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if unionType == Any.TestSimpleTableWithEnum:
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return TestSimpleTableWithEnumT.InitFromBuf(table.Bytes, table.Pos)
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if unionType == Any().MyGame_Example2_Monster:
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if unionType == Any.MyGame_Example2_Monster:
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return MonsterT.InitFromBuf(table.Bytes, table.Pos)
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return None
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@@ -58,11 +58,11 @@ def AnyUniqueAliasesCreator(unionType, table):
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from flatbuffers.table import Table
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if not isinstance(table, Table):
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return None
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if unionType == AnyUniqueAliases().M:
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if unionType == AnyUniqueAliases.M:
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return MonsterT.InitFromBuf(table.Bytes, table.Pos)
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if unionType == AnyUniqueAliases().TS:
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if unionType == AnyUniqueAliases.TS:
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return TestSimpleTableWithEnumT.InitFromBuf(table.Bytes, table.Pos)
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if unionType == AnyUniqueAliases().M2:
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if unionType == AnyUniqueAliases.M2:
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return MonsterT.InitFromBuf(table.Bytes, table.Pos)
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return None
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@@ -77,11 +77,11 @@ def AnyAmbiguousAliasesCreator(unionType, table):
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from flatbuffers.table import Table
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if not isinstance(table, Table):
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return None
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if unionType == AnyAmbiguousAliases().M1:
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if unionType == AnyAmbiguousAliases.M1:
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return MonsterT.InitFromBuf(table.Bytes, table.Pos)
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if unionType == AnyAmbiguousAliases().M2:
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if unionType == AnyAmbiguousAliases.M2:
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return MonsterT.InitFromBuf(table.Bytes, table.Pos)
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if unionType == AnyAmbiguousAliases().M3:
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if unionType == AnyAmbiguousAliases.M3:
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return MonsterT.InitFromBuf(table.Bytes, table.Pos)
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return None
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